123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161 |
- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/PinJoint2D.xml.
- .. _class_PinJoint2D:
- PinJoint2D
- ==========
- **Inherits:** :ref:`Joint2D<class_Joint2D>` **<** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- A physics joint that attaches two 2D physics bodies at a single point, allowing them to freely rotate.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- A physics joint that attaches two 2D physics bodies at a single point, allowing them to freely rotate. For example, a :ref:`RigidBody2D<class_RigidBody2D>` can be attached to a :ref:`StaticBody2D<class_StaticBody2D>` to create a pendulum or a seesaw.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +---------------------------+-------------------------------------------------------------------------------+-----------+
- | :ref:`bool<class_bool>` | :ref:`angular_limit_enabled<class_PinJoint2D_property_angular_limit_enabled>` | ``false`` |
- +---------------------------+-------------------------------------------------------------------------------+-----------+
- | :ref:`float<class_float>` | :ref:`angular_limit_lower<class_PinJoint2D_property_angular_limit_lower>` | ``0.0`` |
- +---------------------------+-------------------------------------------------------------------------------+-----------+
- | :ref:`float<class_float>` | :ref:`angular_limit_upper<class_PinJoint2D_property_angular_limit_upper>` | ``0.0`` |
- +---------------------------+-------------------------------------------------------------------------------+-----------+
- | :ref:`bool<class_bool>` | :ref:`motor_enabled<class_PinJoint2D_property_motor_enabled>` | ``false`` |
- +---------------------------+-------------------------------------------------------------------------------+-----------+
- | :ref:`float<class_float>` | :ref:`motor_target_velocity<class_PinJoint2D_property_motor_target_velocity>` | ``0.0`` |
- +---------------------------+-------------------------------------------------------------------------------+-----------+
- | :ref:`float<class_float>` | :ref:`softness<class_PinJoint2D_property_softness>` | ``0.0`` |
- +---------------------------+-------------------------------------------------------------------------------+-----------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_PinJoint2D_property_angular_limit_enabled:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **angular_limit_enabled** = ``false`` :ref:`🔗<class_PinJoint2D_property_angular_limit_enabled>`
- .. rst-class:: classref-property-setget
- - |void| **set_angular_limit_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
- - :ref:`bool<class_bool>` **is_angular_limit_enabled**\ (\ )
- If ``true``, the pin maximum and minimum rotation, defined by :ref:`angular_limit_lower<class_PinJoint2D_property_angular_limit_lower>` and :ref:`angular_limit_upper<class_PinJoint2D_property_angular_limit_upper>` are applied.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PinJoint2D_property_angular_limit_lower:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **angular_limit_lower** = ``0.0`` :ref:`🔗<class_PinJoint2D_property_angular_limit_lower>`
- .. rst-class:: classref-property-setget
- - |void| **set_angular_limit_lower**\ (\ value\: :ref:`float<class_float>`\ )
- - :ref:`float<class_float>` **get_angular_limit_lower**\ (\ )
- The minimum rotation. Only active if :ref:`angular_limit_enabled<class_PinJoint2D_property_angular_limit_enabled>` is ``true``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PinJoint2D_property_angular_limit_upper:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **angular_limit_upper** = ``0.0`` :ref:`🔗<class_PinJoint2D_property_angular_limit_upper>`
- .. rst-class:: classref-property-setget
- - |void| **set_angular_limit_upper**\ (\ value\: :ref:`float<class_float>`\ )
- - :ref:`float<class_float>` **get_angular_limit_upper**\ (\ )
- The maximum rotation. Only active if :ref:`angular_limit_enabled<class_PinJoint2D_property_angular_limit_enabled>` is ``true``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PinJoint2D_property_motor_enabled:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **motor_enabled** = ``false`` :ref:`🔗<class_PinJoint2D_property_motor_enabled>`
- .. rst-class:: classref-property-setget
- - |void| **set_motor_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
- - :ref:`bool<class_bool>` **is_motor_enabled**\ (\ )
- When activated, a motor turns the pin.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PinJoint2D_property_motor_target_velocity:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **motor_target_velocity** = ``0.0`` :ref:`🔗<class_PinJoint2D_property_motor_target_velocity>`
- .. rst-class:: classref-property-setget
- - |void| **set_motor_target_velocity**\ (\ value\: :ref:`float<class_float>`\ )
- - :ref:`float<class_float>` **get_motor_target_velocity**\ (\ )
- Target speed for the motor. In radians per second.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PinJoint2D_property_softness:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **softness** = ``0.0`` :ref:`🔗<class_PinJoint2D_property_softness>`
- .. rst-class:: classref-property-setget
- - |void| **set_softness**\ (\ value\: :ref:`float<class_float>`\ )
- - :ref:`float<class_float>` **get_softness**\ (\ )
- The higher this value, the more the bond to the pinned partner can flex.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
|