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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/RenderDataRD.xml.
- .. _class_RenderDataRD:
- RenderDataRD
- ============
- **Inherits:** :ref:`RenderData<class_RenderData>` **<** :ref:`Object<class_Object>`
- Render data implementation for the RenderingDevice based renderers.
- \ **Note:** This is an internal rendering server object, do not instantiate this from script.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- This object manages all render data for the rendering device based renderers.
- \ **Note:** This is an internal rendering server object only exposed for GDExtension plugins.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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