class_heightmapshape3d.rst 9.5 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/HeightMapShape3D.xml.
  6. .. _class_HeightMapShape3D:
  7. HeightMapShape3D
  8. ================
  9. **Inherits:** :ref:`Shape3D<class_Shape3D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. A 3D height map shape used for physics collision.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. A 3D heightmap shape, intended for use in physics. Usually used to provide a shape for a :ref:`CollisionShape3D<class_CollisionShape3D>`. This is useful for terrain, but it is limited as overhangs (such as caves) cannot be stored. Holes in a **HeightMapShape3D** are created by assigning very low values to points in the desired area.
  15. \ **Performance:** **HeightMapShape3D** is faster to check collisions against than :ref:`ConcavePolygonShape3D<class_ConcavePolygonShape3D>`, but it is significantly slower than primitive shapes like :ref:`BoxShape3D<class_BoxShape3D>`.
  16. A heightmap collision shape can also be build by using an :ref:`Image<class_Image>` reference:
  17. .. tabs::
  18. .. code-tab:: gdscript
  19. var heightmap_texture: Texture = ResourceLoader.load("res://heightmap_image.exr")
  20. var heightmap_image: Image = heightmap_texture.get_image()
  21. heightmap_image.convert(Image.FORMAT_RF)
  22. var height_min: float = 0.0
  23. var height_max: float = 10.0
  24. update_map_data_from_image(heightmap_image, height_min, height_max)
  25. .. rst-class:: classref-reftable-group
  26. Properties
  27. ----------
  28. .. table::
  29. :widths: auto
  30. +-----------------------------------------------------+-------------------------------------------------------------+------------------------------------+
  31. | :ref:`PackedFloat32Array<class_PackedFloat32Array>` | :ref:`map_data<class_HeightMapShape3D_property_map_data>` | ``PackedFloat32Array(0, 0, 0, 0)`` |
  32. +-----------------------------------------------------+-------------------------------------------------------------+------------------------------------+
  33. | :ref:`int<class_int>` | :ref:`map_depth<class_HeightMapShape3D_property_map_depth>` | ``2`` |
  34. +-----------------------------------------------------+-------------------------------------------------------------+------------------------------------+
  35. | :ref:`int<class_int>` | :ref:`map_width<class_HeightMapShape3D_property_map_width>` | ``2`` |
  36. +-----------------------------------------------------+-------------------------------------------------------------+------------------------------------+
  37. .. rst-class:: classref-reftable-group
  38. Methods
  39. -------
  40. .. table::
  41. :widths: auto
  42. +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. | :ref:`float<class_float>` | :ref:`get_max_height<class_HeightMapShape3D_method_get_max_height>`\ (\ ) |const| |
  44. +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. | :ref:`float<class_float>` | :ref:`get_min_height<class_HeightMapShape3D_method_get_min_height>`\ (\ ) |const| |
  46. +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | |void| | :ref:`update_map_data_from_image<class_HeightMapShape3D_method_update_map_data_from_image>`\ (\ image\: :ref:`Image<class_Image>`, height_min\: :ref:`float<class_float>`, height_max\: :ref:`float<class_float>`\ ) |
  48. +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. .. rst-class:: classref-section-separator
  50. ----
  51. .. rst-class:: classref-descriptions-group
  52. Property Descriptions
  53. ---------------------
  54. .. _class_HeightMapShape3D_property_map_data:
  55. .. rst-class:: classref-property
  56. :ref:`PackedFloat32Array<class_PackedFloat32Array>` **map_data** = ``PackedFloat32Array(0, 0, 0, 0)`` :ref:`🔗<class_HeightMapShape3D_property_map_data>`
  57. .. rst-class:: classref-property-setget
  58. - |void| **set_map_data**\ (\ value\: :ref:`PackedFloat32Array<class_PackedFloat32Array>`\ )
  59. - :ref:`PackedFloat32Array<class_PackedFloat32Array>` **get_map_data**\ (\ )
  60. Height map data. The array's size must be equal to :ref:`map_width<class_HeightMapShape3D_property_map_width>` multiplied by :ref:`map_depth<class_HeightMapShape3D_property_map_depth>`.
  61. **Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedFloat32Array<class_PackedFloat32Array>` for more details.
  62. .. rst-class:: classref-item-separator
  63. ----
  64. .. _class_HeightMapShape3D_property_map_depth:
  65. .. rst-class:: classref-property
  66. :ref:`int<class_int>` **map_depth** = ``2`` :ref:`🔗<class_HeightMapShape3D_property_map_depth>`
  67. .. rst-class:: classref-property-setget
  68. - |void| **set_map_depth**\ (\ value\: :ref:`int<class_int>`\ )
  69. - :ref:`int<class_int>` **get_map_depth**\ (\ )
  70. Number of vertices in the depth of the height map. Changing this will resize the :ref:`map_data<class_HeightMapShape3D_property_map_data>`.
  71. .. rst-class:: classref-item-separator
  72. ----
  73. .. _class_HeightMapShape3D_property_map_width:
  74. .. rst-class:: classref-property
  75. :ref:`int<class_int>` **map_width** = ``2`` :ref:`🔗<class_HeightMapShape3D_property_map_width>`
  76. .. rst-class:: classref-property-setget
  77. - |void| **set_map_width**\ (\ value\: :ref:`int<class_int>`\ )
  78. - :ref:`int<class_int>` **get_map_width**\ (\ )
  79. Number of vertices in the width of the height map. Changing this will resize the :ref:`map_data<class_HeightMapShape3D_property_map_data>`.
  80. .. rst-class:: classref-section-separator
  81. ----
  82. .. rst-class:: classref-descriptions-group
  83. Method Descriptions
  84. -------------------
  85. .. _class_HeightMapShape3D_method_get_max_height:
  86. .. rst-class:: classref-method
  87. :ref:`float<class_float>` **get_max_height**\ (\ ) |const| :ref:`🔗<class_HeightMapShape3D_method_get_max_height>`
  88. Returns the largest height value found in :ref:`map_data<class_HeightMapShape3D_property_map_data>`. Recalculates only when :ref:`map_data<class_HeightMapShape3D_property_map_data>` changes.
  89. .. rst-class:: classref-item-separator
  90. ----
  91. .. _class_HeightMapShape3D_method_get_min_height:
  92. .. rst-class:: classref-method
  93. :ref:`float<class_float>` **get_min_height**\ (\ ) |const| :ref:`🔗<class_HeightMapShape3D_method_get_min_height>`
  94. Returns the smallest height value found in :ref:`map_data<class_HeightMapShape3D_property_map_data>`. Recalculates only when :ref:`map_data<class_HeightMapShape3D_property_map_data>` changes.
  95. .. rst-class:: classref-item-separator
  96. ----
  97. .. _class_HeightMapShape3D_method_update_map_data_from_image:
  98. .. rst-class:: classref-method
  99. |void| **update_map_data_from_image**\ (\ image\: :ref:`Image<class_Image>`, height_min\: :ref:`float<class_float>`, height_max\: :ref:`float<class_float>`\ ) :ref:`🔗<class_HeightMapShape3D_method_update_map_data_from_image>`
  100. Updates :ref:`map_data<class_HeightMapShape3D_property_map_data>` with data read from an :ref:`Image<class_Image>` reference. Automatically resizes heightmap :ref:`map_width<class_HeightMapShape3D_property_map_width>` and :ref:`map_depth<class_HeightMapShape3D_property_map_depth>` to fit the full image width and height.
  101. The image needs to be in either :ref:`Image.FORMAT_RF<class_Image_constant_FORMAT_RF>` (32 bit), :ref:`Image.FORMAT_RH<class_Image_constant_FORMAT_RH>` (16 bit), or :ref:`Image.FORMAT_R8<class_Image_constant_FORMAT_R8>` (8 bit).
  102. Each image pixel is read in as a float on the range from ``0.0`` (black pixel) to ``1.0`` (white pixel). This range value gets remapped to ``height_min`` and ``height_max`` to form the final height value.
  103. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  104. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  105. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  106. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  107. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  108. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  109. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  110. .. |void| replace:: :abbr:`void (No return value.)`