class_mobilevrinterface.rst 13 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/modules/mobile_vr/doc_classes/MobileVRInterface.xml.
  6. .. _class_MobileVRInterface:
  7. MobileVRInterface
  8. =================
  9. **Inherits:** :ref:`XRInterface<class_XRInterface>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Generic mobile VR implementation.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. This is a generic mobile VR implementation where you need to provide details about the phone and HMD used. It does not rely on any existing framework. This is the most basic interface we have. For the best effect, you need a mobile phone with a gyroscope and accelerometer.
  15. Note that even though there is no positional tracking, the camera will assume the headset is at a height of 1.85 meters. You can change this by setting :ref:`eye_height<class_MobileVRInterface_property_eye_height>`.
  16. You can initialize this interface as follows:
  17. ::
  18. var interface = XRServer.find_interface("Native mobile")
  19. if interface and interface.initialize():
  20. get_viewport().use_xr = true
  21. .. rst-class:: classref-reftable-group
  22. Properties
  23. ----------
  24. .. table::
  25. :widths: auto
  26. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  27. | :ref:`float<class_float>` | :ref:`display_to_lens<class_MobileVRInterface_property_display_to_lens>` | ``4.0`` |
  28. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  29. | :ref:`float<class_float>` | :ref:`display_width<class_MobileVRInterface_property_display_width>` | ``14.5`` |
  30. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  31. | :ref:`float<class_float>` | :ref:`eye_height<class_MobileVRInterface_property_eye_height>` | ``1.85`` |
  32. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  33. | :ref:`float<class_float>` | :ref:`iod<class_MobileVRInterface_property_iod>` | ``6.0`` |
  34. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  35. | :ref:`float<class_float>` | :ref:`k1<class_MobileVRInterface_property_k1>` | ``0.215`` |
  36. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  37. | :ref:`float<class_float>` | :ref:`k2<class_MobileVRInterface_property_k2>` | ``0.215`` |
  38. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  39. | :ref:`Rect2<class_Rect2>` | :ref:`offset_rect<class_MobileVRInterface_property_offset_rect>` | ``Rect2(0, 0, 1, 1)`` |
  40. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  41. | :ref:`float<class_float>` | :ref:`oversample<class_MobileVRInterface_property_oversample>` | ``1.5`` |
  42. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  43. | :ref:`float<class_float>` | :ref:`vrs_min_radius<class_MobileVRInterface_property_vrs_min_radius>` | ``20.0`` |
  44. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  45. | :ref:`float<class_float>` | :ref:`vrs_strength<class_MobileVRInterface_property_vrs_strength>` | ``1.0`` |
  46. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  47. | :ref:`PlayAreaMode<enum_XRInterface_PlayAreaMode>` | xr_play_area_mode | ``1`` (overrides :ref:`XRInterface<class_XRInterface_property_xr_play_area_mode>`) |
  48. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  49. .. rst-class:: classref-section-separator
  50. ----
  51. .. rst-class:: classref-descriptions-group
  52. Property Descriptions
  53. ---------------------
  54. .. _class_MobileVRInterface_property_display_to_lens:
  55. .. rst-class:: classref-property
  56. :ref:`float<class_float>` **display_to_lens** = ``4.0`` :ref:`🔗<class_MobileVRInterface_property_display_to_lens>`
  57. .. rst-class:: classref-property-setget
  58. - |void| **set_display_to_lens**\ (\ value\: :ref:`float<class_float>`\ )
  59. - :ref:`float<class_float>` **get_display_to_lens**\ (\ )
  60. The distance between the display and the lenses inside of the device in centimeters.
  61. .. rst-class:: classref-item-separator
  62. ----
  63. .. _class_MobileVRInterface_property_display_width:
  64. .. rst-class:: classref-property
  65. :ref:`float<class_float>` **display_width** = ``14.5`` :ref:`🔗<class_MobileVRInterface_property_display_width>`
  66. .. rst-class:: classref-property-setget
  67. - |void| **set_display_width**\ (\ value\: :ref:`float<class_float>`\ )
  68. - :ref:`float<class_float>` **get_display_width**\ (\ )
  69. The width of the display in centimeters.
  70. .. rst-class:: classref-item-separator
  71. ----
  72. .. _class_MobileVRInterface_property_eye_height:
  73. .. rst-class:: classref-property
  74. :ref:`float<class_float>` **eye_height** = ``1.85`` :ref:`🔗<class_MobileVRInterface_property_eye_height>`
  75. .. rst-class:: classref-property-setget
  76. - |void| **set_eye_height**\ (\ value\: :ref:`float<class_float>`\ )
  77. - :ref:`float<class_float>` **get_eye_height**\ (\ )
  78. The height at which the camera is placed in relation to the ground (i.e. :ref:`XROrigin3D<class_XROrigin3D>` node).
  79. .. rst-class:: classref-item-separator
  80. ----
  81. .. _class_MobileVRInterface_property_iod:
  82. .. rst-class:: classref-property
  83. :ref:`float<class_float>` **iod** = ``6.0`` :ref:`🔗<class_MobileVRInterface_property_iod>`
  84. .. rst-class:: classref-property-setget
  85. - |void| **set_iod**\ (\ value\: :ref:`float<class_float>`\ )
  86. - :ref:`float<class_float>` **get_iod**\ (\ )
  87. The interocular distance, also known as the interpupillary distance. The distance between the pupils of the left and right eye.
  88. .. rst-class:: classref-item-separator
  89. ----
  90. .. _class_MobileVRInterface_property_k1:
  91. .. rst-class:: classref-property
  92. :ref:`float<class_float>` **k1** = ``0.215`` :ref:`🔗<class_MobileVRInterface_property_k1>`
  93. .. rst-class:: classref-property-setget
  94. - |void| **set_k1**\ (\ value\: :ref:`float<class_float>`\ )
  95. - :ref:`float<class_float>` **get_k1**\ (\ )
  96. The k1 lens factor is one of the two constants that define the strength of the lens used and directly influences the lens distortion effect.
  97. .. rst-class:: classref-item-separator
  98. ----
  99. .. _class_MobileVRInterface_property_k2:
  100. .. rst-class:: classref-property
  101. :ref:`float<class_float>` **k2** = ``0.215`` :ref:`🔗<class_MobileVRInterface_property_k2>`
  102. .. rst-class:: classref-property-setget
  103. - |void| **set_k2**\ (\ value\: :ref:`float<class_float>`\ )
  104. - :ref:`float<class_float>` **get_k2**\ (\ )
  105. The k2 lens factor, see k1.
  106. .. rst-class:: classref-item-separator
  107. ----
  108. .. _class_MobileVRInterface_property_offset_rect:
  109. .. rst-class:: classref-property
  110. :ref:`Rect2<class_Rect2>` **offset_rect** = ``Rect2(0, 0, 1, 1)`` :ref:`🔗<class_MobileVRInterface_property_offset_rect>`
  111. .. rst-class:: classref-property-setget
  112. - |void| **set_offset_rect**\ (\ value\: :ref:`Rect2<class_Rect2>`\ )
  113. - :ref:`Rect2<class_Rect2>` **get_offset_rect**\ (\ )
  114. Set the offset rect relative to the area being rendered. A length of 1 represents the whole rendering area on that axis.
  115. .. rst-class:: classref-item-separator
  116. ----
  117. .. _class_MobileVRInterface_property_oversample:
  118. .. rst-class:: classref-property
  119. :ref:`float<class_float>` **oversample** = ``1.5`` :ref:`🔗<class_MobileVRInterface_property_oversample>`
  120. .. rst-class:: classref-property-setget
  121. - |void| **set_oversample**\ (\ value\: :ref:`float<class_float>`\ )
  122. - :ref:`float<class_float>` **get_oversample**\ (\ )
  123. The oversample setting. Because of the lens distortion we have to render our buffers at a higher resolution then the screen can natively handle. A value between 1.5 and 2.0 often provides good results but at the cost of performance.
  124. .. rst-class:: classref-item-separator
  125. ----
  126. .. _class_MobileVRInterface_property_vrs_min_radius:
  127. .. rst-class:: classref-property
  128. :ref:`float<class_float>` **vrs_min_radius** = ``20.0`` :ref:`🔗<class_MobileVRInterface_property_vrs_min_radius>`
  129. .. rst-class:: classref-property-setget
  130. - |void| **set_vrs_min_radius**\ (\ value\: :ref:`float<class_float>`\ )
  131. - :ref:`float<class_float>` **get_vrs_min_radius**\ (\ )
  132. The minimum radius around the focal point where full quality is guaranteed if VRS is used as a percentage of screen size.
  133. \ **Note:** Mobile and Forward+ renderers only. Requires :ref:`Viewport.vrs_mode<class_Viewport_property_vrs_mode>` to be set to :ref:`Viewport.VRS_XR<class_Viewport_constant_VRS_XR>`.
  134. .. rst-class:: classref-item-separator
  135. ----
  136. .. _class_MobileVRInterface_property_vrs_strength:
  137. .. rst-class:: classref-property
  138. :ref:`float<class_float>` **vrs_strength** = ``1.0`` :ref:`🔗<class_MobileVRInterface_property_vrs_strength>`
  139. .. rst-class:: classref-property-setget
  140. - |void| **set_vrs_strength**\ (\ value\: :ref:`float<class_float>`\ )
  141. - :ref:`float<class_float>` **get_vrs_strength**\ (\ )
  142. The strength used to calculate the VRS density map. The greater this value, the more noticeable VRS is. This improves performance at the cost of quality.
  143. \ **Note:** Mobile and Forward+ renderers only. Requires :ref:`Viewport.vrs_mode<class_Viewport_property_vrs_mode>` to be set to :ref:`Viewport.VRS_XR<class_Viewport_constant_VRS_XR>`.
  144. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  145. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  146. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  147. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  148. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  149. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  150. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  151. .. |void| replace:: :abbr:`void (No return value.)`