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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/ExternalTexture.xml.
- .. _class_ExternalTexture:
- ExternalTexture
- ===============
- **Inherits:** :ref:`Texture2D<class_Texture2D>` **<** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Texture which displays the content of an external buffer.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- Displays the content of an external buffer provided by the platform.
- Requires the `OES_EGL_image_external <https://registry.khronos.org/OpenGL/extensions/OES/OES_EGL_image_external.txt>`__ extension (OpenGL) or `VK_ANDROID_external_memory_android_hardware_buffer <https://registry.khronos.org/vulkan/specs/1.1-extensions/html/vkspec.html#VK_ANDROID_external_memory_android_hardware_buffer>`__ extension (Vulkan).
- \ **Note:** This is currently only supported in Android builds.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +-------------------------------+--------------------------------------------------+----------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | resource_local_to_scene | ``false`` (overrides :ref:`Resource<class_Resource_property_resource_local_to_scene>`) |
- +-------------------------------+--------------------------------------------------+----------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`size<class_ExternalTexture_property_size>` | ``Vector2(256, 256)`` |
- +-------------------------------+--------------------------------------------------+----------------------------------------------------------------------------------------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +-----------------------+--------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_external_texture_id<class_ExternalTexture_method_get_external_texture_id>`\ (\ ) |const| |
- +-----------------------+--------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`set_external_buffer_id<class_ExternalTexture_method_set_external_buffer_id>`\ (\ external_buffer_id\: :ref:`int<class_int>`\ ) |
- +-----------------------+--------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_ExternalTexture_property_size:
- .. rst-class:: classref-property
- :ref:`Vector2<class_Vector2>` **size** = ``Vector2(256, 256)`` :ref:`🔗<class_ExternalTexture_property_size>`
- .. rst-class:: classref-property-setget
- - |void| **set_size**\ (\ value\: :ref:`Vector2<class_Vector2>`\ )
- - :ref:`Vector2<class_Vector2>` **get_size**\ (\ )
- External texture size.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_ExternalTexture_method_get_external_texture_id:
- .. rst-class:: classref-method
- :ref:`int<class_int>` **get_external_texture_id**\ (\ ) |const| :ref:`🔗<class_ExternalTexture_method_get_external_texture_id>`
- Returns the external texture ID.
- Depending on your use case, you may need to pass this to platform APIs, for example, when creating an ``android.graphics.SurfaceTexture`` on Android.
- .. rst-class:: classref-item-separator
- ----
- .. _class_ExternalTexture_method_set_external_buffer_id:
- .. rst-class:: classref-method
- |void| **set_external_buffer_id**\ (\ external_buffer_id\: :ref:`int<class_int>`\ ) :ref:`🔗<class_ExternalTexture_method_set_external_buffer_id>`
- Sets the external buffer ID.
- Depending on your use case, you may need to call this with data received from a platform API, for example, ``SurfaceTexture.getHardwareBuffer()`` on Android.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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