class_texture2d.rst 22 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289
  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Texture2D.xml.
  6. .. _class_Texture2D:
  7. Texture2D
  8. =========
  9. **Inherits:** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`AnimatedTexture<class_AnimatedTexture>`, :ref:`AtlasTexture<class_AtlasTexture>`, :ref:`CameraTexture<class_CameraTexture>`, :ref:`CanvasTexture<class_CanvasTexture>`, :ref:`CompressedTexture2D<class_CompressedTexture2D>`, :ref:`CurveTexture<class_CurveTexture>`, :ref:`CurveXYZTexture<class_CurveXYZTexture>`, :ref:`ExternalTexture<class_ExternalTexture>`, :ref:`GradientTexture1D<class_GradientTexture1D>`, :ref:`GradientTexture2D<class_GradientTexture2D>`, :ref:`ImageTexture<class_ImageTexture>`, :ref:`MeshTexture<class_MeshTexture>`, :ref:`NoiseTexture2D<class_NoiseTexture2D>`, :ref:`PlaceholderTexture2D<class_PlaceholderTexture2D>`, :ref:`PortableCompressedTexture2D<class_PortableCompressedTexture2D>`, :ref:`Texture2DRD<class_Texture2DRD>`, :ref:`ViewportTexture<class_ViewportTexture>`
  11. Texture for 2D and 3D.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. A texture works by registering an image in the video hardware, which then can be used in 3D models or 2D :ref:`Sprite2D<class_Sprite2D>` or GUI :ref:`Control<class_Control>`.
  16. Textures are often created by loading them from a file. See :ref:`@GDScript.load<class_@GDScript_method_load>`.
  17. \ **Texture2D** is a base for other resources. It cannot be used directly.
  18. \ **Note:** The maximum texture size is 16384×16384 pixels due to graphics hardware limitations. Larger textures may fail to import.
  19. .. rst-class:: classref-reftable-group
  20. Methods
  21. -------
  22. .. table::
  23. :widths: auto
  24. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | |void| | :ref:`_draw<class_Texture2D_private_method__draw>`\ (\ to_canvas_item\: :ref:`RID<class_RID>`, pos\: :ref:`Vector2<class_Vector2>`, modulate\: :ref:`Color<class_Color>`, transpose\: :ref:`bool<class_bool>`\ ) |virtual| |const| |
  26. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | |void| | :ref:`_draw_rect<class_Texture2D_private_method__draw_rect>`\ (\ to_canvas_item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, tile\: :ref:`bool<class_bool>`, modulate\: :ref:`Color<class_Color>`, transpose\: :ref:`bool<class_bool>`\ ) |virtual| |const| |
  28. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  29. | |void| | :ref:`_draw_rect_region<class_Texture2D_private_method__draw_rect_region>`\ (\ to_canvas_item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, src_rect\: :ref:`Rect2<class_Rect2>`, modulate\: :ref:`Color<class_Color>`, transpose\: :ref:`bool<class_bool>`, clip_uv\: :ref:`bool<class_bool>`\ ) |virtual| |const| |
  30. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | :ref:`int<class_int>` | :ref:`_get_height<class_Texture2D_private_method__get_height>`\ (\ ) |virtual| |const| |
  32. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | :ref:`int<class_int>` | :ref:`_get_width<class_Texture2D_private_method__get_width>`\ (\ ) |virtual| |const| |
  34. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | :ref:`bool<class_bool>` | :ref:`_has_alpha<class_Texture2D_private_method__has_alpha>`\ (\ ) |virtual| |const| |
  36. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | :ref:`bool<class_bool>` | :ref:`_is_pixel_opaque<class_Texture2D_private_method__is_pixel_opaque>`\ (\ x\: :ref:`int<class_int>`, y\: :ref:`int<class_int>`\ ) |virtual| |const| |
  38. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. | :ref:`Resource<class_Resource>` | :ref:`create_placeholder<class_Texture2D_method_create_placeholder>`\ (\ ) |const| |
  40. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | |void| | :ref:`draw<class_Texture2D_method_draw>`\ (\ canvas_item\: :ref:`RID<class_RID>`, position\: :ref:`Vector2<class_Vector2>`, modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1), transpose\: :ref:`bool<class_bool>` = false\ ) |const| |
  42. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. | |void| | :ref:`draw_rect<class_Texture2D_method_draw_rect>`\ (\ canvas_item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, tile\: :ref:`bool<class_bool>`, modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1), transpose\: :ref:`bool<class_bool>` = false\ ) |const| |
  44. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. | |void| | :ref:`draw_rect_region<class_Texture2D_method_draw_rect_region>`\ (\ canvas_item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, src_rect\: :ref:`Rect2<class_Rect2>`, modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1), transpose\: :ref:`bool<class_bool>` = false, clip_uv\: :ref:`bool<class_bool>` = true\ ) |const| |
  46. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | :ref:`int<class_int>` | :ref:`get_height<class_Texture2D_method_get_height>`\ (\ ) |const| |
  48. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | :ref:`Image<class_Image>` | :ref:`get_image<class_Texture2D_method_get_image>`\ (\ ) |const| |
  50. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | :ref:`Vector2<class_Vector2>` | :ref:`get_size<class_Texture2D_method_get_size>`\ (\ ) |const| |
  52. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | :ref:`int<class_int>` | :ref:`get_width<class_Texture2D_method_get_width>`\ (\ ) |const| |
  54. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | :ref:`bool<class_bool>` | :ref:`has_alpha<class_Texture2D_method_has_alpha>`\ (\ ) |const| |
  56. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. .. rst-class:: classref-section-separator
  58. ----
  59. .. rst-class:: classref-descriptions-group
  60. Method Descriptions
  61. -------------------
  62. .. _class_Texture2D_private_method__draw:
  63. .. rst-class:: classref-method
  64. |void| **_draw**\ (\ to_canvas_item\: :ref:`RID<class_RID>`, pos\: :ref:`Vector2<class_Vector2>`, modulate\: :ref:`Color<class_Color>`, transpose\: :ref:`bool<class_bool>`\ ) |virtual| |const| :ref:`🔗<class_Texture2D_private_method__draw>`
  65. Called when the entire **Texture2D** is requested to be drawn over a :ref:`CanvasItem<class_CanvasItem>`, with the top-left offset specified in ``pos``. ``modulate`` specifies a multiplier for the colors being drawn, while ``transpose`` specifies whether drawing should be performed in column-major order instead of row-major order (resulting in 90-degree clockwise rotation).
  66. \ **Note:** This is only used in 2D rendering, not 3D.
  67. .. rst-class:: classref-item-separator
  68. ----
  69. .. _class_Texture2D_private_method__draw_rect:
  70. .. rst-class:: classref-method
  71. |void| **_draw_rect**\ (\ to_canvas_item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, tile\: :ref:`bool<class_bool>`, modulate\: :ref:`Color<class_Color>`, transpose\: :ref:`bool<class_bool>`\ ) |virtual| |const| :ref:`🔗<class_Texture2D_private_method__draw_rect>`
  72. Called when the **Texture2D** is requested to be drawn onto :ref:`CanvasItem<class_CanvasItem>`'s specified ``rect``. ``modulate`` specifies a multiplier for the colors being drawn, while ``transpose`` specifies whether drawing should be performed in column-major order instead of row-major order (resulting in 90-degree clockwise rotation).
  73. \ **Note:** This is only used in 2D rendering, not 3D.
  74. .. rst-class:: classref-item-separator
  75. ----
  76. .. _class_Texture2D_private_method__draw_rect_region:
  77. .. rst-class:: classref-method
  78. |void| **_draw_rect_region**\ (\ to_canvas_item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, src_rect\: :ref:`Rect2<class_Rect2>`, modulate\: :ref:`Color<class_Color>`, transpose\: :ref:`bool<class_bool>`, clip_uv\: :ref:`bool<class_bool>`\ ) |virtual| |const| :ref:`🔗<class_Texture2D_private_method__draw_rect_region>`
  79. Called when a part of the **Texture2D** specified by ``src_rect``'s coordinates is requested to be drawn onto :ref:`CanvasItem<class_CanvasItem>`'s specified ``rect``. ``modulate`` specifies a multiplier for the colors being drawn, while ``transpose`` specifies whether drawing should be performed in column-major order instead of row-major order (resulting in 90-degree clockwise rotation).
  80. \ **Note:** This is only used in 2D rendering, not 3D.
  81. .. rst-class:: classref-item-separator
  82. ----
  83. .. _class_Texture2D_private_method__get_height:
  84. .. rst-class:: classref-method
  85. :ref:`int<class_int>` **_get_height**\ (\ ) |virtual| |const| :ref:`🔗<class_Texture2D_private_method__get_height>`
  86. Called when the **Texture2D**'s height is queried.
  87. .. rst-class:: classref-item-separator
  88. ----
  89. .. _class_Texture2D_private_method__get_width:
  90. .. rst-class:: classref-method
  91. :ref:`int<class_int>` **_get_width**\ (\ ) |virtual| |const| :ref:`🔗<class_Texture2D_private_method__get_width>`
  92. Called when the **Texture2D**'s width is queried.
  93. .. rst-class:: classref-item-separator
  94. ----
  95. .. _class_Texture2D_private_method__has_alpha:
  96. .. rst-class:: classref-method
  97. :ref:`bool<class_bool>` **_has_alpha**\ (\ ) |virtual| |const| :ref:`🔗<class_Texture2D_private_method__has_alpha>`
  98. Called when the presence of an alpha channel in the **Texture2D** is queried.
  99. .. rst-class:: classref-item-separator
  100. ----
  101. .. _class_Texture2D_private_method__is_pixel_opaque:
  102. .. rst-class:: classref-method
  103. :ref:`bool<class_bool>` **_is_pixel_opaque**\ (\ x\: :ref:`int<class_int>`, y\: :ref:`int<class_int>`\ ) |virtual| |const| :ref:`🔗<class_Texture2D_private_method__is_pixel_opaque>`
  104. Called when a pixel's opaque state in the **Texture2D** is queried at the specified ``(x, y)`` position.
  105. .. rst-class:: classref-item-separator
  106. ----
  107. .. _class_Texture2D_method_create_placeholder:
  108. .. rst-class:: classref-method
  109. :ref:`Resource<class_Resource>` **create_placeholder**\ (\ ) |const| :ref:`🔗<class_Texture2D_method_create_placeholder>`
  110. Creates a placeholder version of this resource (:ref:`PlaceholderTexture2D<class_PlaceholderTexture2D>`).
  111. .. rst-class:: classref-item-separator
  112. ----
  113. .. _class_Texture2D_method_draw:
  114. .. rst-class:: classref-method
  115. |void| **draw**\ (\ canvas_item\: :ref:`RID<class_RID>`, position\: :ref:`Vector2<class_Vector2>`, modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1), transpose\: :ref:`bool<class_bool>` = false\ ) |const| :ref:`🔗<class_Texture2D_method_draw>`
  116. Draws the texture using a :ref:`CanvasItem<class_CanvasItem>` with the :ref:`RenderingServer<class_RenderingServer>` API at the specified ``position``.
  117. .. rst-class:: classref-item-separator
  118. ----
  119. .. _class_Texture2D_method_draw_rect:
  120. .. rst-class:: classref-method
  121. |void| **draw_rect**\ (\ canvas_item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, tile\: :ref:`bool<class_bool>`, modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1), transpose\: :ref:`bool<class_bool>` = false\ ) |const| :ref:`🔗<class_Texture2D_method_draw_rect>`
  122. Draws the texture using a :ref:`CanvasItem<class_CanvasItem>` with the :ref:`RenderingServer<class_RenderingServer>` API.
  123. .. rst-class:: classref-item-separator
  124. ----
  125. .. _class_Texture2D_method_draw_rect_region:
  126. .. rst-class:: classref-method
  127. |void| **draw_rect_region**\ (\ canvas_item\: :ref:`RID<class_RID>`, rect\: :ref:`Rect2<class_Rect2>`, src_rect\: :ref:`Rect2<class_Rect2>`, modulate\: :ref:`Color<class_Color>` = Color(1, 1, 1, 1), transpose\: :ref:`bool<class_bool>` = false, clip_uv\: :ref:`bool<class_bool>` = true\ ) |const| :ref:`🔗<class_Texture2D_method_draw_rect_region>`
  128. Draws a part of the texture using a :ref:`CanvasItem<class_CanvasItem>` with the :ref:`RenderingServer<class_RenderingServer>` API.
  129. .. rst-class:: classref-item-separator
  130. ----
  131. .. _class_Texture2D_method_get_height:
  132. .. rst-class:: classref-method
  133. :ref:`int<class_int>` **get_height**\ (\ ) |const| :ref:`🔗<class_Texture2D_method_get_height>`
  134. Returns the texture height in pixels.
  135. .. rst-class:: classref-item-separator
  136. ----
  137. .. _class_Texture2D_method_get_image:
  138. .. rst-class:: classref-method
  139. :ref:`Image<class_Image>` **get_image**\ (\ ) |const| :ref:`🔗<class_Texture2D_method_get_image>`
  140. Returns an :ref:`Image<class_Image>` that is a copy of data from this **Texture2D** (a new :ref:`Image<class_Image>` is created each time). :ref:`Image<class_Image>`\ s can be accessed and manipulated directly.
  141. \ **Note:** This will return ``null`` if this **Texture2D** is invalid.
  142. \ **Note:** This will fetch the texture data from the GPU, which might cause performance problems when overused.
  143. .. rst-class:: classref-item-separator
  144. ----
  145. .. _class_Texture2D_method_get_size:
  146. .. rst-class:: classref-method
  147. :ref:`Vector2<class_Vector2>` **get_size**\ (\ ) |const| :ref:`🔗<class_Texture2D_method_get_size>`
  148. Returns the texture size in pixels.
  149. .. rst-class:: classref-item-separator
  150. ----
  151. .. _class_Texture2D_method_get_width:
  152. .. rst-class:: classref-method
  153. :ref:`int<class_int>` **get_width**\ (\ ) |const| :ref:`🔗<class_Texture2D_method_get_width>`
  154. Returns the texture width in pixels.
  155. .. rst-class:: classref-item-separator
  156. ----
  157. .. _class_Texture2D_method_has_alpha:
  158. .. rst-class:: classref-method
  159. :ref:`bool<class_bool>` **has_alpha**\ (\ ) |const| :ref:`🔗<class_Texture2D_method_has_alpha>`
  160. Returns ``true`` if this **Texture2D** has an alpha channel.
  161. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  162. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  163. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  164. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  165. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  166. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  167. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  168. .. |void| replace:: :abbr:`void (No return value.)`