class_renderdatard.rst 1.7 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/RenderDataRD.xml.
  6. .. _class_RenderDataRD:
  7. RenderDataRD
  8. ============
  9. **Inherits:** :ref:`RenderData<class_RenderData>` **<** :ref:`Object<class_Object>`
  10. Render data implementation for the RenderingDevice based renderers.
  11. \ **Note:** This is an internal rendering server object, do not instantiate this from script.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. This object manages all render data for the rendering device based renderers.
  16. \ **Note:** This is an internal rendering server object only exposed for GDExtension plugins.
  17. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  18. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  19. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  20. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  21. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  22. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  23. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  24. .. |void| replace:: :abbr:`void (No return value.)`