class_skeletonprofile.rst 27 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517
  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/SkeletonProfile.xml.
  6. .. _class_SkeletonProfile:
  7. SkeletonProfile
  8. ===============
  9. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`SkeletonProfileHumanoid<class_SkeletonProfileHumanoid>`
  11. Base class for a profile of a virtual skeleton used as a target for retargeting.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. This resource is used in :ref:`EditorScenePostImport<class_EditorScenePostImport>`. Some parameters are referring to bones in :ref:`Skeleton3D<class_Skeleton3D>`, :ref:`Skin<class_Skin>`, :ref:`Animation<class_Animation>`, and some other nodes are rewritten based on the parameters of **SkeletonProfile**.
  16. \ **Note:** These parameters need to be set only when creating a custom profile. In :ref:`SkeletonProfileHumanoid<class_SkeletonProfileHumanoid>`, they are defined internally as read-only values.
  17. .. rst-class:: classref-introduction-group
  18. Tutorials
  19. ---------
  20. - :doc:`Retargeting 3D Skeletons <../tutorials/assets_pipeline/retargeting_3d_skeletons>`
  21. .. rst-class:: classref-reftable-group
  22. Properties
  23. ----------
  24. .. table::
  25. :widths: auto
  26. +-------------------------------------+------------------------------------------------------------------------+---------+
  27. | :ref:`int<class_int>` | :ref:`bone_size<class_SkeletonProfile_property_bone_size>` | ``0`` |
  28. +-------------------------------------+------------------------------------------------------------------------+---------+
  29. | :ref:`int<class_int>` | :ref:`group_size<class_SkeletonProfile_property_group_size>` | ``0`` |
  30. +-------------------------------------+------------------------------------------------------------------------+---------+
  31. | :ref:`StringName<class_StringName>` | :ref:`root_bone<class_SkeletonProfile_property_root_bone>` | ``&""`` |
  32. +-------------------------------------+------------------------------------------------------------------------+---------+
  33. | :ref:`StringName<class_StringName>` | :ref:`scale_base_bone<class_SkeletonProfile_property_scale_base_bone>` | ``&""`` |
  34. +-------------------------------------+------------------------------------------------------------------------+---------+
  35. .. rst-class:: classref-reftable-group
  36. Methods
  37. -------
  38. .. table::
  39. :widths: auto
  40. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | :ref:`int<class_int>` | :ref:`find_bone<class_SkeletonProfile_method_find_bone>`\ (\ bone_name\: :ref:`StringName<class_StringName>`\ ) |const| |
  42. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. | :ref:`StringName<class_StringName>` | :ref:`get_bone_name<class_SkeletonProfile_method_get_bone_name>`\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| |
  44. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. | :ref:`StringName<class_StringName>` | :ref:`get_bone_parent<class_SkeletonProfile_method_get_bone_parent>`\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| |
  46. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | :ref:`StringName<class_StringName>` | :ref:`get_bone_tail<class_SkeletonProfile_method_get_bone_tail>`\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| |
  48. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | :ref:`StringName<class_StringName>` | :ref:`get_group<class_SkeletonProfile_method_get_group>`\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| |
  50. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | :ref:`StringName<class_StringName>` | :ref:`get_group_name<class_SkeletonProfile_method_get_group_name>`\ (\ group_idx\: :ref:`int<class_int>`\ ) |const| |
  52. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | :ref:`Vector2<class_Vector2>` | :ref:`get_handle_offset<class_SkeletonProfile_method_get_handle_offset>`\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| |
  54. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | :ref:`Transform3D<class_Transform3D>` | :ref:`get_reference_pose<class_SkeletonProfile_method_get_reference_pose>`\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| |
  56. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | :ref:`TailDirection<enum_SkeletonProfile_TailDirection>` | :ref:`get_tail_direction<class_SkeletonProfile_method_get_tail_direction>`\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| |
  58. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | :ref:`Texture2D<class_Texture2D>` | :ref:`get_texture<class_SkeletonProfile_method_get_texture>`\ (\ group_idx\: :ref:`int<class_int>`\ ) |const| |
  60. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | :ref:`bool<class_bool>` | :ref:`is_required<class_SkeletonProfile_method_is_required>`\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| |
  62. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | |void| | :ref:`set_bone_name<class_SkeletonProfile_method_set_bone_name>`\ (\ bone_idx\: :ref:`int<class_int>`, bone_name\: :ref:`StringName<class_StringName>`\ ) |
  64. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | |void| | :ref:`set_bone_parent<class_SkeletonProfile_method_set_bone_parent>`\ (\ bone_idx\: :ref:`int<class_int>`, bone_parent\: :ref:`StringName<class_StringName>`\ ) |
  66. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | |void| | :ref:`set_bone_tail<class_SkeletonProfile_method_set_bone_tail>`\ (\ bone_idx\: :ref:`int<class_int>`, bone_tail\: :ref:`StringName<class_StringName>`\ ) |
  68. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | |void| | :ref:`set_group<class_SkeletonProfile_method_set_group>`\ (\ bone_idx\: :ref:`int<class_int>`, group\: :ref:`StringName<class_StringName>`\ ) |
  70. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | |void| | :ref:`set_group_name<class_SkeletonProfile_method_set_group_name>`\ (\ group_idx\: :ref:`int<class_int>`, group_name\: :ref:`StringName<class_StringName>`\ ) |
  72. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | |void| | :ref:`set_handle_offset<class_SkeletonProfile_method_set_handle_offset>`\ (\ bone_idx\: :ref:`int<class_int>`, handle_offset\: :ref:`Vector2<class_Vector2>`\ ) |
  74. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. | |void| | :ref:`set_reference_pose<class_SkeletonProfile_method_set_reference_pose>`\ (\ bone_idx\: :ref:`int<class_int>`, bone_name\: :ref:`Transform3D<class_Transform3D>`\ ) |
  76. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  77. | |void| | :ref:`set_required<class_SkeletonProfile_method_set_required>`\ (\ bone_idx\: :ref:`int<class_int>`, required\: :ref:`bool<class_bool>`\ ) |
  78. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  79. | |void| | :ref:`set_tail_direction<class_SkeletonProfile_method_set_tail_direction>`\ (\ bone_idx\: :ref:`int<class_int>`, tail_direction\: :ref:`TailDirection<enum_SkeletonProfile_TailDirection>`\ ) |
  80. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  81. | |void| | :ref:`set_texture<class_SkeletonProfile_method_set_texture>`\ (\ group_idx\: :ref:`int<class_int>`, texture\: :ref:`Texture2D<class_Texture2D>`\ ) |
  82. +----------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  83. .. rst-class:: classref-section-separator
  84. ----
  85. .. rst-class:: classref-descriptions-group
  86. Signals
  87. -------
  88. .. _class_SkeletonProfile_signal_profile_updated:
  89. .. rst-class:: classref-signal
  90. **profile_updated**\ (\ ) :ref:`🔗<class_SkeletonProfile_signal_profile_updated>`
  91. This signal is emitted when change the value in profile. This is used to update key name in the :ref:`BoneMap<class_BoneMap>` and to redraw the :ref:`BoneMap<class_BoneMap>` editor.
  92. \ **Note:** This signal is not connected directly to editor to simplify the reference, instead it is passed on to editor through the :ref:`BoneMap<class_BoneMap>`.
  93. .. rst-class:: classref-section-separator
  94. ----
  95. .. rst-class:: classref-descriptions-group
  96. Enumerations
  97. ------------
  98. .. _enum_SkeletonProfile_TailDirection:
  99. .. rst-class:: classref-enumeration
  100. enum **TailDirection**: :ref:`🔗<enum_SkeletonProfile_TailDirection>`
  101. .. _class_SkeletonProfile_constant_TAIL_DIRECTION_AVERAGE_CHILDREN:
  102. .. rst-class:: classref-enumeration-constant
  103. :ref:`TailDirection<enum_SkeletonProfile_TailDirection>` **TAIL_DIRECTION_AVERAGE_CHILDREN** = ``0``
  104. Direction to the average coordinates of bone children.
  105. .. _class_SkeletonProfile_constant_TAIL_DIRECTION_SPECIFIC_CHILD:
  106. .. rst-class:: classref-enumeration-constant
  107. :ref:`TailDirection<enum_SkeletonProfile_TailDirection>` **TAIL_DIRECTION_SPECIFIC_CHILD** = ``1``
  108. Direction to the coordinates of specified bone child.
  109. .. _class_SkeletonProfile_constant_TAIL_DIRECTION_END:
  110. .. rst-class:: classref-enumeration-constant
  111. :ref:`TailDirection<enum_SkeletonProfile_TailDirection>` **TAIL_DIRECTION_END** = ``2``
  112. Direction is not calculated.
  113. .. rst-class:: classref-section-separator
  114. ----
  115. .. rst-class:: classref-descriptions-group
  116. Property Descriptions
  117. ---------------------
  118. .. _class_SkeletonProfile_property_bone_size:
  119. .. rst-class:: classref-property
  120. :ref:`int<class_int>` **bone_size** = ``0`` :ref:`🔗<class_SkeletonProfile_property_bone_size>`
  121. .. rst-class:: classref-property-setget
  122. - |void| **set_bone_size**\ (\ value\: :ref:`int<class_int>`\ )
  123. - :ref:`int<class_int>` **get_bone_size**\ (\ )
  124. The amount of bones in retargeting section's :ref:`BoneMap<class_BoneMap>` editor. For example, :ref:`SkeletonProfileHumanoid<class_SkeletonProfileHumanoid>` has 56 bones.
  125. The size of elements in :ref:`BoneMap<class_BoneMap>` updates when changing this property in it's assigned **SkeletonProfile**.
  126. .. rst-class:: classref-item-separator
  127. ----
  128. .. _class_SkeletonProfile_property_group_size:
  129. .. rst-class:: classref-property
  130. :ref:`int<class_int>` **group_size** = ``0`` :ref:`🔗<class_SkeletonProfile_property_group_size>`
  131. .. rst-class:: classref-property-setget
  132. - |void| **set_group_size**\ (\ value\: :ref:`int<class_int>`\ )
  133. - :ref:`int<class_int>` **get_group_size**\ (\ )
  134. The amount of groups of bones in retargeting section's :ref:`BoneMap<class_BoneMap>` editor. For example, :ref:`SkeletonProfileHumanoid<class_SkeletonProfileHumanoid>` has 4 groups.
  135. This property exists to separate the bone list into several sections in the editor.
  136. .. rst-class:: classref-item-separator
  137. ----
  138. .. _class_SkeletonProfile_property_root_bone:
  139. .. rst-class:: classref-property
  140. :ref:`StringName<class_StringName>` **root_bone** = ``&""`` :ref:`🔗<class_SkeletonProfile_property_root_bone>`
  141. .. rst-class:: classref-property-setget
  142. - |void| **set_root_bone**\ (\ value\: :ref:`StringName<class_StringName>`\ )
  143. - :ref:`StringName<class_StringName>` **get_root_bone**\ (\ )
  144. A bone name that will be used as the root bone in :ref:`AnimationTree<class_AnimationTree>`. This should be the bone of the parent of hips that exists at the world origin.
  145. .. rst-class:: classref-item-separator
  146. ----
  147. .. _class_SkeletonProfile_property_scale_base_bone:
  148. .. rst-class:: classref-property
  149. :ref:`StringName<class_StringName>` **scale_base_bone** = ``&""`` :ref:`🔗<class_SkeletonProfile_property_scale_base_bone>`
  150. .. rst-class:: classref-property-setget
  151. - |void| **set_scale_base_bone**\ (\ value\: :ref:`StringName<class_StringName>`\ )
  152. - :ref:`StringName<class_StringName>` **get_scale_base_bone**\ (\ )
  153. A bone name which will use model's height as the coefficient for normalization. For example, :ref:`SkeletonProfileHumanoid<class_SkeletonProfileHumanoid>` defines it as ``Hips``.
  154. .. rst-class:: classref-section-separator
  155. ----
  156. .. rst-class:: classref-descriptions-group
  157. Method Descriptions
  158. -------------------
  159. .. _class_SkeletonProfile_method_find_bone:
  160. .. rst-class:: classref-method
  161. :ref:`int<class_int>` **find_bone**\ (\ bone_name\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`🔗<class_SkeletonProfile_method_find_bone>`
  162. Returns the bone index that matches ``bone_name`` as its name.
  163. .. rst-class:: classref-item-separator
  164. ----
  165. .. _class_SkeletonProfile_method_get_bone_name:
  166. .. rst-class:: classref-method
  167. :ref:`StringName<class_StringName>` **get_bone_name**\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonProfile_method_get_bone_name>`
  168. Returns the name of the bone at ``bone_idx`` that will be the key name in the :ref:`BoneMap<class_BoneMap>`.
  169. In the retargeting process, the returned bone name is the bone name of the target skeleton.
  170. .. rst-class:: classref-item-separator
  171. ----
  172. .. _class_SkeletonProfile_method_get_bone_parent:
  173. .. rst-class:: classref-method
  174. :ref:`StringName<class_StringName>` **get_bone_parent**\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonProfile_method_get_bone_parent>`
  175. Returns the name of the bone which is the parent to the bone at ``bone_idx``. The result is empty if the bone has no parent.
  176. .. rst-class:: classref-item-separator
  177. ----
  178. .. _class_SkeletonProfile_method_get_bone_tail:
  179. .. rst-class:: classref-method
  180. :ref:`StringName<class_StringName>` **get_bone_tail**\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonProfile_method_get_bone_tail>`
  181. Returns the name of the bone which is the tail of the bone at ``bone_idx``.
  182. .. rst-class:: classref-item-separator
  183. ----
  184. .. _class_SkeletonProfile_method_get_group:
  185. .. rst-class:: classref-method
  186. :ref:`StringName<class_StringName>` **get_group**\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonProfile_method_get_group>`
  187. Returns the group of the bone at ``bone_idx``.
  188. .. rst-class:: classref-item-separator
  189. ----
  190. .. _class_SkeletonProfile_method_get_group_name:
  191. .. rst-class:: classref-method
  192. :ref:`StringName<class_StringName>` **get_group_name**\ (\ group_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonProfile_method_get_group_name>`
  193. Returns the name of the group at ``group_idx`` that will be the drawing group in the :ref:`BoneMap<class_BoneMap>` editor.
  194. .. rst-class:: classref-item-separator
  195. ----
  196. .. _class_SkeletonProfile_method_get_handle_offset:
  197. .. rst-class:: classref-method
  198. :ref:`Vector2<class_Vector2>` **get_handle_offset**\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonProfile_method_get_handle_offset>`
  199. Returns the offset of the bone at ``bone_idx`` that will be the button position in the :ref:`BoneMap<class_BoneMap>` editor.
  200. This is the offset with origin at the top left corner of the square.
  201. .. rst-class:: classref-item-separator
  202. ----
  203. .. _class_SkeletonProfile_method_get_reference_pose:
  204. .. rst-class:: classref-method
  205. :ref:`Transform3D<class_Transform3D>` **get_reference_pose**\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonProfile_method_get_reference_pose>`
  206. Returns the reference pose transform for bone ``bone_idx``.
  207. .. rst-class:: classref-item-separator
  208. ----
  209. .. _class_SkeletonProfile_method_get_tail_direction:
  210. .. rst-class:: classref-method
  211. :ref:`TailDirection<enum_SkeletonProfile_TailDirection>` **get_tail_direction**\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonProfile_method_get_tail_direction>`
  212. Returns the tail direction of the bone at ``bone_idx``.
  213. .. rst-class:: classref-item-separator
  214. ----
  215. .. _class_SkeletonProfile_method_get_texture:
  216. .. rst-class:: classref-method
  217. :ref:`Texture2D<class_Texture2D>` **get_texture**\ (\ group_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonProfile_method_get_texture>`
  218. Returns the texture of the group at ``group_idx`` that will be the drawing group background image in the :ref:`BoneMap<class_BoneMap>` editor.
  219. .. rst-class:: classref-item-separator
  220. ----
  221. .. _class_SkeletonProfile_method_is_required:
  222. .. rst-class:: classref-method
  223. :ref:`bool<class_bool>` **is_required**\ (\ bone_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonProfile_method_is_required>`
  224. Returns whether the bone at ``bone_idx`` is required for retargeting.
  225. This value is used by the bone map editor. If this method returns ``true``, and no bone is assigned, the handle color will be red on the bone map editor.
  226. .. rst-class:: classref-item-separator
  227. ----
  228. .. _class_SkeletonProfile_method_set_bone_name:
  229. .. rst-class:: classref-method
  230. |void| **set_bone_name**\ (\ bone_idx\: :ref:`int<class_int>`, bone_name\: :ref:`StringName<class_StringName>`\ ) :ref:`🔗<class_SkeletonProfile_method_set_bone_name>`
  231. Sets the name of the bone at ``bone_idx`` that will be the key name in the :ref:`BoneMap<class_BoneMap>`.
  232. In the retargeting process, the setting bone name is the bone name of the target skeleton.
  233. .. rst-class:: classref-item-separator
  234. ----
  235. .. _class_SkeletonProfile_method_set_bone_parent:
  236. .. rst-class:: classref-method
  237. |void| **set_bone_parent**\ (\ bone_idx\: :ref:`int<class_int>`, bone_parent\: :ref:`StringName<class_StringName>`\ ) :ref:`🔗<class_SkeletonProfile_method_set_bone_parent>`
  238. Sets the bone with name ``bone_parent`` as the parent of the bone at ``bone_idx``. If an empty string is passed, then the bone has no parent.
  239. .. rst-class:: classref-item-separator
  240. ----
  241. .. _class_SkeletonProfile_method_set_bone_tail:
  242. .. rst-class:: classref-method
  243. |void| **set_bone_tail**\ (\ bone_idx\: :ref:`int<class_int>`, bone_tail\: :ref:`StringName<class_StringName>`\ ) :ref:`🔗<class_SkeletonProfile_method_set_bone_tail>`
  244. Sets the bone with name ``bone_tail`` as the tail of the bone at ``bone_idx``.
  245. .. rst-class:: classref-item-separator
  246. ----
  247. .. _class_SkeletonProfile_method_set_group:
  248. .. rst-class:: classref-method
  249. |void| **set_group**\ (\ bone_idx\: :ref:`int<class_int>`, group\: :ref:`StringName<class_StringName>`\ ) :ref:`🔗<class_SkeletonProfile_method_set_group>`
  250. Sets the group of the bone at ``bone_idx``.
  251. .. rst-class:: classref-item-separator
  252. ----
  253. .. _class_SkeletonProfile_method_set_group_name:
  254. .. rst-class:: classref-method
  255. |void| **set_group_name**\ (\ group_idx\: :ref:`int<class_int>`, group_name\: :ref:`StringName<class_StringName>`\ ) :ref:`🔗<class_SkeletonProfile_method_set_group_name>`
  256. Sets the name of the group at ``group_idx`` that will be the drawing group in the :ref:`BoneMap<class_BoneMap>` editor.
  257. .. rst-class:: classref-item-separator
  258. ----
  259. .. _class_SkeletonProfile_method_set_handle_offset:
  260. .. rst-class:: classref-method
  261. |void| **set_handle_offset**\ (\ bone_idx\: :ref:`int<class_int>`, handle_offset\: :ref:`Vector2<class_Vector2>`\ ) :ref:`🔗<class_SkeletonProfile_method_set_handle_offset>`
  262. Sets the offset of the bone at ``bone_idx`` that will be the button position in the :ref:`BoneMap<class_BoneMap>` editor.
  263. This is the offset with origin at the top left corner of the square.
  264. .. rst-class:: classref-item-separator
  265. ----
  266. .. _class_SkeletonProfile_method_set_reference_pose:
  267. .. rst-class:: classref-method
  268. |void| **set_reference_pose**\ (\ bone_idx\: :ref:`int<class_int>`, bone_name\: :ref:`Transform3D<class_Transform3D>`\ ) :ref:`🔗<class_SkeletonProfile_method_set_reference_pose>`
  269. Sets the reference pose transform for bone ``bone_idx``.
  270. .. rst-class:: classref-item-separator
  271. ----
  272. .. _class_SkeletonProfile_method_set_required:
  273. .. rst-class:: classref-method
  274. |void| **set_required**\ (\ bone_idx\: :ref:`int<class_int>`, required\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_SkeletonProfile_method_set_required>`
  275. Sets the required status for bone ``bone_idx`` to ``required``.
  276. .. rst-class:: classref-item-separator
  277. ----
  278. .. _class_SkeletonProfile_method_set_tail_direction:
  279. .. rst-class:: classref-method
  280. |void| **set_tail_direction**\ (\ bone_idx\: :ref:`int<class_int>`, tail_direction\: :ref:`TailDirection<enum_SkeletonProfile_TailDirection>`\ ) :ref:`🔗<class_SkeletonProfile_method_set_tail_direction>`
  281. Sets the tail direction of the bone at ``bone_idx``.
  282. \ **Note:** This only specifies the method of calculation. The actual coordinates required should be stored in an external skeleton, so the calculation itself needs to be done externally.
  283. .. rst-class:: classref-item-separator
  284. ----
  285. .. _class_SkeletonProfile_method_set_texture:
  286. .. rst-class:: classref-method
  287. |void| **set_texture**\ (\ group_idx\: :ref:`int<class_int>`, texture\: :ref:`Texture2D<class_Texture2D>`\ ) :ref:`🔗<class_SkeletonProfile_method_set_texture>`
  288. Sets the texture of the group at ``group_idx`` that will be the drawing group background image in the :ref:`BoneMap<class_BoneMap>` editor.
  289. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  290. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  291. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  292. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  293. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  294. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  295. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  296. .. |void| replace:: :abbr:`void (No return value.)`