class_physicstestmotionparameters3d.rst 11 KB

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  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
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  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/PhysicsTestMotionParameters3D.xml.
  6. .. _class_PhysicsTestMotionParameters3D:
  7. PhysicsTestMotionParameters3D
  8. =============================
  9. **Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Provides parameters for :ref:`PhysicsServer3D.body_test_motion<class_PhysicsServer3D_method_body_test_motion>`.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. By changing various properties of this object, such as the motion, you can configure the parameters for :ref:`PhysicsServer3D.body_test_motion<class_PhysicsServer3D_method_body_test_motion>`.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
  21. | :ref:`bool<class_bool>` | :ref:`collide_separation_ray<class_PhysicsTestMotionParameters3D_property_collide_separation_ray>` | ``false`` |
  22. +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
  23. | :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] | :ref:`exclude_bodies<class_PhysicsTestMotionParameters3D_property_exclude_bodies>` | ``[]`` |
  24. +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
  25. | :ref:`Array<class_Array>`\[:ref:`int<class_int>`\] | :ref:`exclude_objects<class_PhysicsTestMotionParameters3D_property_exclude_objects>` | ``[]`` |
  26. +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
  27. | :ref:`Transform3D<class_Transform3D>` | :ref:`from<class_PhysicsTestMotionParameters3D_property_from>` | ``Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)`` |
  28. +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
  29. | :ref:`float<class_float>` | :ref:`margin<class_PhysicsTestMotionParameters3D_property_margin>` | ``0.001`` |
  30. +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
  31. | :ref:`int<class_int>` | :ref:`max_collisions<class_PhysicsTestMotionParameters3D_property_max_collisions>` | ``1`` |
  32. +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
  33. | :ref:`Vector3<class_Vector3>` | :ref:`motion<class_PhysicsTestMotionParameters3D_property_motion>` | ``Vector3(0, 0, 0)`` |
  34. +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
  35. | :ref:`bool<class_bool>` | :ref:`recovery_as_collision<class_PhysicsTestMotionParameters3D_property_recovery_as_collision>` | ``false`` |
  36. +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
  37. .. rst-class:: classref-section-separator
  38. ----
  39. .. rst-class:: classref-descriptions-group
  40. Property Descriptions
  41. ---------------------
  42. .. _class_PhysicsTestMotionParameters3D_property_collide_separation_ray:
  43. .. rst-class:: classref-property
  44. :ref:`bool<class_bool>` **collide_separation_ray** = ``false`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_collide_separation_ray>`
  45. .. rst-class:: classref-property-setget
  46. - |void| **set_collide_separation_ray_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
  47. - :ref:`bool<class_bool>` **is_collide_separation_ray_enabled**\ (\ )
  48. If set to ``true``, shapes of type :ref:`PhysicsServer3D.SHAPE_SEPARATION_RAY<class_PhysicsServer3D_constant_SHAPE_SEPARATION_RAY>` are used to detect collisions and can stop the motion. Can be useful when snapping to the ground.
  49. If set to ``false``, shapes of type :ref:`PhysicsServer3D.SHAPE_SEPARATION_RAY<class_PhysicsServer3D_constant_SHAPE_SEPARATION_RAY>` are only used for separation when overlapping with other bodies. That's the main use for separation ray shapes.
  50. .. rst-class:: classref-item-separator
  51. ----
  52. .. _class_PhysicsTestMotionParameters3D_property_exclude_bodies:
  53. .. rst-class:: classref-property
  54. :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **exclude_bodies** = ``[]`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_exclude_bodies>`
  55. .. rst-class:: classref-property-setget
  56. - |void| **set_exclude_bodies**\ (\ value\: :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\]\ )
  57. - :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **get_exclude_bodies**\ (\ )
  58. Optional array of body :ref:`RID<class_RID>` to exclude from collision. Use :ref:`CollisionObject3D.get_rid<class_CollisionObject3D_method_get_rid>` to get the :ref:`RID<class_RID>` associated with a :ref:`CollisionObject3D<class_CollisionObject3D>`-derived node.
  59. .. rst-class:: classref-item-separator
  60. ----
  61. .. _class_PhysicsTestMotionParameters3D_property_exclude_objects:
  62. .. rst-class:: classref-property
  63. :ref:`Array<class_Array>`\[:ref:`int<class_int>`\] **exclude_objects** = ``[]`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_exclude_objects>`
  64. .. rst-class:: classref-property-setget
  65. - |void| **set_exclude_objects**\ (\ value\: :ref:`Array<class_Array>`\[:ref:`int<class_int>`\]\ )
  66. - :ref:`Array<class_Array>`\[:ref:`int<class_int>`\] **get_exclude_objects**\ (\ )
  67. Optional array of object unique instance ID to exclude from collision. See :ref:`Object.get_instance_id<class_Object_method_get_instance_id>`.
  68. .. rst-class:: classref-item-separator
  69. ----
  70. .. _class_PhysicsTestMotionParameters3D_property_from:
  71. .. rst-class:: classref-property
  72. :ref:`Transform3D<class_Transform3D>` **from** = ``Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_from>`
  73. .. rst-class:: classref-property-setget
  74. - |void| **set_from**\ (\ value\: :ref:`Transform3D<class_Transform3D>`\ )
  75. - :ref:`Transform3D<class_Transform3D>` **get_from**\ (\ )
  76. Transform in global space where the motion should start. Usually set to :ref:`Node3D.global_transform<class_Node3D_property_global_transform>` for the current body's transform.
  77. .. rst-class:: classref-item-separator
  78. ----
  79. .. _class_PhysicsTestMotionParameters3D_property_margin:
  80. .. rst-class:: classref-property
  81. :ref:`float<class_float>` **margin** = ``0.001`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_margin>`
  82. .. rst-class:: classref-property-setget
  83. - |void| **set_margin**\ (\ value\: :ref:`float<class_float>`\ )
  84. - :ref:`float<class_float>` **get_margin**\ (\ )
  85. Increases the size of the shapes involved in the collision detection.
  86. .. rst-class:: classref-item-separator
  87. ----
  88. .. _class_PhysicsTestMotionParameters3D_property_max_collisions:
  89. .. rst-class:: classref-property
  90. :ref:`int<class_int>` **max_collisions** = ``1`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_max_collisions>`
  91. .. rst-class:: classref-property-setget
  92. - |void| **set_max_collisions**\ (\ value\: :ref:`int<class_int>`\ )
  93. - :ref:`int<class_int>` **get_max_collisions**\ (\ )
  94. Maximum number of returned collisions, between ``1`` and ``32``. Always returns the deepest detected collisions.
  95. .. rst-class:: classref-item-separator
  96. ----
  97. .. _class_PhysicsTestMotionParameters3D_property_motion:
  98. .. rst-class:: classref-property
  99. :ref:`Vector3<class_Vector3>` **motion** = ``Vector3(0, 0, 0)`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_motion>`
  100. .. rst-class:: classref-property-setget
  101. - |void| **set_motion**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  102. - :ref:`Vector3<class_Vector3>` **get_motion**\ (\ )
  103. Motion vector to define the length and direction of the motion to test.
  104. .. rst-class:: classref-item-separator
  105. ----
  106. .. _class_PhysicsTestMotionParameters3D_property_recovery_as_collision:
  107. .. rst-class:: classref-property
  108. :ref:`bool<class_bool>` **recovery_as_collision** = ``false`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_recovery_as_collision>`
  109. .. rst-class:: classref-property-setget
  110. - |void| **set_recovery_as_collision_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
  111. - :ref:`bool<class_bool>` **is_recovery_as_collision_enabled**\ (\ )
  112. If set to ``true``, any depenetration from the recovery phase is reported as a collision; this is used e.g. by :ref:`CharacterBody3D<class_CharacterBody3D>` for improving floor detection during floor snapping.
  113. If set to ``false``, only collisions resulting from the motion are reported, which is generally the desired behavior.
  114. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  115. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  116. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  117. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  118. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  119. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  120. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  121. .. |void| replace:: :abbr:`void (No return value.)`