class_polygon2d.rst 22 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Polygon2D.xml.
  6. .. _class_Polygon2D:
  7. Polygon2D
  8. =========
  9. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. A 2D polygon.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. A Polygon2D is defined by a set of points. Each point is connected to the next, with the final point being connected to the first, resulting in a closed polygon. Polygon2Ds can be filled with color (solid or gradient) or filled with a given texture.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  21. | :ref:`bool<class_bool>` | :ref:`antialiased<class_Polygon2D_property_antialiased>` | ``false`` |
  22. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  23. | :ref:`Color<class_Color>` | :ref:`color<class_Polygon2D_property_color>` | ``Color(1, 1, 1, 1)`` |
  24. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  25. | :ref:`int<class_int>` | :ref:`internal_vertex_count<class_Polygon2D_property_internal_vertex_count>` | ``0`` |
  26. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  27. | :ref:`float<class_float>` | :ref:`invert_border<class_Polygon2D_property_invert_border>` | ``100.0`` |
  28. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  29. | :ref:`bool<class_bool>` | :ref:`invert_enabled<class_Polygon2D_property_invert_enabled>` | ``false`` |
  30. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  31. | :ref:`Vector2<class_Vector2>` | :ref:`offset<class_Polygon2D_property_offset>` | ``Vector2(0, 0)`` |
  32. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  33. | :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`polygon<class_Polygon2D_property_polygon>` | ``PackedVector2Array()`` |
  34. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  35. | :ref:`Array<class_Array>` | :ref:`polygons<class_Polygon2D_property_polygons>` | ``[]`` |
  36. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  37. | :ref:`NodePath<class_NodePath>` | :ref:`skeleton<class_Polygon2D_property_skeleton>` | ``NodePath("")`` |
  38. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  39. | :ref:`Texture2D<class_Texture2D>` | :ref:`texture<class_Polygon2D_property_texture>` | |
  40. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  41. | :ref:`Vector2<class_Vector2>` | :ref:`texture_offset<class_Polygon2D_property_texture_offset>` | ``Vector2(0, 0)`` |
  42. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  43. | :ref:`float<class_float>` | :ref:`texture_rotation<class_Polygon2D_property_texture_rotation>` | ``0.0`` |
  44. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  45. | :ref:`Vector2<class_Vector2>` | :ref:`texture_scale<class_Polygon2D_property_texture_scale>` | ``Vector2(1, 1)`` |
  46. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  47. | :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`uv<class_Polygon2D_property_uv>` | ``PackedVector2Array()`` |
  48. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  49. | :ref:`PackedColorArray<class_PackedColorArray>` | :ref:`vertex_colors<class_Polygon2D_property_vertex_colors>` | ``PackedColorArray()`` |
  50. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  51. .. rst-class:: classref-reftable-group
  52. Methods
  53. -------
  54. .. table::
  55. :widths: auto
  56. +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | |void| | :ref:`add_bone<class_Polygon2D_method_add_bone>`\ (\ path\: :ref:`NodePath<class_NodePath>`, weights\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`\ ) |
  58. +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | |void| | :ref:`clear_bones<class_Polygon2D_method_clear_bones>`\ (\ ) |
  60. +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | |void| | :ref:`erase_bone<class_Polygon2D_method_erase_bone>`\ (\ index\: :ref:`int<class_int>`\ ) |
  62. +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | :ref:`int<class_int>` | :ref:`get_bone_count<class_Polygon2D_method_get_bone_count>`\ (\ ) |const| |
  64. +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | :ref:`NodePath<class_NodePath>` | :ref:`get_bone_path<class_Polygon2D_method_get_bone_path>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
  66. +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | :ref:`PackedFloat32Array<class_PackedFloat32Array>` | :ref:`get_bone_weights<class_Polygon2D_method_get_bone_weights>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
  68. +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | |void| | :ref:`set_bone_path<class_Polygon2D_method_set_bone_path>`\ (\ index\: :ref:`int<class_int>`, path\: :ref:`NodePath<class_NodePath>`\ ) |
  70. +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | |void| | :ref:`set_bone_weights<class_Polygon2D_method_set_bone_weights>`\ (\ index\: :ref:`int<class_int>`, weights\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`\ ) |
  72. +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. .. rst-class:: classref-section-separator
  74. ----
  75. .. rst-class:: classref-descriptions-group
  76. Property Descriptions
  77. ---------------------
  78. .. _class_Polygon2D_property_antialiased:
  79. .. rst-class:: classref-property
  80. :ref:`bool<class_bool>` **antialiased** = ``false`` :ref:`🔗<class_Polygon2D_property_antialiased>`
  81. .. rst-class:: classref-property-setget
  82. - |void| **set_antialiased**\ (\ value\: :ref:`bool<class_bool>`\ )
  83. - :ref:`bool<class_bool>` **get_antialiased**\ (\ )
  84. If ``true``, polygon edges will be anti-aliased.
  85. .. rst-class:: classref-item-separator
  86. ----
  87. .. _class_Polygon2D_property_color:
  88. .. rst-class:: classref-property
  89. :ref:`Color<class_Color>` **color** = ``Color(1, 1, 1, 1)`` :ref:`🔗<class_Polygon2D_property_color>`
  90. .. rst-class:: classref-property-setget
  91. - |void| **set_color**\ (\ value\: :ref:`Color<class_Color>`\ )
  92. - :ref:`Color<class_Color>` **get_color**\ (\ )
  93. The polygon's fill color. If :ref:`texture<class_Polygon2D_property_texture>` is set, it will be multiplied by this color. It will also be the default color for vertices not set in :ref:`vertex_colors<class_Polygon2D_property_vertex_colors>`.
  94. .. rst-class:: classref-item-separator
  95. ----
  96. .. _class_Polygon2D_property_internal_vertex_count:
  97. .. rst-class:: classref-property
  98. :ref:`int<class_int>` **internal_vertex_count** = ``0`` :ref:`🔗<class_Polygon2D_property_internal_vertex_count>`
  99. .. rst-class:: classref-property-setget
  100. - |void| **set_internal_vertex_count**\ (\ value\: :ref:`int<class_int>`\ )
  101. - :ref:`int<class_int>` **get_internal_vertex_count**\ (\ )
  102. Number of internal vertices, used for UV mapping.
  103. .. rst-class:: classref-item-separator
  104. ----
  105. .. _class_Polygon2D_property_invert_border:
  106. .. rst-class:: classref-property
  107. :ref:`float<class_float>` **invert_border** = ``100.0`` :ref:`🔗<class_Polygon2D_property_invert_border>`
  108. .. rst-class:: classref-property-setget
  109. - |void| **set_invert_border**\ (\ value\: :ref:`float<class_float>`\ )
  110. - :ref:`float<class_float>` **get_invert_border**\ (\ )
  111. Added padding applied to the bounding box when :ref:`invert_enabled<class_Polygon2D_property_invert_enabled>` is set to ``true``. Setting this value too small may result in a "Bad Polygon" error.
  112. .. rst-class:: classref-item-separator
  113. ----
  114. .. _class_Polygon2D_property_invert_enabled:
  115. .. rst-class:: classref-property
  116. :ref:`bool<class_bool>` **invert_enabled** = ``false`` :ref:`🔗<class_Polygon2D_property_invert_enabled>`
  117. .. rst-class:: classref-property-setget
  118. - |void| **set_invert_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
  119. - :ref:`bool<class_bool>` **get_invert_enabled**\ (\ )
  120. If ``true``, the polygon will be inverted, containing the area outside the defined points and extending to the :ref:`invert_border<class_Polygon2D_property_invert_border>`.
  121. .. rst-class:: classref-item-separator
  122. ----
  123. .. _class_Polygon2D_property_offset:
  124. .. rst-class:: classref-property
  125. :ref:`Vector2<class_Vector2>` **offset** = ``Vector2(0, 0)`` :ref:`🔗<class_Polygon2D_property_offset>`
  126. .. rst-class:: classref-property-setget
  127. - |void| **set_offset**\ (\ value\: :ref:`Vector2<class_Vector2>`\ )
  128. - :ref:`Vector2<class_Vector2>` **get_offset**\ (\ )
  129. The offset applied to each vertex.
  130. .. rst-class:: classref-item-separator
  131. ----
  132. .. _class_Polygon2D_property_polygon:
  133. .. rst-class:: classref-property
  134. :ref:`PackedVector2Array<class_PackedVector2Array>` **polygon** = ``PackedVector2Array()`` :ref:`🔗<class_Polygon2D_property_polygon>`
  135. .. rst-class:: classref-property-setget
  136. - |void| **set_polygon**\ (\ value\: :ref:`PackedVector2Array<class_PackedVector2Array>`\ )
  137. - :ref:`PackedVector2Array<class_PackedVector2Array>` **get_polygon**\ (\ )
  138. The polygon's list of vertices. The final point will be connected to the first.
  139. **Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedVector2Array<class_PackedVector2Array>` for more details.
  140. .. rst-class:: classref-item-separator
  141. ----
  142. .. _class_Polygon2D_property_polygons:
  143. .. rst-class:: classref-property
  144. :ref:`Array<class_Array>` **polygons** = ``[]`` :ref:`🔗<class_Polygon2D_property_polygons>`
  145. .. rst-class:: classref-property-setget
  146. - |void| **set_polygons**\ (\ value\: :ref:`Array<class_Array>`\ )
  147. - :ref:`Array<class_Array>` **get_polygons**\ (\ )
  148. The list of polygons, in case more than one is being represented. Every individual polygon is stored as a :ref:`PackedInt32Array<class_PackedInt32Array>` where each :ref:`int<class_int>` is an index to a point in :ref:`polygon<class_Polygon2D_property_polygon>`. If empty, this property will be ignored, and the resulting single polygon will be composed of all points in :ref:`polygon<class_Polygon2D_property_polygon>`, using the order they are stored in.
  149. .. rst-class:: classref-item-separator
  150. ----
  151. .. _class_Polygon2D_property_skeleton:
  152. .. rst-class:: classref-property
  153. :ref:`NodePath<class_NodePath>` **skeleton** = ``NodePath("")`` :ref:`🔗<class_Polygon2D_property_skeleton>`
  154. .. rst-class:: classref-property-setget
  155. - |void| **set_skeleton**\ (\ value\: :ref:`NodePath<class_NodePath>`\ )
  156. - :ref:`NodePath<class_NodePath>` **get_skeleton**\ (\ )
  157. Path to a :ref:`Skeleton2D<class_Skeleton2D>` node used for skeleton-based deformations of this polygon. If empty or invalid, skeletal deformations will not be used.
  158. .. rst-class:: classref-item-separator
  159. ----
  160. .. _class_Polygon2D_property_texture:
  161. .. rst-class:: classref-property
  162. :ref:`Texture2D<class_Texture2D>` **texture** :ref:`🔗<class_Polygon2D_property_texture>`
  163. .. rst-class:: classref-property-setget
  164. - |void| **set_texture**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  165. - :ref:`Texture2D<class_Texture2D>` **get_texture**\ (\ )
  166. The polygon's fill texture. Use :ref:`uv<class_Polygon2D_property_uv>` to set texture coordinates.
  167. .. rst-class:: classref-item-separator
  168. ----
  169. .. _class_Polygon2D_property_texture_offset:
  170. .. rst-class:: classref-property
  171. :ref:`Vector2<class_Vector2>` **texture_offset** = ``Vector2(0, 0)`` :ref:`🔗<class_Polygon2D_property_texture_offset>`
  172. .. rst-class:: classref-property-setget
  173. - |void| **set_texture_offset**\ (\ value\: :ref:`Vector2<class_Vector2>`\ )
  174. - :ref:`Vector2<class_Vector2>` **get_texture_offset**\ (\ )
  175. Amount to offset the polygon's :ref:`texture<class_Polygon2D_property_texture>`. If set to ``Vector2(0, 0)``, the texture's origin (its top-left corner) will be placed at the polygon's position.
  176. .. rst-class:: classref-item-separator
  177. ----
  178. .. _class_Polygon2D_property_texture_rotation:
  179. .. rst-class:: classref-property
  180. :ref:`float<class_float>` **texture_rotation** = ``0.0`` :ref:`🔗<class_Polygon2D_property_texture_rotation>`
  181. .. rst-class:: classref-property-setget
  182. - |void| **set_texture_rotation**\ (\ value\: :ref:`float<class_float>`\ )
  183. - :ref:`float<class_float>` **get_texture_rotation**\ (\ )
  184. The texture's rotation in radians.
  185. .. rst-class:: classref-item-separator
  186. ----
  187. .. _class_Polygon2D_property_texture_scale:
  188. .. rst-class:: classref-property
  189. :ref:`Vector2<class_Vector2>` **texture_scale** = ``Vector2(1, 1)`` :ref:`🔗<class_Polygon2D_property_texture_scale>`
  190. .. rst-class:: classref-property-setget
  191. - |void| **set_texture_scale**\ (\ value\: :ref:`Vector2<class_Vector2>`\ )
  192. - :ref:`Vector2<class_Vector2>` **get_texture_scale**\ (\ )
  193. Amount to multiply the :ref:`uv<class_Polygon2D_property_uv>` coordinates when using :ref:`texture<class_Polygon2D_property_texture>`. Larger values make the texture smaller, and vice versa.
  194. .. rst-class:: classref-item-separator
  195. ----
  196. .. _class_Polygon2D_property_uv:
  197. .. rst-class:: classref-property
  198. :ref:`PackedVector2Array<class_PackedVector2Array>` **uv** = ``PackedVector2Array()`` :ref:`🔗<class_Polygon2D_property_uv>`
  199. .. rst-class:: classref-property-setget
  200. - |void| **set_uv**\ (\ value\: :ref:`PackedVector2Array<class_PackedVector2Array>`\ )
  201. - :ref:`PackedVector2Array<class_PackedVector2Array>` **get_uv**\ (\ )
  202. Texture coordinates for each vertex of the polygon. There should be one UV value per polygon vertex. If there are fewer, undefined vertices will use ``Vector2(0, 0)``.
  203. **Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedVector2Array<class_PackedVector2Array>` for more details.
  204. .. rst-class:: classref-item-separator
  205. ----
  206. .. _class_Polygon2D_property_vertex_colors:
  207. .. rst-class:: classref-property
  208. :ref:`PackedColorArray<class_PackedColorArray>` **vertex_colors** = ``PackedColorArray()`` :ref:`🔗<class_Polygon2D_property_vertex_colors>`
  209. .. rst-class:: classref-property-setget
  210. - |void| **set_vertex_colors**\ (\ value\: :ref:`PackedColorArray<class_PackedColorArray>`\ )
  211. - :ref:`PackedColorArray<class_PackedColorArray>` **get_vertex_colors**\ (\ )
  212. Color for each vertex. Colors are interpolated between vertices, resulting in smooth gradients. There should be one per polygon vertex. If there are fewer, undefined vertices will use :ref:`color<class_Polygon2D_property_color>`.
  213. **Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedColorArray<class_PackedColorArray>` for more details.
  214. .. rst-class:: classref-section-separator
  215. ----
  216. .. rst-class:: classref-descriptions-group
  217. Method Descriptions
  218. -------------------
  219. .. _class_Polygon2D_method_add_bone:
  220. .. rst-class:: classref-method
  221. |void| **add_bone**\ (\ path\: :ref:`NodePath<class_NodePath>`, weights\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`\ ) :ref:`🔗<class_Polygon2D_method_add_bone>`
  222. Adds a bone with the specified ``path`` and ``weights``.
  223. .. rst-class:: classref-item-separator
  224. ----
  225. .. _class_Polygon2D_method_clear_bones:
  226. .. rst-class:: classref-method
  227. |void| **clear_bones**\ (\ ) :ref:`🔗<class_Polygon2D_method_clear_bones>`
  228. Removes all bones from this **Polygon2D**.
  229. .. rst-class:: classref-item-separator
  230. ----
  231. .. _class_Polygon2D_method_erase_bone:
  232. .. rst-class:: classref-method
  233. |void| **erase_bone**\ (\ index\: :ref:`int<class_int>`\ ) :ref:`🔗<class_Polygon2D_method_erase_bone>`
  234. Removes the specified bone from this **Polygon2D**.
  235. .. rst-class:: classref-item-separator
  236. ----
  237. .. _class_Polygon2D_method_get_bone_count:
  238. .. rst-class:: classref-method
  239. :ref:`int<class_int>` **get_bone_count**\ (\ ) |const| :ref:`🔗<class_Polygon2D_method_get_bone_count>`
  240. Returns the number of bones in this **Polygon2D**.
  241. .. rst-class:: classref-item-separator
  242. ----
  243. .. _class_Polygon2D_method_get_bone_path:
  244. .. rst-class:: classref-method
  245. :ref:`NodePath<class_NodePath>` **get_bone_path**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_Polygon2D_method_get_bone_path>`
  246. Returns the path to the node associated with the specified bone.
  247. .. rst-class:: classref-item-separator
  248. ----
  249. .. _class_Polygon2D_method_get_bone_weights:
  250. .. rst-class:: classref-method
  251. :ref:`PackedFloat32Array<class_PackedFloat32Array>` **get_bone_weights**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_Polygon2D_method_get_bone_weights>`
  252. Returns the weight values of the specified bone.
  253. .. rst-class:: classref-item-separator
  254. ----
  255. .. _class_Polygon2D_method_set_bone_path:
  256. .. rst-class:: classref-method
  257. |void| **set_bone_path**\ (\ index\: :ref:`int<class_int>`, path\: :ref:`NodePath<class_NodePath>`\ ) :ref:`🔗<class_Polygon2D_method_set_bone_path>`
  258. Sets the path to the node associated with the specified bone.
  259. .. rst-class:: classref-item-separator
  260. ----
  261. .. _class_Polygon2D_method_set_bone_weights:
  262. .. rst-class:: classref-method
  263. |void| **set_bone_weights**\ (\ index\: :ref:`int<class_int>`, weights\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`\ ) :ref:`🔗<class_Polygon2D_method_set_bone_weights>`
  264. Sets the weight values for the specified bone.
  265. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  266. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  267. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  268. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  269. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  270. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  271. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  272. .. |void| replace:: :abbr:`void (No return value.)`