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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/RemoteTransform3D.xml.
- .. _class_RemoteTransform3D:
- RemoteTransform3D
- =================
- **Inherits:** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- RemoteTransform3D pushes its own :ref:`Transform3D<class_Transform3D>` to another :ref:`Node3D<class_Node3D>` derived Node in the scene.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- RemoteTransform3D pushes its own :ref:`Transform3D<class_Transform3D>` to another :ref:`Node3D<class_Node3D>` derived Node (called the remote node) in the scene.
- It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +---------------------------------+----------------------------------------------------------------------------------------+------------------+
- | :ref:`NodePath<class_NodePath>` | :ref:`remote_path<class_RemoteTransform3D_property_remote_path>` | ``NodePath("")`` |
- +---------------------------------+----------------------------------------------------------------------------------------+------------------+
- | :ref:`bool<class_bool>` | :ref:`update_position<class_RemoteTransform3D_property_update_position>` | ``true`` |
- +---------------------------------+----------------------------------------------------------------------------------------+------------------+
- | :ref:`bool<class_bool>` | :ref:`update_rotation<class_RemoteTransform3D_property_update_rotation>` | ``true`` |
- +---------------------------------+----------------------------------------------------------------------------------------+------------------+
- | :ref:`bool<class_bool>` | :ref:`update_scale<class_RemoteTransform3D_property_update_scale>` | ``true`` |
- +---------------------------------+----------------------------------------------------------------------------------------+------------------+
- | :ref:`bool<class_bool>` | :ref:`use_global_coordinates<class_RemoteTransform3D_property_use_global_coordinates>` | ``true`` |
- +---------------------------------+----------------------------------------------------------------------------------------+------------------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +--------+------------------------------------------------------------------------------------+
- | |void| | :ref:`force_update_cache<class_RemoteTransform3D_method_force_update_cache>`\ (\ ) |
- +--------+------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_RemoteTransform3D_property_remote_path:
- .. rst-class:: classref-property
- :ref:`NodePath<class_NodePath>` **remote_path** = ``NodePath("")`` :ref:`🔗<class_RemoteTransform3D_property_remote_path>`
- .. rst-class:: classref-property-setget
- - |void| **set_remote_node**\ (\ value\: :ref:`NodePath<class_NodePath>`\ )
- - :ref:`NodePath<class_NodePath>` **get_remote_node**\ (\ )
- The :ref:`NodePath<class_NodePath>` to the remote node, relative to the RemoteTransform3D's position in the scene.
- .. rst-class:: classref-item-separator
- ----
- .. _class_RemoteTransform3D_property_update_position:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **update_position** = ``true`` :ref:`🔗<class_RemoteTransform3D_property_update_position>`
- .. rst-class:: classref-property-setget
- - |void| **set_update_position**\ (\ value\: :ref:`bool<class_bool>`\ )
- - :ref:`bool<class_bool>` **get_update_position**\ (\ )
- If ``true``, the remote node's position is updated.
- .. rst-class:: classref-item-separator
- ----
- .. _class_RemoteTransform3D_property_update_rotation:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **update_rotation** = ``true`` :ref:`🔗<class_RemoteTransform3D_property_update_rotation>`
- .. rst-class:: classref-property-setget
- - |void| **set_update_rotation**\ (\ value\: :ref:`bool<class_bool>`\ )
- - :ref:`bool<class_bool>` **get_update_rotation**\ (\ )
- If ``true``, the remote node's rotation is updated.
- .. rst-class:: classref-item-separator
- ----
- .. _class_RemoteTransform3D_property_update_scale:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **update_scale** = ``true`` :ref:`🔗<class_RemoteTransform3D_property_update_scale>`
- .. rst-class:: classref-property-setget
- - |void| **set_update_scale**\ (\ value\: :ref:`bool<class_bool>`\ )
- - :ref:`bool<class_bool>` **get_update_scale**\ (\ )
- If ``true``, the remote node's scale is updated.
- .. rst-class:: classref-item-separator
- ----
- .. _class_RemoteTransform3D_property_use_global_coordinates:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **use_global_coordinates** = ``true`` :ref:`🔗<class_RemoteTransform3D_property_use_global_coordinates>`
- .. rst-class:: classref-property-setget
- - |void| **set_use_global_coordinates**\ (\ value\: :ref:`bool<class_bool>`\ )
- - :ref:`bool<class_bool>` **get_use_global_coordinates**\ (\ )
- If ``true``, global coordinates are used. If ``false``, local coordinates are used.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_RemoteTransform3D_method_force_update_cache:
- .. rst-class:: classref-method
- |void| **force_update_cache**\ (\ ) :ref:`🔗<class_RemoteTransform3D_method_force_update_cache>`
- **RemoteTransform3D** caches the remote node. It may not notice if the remote node disappears; :ref:`force_update_cache<class_RemoteTransform3D_method_force_update_cache>` forces it to update the cache again.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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