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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/PhysicsTestMotionParameters3D.xml.
- .. _class_PhysicsTestMotionParameters3D:
- PhysicsTestMotionParameters3D
- =============================
- **Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Provides parameters for :ref:`PhysicsServer3D.body_test_motion<class_PhysicsServer3D_method_body_test_motion>`.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- By changing various properties of this object, such as the motion, you can configure the parameters for :ref:`PhysicsServer3D.body_test_motion<class_PhysicsServer3D_method_body_test_motion>`.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`collide_separation_ray<class_PhysicsTestMotionParameters3D_property_collide_separation_ray>` | ``false`` |
- +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] | :ref:`exclude_bodies<class_PhysicsTestMotionParameters3D_property_exclude_bodies>` | ``[]`` |
- +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`Array<class_Array>`\[:ref:`int<class_int>`\] | :ref:`exclude_objects<class_PhysicsTestMotionParameters3D_property_exclude_objects>` | ``[]`` |
- +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`Transform3D<class_Transform3D>` | :ref:`from<class_PhysicsTestMotionParameters3D_property_from>` | ``Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)`` |
- +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`margin<class_PhysicsTestMotionParameters3D_property_margin>` | ``0.001`` |
- +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`max_collisions<class_PhysicsTestMotionParameters3D_property_max_collisions>` | ``1`` |
- +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`Vector3<class_Vector3>` | :ref:`motion<class_PhysicsTestMotionParameters3D_property_motion>` | ``Vector3(0, 0, 0)`` |
- +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`recovery_as_collision<class_PhysicsTestMotionParameters3D_property_recovery_as_collision>` | ``false`` |
- +----------------------------------------------------+----------------------------------------------------------------------------------------------------+-----------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_PhysicsTestMotionParameters3D_property_collide_separation_ray:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **collide_separation_ray** = ``false`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_collide_separation_ray>`
- .. rst-class:: classref-property-setget
- - |void| **set_collide_separation_ray_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
- - :ref:`bool<class_bool>` **is_collide_separation_ray_enabled**\ (\ )
- If set to ``true``, shapes of type :ref:`PhysicsServer3D.SHAPE_SEPARATION_RAY<class_PhysicsServer3D_constant_SHAPE_SEPARATION_RAY>` are used to detect collisions and can stop the motion. Can be useful when snapping to the ground.
- If set to ``false``, shapes of type :ref:`PhysicsServer3D.SHAPE_SEPARATION_RAY<class_PhysicsServer3D_constant_SHAPE_SEPARATION_RAY>` are only used for separation when overlapping with other bodies. That's the main use for separation ray shapes.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PhysicsTestMotionParameters3D_property_exclude_bodies:
- .. rst-class:: classref-property
- :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **exclude_bodies** = ``[]`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_exclude_bodies>`
- .. rst-class:: classref-property-setget
- - |void| **set_exclude_bodies**\ (\ value\: :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\]\ )
- - :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **get_exclude_bodies**\ (\ )
- Optional array of body :ref:`RID<class_RID>` to exclude from collision. Use :ref:`CollisionObject3D.get_rid<class_CollisionObject3D_method_get_rid>` to get the :ref:`RID<class_RID>` associated with a :ref:`CollisionObject3D<class_CollisionObject3D>`-derived node.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PhysicsTestMotionParameters3D_property_exclude_objects:
- .. rst-class:: classref-property
- :ref:`Array<class_Array>`\[:ref:`int<class_int>`\] **exclude_objects** = ``[]`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_exclude_objects>`
- .. rst-class:: classref-property-setget
- - |void| **set_exclude_objects**\ (\ value\: :ref:`Array<class_Array>`\[:ref:`int<class_int>`\]\ )
- - :ref:`Array<class_Array>`\[:ref:`int<class_int>`\] **get_exclude_objects**\ (\ )
- Optional array of object unique instance ID to exclude from collision. See :ref:`Object.get_instance_id<class_Object_method_get_instance_id>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PhysicsTestMotionParameters3D_property_from:
- .. rst-class:: classref-property
- :ref:`Transform3D<class_Transform3D>` **from** = ``Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_from>`
- .. rst-class:: classref-property-setget
- - |void| **set_from**\ (\ value\: :ref:`Transform3D<class_Transform3D>`\ )
- - :ref:`Transform3D<class_Transform3D>` **get_from**\ (\ )
- Transform in global space where the motion should start. Usually set to :ref:`Node3D.global_transform<class_Node3D_property_global_transform>` for the current body's transform.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PhysicsTestMotionParameters3D_property_margin:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **margin** = ``0.001`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_margin>`
- .. rst-class:: classref-property-setget
- - |void| **set_margin**\ (\ value\: :ref:`float<class_float>`\ )
- - :ref:`float<class_float>` **get_margin**\ (\ )
- Increases the size of the shapes involved in the collision detection.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PhysicsTestMotionParameters3D_property_max_collisions:
- .. rst-class:: classref-property
- :ref:`int<class_int>` **max_collisions** = ``1`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_max_collisions>`
- .. rst-class:: classref-property-setget
- - |void| **set_max_collisions**\ (\ value\: :ref:`int<class_int>`\ )
- - :ref:`int<class_int>` **get_max_collisions**\ (\ )
- Maximum number of returned collisions, between ``1`` and ``32``. Always returns the deepest detected collisions.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PhysicsTestMotionParameters3D_property_motion:
- .. rst-class:: classref-property
- :ref:`Vector3<class_Vector3>` **motion** = ``Vector3(0, 0, 0)`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_motion>`
- .. rst-class:: classref-property-setget
- - |void| **set_motion**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
- - :ref:`Vector3<class_Vector3>` **get_motion**\ (\ )
- Motion vector to define the length and direction of the motion to test.
- .. rst-class:: classref-item-separator
- ----
- .. _class_PhysicsTestMotionParameters3D_property_recovery_as_collision:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **recovery_as_collision** = ``false`` :ref:`🔗<class_PhysicsTestMotionParameters3D_property_recovery_as_collision>`
- .. rst-class:: classref-property-setget
- - |void| **set_recovery_as_collision_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
- - :ref:`bool<class_bool>` **is_recovery_as_collision_enabled**\ (\ )
- If set to ``true``, any depenetration from the recovery phase is reported as a collision; this is used e.g. by :ref:`CharacterBody3D<class_CharacterBody3D>` for improving floor detection during floor snapping.
- If set to ``false``, only collisions resulting from the motion are reported, which is generally the desired behavior.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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