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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/modules/gdscript/doc_classes/GDScript.xml.
- .. _class_GDScript:
- GDScript
- ========
- **Inherits:** :ref:`Script<class_Script>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- A script implemented in the GDScript programming language.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- A script implemented in the GDScript programming language, saved with the ``.gd`` extension. The script extends the functionality of all objects that instantiate it.
- Calling :ref:`new<class_GDScript_method_new>` creates a new instance of the script. :ref:`Object.set_script<class_Object_method_set_script>` extends an existing object, if that object's class matches one of the script's base classes.
- If you are looking for GDScript's built-in functions, see :ref:`@GDScript<class_@GDScript>` instead.
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - :doc:`GDScript documentation index <../tutorials/scripting/gdscript/index>`
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +-------------------------------+-----------------------------------------------------------+
- | :ref:`Variant<class_Variant>` | :ref:`new<class_GDScript_method_new>`\ (\ ...\ ) |vararg| |
- +-------------------------------+-----------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_GDScript_method_new:
- .. rst-class:: classref-method
- :ref:`Variant<class_Variant>` **new**\ (\ ...\ ) |vararg| :ref:`🔗<class_GDScript_method_new>`
- Returns a new instance of the script.
- ::
- var MyClass = load("myclass.gd")
- var instance = MyClass.new()
- print(instance.get_script() == MyClass) # Prints true
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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