class_navigationserver3d.rst 198 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/NavigationServer3D.xml.
  6. .. _class_NavigationServer3D:
  7. NavigationServer3D
  8. ==================
  9. **Experimental:** This class may be changed or removed in future versions.
  10. **Inherits:** :ref:`Object<class_Object>`
  11. A server interface for low-level 3D navigation access.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. NavigationServer3D is the server that handles navigation maps, regions and agents. It does not handle A\* navigation from :ref:`AStar3D<class_AStar3D>`.
  16. Maps are divided into regions, which are composed of navigation meshes. Together, they define the navigable areas in the 3D world.
  17. \ **Note:** Most **NavigationServer3D** changes take effect after the next physics frame and not immediately. This includes all changes made to maps, regions or agents by navigation-related nodes in the scene tree or made through scripts.
  18. For two regions to be connected to each other, they must share a similar edge. An edge is considered connected to another if both of its two vertices are at a distance less than ``edge_connection_margin`` to the respective other edge's vertex.
  19. You may assign navigation layers to regions with :ref:`region_set_navigation_layers<class_NavigationServer3D_method_region_set_navigation_layers>`, which then can be checked upon when requesting a path with :ref:`map_get_path<class_NavigationServer3D_method_map_get_path>`. This can be used to allow or deny certain areas for some objects.
  20. To use the collision avoidance system, you may use agents. You can set an agent's target velocity, then the servers will emit a callback with a modified velocity.
  21. \ **Note:** The collision avoidance system ignores regions. Using the modified velocity directly may move an agent outside of the traversable area. This is a limitation of the collision avoidance system, any more complex situation may require the use of the physics engine.
  22. This server keeps tracks of any call and executes them during the sync phase. This means that you can request any change to the map, using any thread, without worrying.
  23. .. rst-class:: classref-introduction-group
  24. Tutorials
  25. ---------
  26. - :doc:`Using NavigationServer <../tutorials/navigation/navigation_using_navigationservers>`
  27. - `3D Navigation Demo <https://godotengine.org/asset-library/asset/2743>`__
  28. .. rst-class:: classref-reftable-group
  29. Methods
  30. -------
  31. .. table::
  32. :widths: auto
  33. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`RID<class_RID>` | :ref:`agent_create<class_NavigationServer3D_method_agent_create>`\ (\ ) |
  35. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`bool<class_bool>` | :ref:`agent_get_avoidance_enabled<class_NavigationServer3D_method_agent_get_avoidance_enabled>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  37. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`int<class_int>` | :ref:`agent_get_avoidance_layers<class_NavigationServer3D_method_agent_get_avoidance_layers>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  39. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`int<class_int>` | :ref:`agent_get_avoidance_mask<class_NavigationServer3D_method_agent_get_avoidance_mask>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  41. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`float<class_float>` | :ref:`agent_get_avoidance_priority<class_NavigationServer3D_method_agent_get_avoidance_priority>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  43. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`float<class_float>` | :ref:`agent_get_height<class_NavigationServer3D_method_agent_get_height>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  45. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`RID<class_RID>` | :ref:`agent_get_map<class_NavigationServer3D_method_agent_get_map>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  47. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`int<class_int>` | :ref:`agent_get_max_neighbors<class_NavigationServer3D_method_agent_get_max_neighbors>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  49. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`float<class_float>` | :ref:`agent_get_max_speed<class_NavigationServer3D_method_agent_get_max_speed>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  51. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | :ref:`float<class_float>` | :ref:`agent_get_neighbor_distance<class_NavigationServer3D_method_agent_get_neighbor_distance>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  53. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | :ref:`bool<class_bool>` | :ref:`agent_get_paused<class_NavigationServer3D_method_agent_get_paused>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  55. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | :ref:`Vector3<class_Vector3>` | :ref:`agent_get_position<class_NavigationServer3D_method_agent_get_position>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  57. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | :ref:`float<class_float>` | :ref:`agent_get_radius<class_NavigationServer3D_method_agent_get_radius>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  59. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | :ref:`float<class_float>` | :ref:`agent_get_time_horizon_agents<class_NavigationServer3D_method_agent_get_time_horizon_agents>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  61. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | :ref:`float<class_float>` | :ref:`agent_get_time_horizon_obstacles<class_NavigationServer3D_method_agent_get_time_horizon_obstacles>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  63. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`bool<class_bool>` | :ref:`agent_get_use_3d_avoidance<class_NavigationServer3D_method_agent_get_use_3d_avoidance>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  65. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`Vector3<class_Vector3>` | :ref:`agent_get_velocity<class_NavigationServer3D_method_agent_get_velocity>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  67. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | :ref:`bool<class_bool>` | :ref:`agent_has_avoidance_callback<class_NavigationServer3D_method_agent_has_avoidance_callback>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  69. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | :ref:`bool<class_bool>` | :ref:`agent_is_map_changed<class_NavigationServer3D_method_agent_is_map_changed>`\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| |
  71. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | |void| | :ref:`agent_set_avoidance_callback<class_NavigationServer3D_method_agent_set_avoidance_callback>`\ (\ agent\: :ref:`RID<class_RID>`, callback\: :ref:`Callable<class_Callable>`\ ) |
  73. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | |void| | :ref:`agent_set_avoidance_enabled<class_NavigationServer3D_method_agent_set_avoidance_enabled>`\ (\ agent\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  75. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | |void| | :ref:`agent_set_avoidance_layers<class_NavigationServer3D_method_agent_set_avoidance_layers>`\ (\ agent\: :ref:`RID<class_RID>`, layers\: :ref:`int<class_int>`\ ) |
  77. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | |void| | :ref:`agent_set_avoidance_mask<class_NavigationServer3D_method_agent_set_avoidance_mask>`\ (\ agent\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) |
  79. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | |void| | :ref:`agent_set_avoidance_priority<class_NavigationServer3D_method_agent_set_avoidance_priority>`\ (\ agent\: :ref:`RID<class_RID>`, priority\: :ref:`float<class_float>`\ ) |
  81. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | |void| | :ref:`agent_set_height<class_NavigationServer3D_method_agent_set_height>`\ (\ agent\: :ref:`RID<class_RID>`, height\: :ref:`float<class_float>`\ ) |
  83. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | |void| | :ref:`agent_set_map<class_NavigationServer3D_method_agent_set_map>`\ (\ agent\: :ref:`RID<class_RID>`, map\: :ref:`RID<class_RID>`\ ) |
  85. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | |void| | :ref:`agent_set_max_neighbors<class_NavigationServer3D_method_agent_set_max_neighbors>`\ (\ agent\: :ref:`RID<class_RID>`, count\: :ref:`int<class_int>`\ ) |
  87. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | |void| | :ref:`agent_set_max_speed<class_NavigationServer3D_method_agent_set_max_speed>`\ (\ agent\: :ref:`RID<class_RID>`, max_speed\: :ref:`float<class_float>`\ ) |
  89. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | |void| | :ref:`agent_set_neighbor_distance<class_NavigationServer3D_method_agent_set_neighbor_distance>`\ (\ agent\: :ref:`RID<class_RID>`, distance\: :ref:`float<class_float>`\ ) |
  91. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. | |void| | :ref:`agent_set_paused<class_NavigationServer3D_method_agent_set_paused>`\ (\ agent\: :ref:`RID<class_RID>`, paused\: :ref:`bool<class_bool>`\ ) |
  93. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  94. | |void| | :ref:`agent_set_position<class_NavigationServer3D_method_agent_set_position>`\ (\ agent\: :ref:`RID<class_RID>`, position\: :ref:`Vector3<class_Vector3>`\ ) |
  95. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  96. | |void| | :ref:`agent_set_radius<class_NavigationServer3D_method_agent_set_radius>`\ (\ agent\: :ref:`RID<class_RID>`, radius\: :ref:`float<class_float>`\ ) |
  97. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  98. | |void| | :ref:`agent_set_time_horizon_agents<class_NavigationServer3D_method_agent_set_time_horizon_agents>`\ (\ agent\: :ref:`RID<class_RID>`, time_horizon\: :ref:`float<class_float>`\ ) |
  99. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  100. | |void| | :ref:`agent_set_time_horizon_obstacles<class_NavigationServer3D_method_agent_set_time_horizon_obstacles>`\ (\ agent\: :ref:`RID<class_RID>`, time_horizon\: :ref:`float<class_float>`\ ) |
  101. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  102. | |void| | :ref:`agent_set_use_3d_avoidance<class_NavigationServer3D_method_agent_set_use_3d_avoidance>`\ (\ agent\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  103. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  104. | |void| | :ref:`agent_set_velocity<class_NavigationServer3D_method_agent_set_velocity>`\ (\ agent\: :ref:`RID<class_RID>`, velocity\: :ref:`Vector3<class_Vector3>`\ ) |
  105. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  106. | |void| | :ref:`agent_set_velocity_forced<class_NavigationServer3D_method_agent_set_velocity_forced>`\ (\ agent\: :ref:`RID<class_RID>`, velocity\: :ref:`Vector3<class_Vector3>`\ ) |
  107. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  108. | |void| | :ref:`bake_from_source_geometry_data<class_NavigationServer3D_method_bake_from_source_geometry_data>`\ (\ navigation_mesh\: :ref:`NavigationMesh<class_NavigationMesh>`, source_geometry_data\: :ref:`NavigationMeshSourceGeometryData3D<class_NavigationMeshSourceGeometryData3D>`, callback\: :ref:`Callable<class_Callable>` = Callable()\ ) |
  109. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  110. | |void| | :ref:`bake_from_source_geometry_data_async<class_NavigationServer3D_method_bake_from_source_geometry_data_async>`\ (\ navigation_mesh\: :ref:`NavigationMesh<class_NavigationMesh>`, source_geometry_data\: :ref:`NavigationMeshSourceGeometryData3D<class_NavigationMeshSourceGeometryData3D>`, callback\: :ref:`Callable<class_Callable>` = Callable()\ ) |
  111. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  112. | |void| | :ref:`free_rid<class_NavigationServer3D_method_free_rid>`\ (\ rid\: :ref:`RID<class_RID>`\ ) |
  113. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  114. | :ref:`bool<class_bool>` | :ref:`get_debug_enabled<class_NavigationServer3D_method_get_debug_enabled>`\ (\ ) |const| |
  115. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  116. | :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] | :ref:`get_maps<class_NavigationServer3D_method_get_maps>`\ (\ ) |const| |
  117. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  118. | :ref:`int<class_int>` | :ref:`get_process_info<class_NavigationServer3D_method_get_process_info>`\ (\ process_info\: :ref:`ProcessInfo<enum_NavigationServer3D_ProcessInfo>`\ ) |const| |
  119. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  120. | :ref:`bool<class_bool>` | :ref:`is_baking_navigation_mesh<class_NavigationServer3D_method_is_baking_navigation_mesh>`\ (\ navigation_mesh\: :ref:`NavigationMesh<class_NavigationMesh>`\ ) |const| |
  121. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  122. | :ref:`RID<class_RID>` | :ref:`link_create<class_NavigationServer3D_method_link_create>`\ (\ ) |
  123. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  124. | :ref:`bool<class_bool>` | :ref:`link_get_enabled<class_NavigationServer3D_method_link_get_enabled>`\ (\ link\: :ref:`RID<class_RID>`\ ) |const| |
  125. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  126. | :ref:`Vector3<class_Vector3>` | :ref:`link_get_end_position<class_NavigationServer3D_method_link_get_end_position>`\ (\ link\: :ref:`RID<class_RID>`\ ) |const| |
  127. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  128. | :ref:`float<class_float>` | :ref:`link_get_enter_cost<class_NavigationServer3D_method_link_get_enter_cost>`\ (\ link\: :ref:`RID<class_RID>`\ ) |const| |
  129. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  130. | :ref:`RID<class_RID>` | :ref:`link_get_map<class_NavigationServer3D_method_link_get_map>`\ (\ link\: :ref:`RID<class_RID>`\ ) |const| |
  131. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  132. | :ref:`int<class_int>` | :ref:`link_get_navigation_layers<class_NavigationServer3D_method_link_get_navigation_layers>`\ (\ link\: :ref:`RID<class_RID>`\ ) |const| |
  133. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  134. | :ref:`int<class_int>` | :ref:`link_get_owner_id<class_NavigationServer3D_method_link_get_owner_id>`\ (\ link\: :ref:`RID<class_RID>`\ ) |const| |
  135. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  136. | :ref:`Vector3<class_Vector3>` | :ref:`link_get_start_position<class_NavigationServer3D_method_link_get_start_position>`\ (\ link\: :ref:`RID<class_RID>`\ ) |const| |
  137. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  138. | :ref:`float<class_float>` | :ref:`link_get_travel_cost<class_NavigationServer3D_method_link_get_travel_cost>`\ (\ link\: :ref:`RID<class_RID>`\ ) |const| |
  139. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  140. | :ref:`bool<class_bool>` | :ref:`link_is_bidirectional<class_NavigationServer3D_method_link_is_bidirectional>`\ (\ link\: :ref:`RID<class_RID>`\ ) |const| |
  141. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  142. | |void| | :ref:`link_set_bidirectional<class_NavigationServer3D_method_link_set_bidirectional>`\ (\ link\: :ref:`RID<class_RID>`, bidirectional\: :ref:`bool<class_bool>`\ ) |
  143. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  144. | |void| | :ref:`link_set_enabled<class_NavigationServer3D_method_link_set_enabled>`\ (\ link\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  145. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  146. | |void| | :ref:`link_set_end_position<class_NavigationServer3D_method_link_set_end_position>`\ (\ link\: :ref:`RID<class_RID>`, position\: :ref:`Vector3<class_Vector3>`\ ) |
  147. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  148. | |void| | :ref:`link_set_enter_cost<class_NavigationServer3D_method_link_set_enter_cost>`\ (\ link\: :ref:`RID<class_RID>`, enter_cost\: :ref:`float<class_float>`\ ) |
  149. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  150. | |void| | :ref:`link_set_map<class_NavigationServer3D_method_link_set_map>`\ (\ link\: :ref:`RID<class_RID>`, map\: :ref:`RID<class_RID>`\ ) |
  151. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  152. | |void| | :ref:`link_set_navigation_layers<class_NavigationServer3D_method_link_set_navigation_layers>`\ (\ link\: :ref:`RID<class_RID>`, navigation_layers\: :ref:`int<class_int>`\ ) |
  153. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  154. | |void| | :ref:`link_set_owner_id<class_NavigationServer3D_method_link_set_owner_id>`\ (\ link\: :ref:`RID<class_RID>`, owner_id\: :ref:`int<class_int>`\ ) |
  155. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  156. | |void| | :ref:`link_set_start_position<class_NavigationServer3D_method_link_set_start_position>`\ (\ link\: :ref:`RID<class_RID>`, position\: :ref:`Vector3<class_Vector3>`\ ) |
  157. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  158. | |void| | :ref:`link_set_travel_cost<class_NavigationServer3D_method_link_set_travel_cost>`\ (\ link\: :ref:`RID<class_RID>`, travel_cost\: :ref:`float<class_float>`\ ) |
  159. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  160. | :ref:`RID<class_RID>` | :ref:`map_create<class_NavigationServer3D_method_map_create>`\ (\ ) |
  161. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  162. | |void| | :ref:`map_force_update<class_NavigationServer3D_method_map_force_update>`\ (\ map\: :ref:`RID<class_RID>`\ ) |
  163. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  164. | :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] | :ref:`map_get_agents<class_NavigationServer3D_method_map_get_agents>`\ (\ map\: :ref:`RID<class_RID>`\ ) |const| |
  165. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  166. | :ref:`float<class_float>` | :ref:`map_get_cell_height<class_NavigationServer3D_method_map_get_cell_height>`\ (\ map\: :ref:`RID<class_RID>`\ ) |const| |
  167. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  168. | :ref:`float<class_float>` | :ref:`map_get_cell_size<class_NavigationServer3D_method_map_get_cell_size>`\ (\ map\: :ref:`RID<class_RID>`\ ) |const| |
  169. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  170. | :ref:`Vector3<class_Vector3>` | :ref:`map_get_closest_point<class_NavigationServer3D_method_map_get_closest_point>`\ (\ map\: :ref:`RID<class_RID>`, to_point\: :ref:`Vector3<class_Vector3>`\ ) |const| |
  171. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  172. | :ref:`Vector3<class_Vector3>` | :ref:`map_get_closest_point_normal<class_NavigationServer3D_method_map_get_closest_point_normal>`\ (\ map\: :ref:`RID<class_RID>`, to_point\: :ref:`Vector3<class_Vector3>`\ ) |const| |
  173. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  174. | :ref:`RID<class_RID>` | :ref:`map_get_closest_point_owner<class_NavigationServer3D_method_map_get_closest_point_owner>`\ (\ map\: :ref:`RID<class_RID>`, to_point\: :ref:`Vector3<class_Vector3>`\ ) |const| |
  175. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  176. | :ref:`Vector3<class_Vector3>` | :ref:`map_get_closest_point_to_segment<class_NavigationServer3D_method_map_get_closest_point_to_segment>`\ (\ map\: :ref:`RID<class_RID>`, start\: :ref:`Vector3<class_Vector3>`, end\: :ref:`Vector3<class_Vector3>`, use_collision\: :ref:`bool<class_bool>` = false\ ) |const| |
  177. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  178. | :ref:`float<class_float>` | :ref:`map_get_edge_connection_margin<class_NavigationServer3D_method_map_get_edge_connection_margin>`\ (\ map\: :ref:`RID<class_RID>`\ ) |const| |
  179. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  180. | :ref:`int<class_int>` | :ref:`map_get_iteration_id<class_NavigationServer3D_method_map_get_iteration_id>`\ (\ map\: :ref:`RID<class_RID>`\ ) |const| |
  181. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  182. | :ref:`float<class_float>` | :ref:`map_get_link_connection_radius<class_NavigationServer3D_method_map_get_link_connection_radius>`\ (\ map\: :ref:`RID<class_RID>`\ ) |const| |
  183. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  184. | :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] | :ref:`map_get_links<class_NavigationServer3D_method_map_get_links>`\ (\ map\: :ref:`RID<class_RID>`\ ) |const| |
  185. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  186. | :ref:`float<class_float>` | :ref:`map_get_merge_rasterizer_cell_scale<class_NavigationServer3D_method_map_get_merge_rasterizer_cell_scale>`\ (\ map\: :ref:`RID<class_RID>`\ ) |const| |
  187. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  188. | :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] | :ref:`map_get_obstacles<class_NavigationServer3D_method_map_get_obstacles>`\ (\ map\: :ref:`RID<class_RID>`\ ) |const| |
  189. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  190. | :ref:`PackedVector3Array<class_PackedVector3Array>` | :ref:`map_get_path<class_NavigationServer3D_method_map_get_path>`\ (\ map\: :ref:`RID<class_RID>`, origin\: :ref:`Vector3<class_Vector3>`, destination\: :ref:`Vector3<class_Vector3>`, optimize\: :ref:`bool<class_bool>`, navigation_layers\: :ref:`int<class_int>` = 1\ ) |const| |
  191. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  192. | :ref:`Vector3<class_Vector3>` | :ref:`map_get_random_point<class_NavigationServer3D_method_map_get_random_point>`\ (\ map\: :ref:`RID<class_RID>`, navigation_layers\: :ref:`int<class_int>`, uniformly\: :ref:`bool<class_bool>`\ ) |const| |
  193. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  194. | :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] | :ref:`map_get_regions<class_NavigationServer3D_method_map_get_regions>`\ (\ map\: :ref:`RID<class_RID>`\ ) |const| |
  195. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  196. | :ref:`Vector3<class_Vector3>` | :ref:`map_get_up<class_NavigationServer3D_method_map_get_up>`\ (\ map\: :ref:`RID<class_RID>`\ ) |const| |
  197. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  198. | :ref:`bool<class_bool>` | :ref:`map_get_use_edge_connections<class_NavigationServer3D_method_map_get_use_edge_connections>`\ (\ map\: :ref:`RID<class_RID>`\ ) |const| |
  199. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  200. | :ref:`bool<class_bool>` | :ref:`map_is_active<class_NavigationServer3D_method_map_is_active>`\ (\ map\: :ref:`RID<class_RID>`\ ) |const| |
  201. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  202. | |void| | :ref:`map_set_active<class_NavigationServer3D_method_map_set_active>`\ (\ map\: :ref:`RID<class_RID>`, active\: :ref:`bool<class_bool>`\ ) |
  203. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  204. | |void| | :ref:`map_set_cell_height<class_NavigationServer3D_method_map_set_cell_height>`\ (\ map\: :ref:`RID<class_RID>`, cell_height\: :ref:`float<class_float>`\ ) |
  205. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  206. | |void| | :ref:`map_set_cell_size<class_NavigationServer3D_method_map_set_cell_size>`\ (\ map\: :ref:`RID<class_RID>`, cell_size\: :ref:`float<class_float>`\ ) |
  207. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  208. | |void| | :ref:`map_set_edge_connection_margin<class_NavigationServer3D_method_map_set_edge_connection_margin>`\ (\ map\: :ref:`RID<class_RID>`, margin\: :ref:`float<class_float>`\ ) |
  209. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  210. | |void| | :ref:`map_set_link_connection_radius<class_NavigationServer3D_method_map_set_link_connection_radius>`\ (\ map\: :ref:`RID<class_RID>`, radius\: :ref:`float<class_float>`\ ) |
  211. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  212. | |void| | :ref:`map_set_merge_rasterizer_cell_scale<class_NavigationServer3D_method_map_set_merge_rasterizer_cell_scale>`\ (\ map\: :ref:`RID<class_RID>`, scale\: :ref:`float<class_float>`\ ) |
  213. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  214. | |void| | :ref:`map_set_up<class_NavigationServer3D_method_map_set_up>`\ (\ map\: :ref:`RID<class_RID>`, up\: :ref:`Vector3<class_Vector3>`\ ) |
  215. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  216. | |void| | :ref:`map_set_use_edge_connections<class_NavigationServer3D_method_map_set_use_edge_connections>`\ (\ map\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  217. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  218. | :ref:`RID<class_RID>` | :ref:`obstacle_create<class_NavigationServer3D_method_obstacle_create>`\ (\ ) |
  219. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  220. | :ref:`bool<class_bool>` | :ref:`obstacle_get_avoidance_enabled<class_NavigationServer3D_method_obstacle_get_avoidance_enabled>`\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| |
  221. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  222. | :ref:`int<class_int>` | :ref:`obstacle_get_avoidance_layers<class_NavigationServer3D_method_obstacle_get_avoidance_layers>`\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| |
  223. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  224. | :ref:`float<class_float>` | :ref:`obstacle_get_height<class_NavigationServer3D_method_obstacle_get_height>`\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| |
  225. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  226. | :ref:`RID<class_RID>` | :ref:`obstacle_get_map<class_NavigationServer3D_method_obstacle_get_map>`\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| |
  227. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  228. | :ref:`bool<class_bool>` | :ref:`obstacle_get_paused<class_NavigationServer3D_method_obstacle_get_paused>`\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| |
  229. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  230. | :ref:`Vector3<class_Vector3>` | :ref:`obstacle_get_position<class_NavigationServer3D_method_obstacle_get_position>`\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| |
  231. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  232. | :ref:`float<class_float>` | :ref:`obstacle_get_radius<class_NavigationServer3D_method_obstacle_get_radius>`\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| |
  233. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  234. | :ref:`bool<class_bool>` | :ref:`obstacle_get_use_3d_avoidance<class_NavigationServer3D_method_obstacle_get_use_3d_avoidance>`\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| |
  235. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  236. | :ref:`Vector3<class_Vector3>` | :ref:`obstacle_get_velocity<class_NavigationServer3D_method_obstacle_get_velocity>`\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| |
  237. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  238. | :ref:`PackedVector3Array<class_PackedVector3Array>` | :ref:`obstacle_get_vertices<class_NavigationServer3D_method_obstacle_get_vertices>`\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| |
  239. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  240. | |void| | :ref:`obstacle_set_avoidance_enabled<class_NavigationServer3D_method_obstacle_set_avoidance_enabled>`\ (\ obstacle\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  241. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  242. | |void| | :ref:`obstacle_set_avoidance_layers<class_NavigationServer3D_method_obstacle_set_avoidance_layers>`\ (\ obstacle\: :ref:`RID<class_RID>`, layers\: :ref:`int<class_int>`\ ) |
  243. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  244. | |void| | :ref:`obstacle_set_height<class_NavigationServer3D_method_obstacle_set_height>`\ (\ obstacle\: :ref:`RID<class_RID>`, height\: :ref:`float<class_float>`\ ) |
  245. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  246. | |void| | :ref:`obstacle_set_map<class_NavigationServer3D_method_obstacle_set_map>`\ (\ obstacle\: :ref:`RID<class_RID>`, map\: :ref:`RID<class_RID>`\ ) |
  247. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  248. | |void| | :ref:`obstacle_set_paused<class_NavigationServer3D_method_obstacle_set_paused>`\ (\ obstacle\: :ref:`RID<class_RID>`, paused\: :ref:`bool<class_bool>`\ ) |
  249. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  250. | |void| | :ref:`obstacle_set_position<class_NavigationServer3D_method_obstacle_set_position>`\ (\ obstacle\: :ref:`RID<class_RID>`, position\: :ref:`Vector3<class_Vector3>`\ ) |
  251. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  252. | |void| | :ref:`obstacle_set_radius<class_NavigationServer3D_method_obstacle_set_radius>`\ (\ obstacle\: :ref:`RID<class_RID>`, radius\: :ref:`float<class_float>`\ ) |
  253. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  254. | |void| | :ref:`obstacle_set_use_3d_avoidance<class_NavigationServer3D_method_obstacle_set_use_3d_avoidance>`\ (\ obstacle\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  255. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  256. | |void| | :ref:`obstacle_set_velocity<class_NavigationServer3D_method_obstacle_set_velocity>`\ (\ obstacle\: :ref:`RID<class_RID>`, velocity\: :ref:`Vector3<class_Vector3>`\ ) |
  257. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  258. | |void| | :ref:`obstacle_set_vertices<class_NavigationServer3D_method_obstacle_set_vertices>`\ (\ obstacle\: :ref:`RID<class_RID>`, vertices\: :ref:`PackedVector3Array<class_PackedVector3Array>`\ ) |
  259. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  260. | |void| | :ref:`parse_source_geometry_data<class_NavigationServer3D_method_parse_source_geometry_data>`\ (\ navigation_mesh\: :ref:`NavigationMesh<class_NavigationMesh>`, source_geometry_data\: :ref:`NavigationMeshSourceGeometryData3D<class_NavigationMeshSourceGeometryData3D>`, root_node\: :ref:`Node<class_Node>`, callback\: :ref:`Callable<class_Callable>` = Callable()\ ) |
  261. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  262. | |void| | :ref:`query_path<class_NavigationServer3D_method_query_path>`\ (\ parameters\: :ref:`NavigationPathQueryParameters3D<class_NavigationPathQueryParameters3D>`, result\: :ref:`NavigationPathQueryResult3D<class_NavigationPathQueryResult3D>`\ ) |const| |
  263. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  264. | |void| | :ref:`region_bake_navigation_mesh<class_NavigationServer3D_method_region_bake_navigation_mesh>`\ (\ navigation_mesh\: :ref:`NavigationMesh<class_NavigationMesh>`, root_node\: :ref:`Node<class_Node>`\ ) |
  265. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  266. | :ref:`RID<class_RID>` | :ref:`region_create<class_NavigationServer3D_method_region_create>`\ (\ ) |
  267. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  268. | :ref:`Vector3<class_Vector3>` | :ref:`region_get_closest_point<class_NavigationServer3D_method_region_get_closest_point>`\ (\ region\: :ref:`RID<class_RID>`, to_point\: :ref:`Vector3<class_Vector3>`\ ) |const| |
  269. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  270. | :ref:`Vector3<class_Vector3>` | :ref:`region_get_closest_point_normal<class_NavigationServer3D_method_region_get_closest_point_normal>`\ (\ region\: :ref:`RID<class_RID>`, to_point\: :ref:`Vector3<class_Vector3>`\ ) |const| |
  271. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  272. | :ref:`Vector3<class_Vector3>` | :ref:`region_get_closest_point_to_segment<class_NavigationServer3D_method_region_get_closest_point_to_segment>`\ (\ region\: :ref:`RID<class_RID>`, start\: :ref:`Vector3<class_Vector3>`, end\: :ref:`Vector3<class_Vector3>`, use_collision\: :ref:`bool<class_bool>` = false\ ) |const| |
  273. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  274. | :ref:`Vector3<class_Vector3>` | :ref:`region_get_connection_pathway_end<class_NavigationServer3D_method_region_get_connection_pathway_end>`\ (\ region\: :ref:`RID<class_RID>`, connection\: :ref:`int<class_int>`\ ) |const| |
  275. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  276. | :ref:`Vector3<class_Vector3>` | :ref:`region_get_connection_pathway_start<class_NavigationServer3D_method_region_get_connection_pathway_start>`\ (\ region\: :ref:`RID<class_RID>`, connection\: :ref:`int<class_int>`\ ) |const| |
  277. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  278. | :ref:`int<class_int>` | :ref:`region_get_connections_count<class_NavigationServer3D_method_region_get_connections_count>`\ (\ region\: :ref:`RID<class_RID>`\ ) |const| |
  279. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  280. | :ref:`bool<class_bool>` | :ref:`region_get_enabled<class_NavigationServer3D_method_region_get_enabled>`\ (\ region\: :ref:`RID<class_RID>`\ ) |const| |
  281. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  282. | :ref:`float<class_float>` | :ref:`region_get_enter_cost<class_NavigationServer3D_method_region_get_enter_cost>`\ (\ region\: :ref:`RID<class_RID>`\ ) |const| |
  283. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  284. | :ref:`RID<class_RID>` | :ref:`region_get_map<class_NavigationServer3D_method_region_get_map>`\ (\ region\: :ref:`RID<class_RID>`\ ) |const| |
  285. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  286. | :ref:`int<class_int>` | :ref:`region_get_navigation_layers<class_NavigationServer3D_method_region_get_navigation_layers>`\ (\ region\: :ref:`RID<class_RID>`\ ) |const| |
  287. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  288. | :ref:`int<class_int>` | :ref:`region_get_owner_id<class_NavigationServer3D_method_region_get_owner_id>`\ (\ region\: :ref:`RID<class_RID>`\ ) |const| |
  289. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  290. | :ref:`Vector3<class_Vector3>` | :ref:`region_get_random_point<class_NavigationServer3D_method_region_get_random_point>`\ (\ region\: :ref:`RID<class_RID>`, navigation_layers\: :ref:`int<class_int>`, uniformly\: :ref:`bool<class_bool>`\ ) |const| |
  291. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  292. | :ref:`Transform3D<class_Transform3D>` | :ref:`region_get_transform<class_NavigationServer3D_method_region_get_transform>`\ (\ region\: :ref:`RID<class_RID>`\ ) |const| |
  293. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  294. | :ref:`float<class_float>` | :ref:`region_get_travel_cost<class_NavigationServer3D_method_region_get_travel_cost>`\ (\ region\: :ref:`RID<class_RID>`\ ) |const| |
  295. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  296. | :ref:`bool<class_bool>` | :ref:`region_get_use_edge_connections<class_NavigationServer3D_method_region_get_use_edge_connections>`\ (\ region\: :ref:`RID<class_RID>`\ ) |const| |
  297. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  298. | :ref:`bool<class_bool>` | :ref:`region_owns_point<class_NavigationServer3D_method_region_owns_point>`\ (\ region\: :ref:`RID<class_RID>`, point\: :ref:`Vector3<class_Vector3>`\ ) |const| |
  299. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  300. | |void| | :ref:`region_set_enabled<class_NavigationServer3D_method_region_set_enabled>`\ (\ region\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  301. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  302. | |void| | :ref:`region_set_enter_cost<class_NavigationServer3D_method_region_set_enter_cost>`\ (\ region\: :ref:`RID<class_RID>`, enter_cost\: :ref:`float<class_float>`\ ) |
  303. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  304. | |void| | :ref:`region_set_map<class_NavigationServer3D_method_region_set_map>`\ (\ region\: :ref:`RID<class_RID>`, map\: :ref:`RID<class_RID>`\ ) |
  305. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  306. | |void| | :ref:`region_set_navigation_layers<class_NavigationServer3D_method_region_set_navigation_layers>`\ (\ region\: :ref:`RID<class_RID>`, navigation_layers\: :ref:`int<class_int>`\ ) |
  307. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  308. | |void| | :ref:`region_set_navigation_mesh<class_NavigationServer3D_method_region_set_navigation_mesh>`\ (\ region\: :ref:`RID<class_RID>`, navigation_mesh\: :ref:`NavigationMesh<class_NavigationMesh>`\ ) |
  309. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  310. | |void| | :ref:`region_set_owner_id<class_NavigationServer3D_method_region_set_owner_id>`\ (\ region\: :ref:`RID<class_RID>`, owner_id\: :ref:`int<class_int>`\ ) |
  311. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  312. | |void| | :ref:`region_set_transform<class_NavigationServer3D_method_region_set_transform>`\ (\ region\: :ref:`RID<class_RID>`, transform\: :ref:`Transform3D<class_Transform3D>`\ ) |
  313. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  314. | |void| | :ref:`region_set_travel_cost<class_NavigationServer3D_method_region_set_travel_cost>`\ (\ region\: :ref:`RID<class_RID>`, travel_cost\: :ref:`float<class_float>`\ ) |
  315. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  316. | |void| | :ref:`region_set_use_edge_connections<class_NavigationServer3D_method_region_set_use_edge_connections>`\ (\ region\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) |
  317. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  318. | |void| | :ref:`set_active<class_NavigationServer3D_method_set_active>`\ (\ active\: :ref:`bool<class_bool>`\ ) |
  319. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  320. | |void| | :ref:`set_debug_enabled<class_NavigationServer3D_method_set_debug_enabled>`\ (\ enabled\: :ref:`bool<class_bool>`\ ) |
  321. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  322. | :ref:`PackedVector3Array<class_PackedVector3Array>` | :ref:`simplify_path<class_NavigationServer3D_method_simplify_path>`\ (\ path\: :ref:`PackedVector3Array<class_PackedVector3Array>`, epsilon\: :ref:`float<class_float>`\ ) |
  323. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  324. | :ref:`RID<class_RID>` | :ref:`source_geometry_parser_create<class_NavigationServer3D_method_source_geometry_parser_create>`\ (\ ) |
  325. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  326. | |void| | :ref:`source_geometry_parser_set_callback<class_NavigationServer3D_method_source_geometry_parser_set_callback>`\ (\ parser\: :ref:`RID<class_RID>`, callback\: :ref:`Callable<class_Callable>`\ ) |
  327. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  328. .. rst-class:: classref-section-separator
  329. ----
  330. .. rst-class:: classref-descriptions-group
  331. Signals
  332. -------
  333. .. _class_NavigationServer3D_signal_avoidance_debug_changed:
  334. .. rst-class:: classref-signal
  335. **avoidance_debug_changed**\ (\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_signal_avoidance_debug_changed>`
  336. Emitted when avoidance debug settings are changed. Only available in debug builds.
  337. .. rst-class:: classref-item-separator
  338. ----
  339. .. _class_NavigationServer3D_signal_map_changed:
  340. .. rst-class:: classref-signal
  341. **map_changed**\ (\ map\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_signal_map_changed>`
  342. Emitted when a navigation map is updated, when a region moves or is modified.
  343. .. rst-class:: classref-item-separator
  344. ----
  345. .. _class_NavigationServer3D_signal_navigation_debug_changed:
  346. .. rst-class:: classref-signal
  347. **navigation_debug_changed**\ (\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_signal_navigation_debug_changed>`
  348. Emitted when navigation debug settings are changed. Only available in debug builds.
  349. .. rst-class:: classref-section-separator
  350. ----
  351. .. rst-class:: classref-descriptions-group
  352. Enumerations
  353. ------------
  354. .. _enum_NavigationServer3D_ProcessInfo:
  355. .. rst-class:: classref-enumeration
  356. enum **ProcessInfo**: :ref:`๐Ÿ”—<enum_NavigationServer3D_ProcessInfo>`
  357. .. _class_NavigationServer3D_constant_INFO_ACTIVE_MAPS:
  358. .. rst-class:: classref-enumeration-constant
  359. :ref:`ProcessInfo<enum_NavigationServer3D_ProcessInfo>` **INFO_ACTIVE_MAPS** = ``0``
  360. Constant to get the number of active navigation maps.
  361. .. _class_NavigationServer3D_constant_INFO_REGION_COUNT:
  362. .. rst-class:: classref-enumeration-constant
  363. :ref:`ProcessInfo<enum_NavigationServer3D_ProcessInfo>` **INFO_REGION_COUNT** = ``1``
  364. Constant to get the number of active navigation regions.
  365. .. _class_NavigationServer3D_constant_INFO_AGENT_COUNT:
  366. .. rst-class:: classref-enumeration-constant
  367. :ref:`ProcessInfo<enum_NavigationServer3D_ProcessInfo>` **INFO_AGENT_COUNT** = ``2``
  368. Constant to get the number of active navigation agents processing avoidance.
  369. .. _class_NavigationServer3D_constant_INFO_LINK_COUNT:
  370. .. rst-class:: classref-enumeration-constant
  371. :ref:`ProcessInfo<enum_NavigationServer3D_ProcessInfo>` **INFO_LINK_COUNT** = ``3``
  372. Constant to get the number of active navigation links.
  373. .. _class_NavigationServer3D_constant_INFO_POLYGON_COUNT:
  374. .. rst-class:: classref-enumeration-constant
  375. :ref:`ProcessInfo<enum_NavigationServer3D_ProcessInfo>` **INFO_POLYGON_COUNT** = ``4``
  376. Constant to get the number of navigation mesh polygons.
  377. .. _class_NavigationServer3D_constant_INFO_EDGE_COUNT:
  378. .. rst-class:: classref-enumeration-constant
  379. :ref:`ProcessInfo<enum_NavigationServer3D_ProcessInfo>` **INFO_EDGE_COUNT** = ``5``
  380. Constant to get the number of navigation mesh polygon edges.
  381. .. _class_NavigationServer3D_constant_INFO_EDGE_MERGE_COUNT:
  382. .. rst-class:: classref-enumeration-constant
  383. :ref:`ProcessInfo<enum_NavigationServer3D_ProcessInfo>` **INFO_EDGE_MERGE_COUNT** = ``6``
  384. Constant to get the number of navigation mesh polygon edges that were merged due to edge key overlap.
  385. .. _class_NavigationServer3D_constant_INFO_EDGE_CONNECTION_COUNT:
  386. .. rst-class:: classref-enumeration-constant
  387. :ref:`ProcessInfo<enum_NavigationServer3D_ProcessInfo>` **INFO_EDGE_CONNECTION_COUNT** = ``7``
  388. Constant to get the number of navigation mesh polygon edges that are considered connected by edge proximity.
  389. .. _class_NavigationServer3D_constant_INFO_EDGE_FREE_COUNT:
  390. .. rst-class:: classref-enumeration-constant
  391. :ref:`ProcessInfo<enum_NavigationServer3D_ProcessInfo>` **INFO_EDGE_FREE_COUNT** = ``8``
  392. Constant to get the number of navigation mesh polygon edges that could not be merged but may be still connected by edge proximity or with links.
  393. .. _class_NavigationServer3D_constant_INFO_OBSTACLE_COUNT:
  394. .. rst-class:: classref-enumeration-constant
  395. :ref:`ProcessInfo<enum_NavigationServer3D_ProcessInfo>` **INFO_OBSTACLE_COUNT** = ``9``
  396. Constant to get the number of active navigation obstacles.
  397. .. rst-class:: classref-section-separator
  398. ----
  399. .. rst-class:: classref-descriptions-group
  400. Method Descriptions
  401. -------------------
  402. .. _class_NavigationServer3D_method_agent_create:
  403. .. rst-class:: classref-method
  404. :ref:`RID<class_RID>` **agent_create**\ (\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_create>`
  405. Creates the agent.
  406. .. rst-class:: classref-item-separator
  407. ----
  408. .. _class_NavigationServer3D_method_agent_get_avoidance_enabled:
  409. .. rst-class:: classref-method
  410. :ref:`bool<class_bool>` **agent_get_avoidance_enabled**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_avoidance_enabled>`
  411. Returns ``true`` if the provided ``agent`` has avoidance enabled.
  412. .. rst-class:: classref-item-separator
  413. ----
  414. .. _class_NavigationServer3D_method_agent_get_avoidance_layers:
  415. .. rst-class:: classref-method
  416. :ref:`int<class_int>` **agent_get_avoidance_layers**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_avoidance_layers>`
  417. Returns the ``avoidance_layers`` bitmask of the specified ``agent``.
  418. .. rst-class:: classref-item-separator
  419. ----
  420. .. _class_NavigationServer3D_method_agent_get_avoidance_mask:
  421. .. rst-class:: classref-method
  422. :ref:`int<class_int>` **agent_get_avoidance_mask**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_avoidance_mask>`
  423. Returns the ``avoidance_mask`` bitmask of the specified ``agent``.
  424. .. rst-class:: classref-item-separator
  425. ----
  426. .. _class_NavigationServer3D_method_agent_get_avoidance_priority:
  427. .. rst-class:: classref-method
  428. :ref:`float<class_float>` **agent_get_avoidance_priority**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_avoidance_priority>`
  429. Returns the ``avoidance_priority`` of the specified ``agent``.
  430. .. rst-class:: classref-item-separator
  431. ----
  432. .. _class_NavigationServer3D_method_agent_get_height:
  433. .. rst-class:: classref-method
  434. :ref:`float<class_float>` **agent_get_height**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_height>`
  435. Returns the ``height`` of the specified ``agent``.
  436. .. rst-class:: classref-item-separator
  437. ----
  438. .. _class_NavigationServer3D_method_agent_get_map:
  439. .. rst-class:: classref-method
  440. :ref:`RID<class_RID>` **agent_get_map**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_map>`
  441. Returns the navigation map :ref:`RID<class_RID>` the requested ``agent`` is currently assigned to.
  442. .. rst-class:: classref-item-separator
  443. ----
  444. .. _class_NavigationServer3D_method_agent_get_max_neighbors:
  445. .. rst-class:: classref-method
  446. :ref:`int<class_int>` **agent_get_max_neighbors**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_max_neighbors>`
  447. Returns the maximum number of other agents the specified ``agent`` takes into account in the navigation.
  448. .. rst-class:: classref-item-separator
  449. ----
  450. .. _class_NavigationServer3D_method_agent_get_max_speed:
  451. .. rst-class:: classref-method
  452. :ref:`float<class_float>` **agent_get_max_speed**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_max_speed>`
  453. Returns the maximum speed of the specified ``agent``.
  454. .. rst-class:: classref-item-separator
  455. ----
  456. .. _class_NavigationServer3D_method_agent_get_neighbor_distance:
  457. .. rst-class:: classref-method
  458. :ref:`float<class_float>` **agent_get_neighbor_distance**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_neighbor_distance>`
  459. Returns the maximum distance to other agents the specified ``agent`` takes into account in the navigation.
  460. .. rst-class:: classref-item-separator
  461. ----
  462. .. _class_NavigationServer3D_method_agent_get_paused:
  463. .. rst-class:: classref-method
  464. :ref:`bool<class_bool>` **agent_get_paused**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_paused>`
  465. Returns ``true`` if the specified ``agent`` is paused.
  466. .. rst-class:: classref-item-separator
  467. ----
  468. .. _class_NavigationServer3D_method_agent_get_position:
  469. .. rst-class:: classref-method
  470. :ref:`Vector3<class_Vector3>` **agent_get_position**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_position>`
  471. Returns the position of the specified ``agent`` in world space.
  472. .. rst-class:: classref-item-separator
  473. ----
  474. .. _class_NavigationServer3D_method_agent_get_radius:
  475. .. rst-class:: classref-method
  476. :ref:`float<class_float>` **agent_get_radius**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_radius>`
  477. Returns the radius of the specified ``agent``.
  478. .. rst-class:: classref-item-separator
  479. ----
  480. .. _class_NavigationServer3D_method_agent_get_time_horizon_agents:
  481. .. rst-class:: classref-method
  482. :ref:`float<class_float>` **agent_get_time_horizon_agents**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_time_horizon_agents>`
  483. Returns the minimal amount of time for which the specified ``agent``'s velocities that are computed by the simulation are safe with respect to other agents.
  484. .. rst-class:: classref-item-separator
  485. ----
  486. .. _class_NavigationServer3D_method_agent_get_time_horizon_obstacles:
  487. .. rst-class:: classref-method
  488. :ref:`float<class_float>` **agent_get_time_horizon_obstacles**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_time_horizon_obstacles>`
  489. Returns the minimal amount of time for which the specified ``agent``'s velocities that are computed by the simulation are safe with respect to static avoidance obstacles.
  490. .. rst-class:: classref-item-separator
  491. ----
  492. .. _class_NavigationServer3D_method_agent_get_use_3d_avoidance:
  493. .. rst-class:: classref-method
  494. :ref:`bool<class_bool>` **agent_get_use_3d_avoidance**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_use_3d_avoidance>`
  495. Returns ``true`` if the provided ``agent`` uses avoidance in 3D space Vector3(x,y,z) instead of horizontal 2D Vector2(x,y) / Vector3(x,0.0,z).
  496. .. rst-class:: classref-item-separator
  497. ----
  498. .. _class_NavigationServer3D_method_agent_get_velocity:
  499. .. rst-class:: classref-method
  500. :ref:`Vector3<class_Vector3>` **agent_get_velocity**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_get_velocity>`
  501. Returns the velocity of the specified ``agent``.
  502. .. rst-class:: classref-item-separator
  503. ----
  504. .. _class_NavigationServer3D_method_agent_has_avoidance_callback:
  505. .. rst-class:: classref-method
  506. :ref:`bool<class_bool>` **agent_has_avoidance_callback**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_has_avoidance_callback>`
  507. Return ``true`` if the specified ``agent`` has an avoidance callback.
  508. .. rst-class:: classref-item-separator
  509. ----
  510. .. _class_NavigationServer3D_method_agent_is_map_changed:
  511. .. rst-class:: classref-method
  512. :ref:`bool<class_bool>` **agent_is_map_changed**\ (\ agent\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_is_map_changed>`
  513. Returns ``true`` if the map got changed the previous frame.
  514. .. rst-class:: classref-item-separator
  515. ----
  516. .. _class_NavigationServer3D_method_agent_set_avoidance_callback:
  517. .. rst-class:: classref-method
  518. |void| **agent_set_avoidance_callback**\ (\ agent\: :ref:`RID<class_RID>`, callback\: :ref:`Callable<class_Callable>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_avoidance_callback>`
  519. Sets the callback :ref:`Callable<class_Callable>` that gets called after each avoidance processing step for the ``agent``. The calculated ``safe_velocity`` will be dispatched with a signal to the object just before the physics calculations.
  520. \ **Note:** Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use :ref:`agent_set_avoidance_callback<class_NavigationServer3D_method_agent_set_avoidance_callback>` again with an empty :ref:`Callable<class_Callable>`.
  521. .. rst-class:: classref-item-separator
  522. ----
  523. .. _class_NavigationServer3D_method_agent_set_avoidance_enabled:
  524. .. rst-class:: classref-method
  525. |void| **agent_set_avoidance_enabled**\ (\ agent\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_avoidance_enabled>`
  526. If ``enabled`` is ``true``, the provided ``agent`` calculates avoidance.
  527. .. rst-class:: classref-item-separator
  528. ----
  529. .. _class_NavigationServer3D_method_agent_set_avoidance_layers:
  530. .. rst-class:: classref-method
  531. |void| **agent_set_avoidance_layers**\ (\ agent\: :ref:`RID<class_RID>`, layers\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_avoidance_layers>`
  532. Set the agent's ``avoidance_layers`` bitmask.
  533. .. rst-class:: classref-item-separator
  534. ----
  535. .. _class_NavigationServer3D_method_agent_set_avoidance_mask:
  536. .. rst-class:: classref-method
  537. |void| **agent_set_avoidance_mask**\ (\ agent\: :ref:`RID<class_RID>`, mask\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_avoidance_mask>`
  538. Set the agent's ``avoidance_mask`` bitmask.
  539. .. rst-class:: classref-item-separator
  540. ----
  541. .. _class_NavigationServer3D_method_agent_set_avoidance_priority:
  542. .. rst-class:: classref-method
  543. |void| **agent_set_avoidance_priority**\ (\ agent\: :ref:`RID<class_RID>`, priority\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_avoidance_priority>`
  544. Set the agent's ``avoidance_priority`` with a ``priority`` between 0.0 (lowest priority) to 1.0 (highest priority).
  545. The specified ``agent`` does not adjust the velocity for other agents that would match the ``avoidance_mask`` but have a lower ``avoidance_priority``. This in turn makes the other agents with lower priority adjust their velocities even more to avoid collision with this agent.
  546. .. rst-class:: classref-item-separator
  547. ----
  548. .. _class_NavigationServer3D_method_agent_set_height:
  549. .. rst-class:: classref-method
  550. |void| **agent_set_height**\ (\ agent\: :ref:`RID<class_RID>`, height\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_height>`
  551. Updates the provided ``agent`` ``height``.
  552. .. rst-class:: classref-item-separator
  553. ----
  554. .. _class_NavigationServer3D_method_agent_set_map:
  555. .. rst-class:: classref-method
  556. |void| **agent_set_map**\ (\ agent\: :ref:`RID<class_RID>`, map\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_map>`
  557. Puts the agent in the map.
  558. .. rst-class:: classref-item-separator
  559. ----
  560. .. _class_NavigationServer3D_method_agent_set_max_neighbors:
  561. .. rst-class:: classref-method
  562. |void| **agent_set_max_neighbors**\ (\ agent\: :ref:`RID<class_RID>`, count\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_max_neighbors>`
  563. Sets the maximum number of other agents the agent takes into account in the navigation. The larger this number, the longer the running time of the simulation. If the number is too low, the simulation will not be safe.
  564. .. rst-class:: classref-item-separator
  565. ----
  566. .. _class_NavigationServer3D_method_agent_set_max_speed:
  567. .. rst-class:: classref-method
  568. |void| **agent_set_max_speed**\ (\ agent\: :ref:`RID<class_RID>`, max_speed\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_max_speed>`
  569. Sets the maximum speed of the agent. Must be positive.
  570. .. rst-class:: classref-item-separator
  571. ----
  572. .. _class_NavigationServer3D_method_agent_set_neighbor_distance:
  573. .. rst-class:: classref-method
  574. |void| **agent_set_neighbor_distance**\ (\ agent\: :ref:`RID<class_RID>`, distance\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_neighbor_distance>`
  575. Sets the maximum distance to other agents this agent takes into account in the navigation. The larger this number, the longer the running time of the simulation. If the number is too low, the simulation will not be safe.
  576. .. rst-class:: classref-item-separator
  577. ----
  578. .. _class_NavigationServer3D_method_agent_set_paused:
  579. .. rst-class:: classref-method
  580. |void| **agent_set_paused**\ (\ agent\: :ref:`RID<class_RID>`, paused\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_paused>`
  581. If ``paused`` is ``true`` the specified ``agent`` will not be processed, e.g. calculate avoidance velocities or receive avoidance callbacks.
  582. .. rst-class:: classref-item-separator
  583. ----
  584. .. _class_NavigationServer3D_method_agent_set_position:
  585. .. rst-class:: classref-method
  586. |void| **agent_set_position**\ (\ agent\: :ref:`RID<class_RID>`, position\: :ref:`Vector3<class_Vector3>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_position>`
  587. Sets the position of the agent in world space.
  588. .. rst-class:: classref-item-separator
  589. ----
  590. .. _class_NavigationServer3D_method_agent_set_radius:
  591. .. rst-class:: classref-method
  592. |void| **agent_set_radius**\ (\ agent\: :ref:`RID<class_RID>`, radius\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_radius>`
  593. Sets the radius of the agent.
  594. .. rst-class:: classref-item-separator
  595. ----
  596. .. _class_NavigationServer3D_method_agent_set_time_horizon_agents:
  597. .. rst-class:: classref-method
  598. |void| **agent_set_time_horizon_agents**\ (\ agent\: :ref:`RID<class_RID>`, time_horizon\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_time_horizon_agents>`
  599. The minimal amount of time for which the agent's velocities that are computed by the simulation are safe with respect to other agents. The larger this number, the sooner this agent will respond to the presence of other agents, but the less freedom this agent has in choosing its velocities. A too high value will slow down agents movement considerably. Must be positive.
  600. .. rst-class:: classref-item-separator
  601. ----
  602. .. _class_NavigationServer3D_method_agent_set_time_horizon_obstacles:
  603. .. rst-class:: classref-method
  604. |void| **agent_set_time_horizon_obstacles**\ (\ agent\: :ref:`RID<class_RID>`, time_horizon\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_time_horizon_obstacles>`
  605. The minimal amount of time for which the agent's velocities that are computed by the simulation are safe with respect to static avoidance obstacles. The larger this number, the sooner this agent will respond to the presence of static avoidance obstacles, but the less freedom this agent has in choosing its velocities. A too high value will slow down agents movement considerably. Must be positive.
  606. .. rst-class:: classref-item-separator
  607. ----
  608. .. _class_NavigationServer3D_method_agent_set_use_3d_avoidance:
  609. .. rst-class:: classref-method
  610. |void| **agent_set_use_3d_avoidance**\ (\ agent\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_use_3d_avoidance>`
  611. Sets if the agent uses the 2D avoidance or the 3D avoidance while avoidance is enabled.
  612. If ``true`` the agent calculates avoidance velocities in 3D for the xyz-axis, e.g. for games that take place in air, underwater or space. The 3D using agent only avoids other 3D avoidance using agent's. The 3D using agent only reacts to radius based avoidance obstacles. The 3D using agent ignores any vertices based obstacles. The 3D using agent only avoids other 3D using agent's.
  613. If ``false`` the agent calculates avoidance velocities in 2D along the xz-axis ignoring the y-axis. The 2D using agent only avoids other 2D avoidance using agent's. The 2D using agent reacts to radius avoidance obstacles. The 2D using agent reacts to vertices based avoidance obstacles. The 2D using agent only avoids other 2D using agent's. 2D using agents will ignore other 2D using agents or obstacles that are below their current position or above their current position including the agents height in 2D avoidance.
  614. .. rst-class:: classref-item-separator
  615. ----
  616. .. _class_NavigationServer3D_method_agent_set_velocity:
  617. .. rst-class:: classref-method
  618. |void| **agent_set_velocity**\ (\ agent\: :ref:`RID<class_RID>`, velocity\: :ref:`Vector3<class_Vector3>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_velocity>`
  619. Sets ``velocity`` as the new wanted velocity for the specified ``agent``. The avoidance simulation will try to fulfill this velocity if possible but will modify it to avoid collision with other agent's and obstacles. When an agent is teleported to a new position use :ref:`agent_set_velocity_forced<class_NavigationServer3D_method_agent_set_velocity_forced>` as well to reset the internal simulation velocity.
  620. .. rst-class:: classref-item-separator
  621. ----
  622. .. _class_NavigationServer3D_method_agent_set_velocity_forced:
  623. .. rst-class:: classref-method
  624. |void| **agent_set_velocity_forced**\ (\ agent\: :ref:`RID<class_RID>`, velocity\: :ref:`Vector3<class_Vector3>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_agent_set_velocity_forced>`
  625. Replaces the internal velocity in the collision avoidance simulation with ``velocity`` for the specified ``agent``. When an agent is teleported to a new position this function should be used in the same frame. If called frequently this function can get agents stuck.
  626. .. rst-class:: classref-item-separator
  627. ----
  628. .. _class_NavigationServer3D_method_bake_from_source_geometry_data:
  629. .. rst-class:: classref-method
  630. |void| **bake_from_source_geometry_data**\ (\ navigation_mesh\: :ref:`NavigationMesh<class_NavigationMesh>`, source_geometry_data\: :ref:`NavigationMeshSourceGeometryData3D<class_NavigationMeshSourceGeometryData3D>`, callback\: :ref:`Callable<class_Callable>` = Callable()\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_bake_from_source_geometry_data>`
  631. Bakes the provided ``navigation_mesh`` with the data from the provided ``source_geometry_data``. After the process is finished the optional ``callback`` will be called.
  632. .. rst-class:: classref-item-separator
  633. ----
  634. .. _class_NavigationServer3D_method_bake_from_source_geometry_data_async:
  635. .. rst-class:: classref-method
  636. |void| **bake_from_source_geometry_data_async**\ (\ navigation_mesh\: :ref:`NavigationMesh<class_NavigationMesh>`, source_geometry_data\: :ref:`NavigationMeshSourceGeometryData3D<class_NavigationMeshSourceGeometryData3D>`, callback\: :ref:`Callable<class_Callable>` = Callable()\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_bake_from_source_geometry_data_async>`
  637. Bakes the provided ``navigation_mesh`` with the data from the provided ``source_geometry_data`` as an async task running on a background thread. After the process is finished the optional ``callback`` will be called.
  638. .. rst-class:: classref-item-separator
  639. ----
  640. .. _class_NavigationServer3D_method_free_rid:
  641. .. rst-class:: classref-method
  642. |void| **free_rid**\ (\ rid\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_free_rid>`
  643. Destroys the given RID.
  644. .. rst-class:: classref-item-separator
  645. ----
  646. .. _class_NavigationServer3D_method_get_debug_enabled:
  647. .. rst-class:: classref-method
  648. :ref:`bool<class_bool>` **get_debug_enabled**\ (\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_get_debug_enabled>`
  649. Returns ``true`` when the NavigationServer has debug enabled.
  650. .. rst-class:: classref-item-separator
  651. ----
  652. .. _class_NavigationServer3D_method_get_maps:
  653. .. rst-class:: classref-method
  654. :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **get_maps**\ (\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_get_maps>`
  655. Returns all created navigation map :ref:`RID<class_RID>`\ s on the NavigationServer. This returns both 2D and 3D created navigation maps as there is technically no distinction between them.
  656. .. rst-class:: classref-item-separator
  657. ----
  658. .. _class_NavigationServer3D_method_get_process_info:
  659. .. rst-class:: classref-method
  660. :ref:`int<class_int>` **get_process_info**\ (\ process_info\: :ref:`ProcessInfo<enum_NavigationServer3D_ProcessInfo>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_get_process_info>`
  661. Returns information about the current state of the NavigationServer. See :ref:`ProcessInfo<enum_NavigationServer3D_ProcessInfo>` for a list of available states.
  662. .. rst-class:: classref-item-separator
  663. ----
  664. .. _class_NavigationServer3D_method_is_baking_navigation_mesh:
  665. .. rst-class:: classref-method
  666. :ref:`bool<class_bool>` **is_baking_navigation_mesh**\ (\ navigation_mesh\: :ref:`NavigationMesh<class_NavigationMesh>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_is_baking_navigation_mesh>`
  667. Returns ``true`` when the provided navigation mesh is being baked on a background thread.
  668. .. rst-class:: classref-item-separator
  669. ----
  670. .. _class_NavigationServer3D_method_link_create:
  671. .. rst-class:: classref-method
  672. :ref:`RID<class_RID>` **link_create**\ (\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_create>`
  673. Create a new link between two positions on a map.
  674. .. rst-class:: classref-item-separator
  675. ----
  676. .. _class_NavigationServer3D_method_link_get_enabled:
  677. .. rst-class:: classref-method
  678. :ref:`bool<class_bool>` **link_get_enabled**\ (\ link\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_get_enabled>`
  679. Returns ``true`` if the specified ``link`` is enabled.
  680. .. rst-class:: classref-item-separator
  681. ----
  682. .. _class_NavigationServer3D_method_link_get_end_position:
  683. .. rst-class:: classref-method
  684. :ref:`Vector3<class_Vector3>` **link_get_end_position**\ (\ link\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_get_end_position>`
  685. Returns the ending position of this ``link``.
  686. .. rst-class:: classref-item-separator
  687. ----
  688. .. _class_NavigationServer3D_method_link_get_enter_cost:
  689. .. rst-class:: classref-method
  690. :ref:`float<class_float>` **link_get_enter_cost**\ (\ link\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_get_enter_cost>`
  691. Returns the enter cost of this ``link``.
  692. .. rst-class:: classref-item-separator
  693. ----
  694. .. _class_NavigationServer3D_method_link_get_map:
  695. .. rst-class:: classref-method
  696. :ref:`RID<class_RID>` **link_get_map**\ (\ link\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_get_map>`
  697. Returns the navigation map :ref:`RID<class_RID>` the requested ``link`` is currently assigned to.
  698. .. rst-class:: classref-item-separator
  699. ----
  700. .. _class_NavigationServer3D_method_link_get_navigation_layers:
  701. .. rst-class:: classref-method
  702. :ref:`int<class_int>` **link_get_navigation_layers**\ (\ link\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_get_navigation_layers>`
  703. Returns the navigation layers for this ``link``.
  704. .. rst-class:: classref-item-separator
  705. ----
  706. .. _class_NavigationServer3D_method_link_get_owner_id:
  707. .. rst-class:: classref-method
  708. :ref:`int<class_int>` **link_get_owner_id**\ (\ link\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_get_owner_id>`
  709. Returns the ``ObjectID`` of the object which manages this link.
  710. .. rst-class:: classref-item-separator
  711. ----
  712. .. _class_NavigationServer3D_method_link_get_start_position:
  713. .. rst-class:: classref-method
  714. :ref:`Vector3<class_Vector3>` **link_get_start_position**\ (\ link\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_get_start_position>`
  715. Returns the starting position of this ``link``.
  716. .. rst-class:: classref-item-separator
  717. ----
  718. .. _class_NavigationServer3D_method_link_get_travel_cost:
  719. .. rst-class:: classref-method
  720. :ref:`float<class_float>` **link_get_travel_cost**\ (\ link\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_get_travel_cost>`
  721. Returns the travel cost of this ``link``.
  722. .. rst-class:: classref-item-separator
  723. ----
  724. .. _class_NavigationServer3D_method_link_is_bidirectional:
  725. .. rst-class:: classref-method
  726. :ref:`bool<class_bool>` **link_is_bidirectional**\ (\ link\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_is_bidirectional>`
  727. Returns whether this ``link`` can be travelled in both directions.
  728. .. rst-class:: classref-item-separator
  729. ----
  730. .. _class_NavigationServer3D_method_link_set_bidirectional:
  731. .. rst-class:: classref-method
  732. |void| **link_set_bidirectional**\ (\ link\: :ref:`RID<class_RID>`, bidirectional\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_set_bidirectional>`
  733. Sets whether this ``link`` can be travelled in both directions.
  734. .. rst-class:: classref-item-separator
  735. ----
  736. .. _class_NavigationServer3D_method_link_set_enabled:
  737. .. rst-class:: classref-method
  738. |void| **link_set_enabled**\ (\ link\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_set_enabled>`
  739. If ``enabled`` is ``true``, the specified ``link`` will contribute to its current navigation map.
  740. .. rst-class:: classref-item-separator
  741. ----
  742. .. _class_NavigationServer3D_method_link_set_end_position:
  743. .. rst-class:: classref-method
  744. |void| **link_set_end_position**\ (\ link\: :ref:`RID<class_RID>`, position\: :ref:`Vector3<class_Vector3>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_set_end_position>`
  745. Sets the exit position for the ``link``.
  746. .. rst-class:: classref-item-separator
  747. ----
  748. .. _class_NavigationServer3D_method_link_set_enter_cost:
  749. .. rst-class:: classref-method
  750. |void| **link_set_enter_cost**\ (\ link\: :ref:`RID<class_RID>`, enter_cost\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_set_enter_cost>`
  751. Sets the ``enter_cost`` for this ``link``.
  752. .. rst-class:: classref-item-separator
  753. ----
  754. .. _class_NavigationServer3D_method_link_set_map:
  755. .. rst-class:: classref-method
  756. |void| **link_set_map**\ (\ link\: :ref:`RID<class_RID>`, map\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_set_map>`
  757. Sets the navigation map :ref:`RID<class_RID>` for the link.
  758. .. rst-class:: classref-item-separator
  759. ----
  760. .. _class_NavigationServer3D_method_link_set_navigation_layers:
  761. .. rst-class:: classref-method
  762. |void| **link_set_navigation_layers**\ (\ link\: :ref:`RID<class_RID>`, navigation_layers\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_set_navigation_layers>`
  763. Set the links's navigation layers. This allows selecting links from a path request (when using :ref:`map_get_path<class_NavigationServer3D_method_map_get_path>`).
  764. .. rst-class:: classref-item-separator
  765. ----
  766. .. _class_NavigationServer3D_method_link_set_owner_id:
  767. .. rst-class:: classref-method
  768. |void| **link_set_owner_id**\ (\ link\: :ref:`RID<class_RID>`, owner_id\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_set_owner_id>`
  769. Set the ``ObjectID`` of the object which manages this link.
  770. .. rst-class:: classref-item-separator
  771. ----
  772. .. _class_NavigationServer3D_method_link_set_start_position:
  773. .. rst-class:: classref-method
  774. |void| **link_set_start_position**\ (\ link\: :ref:`RID<class_RID>`, position\: :ref:`Vector3<class_Vector3>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_set_start_position>`
  775. Sets the entry position for this ``link``.
  776. .. rst-class:: classref-item-separator
  777. ----
  778. .. _class_NavigationServer3D_method_link_set_travel_cost:
  779. .. rst-class:: classref-method
  780. |void| **link_set_travel_cost**\ (\ link\: :ref:`RID<class_RID>`, travel_cost\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_link_set_travel_cost>`
  781. Sets the ``travel_cost`` for this ``link``.
  782. .. rst-class:: classref-item-separator
  783. ----
  784. .. _class_NavigationServer3D_method_map_create:
  785. .. rst-class:: classref-method
  786. :ref:`RID<class_RID>` **map_create**\ (\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_create>`
  787. Create a new map.
  788. .. rst-class:: classref-item-separator
  789. ----
  790. .. _class_NavigationServer3D_method_map_force_update:
  791. .. rst-class:: classref-method
  792. |void| **map_force_update**\ (\ map\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_force_update>`
  793. This function immediately forces synchronization of the specified navigation ``map`` :ref:`RID<class_RID>`. By default navigation maps are only synchronized at the end of each physics frame. This function can be used to immediately (re)calculate all the navigation meshes and region connections of the navigation map. This makes it possible to query a navigation path for a changed map immediately and in the same frame (multiple times if needed).
  794. Due to technical restrictions the current NavigationServer command queue will be flushed. This means all already queued update commands for this physics frame will be executed, even those intended for other maps, regions and agents not part of the specified map. The expensive computation of the navigation meshes and region connections of a map will only be done for the specified map. Other maps will receive the normal synchronization at the end of the physics frame. Should the specified map receive changes after the forced update it will update again as well when the other maps receive their update.
  795. Avoidance processing and dispatch of the ``safe_velocity`` signals is unaffected by this function and continues to happen for all maps and agents at the end of the physics frame.
  796. \ **Note:** With great power comes great responsibility. This function should only be used by users that really know what they are doing and have a good reason for it. Forcing an immediate update of a navigation map requires locking the NavigationServer and flushing the entire NavigationServer command queue. Not only can this severely impact the performance of a game but it can also introduce bugs if used inappropriately without much foresight.
  797. .. rst-class:: classref-item-separator
  798. ----
  799. .. _class_NavigationServer3D_method_map_get_agents:
  800. .. rst-class:: classref-method
  801. :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **map_get_agents**\ (\ map\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_agents>`
  802. Returns all navigation agents :ref:`RID<class_RID>`\ s that are currently assigned to the requested navigation ``map``.
  803. .. rst-class:: classref-item-separator
  804. ----
  805. .. _class_NavigationServer3D_method_map_get_cell_height:
  806. .. rst-class:: classref-method
  807. :ref:`float<class_float>` **map_get_cell_height**\ (\ map\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_cell_height>`
  808. Returns the map cell height used to rasterize the navigation mesh vertices on the Y axis.
  809. .. rst-class:: classref-item-separator
  810. ----
  811. .. _class_NavigationServer3D_method_map_get_cell_size:
  812. .. rst-class:: classref-method
  813. :ref:`float<class_float>` **map_get_cell_size**\ (\ map\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_cell_size>`
  814. Returns the map cell size used to rasterize the navigation mesh vertices on the XZ plane.
  815. .. rst-class:: classref-item-separator
  816. ----
  817. .. _class_NavigationServer3D_method_map_get_closest_point:
  818. .. rst-class:: classref-method
  819. :ref:`Vector3<class_Vector3>` **map_get_closest_point**\ (\ map\: :ref:`RID<class_RID>`, to_point\: :ref:`Vector3<class_Vector3>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_closest_point>`
  820. Returns the navigation mesh surface point closest to the provided ``to_point`` on the navigation ``map``.
  821. .. rst-class:: classref-item-separator
  822. ----
  823. .. _class_NavigationServer3D_method_map_get_closest_point_normal:
  824. .. rst-class:: classref-method
  825. :ref:`Vector3<class_Vector3>` **map_get_closest_point_normal**\ (\ map\: :ref:`RID<class_RID>`, to_point\: :ref:`Vector3<class_Vector3>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_closest_point_normal>`
  826. Returns the navigation mesh surface normal closest to the provided ``to_point`` on the navigation ``map``.
  827. .. rst-class:: classref-item-separator
  828. ----
  829. .. _class_NavigationServer3D_method_map_get_closest_point_owner:
  830. .. rst-class:: classref-method
  831. :ref:`RID<class_RID>` **map_get_closest_point_owner**\ (\ map\: :ref:`RID<class_RID>`, to_point\: :ref:`Vector3<class_Vector3>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_closest_point_owner>`
  832. Returns the owner region RID for the navigation mesh surface point closest to the provided ``to_point`` on the navigation ``map``.
  833. .. rst-class:: classref-item-separator
  834. ----
  835. .. _class_NavigationServer3D_method_map_get_closest_point_to_segment:
  836. .. rst-class:: classref-method
  837. :ref:`Vector3<class_Vector3>` **map_get_closest_point_to_segment**\ (\ map\: :ref:`RID<class_RID>`, start\: :ref:`Vector3<class_Vector3>`, end\: :ref:`Vector3<class_Vector3>`, use_collision\: :ref:`bool<class_bool>` = false\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_closest_point_to_segment>`
  838. Returns the navigation mesh surface point closest to the provided ``start`` and ``end`` segment on the navigation ``map``.
  839. If ``use_collision`` is ``true``, a closest point test is only done when the segment intersects with the navigation mesh surface.
  840. .. rst-class:: classref-item-separator
  841. ----
  842. .. _class_NavigationServer3D_method_map_get_edge_connection_margin:
  843. .. rst-class:: classref-method
  844. :ref:`float<class_float>` **map_get_edge_connection_margin**\ (\ map\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_edge_connection_margin>`
  845. Returns the edge connection margin of the map. This distance is the minimum vertex distance needed to connect two edges from different regions.
  846. .. rst-class:: classref-item-separator
  847. ----
  848. .. _class_NavigationServer3D_method_map_get_iteration_id:
  849. .. rst-class:: classref-method
  850. :ref:`int<class_int>` **map_get_iteration_id**\ (\ map\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_iteration_id>`
  851. Returns the current iteration id of the navigation map. Every time the navigation map changes and synchronizes the iteration id increases. An iteration id of 0 means the navigation map has never synchronized.
  852. \ **Note:** The iteration id will wrap back to 1 after reaching its range limit.
  853. .. rst-class:: classref-item-separator
  854. ----
  855. .. _class_NavigationServer3D_method_map_get_link_connection_radius:
  856. .. rst-class:: classref-method
  857. :ref:`float<class_float>` **map_get_link_connection_radius**\ (\ map\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_link_connection_radius>`
  858. Returns the link connection radius of the map. This distance is the maximum range any link will search for navigation mesh polygons to connect to.
  859. .. rst-class:: classref-item-separator
  860. ----
  861. .. _class_NavigationServer3D_method_map_get_links:
  862. .. rst-class:: classref-method
  863. :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **map_get_links**\ (\ map\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_links>`
  864. Returns all navigation link :ref:`RID<class_RID>`\ s that are currently assigned to the requested navigation ``map``.
  865. .. rst-class:: classref-item-separator
  866. ----
  867. .. _class_NavigationServer3D_method_map_get_merge_rasterizer_cell_scale:
  868. .. rst-class:: classref-method
  869. :ref:`float<class_float>` **map_get_merge_rasterizer_cell_scale**\ (\ map\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_merge_rasterizer_cell_scale>`
  870. Returns map's internal merge rasterizer cell scale.
  871. .. rst-class:: classref-item-separator
  872. ----
  873. .. _class_NavigationServer3D_method_map_get_obstacles:
  874. .. rst-class:: classref-method
  875. :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **map_get_obstacles**\ (\ map\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_obstacles>`
  876. Returns all navigation obstacle :ref:`RID<class_RID>`\ s that are currently assigned to the requested navigation ``map``.
  877. .. rst-class:: classref-item-separator
  878. ----
  879. .. _class_NavigationServer3D_method_map_get_path:
  880. .. rst-class:: classref-method
  881. :ref:`PackedVector3Array<class_PackedVector3Array>` **map_get_path**\ (\ map\: :ref:`RID<class_RID>`, origin\: :ref:`Vector3<class_Vector3>`, destination\: :ref:`Vector3<class_Vector3>`, optimize\: :ref:`bool<class_bool>`, navigation_layers\: :ref:`int<class_int>` = 1\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_path>`
  882. Returns the navigation path to reach the destination from the origin. ``navigation_layers`` is a bitmask of all region navigation layers that are allowed to be in the path.
  883. .. rst-class:: classref-item-separator
  884. ----
  885. .. _class_NavigationServer3D_method_map_get_random_point:
  886. .. rst-class:: classref-method
  887. :ref:`Vector3<class_Vector3>` **map_get_random_point**\ (\ map\: :ref:`RID<class_RID>`, navigation_layers\: :ref:`int<class_int>`, uniformly\: :ref:`bool<class_bool>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_random_point>`
  888. Returns a random position picked from all map region polygons with matching ``navigation_layers``.
  889. If ``uniformly`` is ``true``, all map regions, polygons, and faces are weighted by their surface area (slower).
  890. If ``uniformly`` is ``false``, just a random region and a random polygon are picked (faster).
  891. .. rst-class:: classref-item-separator
  892. ----
  893. .. _class_NavigationServer3D_method_map_get_regions:
  894. .. rst-class:: classref-method
  895. :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **map_get_regions**\ (\ map\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_regions>`
  896. Returns all navigation regions :ref:`RID<class_RID>`\ s that are currently assigned to the requested navigation ``map``.
  897. .. rst-class:: classref-item-separator
  898. ----
  899. .. _class_NavigationServer3D_method_map_get_up:
  900. .. rst-class:: classref-method
  901. :ref:`Vector3<class_Vector3>` **map_get_up**\ (\ map\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_up>`
  902. Returns the map's up direction.
  903. .. rst-class:: classref-item-separator
  904. ----
  905. .. _class_NavigationServer3D_method_map_get_use_edge_connections:
  906. .. rst-class:: classref-method
  907. :ref:`bool<class_bool>` **map_get_use_edge_connections**\ (\ map\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_get_use_edge_connections>`
  908. Returns ``true`` if the navigation ``map`` allows navigation regions to use edge connections to connect with other navigation regions within proximity of the navigation map edge connection margin.
  909. .. rst-class:: classref-item-separator
  910. ----
  911. .. _class_NavigationServer3D_method_map_is_active:
  912. .. rst-class:: classref-method
  913. :ref:`bool<class_bool>` **map_is_active**\ (\ map\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_is_active>`
  914. Returns ``true`` if the map is active.
  915. .. rst-class:: classref-item-separator
  916. ----
  917. .. _class_NavigationServer3D_method_map_set_active:
  918. .. rst-class:: classref-method
  919. |void| **map_set_active**\ (\ map\: :ref:`RID<class_RID>`, active\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_set_active>`
  920. Sets the map active.
  921. .. rst-class:: classref-item-separator
  922. ----
  923. .. _class_NavigationServer3D_method_map_set_cell_height:
  924. .. rst-class:: classref-method
  925. |void| **map_set_cell_height**\ (\ map\: :ref:`RID<class_RID>`, cell_height\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_set_cell_height>`
  926. Sets the map cell height used to rasterize the navigation mesh vertices on the Y axis. Must match with the cell height of the used navigation meshes.
  927. .. rst-class:: classref-item-separator
  928. ----
  929. .. _class_NavigationServer3D_method_map_set_cell_size:
  930. .. rst-class:: classref-method
  931. |void| **map_set_cell_size**\ (\ map\: :ref:`RID<class_RID>`, cell_size\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_set_cell_size>`
  932. Sets the map cell size used to rasterize the navigation mesh vertices on the XZ plane. Must match with the cell size of the used navigation meshes.
  933. .. rst-class:: classref-item-separator
  934. ----
  935. .. _class_NavigationServer3D_method_map_set_edge_connection_margin:
  936. .. rst-class:: classref-method
  937. |void| **map_set_edge_connection_margin**\ (\ map\: :ref:`RID<class_RID>`, margin\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_set_edge_connection_margin>`
  938. Set the map edge connection margin used to weld the compatible region edges.
  939. .. rst-class:: classref-item-separator
  940. ----
  941. .. _class_NavigationServer3D_method_map_set_link_connection_radius:
  942. .. rst-class:: classref-method
  943. |void| **map_set_link_connection_radius**\ (\ map\: :ref:`RID<class_RID>`, radius\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_set_link_connection_radius>`
  944. Set the map's link connection radius used to connect links to navigation polygons.
  945. .. rst-class:: classref-item-separator
  946. ----
  947. .. _class_NavigationServer3D_method_map_set_merge_rasterizer_cell_scale:
  948. .. rst-class:: classref-method
  949. |void| **map_set_merge_rasterizer_cell_scale**\ (\ map\: :ref:`RID<class_RID>`, scale\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_set_merge_rasterizer_cell_scale>`
  950. Set the map's internal merge rasterizer cell scale used to control merging sensitivity.
  951. .. rst-class:: classref-item-separator
  952. ----
  953. .. _class_NavigationServer3D_method_map_set_up:
  954. .. rst-class:: classref-method
  955. |void| **map_set_up**\ (\ map\: :ref:`RID<class_RID>`, up\: :ref:`Vector3<class_Vector3>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_set_up>`
  956. Sets the map up direction.
  957. .. rst-class:: classref-item-separator
  958. ----
  959. .. _class_NavigationServer3D_method_map_set_use_edge_connections:
  960. .. rst-class:: classref-method
  961. |void| **map_set_use_edge_connections**\ (\ map\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_map_set_use_edge_connections>`
  962. Set the navigation ``map`` edge connection use. If ``enabled`` is ``true``, the navigation map allows navigation regions to use edge connections to connect with other navigation regions within proximity of the navigation map edge connection margin.
  963. .. rst-class:: classref-item-separator
  964. ----
  965. .. _class_NavigationServer3D_method_obstacle_create:
  966. .. rst-class:: classref-method
  967. :ref:`RID<class_RID>` **obstacle_create**\ (\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_create>`
  968. Creates a new obstacle.
  969. .. rst-class:: classref-item-separator
  970. ----
  971. .. _class_NavigationServer3D_method_obstacle_get_avoidance_enabled:
  972. .. rst-class:: classref-method
  973. :ref:`bool<class_bool>` **obstacle_get_avoidance_enabled**\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_get_avoidance_enabled>`
  974. Returns ``true`` if the provided ``obstacle`` has avoidance enabled.
  975. .. rst-class:: classref-item-separator
  976. ----
  977. .. _class_NavigationServer3D_method_obstacle_get_avoidance_layers:
  978. .. rst-class:: classref-method
  979. :ref:`int<class_int>` **obstacle_get_avoidance_layers**\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_get_avoidance_layers>`
  980. Returns the ``avoidance_layers`` bitmask of the specified ``obstacle``.
  981. .. rst-class:: classref-item-separator
  982. ----
  983. .. _class_NavigationServer3D_method_obstacle_get_height:
  984. .. rst-class:: classref-method
  985. :ref:`float<class_float>` **obstacle_get_height**\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_get_height>`
  986. Returns the ``height`` of the specified ``obstacle``.
  987. .. rst-class:: classref-item-separator
  988. ----
  989. .. _class_NavigationServer3D_method_obstacle_get_map:
  990. .. rst-class:: classref-method
  991. :ref:`RID<class_RID>` **obstacle_get_map**\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_get_map>`
  992. Returns the navigation map :ref:`RID<class_RID>` the requested ``obstacle`` is currently assigned to.
  993. .. rst-class:: classref-item-separator
  994. ----
  995. .. _class_NavigationServer3D_method_obstacle_get_paused:
  996. .. rst-class:: classref-method
  997. :ref:`bool<class_bool>` **obstacle_get_paused**\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_get_paused>`
  998. Returns ``true`` if the specified ``obstacle`` is paused.
  999. .. rst-class:: classref-item-separator
  1000. ----
  1001. .. _class_NavigationServer3D_method_obstacle_get_position:
  1002. .. rst-class:: classref-method
  1003. :ref:`Vector3<class_Vector3>` **obstacle_get_position**\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_get_position>`
  1004. Returns the position of the specified ``obstacle`` in world space.
  1005. .. rst-class:: classref-item-separator
  1006. ----
  1007. .. _class_NavigationServer3D_method_obstacle_get_radius:
  1008. .. rst-class:: classref-method
  1009. :ref:`float<class_float>` **obstacle_get_radius**\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_get_radius>`
  1010. Returns the radius of the specified dynamic ``obstacle``.
  1011. .. rst-class:: classref-item-separator
  1012. ----
  1013. .. _class_NavigationServer3D_method_obstacle_get_use_3d_avoidance:
  1014. .. rst-class:: classref-method
  1015. :ref:`bool<class_bool>` **obstacle_get_use_3d_avoidance**\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_get_use_3d_avoidance>`
  1016. Returns ``true`` if the provided ``obstacle`` uses avoidance in 3D space Vector3(x,y,z) instead of horizontal 2D Vector2(x,y) / Vector3(x,0.0,z).
  1017. .. rst-class:: classref-item-separator
  1018. ----
  1019. .. _class_NavigationServer3D_method_obstacle_get_velocity:
  1020. .. rst-class:: classref-method
  1021. :ref:`Vector3<class_Vector3>` **obstacle_get_velocity**\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_get_velocity>`
  1022. Returns the velocity of the specified dynamic ``obstacle``.
  1023. .. rst-class:: classref-item-separator
  1024. ----
  1025. .. _class_NavigationServer3D_method_obstacle_get_vertices:
  1026. .. rst-class:: classref-method
  1027. :ref:`PackedVector3Array<class_PackedVector3Array>` **obstacle_get_vertices**\ (\ obstacle\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_get_vertices>`
  1028. Returns the outline vertices for the specified ``obstacle``.
  1029. .. rst-class:: classref-item-separator
  1030. ----
  1031. .. _class_NavigationServer3D_method_obstacle_set_avoidance_enabled:
  1032. .. rst-class:: classref-method
  1033. |void| **obstacle_set_avoidance_enabled**\ (\ obstacle\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_set_avoidance_enabled>`
  1034. If ``enabled`` is ``true``, the provided ``obstacle`` affects avoidance using agents.
  1035. .. rst-class:: classref-item-separator
  1036. ----
  1037. .. _class_NavigationServer3D_method_obstacle_set_avoidance_layers:
  1038. .. rst-class:: classref-method
  1039. |void| **obstacle_set_avoidance_layers**\ (\ obstacle\: :ref:`RID<class_RID>`, layers\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_set_avoidance_layers>`
  1040. Set the obstacles's ``avoidance_layers`` bitmask.
  1041. .. rst-class:: classref-item-separator
  1042. ----
  1043. .. _class_NavigationServer3D_method_obstacle_set_height:
  1044. .. rst-class:: classref-method
  1045. |void| **obstacle_set_height**\ (\ obstacle\: :ref:`RID<class_RID>`, height\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_set_height>`
  1046. Sets the ``height`` for the ``obstacle``. In 3D agents will ignore obstacles that are above or below them while using 2D avoidance.
  1047. .. rst-class:: classref-item-separator
  1048. ----
  1049. .. _class_NavigationServer3D_method_obstacle_set_map:
  1050. .. rst-class:: classref-method
  1051. |void| **obstacle_set_map**\ (\ obstacle\: :ref:`RID<class_RID>`, map\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_set_map>`
  1052. Assigns the ``obstacle`` to a navigation map.
  1053. .. rst-class:: classref-item-separator
  1054. ----
  1055. .. _class_NavigationServer3D_method_obstacle_set_paused:
  1056. .. rst-class:: classref-method
  1057. |void| **obstacle_set_paused**\ (\ obstacle\: :ref:`RID<class_RID>`, paused\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_set_paused>`
  1058. If ``paused`` is ``true`` the specified ``obstacle`` will not be processed, e.g. affect avoidance velocities.
  1059. .. rst-class:: classref-item-separator
  1060. ----
  1061. .. _class_NavigationServer3D_method_obstacle_set_position:
  1062. .. rst-class:: classref-method
  1063. |void| **obstacle_set_position**\ (\ obstacle\: :ref:`RID<class_RID>`, position\: :ref:`Vector3<class_Vector3>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_set_position>`
  1064. Updates the ``position`` in world space for the ``obstacle``.
  1065. .. rst-class:: classref-item-separator
  1066. ----
  1067. .. _class_NavigationServer3D_method_obstacle_set_radius:
  1068. .. rst-class:: classref-method
  1069. |void| **obstacle_set_radius**\ (\ obstacle\: :ref:`RID<class_RID>`, radius\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_set_radius>`
  1070. Sets the radius of the dynamic obstacle.
  1071. .. rst-class:: classref-item-separator
  1072. ----
  1073. .. _class_NavigationServer3D_method_obstacle_set_use_3d_avoidance:
  1074. .. rst-class:: classref-method
  1075. |void| **obstacle_set_use_3d_avoidance**\ (\ obstacle\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_set_use_3d_avoidance>`
  1076. Sets if the ``obstacle`` uses the 2D avoidance or the 3D avoidance while avoidance is enabled.
  1077. .. rst-class:: classref-item-separator
  1078. ----
  1079. .. _class_NavigationServer3D_method_obstacle_set_velocity:
  1080. .. rst-class:: classref-method
  1081. |void| **obstacle_set_velocity**\ (\ obstacle\: :ref:`RID<class_RID>`, velocity\: :ref:`Vector3<class_Vector3>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_set_velocity>`
  1082. Sets ``velocity`` of the dynamic ``obstacle``. Allows other agents to better predict the movement of the dynamic obstacle. Only works in combination with the radius of the obstacle.
  1083. .. rst-class:: classref-item-separator
  1084. ----
  1085. .. _class_NavigationServer3D_method_obstacle_set_vertices:
  1086. .. rst-class:: classref-method
  1087. |void| **obstacle_set_vertices**\ (\ obstacle\: :ref:`RID<class_RID>`, vertices\: :ref:`PackedVector3Array<class_PackedVector3Array>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_obstacle_set_vertices>`
  1088. Sets the outline vertices for the obstacle. If the vertices are winded in clockwise order agents will be pushed in by the obstacle, else they will be pushed out.
  1089. .. rst-class:: classref-item-separator
  1090. ----
  1091. .. _class_NavigationServer3D_method_parse_source_geometry_data:
  1092. .. rst-class:: classref-method
  1093. |void| **parse_source_geometry_data**\ (\ navigation_mesh\: :ref:`NavigationMesh<class_NavigationMesh>`, source_geometry_data\: :ref:`NavigationMeshSourceGeometryData3D<class_NavigationMeshSourceGeometryData3D>`, root_node\: :ref:`Node<class_Node>`, callback\: :ref:`Callable<class_Callable>` = Callable()\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_parse_source_geometry_data>`
  1094. Parses the :ref:`SceneTree<class_SceneTree>` for source geometry according to the properties of ``navigation_mesh``. Updates the provided ``source_geometry_data`` resource with the resulting data. The resource can then be used to bake a navigation mesh with :ref:`bake_from_source_geometry_data<class_NavigationServer3D_method_bake_from_source_geometry_data>`. After the process is finished the optional ``callback`` will be called.
  1095. \ **Note:** This function needs to run on the main thread or with a deferred call as the SceneTree is not thread-safe.
  1096. \ **Performance:** While convenient, reading data arrays from :ref:`Mesh<class_Mesh>` resources can affect the frame rate negatively. The data needs to be received from the GPU, stalling the :ref:`RenderingServer<class_RenderingServer>` in the process. For performance prefer the use of e.g. collision shapes or creating the data arrays entirely in code.
  1097. .. rst-class:: classref-item-separator
  1098. ----
  1099. .. _class_NavigationServer3D_method_query_path:
  1100. .. rst-class:: classref-method
  1101. |void| **query_path**\ (\ parameters\: :ref:`NavigationPathQueryParameters3D<class_NavigationPathQueryParameters3D>`, result\: :ref:`NavigationPathQueryResult3D<class_NavigationPathQueryResult3D>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_query_path>`
  1102. Queries a path in a given navigation map. Start and target position and other parameters are defined through :ref:`NavigationPathQueryParameters3D<class_NavigationPathQueryParameters3D>`. Updates the provided :ref:`NavigationPathQueryResult3D<class_NavigationPathQueryResult3D>` result object with the path among other results requested by the query.
  1103. .. rst-class:: classref-item-separator
  1104. ----
  1105. .. _class_NavigationServer3D_method_region_bake_navigation_mesh:
  1106. .. rst-class:: classref-method
  1107. |void| **region_bake_navigation_mesh**\ (\ navigation_mesh\: :ref:`NavigationMesh<class_NavigationMesh>`, root_node\: :ref:`Node<class_Node>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_bake_navigation_mesh>`
  1108. **Deprecated:** This method is deprecated due to core threading changes. To upgrade existing code, first create a :ref:`NavigationMeshSourceGeometryData3D<class_NavigationMeshSourceGeometryData3D>` resource. Use this resource with :ref:`parse_source_geometry_data<class_NavigationServer3D_method_parse_source_geometry_data>` to parse the :ref:`SceneTree<class_SceneTree>` for nodes that should contribute to the navigation mesh baking. The :ref:`SceneTree<class_SceneTree>` parsing needs to happen on the main thread. After the parsing is finished use the resource with :ref:`bake_from_source_geometry_data<class_NavigationServer3D_method_bake_from_source_geometry_data>` to bake a navigation mesh.
  1109. Bakes the ``navigation_mesh`` with bake source geometry collected starting from the ``root_node``.
  1110. .. rst-class:: classref-item-separator
  1111. ----
  1112. .. _class_NavigationServer3D_method_region_create:
  1113. .. rst-class:: classref-method
  1114. :ref:`RID<class_RID>` **region_create**\ (\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_create>`
  1115. Creates a new region.
  1116. .. rst-class:: classref-item-separator
  1117. ----
  1118. .. _class_NavigationServer3D_method_region_get_closest_point:
  1119. .. rst-class:: classref-method
  1120. :ref:`Vector3<class_Vector3>` **region_get_closest_point**\ (\ region\: :ref:`RID<class_RID>`, to_point\: :ref:`Vector3<class_Vector3>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_closest_point>`
  1121. Returns the navigation mesh surface point closest to the provided ``to_point`` on the navigation ``region``.
  1122. .. rst-class:: classref-item-separator
  1123. ----
  1124. .. _class_NavigationServer3D_method_region_get_closest_point_normal:
  1125. .. rst-class:: classref-method
  1126. :ref:`Vector3<class_Vector3>` **region_get_closest_point_normal**\ (\ region\: :ref:`RID<class_RID>`, to_point\: :ref:`Vector3<class_Vector3>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_closest_point_normal>`
  1127. Returns the navigation mesh surface normal closest to the provided ``to_point`` on the navigation ``region``.
  1128. .. rst-class:: classref-item-separator
  1129. ----
  1130. .. _class_NavigationServer3D_method_region_get_closest_point_to_segment:
  1131. .. rst-class:: classref-method
  1132. :ref:`Vector3<class_Vector3>` **region_get_closest_point_to_segment**\ (\ region\: :ref:`RID<class_RID>`, start\: :ref:`Vector3<class_Vector3>`, end\: :ref:`Vector3<class_Vector3>`, use_collision\: :ref:`bool<class_bool>` = false\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_closest_point_to_segment>`
  1133. Returns the navigation mesh surface point closest to the provided ``start`` and ``end`` segment on the navigation ``region``.
  1134. If ``use_collision`` is ``true``, a closest point test is only done when the segment intersects with the navigation mesh surface.
  1135. .. rst-class:: classref-item-separator
  1136. ----
  1137. .. _class_NavigationServer3D_method_region_get_connection_pathway_end:
  1138. .. rst-class:: classref-method
  1139. :ref:`Vector3<class_Vector3>` **region_get_connection_pathway_end**\ (\ region\: :ref:`RID<class_RID>`, connection\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_connection_pathway_end>`
  1140. Returns the ending point of a connection door. ``connection`` is an index between 0 and the return value of :ref:`region_get_connections_count<class_NavigationServer3D_method_region_get_connections_count>`.
  1141. .. rst-class:: classref-item-separator
  1142. ----
  1143. .. _class_NavigationServer3D_method_region_get_connection_pathway_start:
  1144. .. rst-class:: classref-method
  1145. :ref:`Vector3<class_Vector3>` **region_get_connection_pathway_start**\ (\ region\: :ref:`RID<class_RID>`, connection\: :ref:`int<class_int>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_connection_pathway_start>`
  1146. Returns the starting point of a connection door. ``connection`` is an index between 0 and the return value of :ref:`region_get_connections_count<class_NavigationServer3D_method_region_get_connections_count>`.
  1147. .. rst-class:: classref-item-separator
  1148. ----
  1149. .. _class_NavigationServer3D_method_region_get_connections_count:
  1150. .. rst-class:: classref-method
  1151. :ref:`int<class_int>` **region_get_connections_count**\ (\ region\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_connections_count>`
  1152. Returns how many connections this ``region`` has with other regions in the map.
  1153. .. rst-class:: classref-item-separator
  1154. ----
  1155. .. _class_NavigationServer3D_method_region_get_enabled:
  1156. .. rst-class:: classref-method
  1157. :ref:`bool<class_bool>` **region_get_enabled**\ (\ region\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_enabled>`
  1158. Returns ``true`` if the specified ``region`` is enabled.
  1159. .. rst-class:: classref-item-separator
  1160. ----
  1161. .. _class_NavigationServer3D_method_region_get_enter_cost:
  1162. .. rst-class:: classref-method
  1163. :ref:`float<class_float>` **region_get_enter_cost**\ (\ region\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_enter_cost>`
  1164. Returns the enter cost of this ``region``.
  1165. .. rst-class:: classref-item-separator
  1166. ----
  1167. .. _class_NavigationServer3D_method_region_get_map:
  1168. .. rst-class:: classref-method
  1169. :ref:`RID<class_RID>` **region_get_map**\ (\ region\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_map>`
  1170. Returns the navigation map :ref:`RID<class_RID>` the requested ``region`` is currently assigned to.
  1171. .. rst-class:: classref-item-separator
  1172. ----
  1173. .. _class_NavigationServer3D_method_region_get_navigation_layers:
  1174. .. rst-class:: classref-method
  1175. :ref:`int<class_int>` **region_get_navigation_layers**\ (\ region\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_navigation_layers>`
  1176. Returns the region's navigation layers.
  1177. .. rst-class:: classref-item-separator
  1178. ----
  1179. .. _class_NavigationServer3D_method_region_get_owner_id:
  1180. .. rst-class:: classref-method
  1181. :ref:`int<class_int>` **region_get_owner_id**\ (\ region\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_owner_id>`
  1182. Returns the ``ObjectID`` of the object which manages this region.
  1183. .. rst-class:: classref-item-separator
  1184. ----
  1185. .. _class_NavigationServer3D_method_region_get_random_point:
  1186. .. rst-class:: classref-method
  1187. :ref:`Vector3<class_Vector3>` **region_get_random_point**\ (\ region\: :ref:`RID<class_RID>`, navigation_layers\: :ref:`int<class_int>`, uniformly\: :ref:`bool<class_bool>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_random_point>`
  1188. Returns a random position picked from all region polygons with matching ``navigation_layers``.
  1189. If ``uniformly`` is ``true``, all region polygons and faces are weighted by their surface area (slower).
  1190. If ``uniformly`` is ``false``, just a random polygon and face is picked (faster).
  1191. .. rst-class:: classref-item-separator
  1192. ----
  1193. .. _class_NavigationServer3D_method_region_get_transform:
  1194. .. rst-class:: classref-method
  1195. :ref:`Transform3D<class_Transform3D>` **region_get_transform**\ (\ region\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_transform>`
  1196. Returns the global transformation of this ``region``.
  1197. .. rst-class:: classref-item-separator
  1198. ----
  1199. .. _class_NavigationServer3D_method_region_get_travel_cost:
  1200. .. rst-class:: classref-method
  1201. :ref:`float<class_float>` **region_get_travel_cost**\ (\ region\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_travel_cost>`
  1202. Returns the travel cost of this ``region``.
  1203. .. rst-class:: classref-item-separator
  1204. ----
  1205. .. _class_NavigationServer3D_method_region_get_use_edge_connections:
  1206. .. rst-class:: classref-method
  1207. :ref:`bool<class_bool>` **region_get_use_edge_connections**\ (\ region\: :ref:`RID<class_RID>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_get_use_edge_connections>`
  1208. Returns ``true`` if the navigation ``region`` is set to use edge connections to connect with other navigation regions within proximity of the navigation map edge connection margin.
  1209. .. rst-class:: classref-item-separator
  1210. ----
  1211. .. _class_NavigationServer3D_method_region_owns_point:
  1212. .. rst-class:: classref-method
  1213. :ref:`bool<class_bool>` **region_owns_point**\ (\ region\: :ref:`RID<class_RID>`, point\: :ref:`Vector3<class_Vector3>`\ ) |const| :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_owns_point>`
  1214. Returns ``true`` if the provided ``point`` in world space is currently owned by the provided navigation ``region``. Owned in this context means that one of the region's navigation mesh polygon faces has a possible position at the closest distance to this point compared to all other navigation meshes from other navigation regions that are also registered on the navigation map of the provided region.
  1215. If multiple navigation meshes have positions at equal distance the navigation region whose polygons are processed first wins the ownership. Polygons are processed in the same order that navigation regions were registered on the NavigationServer.
  1216. \ **Note:** If navigation meshes from different navigation regions overlap (which should be avoided in general) the result might not be what is expected.
  1217. .. rst-class:: classref-item-separator
  1218. ----
  1219. .. _class_NavigationServer3D_method_region_set_enabled:
  1220. .. rst-class:: classref-method
  1221. |void| **region_set_enabled**\ (\ region\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_set_enabled>`
  1222. If ``enabled`` is ``true``, the specified ``region`` will contribute to its current navigation map.
  1223. .. rst-class:: classref-item-separator
  1224. ----
  1225. .. _class_NavigationServer3D_method_region_set_enter_cost:
  1226. .. rst-class:: classref-method
  1227. |void| **region_set_enter_cost**\ (\ region\: :ref:`RID<class_RID>`, enter_cost\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_set_enter_cost>`
  1228. Sets the ``enter_cost`` for this ``region``.
  1229. .. rst-class:: classref-item-separator
  1230. ----
  1231. .. _class_NavigationServer3D_method_region_set_map:
  1232. .. rst-class:: classref-method
  1233. |void| **region_set_map**\ (\ region\: :ref:`RID<class_RID>`, map\: :ref:`RID<class_RID>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_set_map>`
  1234. Sets the map for the region.
  1235. .. rst-class:: classref-item-separator
  1236. ----
  1237. .. _class_NavigationServer3D_method_region_set_navigation_layers:
  1238. .. rst-class:: classref-method
  1239. |void| **region_set_navigation_layers**\ (\ region\: :ref:`RID<class_RID>`, navigation_layers\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_set_navigation_layers>`
  1240. Set the region's navigation layers. This allows selecting regions from a path request (when using :ref:`map_get_path<class_NavigationServer3D_method_map_get_path>`).
  1241. .. rst-class:: classref-item-separator
  1242. ----
  1243. .. _class_NavigationServer3D_method_region_set_navigation_mesh:
  1244. .. rst-class:: classref-method
  1245. |void| **region_set_navigation_mesh**\ (\ region\: :ref:`RID<class_RID>`, navigation_mesh\: :ref:`NavigationMesh<class_NavigationMesh>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_set_navigation_mesh>`
  1246. Sets the navigation mesh for the region.
  1247. .. rst-class:: classref-item-separator
  1248. ----
  1249. .. _class_NavigationServer3D_method_region_set_owner_id:
  1250. .. rst-class:: classref-method
  1251. |void| **region_set_owner_id**\ (\ region\: :ref:`RID<class_RID>`, owner_id\: :ref:`int<class_int>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_set_owner_id>`
  1252. Set the ``ObjectID`` of the object which manages this region.
  1253. .. rst-class:: classref-item-separator
  1254. ----
  1255. .. _class_NavigationServer3D_method_region_set_transform:
  1256. .. rst-class:: classref-method
  1257. |void| **region_set_transform**\ (\ region\: :ref:`RID<class_RID>`, transform\: :ref:`Transform3D<class_Transform3D>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_set_transform>`
  1258. Sets the global transformation for the region.
  1259. .. rst-class:: classref-item-separator
  1260. ----
  1261. .. _class_NavigationServer3D_method_region_set_travel_cost:
  1262. .. rst-class:: classref-method
  1263. |void| **region_set_travel_cost**\ (\ region\: :ref:`RID<class_RID>`, travel_cost\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_set_travel_cost>`
  1264. Sets the ``travel_cost`` for this ``region``.
  1265. .. rst-class:: classref-item-separator
  1266. ----
  1267. .. _class_NavigationServer3D_method_region_set_use_edge_connections:
  1268. .. rst-class:: classref-method
  1269. |void| **region_set_use_edge_connections**\ (\ region\: :ref:`RID<class_RID>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_region_set_use_edge_connections>`
  1270. If ``enabled`` is ``true``, the navigation ``region`` will use edge connections to connect with other navigation regions within proximity of the navigation map edge connection margin.
  1271. .. rst-class:: classref-item-separator
  1272. ----
  1273. .. _class_NavigationServer3D_method_set_active:
  1274. .. rst-class:: classref-method
  1275. |void| **set_active**\ (\ active\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_set_active>`
  1276. Control activation of this server.
  1277. .. rst-class:: classref-item-separator
  1278. ----
  1279. .. _class_NavigationServer3D_method_set_debug_enabled:
  1280. .. rst-class:: classref-method
  1281. |void| **set_debug_enabled**\ (\ enabled\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_set_debug_enabled>`
  1282. If ``true`` enables debug mode on the NavigationServer.
  1283. .. rst-class:: classref-item-separator
  1284. ----
  1285. .. _class_NavigationServer3D_method_simplify_path:
  1286. .. rst-class:: classref-method
  1287. :ref:`PackedVector3Array<class_PackedVector3Array>` **simplify_path**\ (\ path\: :ref:`PackedVector3Array<class_PackedVector3Array>`, epsilon\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_simplify_path>`
  1288. Returns a simplified version of ``path`` with less critical path points removed. The simplification amount is in worlds units and controlled by ``epsilon``. The simplification uses a variant of Ramer-Douglas-Peucker algorithm for curve point decimation.
  1289. Path simplification can be helpful to mitigate various path following issues that can arise with certain agent types and script behaviors. E.g. "steering" agents or avoidance in "open fields".
  1290. .. rst-class:: classref-item-separator
  1291. ----
  1292. .. _class_NavigationServer3D_method_source_geometry_parser_create:
  1293. .. rst-class:: classref-method
  1294. :ref:`RID<class_RID>` **source_geometry_parser_create**\ (\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_source_geometry_parser_create>`
  1295. Creates a new source geometry parser. If a :ref:`Callable<class_Callable>` is set for the parser with :ref:`source_geometry_parser_set_callback<class_NavigationServer3D_method_source_geometry_parser_set_callback>` the callback will be called for every single node that gets parsed whenever :ref:`parse_source_geometry_data<class_NavigationServer3D_method_parse_source_geometry_data>` is used.
  1296. .. rst-class:: classref-item-separator
  1297. ----
  1298. .. _class_NavigationServer3D_method_source_geometry_parser_set_callback:
  1299. .. rst-class:: classref-method
  1300. |void| **source_geometry_parser_set_callback**\ (\ parser\: :ref:`RID<class_RID>`, callback\: :ref:`Callable<class_Callable>`\ ) :ref:`๐Ÿ”—<class_NavigationServer3D_method_source_geometry_parser_set_callback>`
  1301. Sets the ``callback`` :ref:`Callable<class_Callable>` for the specific source geometry ``parser``. The :ref:`Callable<class_Callable>` will receive a call with the following parameters:
  1302. - ``navigation_mesh`` - The :ref:`NavigationMesh<class_NavigationMesh>` reference used to define the parse settings. Do NOT edit or add directly to the navigation mesh.
  1303. - ``source_geometry_data`` - The :ref:`NavigationMeshSourceGeometryData3D<class_NavigationMeshSourceGeometryData3D>` reference. Add custom source geometry for navigation mesh baking to this object.
  1304. - ``node`` - The :ref:`Node<class_Node>` that is parsed.
  1305. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  1306. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  1307. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  1308. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  1309. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  1310. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  1311. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  1312. .. |void| replace:: :abbr:`void (No return value.)`