123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187 |
- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/modules/noise/doc_classes/Noise.xml.
- .. _class_Noise:
- Noise
- =====
- **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- **Inherited By:** :ref:`FastNoiseLite<class_FastNoiseLite>`
- Abstract base class for noise generators.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- This class defines the interface for noise generation libraries to inherit from.
- A default :ref:`get_seamless_image<class_Noise_method_get_seamless_image>` implementation is provided for libraries that do not provide seamless noise. This function requests a larger image from the :ref:`get_image<class_Noise_method_get_image>` method, reverses the quadrants of the image, then uses the strips of extra width to blend over the seams.
- Inheriting noise classes can optionally override this function to provide a more optimal algorithm.
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +--------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Image<class_Image>` | :ref:`get_image<class_Noise_method_get_image>`\ (\ width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`, invert\: :ref:`bool<class_bool>` = false, in_3d_space\: :ref:`bool<class_bool>` = false, normalize\: :ref:`bool<class_bool>` = true\ ) |const| |
- +--------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\] | :ref:`get_image_3d<class_Noise_method_get_image_3d>`\ (\ width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`, depth\: :ref:`int<class_int>`, invert\: :ref:`bool<class_bool>` = false, normalize\: :ref:`bool<class_bool>` = true\ ) |const| |
- +--------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_noise_1d<class_Noise_method_get_noise_1d>`\ (\ x\: :ref:`float<class_float>`\ ) |const| |
- +--------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_noise_2d<class_Noise_method_get_noise_2d>`\ (\ x\: :ref:`float<class_float>`, y\: :ref:`float<class_float>`\ ) |const| |
- +--------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_noise_2dv<class_Noise_method_get_noise_2dv>`\ (\ v\: :ref:`Vector2<class_Vector2>`\ ) |const| |
- +--------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_noise_3d<class_Noise_method_get_noise_3d>`\ (\ x\: :ref:`float<class_float>`, y\: :ref:`float<class_float>`, z\: :ref:`float<class_float>`\ ) |const| |
- +--------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_noise_3dv<class_Noise_method_get_noise_3dv>`\ (\ v\: :ref:`Vector3<class_Vector3>`\ ) |const| |
- +--------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Image<class_Image>` | :ref:`get_seamless_image<class_Noise_method_get_seamless_image>`\ (\ width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`, invert\: :ref:`bool<class_bool>` = false, in_3d_space\: :ref:`bool<class_bool>` = false, skirt\: :ref:`float<class_float>` = 0.1, normalize\: :ref:`bool<class_bool>` = true\ ) |const| |
- +--------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\] | :ref:`get_seamless_image_3d<class_Noise_method_get_seamless_image_3d>`\ (\ width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`, depth\: :ref:`int<class_int>`, invert\: :ref:`bool<class_bool>` = false, skirt\: :ref:`float<class_float>` = 0.1, normalize\: :ref:`bool<class_bool>` = true\ ) |const| |
- +--------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_Noise_method_get_image:
- .. rst-class:: classref-method
- :ref:`Image<class_Image>` **get_image**\ (\ width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`, invert\: :ref:`bool<class_bool>` = false, in_3d_space\: :ref:`bool<class_bool>` = false, normalize\: :ref:`bool<class_bool>` = true\ ) |const| :ref:`🔗<class_Noise_method_get_image>`
- Returns an :ref:`Image<class_Image>` containing 2D noise values.
- \ **Note:** With ``normalize`` set to ``false``, the default implementation expects the noise generator to return values in the range ``-1.0`` to ``1.0``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Noise_method_get_image_3d:
- .. rst-class:: classref-method
- :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\] **get_image_3d**\ (\ width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`, depth\: :ref:`int<class_int>`, invert\: :ref:`bool<class_bool>` = false, normalize\: :ref:`bool<class_bool>` = true\ ) |const| :ref:`🔗<class_Noise_method_get_image_3d>`
- Returns an :ref:`Array<class_Array>` of :ref:`Image<class_Image>`\ s containing 3D noise values for use with :ref:`ImageTexture3D.create<class_ImageTexture3D_method_create>`.
- \ **Note:** With ``normalize`` set to ``false``, the default implementation expects the noise generator to return values in the range ``-1.0`` to ``1.0``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Noise_method_get_noise_1d:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **get_noise_1d**\ (\ x\: :ref:`float<class_float>`\ ) |const| :ref:`🔗<class_Noise_method_get_noise_1d>`
- Returns the 1D noise value at the given (x) coordinate.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Noise_method_get_noise_2d:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **get_noise_2d**\ (\ x\: :ref:`float<class_float>`, y\: :ref:`float<class_float>`\ ) |const| :ref:`🔗<class_Noise_method_get_noise_2d>`
- Returns the 2D noise value at the given position.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Noise_method_get_noise_2dv:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **get_noise_2dv**\ (\ v\: :ref:`Vector2<class_Vector2>`\ ) |const| :ref:`🔗<class_Noise_method_get_noise_2dv>`
- Returns the 2D noise value at the given position.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Noise_method_get_noise_3d:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **get_noise_3d**\ (\ x\: :ref:`float<class_float>`, y\: :ref:`float<class_float>`, z\: :ref:`float<class_float>`\ ) |const| :ref:`🔗<class_Noise_method_get_noise_3d>`
- Returns the 3D noise value at the given position.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Noise_method_get_noise_3dv:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **get_noise_3dv**\ (\ v\: :ref:`Vector3<class_Vector3>`\ ) |const| :ref:`🔗<class_Noise_method_get_noise_3dv>`
- Returns the 3D noise value at the given position.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Noise_method_get_seamless_image:
- .. rst-class:: classref-method
- :ref:`Image<class_Image>` **get_seamless_image**\ (\ width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`, invert\: :ref:`bool<class_bool>` = false, in_3d_space\: :ref:`bool<class_bool>` = false, skirt\: :ref:`float<class_float>` = 0.1, normalize\: :ref:`bool<class_bool>` = true\ ) |const| :ref:`🔗<class_Noise_method_get_seamless_image>`
- Returns an :ref:`Image<class_Image>` containing seamless 2D noise values.
- \ **Note:** With ``normalize`` set to ``false``, the default implementation expects the noise generator to return values in the range ``-1.0`` to ``1.0``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_Noise_method_get_seamless_image_3d:
- .. rst-class:: classref-method
- :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\] **get_seamless_image_3d**\ (\ width\: :ref:`int<class_int>`, height\: :ref:`int<class_int>`, depth\: :ref:`int<class_int>`, invert\: :ref:`bool<class_bool>` = false, skirt\: :ref:`float<class_float>` = 0.1, normalize\: :ref:`bool<class_bool>` = true\ ) |const| :ref:`🔗<class_Noise_method_get_seamless_image_3d>`
- Returns an :ref:`Array<class_Array>` of :ref:`Image<class_Image>`\ s containing seamless 3D noise values for use with :ref:`ImageTexture3D.create<class_ImageTexture3D_method_create>`.
- \ **Note:** With ``normalize`` set to ``false``, the default implementation expects the noise generator to return values in the range ``-1.0`` to ``1.0``.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
|