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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/CanvasItemMaterial.xml.
- .. _class_CanvasItemMaterial:
- CanvasItemMaterial
- ==================
- **Inherits:** :ref:`Material<class_Material>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- A material for :ref:`CanvasItem<class_CanvasItem>`\ s.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- **CanvasItemMaterial**\ s provide a means of modifying the textures associated with a CanvasItem. They specialize in describing blend and lighting behaviors for textures. Use a :ref:`ShaderMaterial<class_ShaderMaterial>` to more fully customize a material's interactions with a :ref:`CanvasItem<class_CanvasItem>`.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +-----------------------------------------------------+-------------------------------------------------------------------------------------------+-----------+
- | :ref:`BlendMode<enum_CanvasItemMaterial_BlendMode>` | :ref:`blend_mode<class_CanvasItemMaterial_property_blend_mode>` | ``0`` |
- +-----------------------------------------------------+-------------------------------------------------------------------------------------------+-----------+
- | :ref:`LightMode<enum_CanvasItemMaterial_LightMode>` | :ref:`light_mode<class_CanvasItemMaterial_property_light_mode>` | ``0`` |
- +-----------------------------------------------------+-------------------------------------------------------------------------------------------+-----------+
- | :ref:`int<class_int>` | :ref:`particles_anim_h_frames<class_CanvasItemMaterial_property_particles_anim_h_frames>` | |
- +-----------------------------------------------------+-------------------------------------------------------------------------------------------+-----------+
- | :ref:`bool<class_bool>` | :ref:`particles_anim_loop<class_CanvasItemMaterial_property_particles_anim_loop>` | |
- +-----------------------------------------------------+-------------------------------------------------------------------------------------------+-----------+
- | :ref:`int<class_int>` | :ref:`particles_anim_v_frames<class_CanvasItemMaterial_property_particles_anim_v_frames>` | |
- +-----------------------------------------------------+-------------------------------------------------------------------------------------------+-----------+
- | :ref:`bool<class_bool>` | :ref:`particles_animation<class_CanvasItemMaterial_property_particles_animation>` | ``false`` |
- +-----------------------------------------------------+-------------------------------------------------------------------------------------------+-----------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Enumerations
- ------------
- .. _enum_CanvasItemMaterial_BlendMode:
- .. rst-class:: classref-enumeration
- enum **BlendMode**: :ref:`🔗<enum_CanvasItemMaterial_BlendMode>`
- .. _class_CanvasItemMaterial_constant_BLEND_MODE_MIX:
- .. rst-class:: classref-enumeration-constant
- :ref:`BlendMode<enum_CanvasItemMaterial_BlendMode>` **BLEND_MODE_MIX** = ``0``
- Mix blending mode. Colors are assumed to be independent of the alpha (opacity) value.
- .. _class_CanvasItemMaterial_constant_BLEND_MODE_ADD:
- .. rst-class:: classref-enumeration-constant
- :ref:`BlendMode<enum_CanvasItemMaterial_BlendMode>` **BLEND_MODE_ADD** = ``1``
- Additive blending mode.
- .. _class_CanvasItemMaterial_constant_BLEND_MODE_SUB:
- .. rst-class:: classref-enumeration-constant
- :ref:`BlendMode<enum_CanvasItemMaterial_BlendMode>` **BLEND_MODE_SUB** = ``2``
- Subtractive blending mode.
- .. _class_CanvasItemMaterial_constant_BLEND_MODE_MUL:
- .. rst-class:: classref-enumeration-constant
- :ref:`BlendMode<enum_CanvasItemMaterial_BlendMode>` **BLEND_MODE_MUL** = ``3``
- Multiplicative blending mode.
- .. _class_CanvasItemMaterial_constant_BLEND_MODE_PREMULT_ALPHA:
- .. rst-class:: classref-enumeration-constant
- :ref:`BlendMode<enum_CanvasItemMaterial_BlendMode>` **BLEND_MODE_PREMULT_ALPHA** = ``4``
- Mix blending mode. Colors are assumed to be premultiplied by the alpha (opacity) value.
- .. rst-class:: classref-item-separator
- ----
- .. _enum_CanvasItemMaterial_LightMode:
- .. rst-class:: classref-enumeration
- enum **LightMode**: :ref:`🔗<enum_CanvasItemMaterial_LightMode>`
- .. _class_CanvasItemMaterial_constant_LIGHT_MODE_NORMAL:
- .. rst-class:: classref-enumeration-constant
- :ref:`LightMode<enum_CanvasItemMaterial_LightMode>` **LIGHT_MODE_NORMAL** = ``0``
- Render the material using both light and non-light sensitive material properties.
- .. _class_CanvasItemMaterial_constant_LIGHT_MODE_UNSHADED:
- .. rst-class:: classref-enumeration-constant
- :ref:`LightMode<enum_CanvasItemMaterial_LightMode>` **LIGHT_MODE_UNSHADED** = ``1``
- Render the material as if there were no light.
- .. _class_CanvasItemMaterial_constant_LIGHT_MODE_LIGHT_ONLY:
- .. rst-class:: classref-enumeration-constant
- :ref:`LightMode<enum_CanvasItemMaterial_LightMode>` **LIGHT_MODE_LIGHT_ONLY** = ``2``
- Render the material as if there were only light.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_CanvasItemMaterial_property_blend_mode:
- .. rst-class:: classref-property
- :ref:`BlendMode<enum_CanvasItemMaterial_BlendMode>` **blend_mode** = ``0`` :ref:`🔗<class_CanvasItemMaterial_property_blend_mode>`
- .. rst-class:: classref-property-setget
- - |void| **set_blend_mode**\ (\ value\: :ref:`BlendMode<enum_CanvasItemMaterial_BlendMode>`\ )
- - :ref:`BlendMode<enum_CanvasItemMaterial_BlendMode>` **get_blend_mode**\ (\ )
- The manner in which a material's rendering is applied to underlying textures.
- .. rst-class:: classref-item-separator
- ----
- .. _class_CanvasItemMaterial_property_light_mode:
- .. rst-class:: classref-property
- :ref:`LightMode<enum_CanvasItemMaterial_LightMode>` **light_mode** = ``0`` :ref:`🔗<class_CanvasItemMaterial_property_light_mode>`
- .. rst-class:: classref-property-setget
- - |void| **set_light_mode**\ (\ value\: :ref:`LightMode<enum_CanvasItemMaterial_LightMode>`\ )
- - :ref:`LightMode<enum_CanvasItemMaterial_LightMode>` **get_light_mode**\ (\ )
- The manner in which material reacts to lighting.
- .. rst-class:: classref-item-separator
- ----
- .. _class_CanvasItemMaterial_property_particles_anim_h_frames:
- .. rst-class:: classref-property
- :ref:`int<class_int>` **particles_anim_h_frames** :ref:`🔗<class_CanvasItemMaterial_property_particles_anim_h_frames>`
- .. rst-class:: classref-property-setget
- - |void| **set_particles_anim_h_frames**\ (\ value\: :ref:`int<class_int>`\ )
- - :ref:`int<class_int>` **get_particles_anim_h_frames**\ (\ )
- The number of columns in the spritesheet assigned as :ref:`Texture2D<class_Texture2D>` for a :ref:`GPUParticles2D<class_GPUParticles2D>` or :ref:`CPUParticles2D<class_CPUParticles2D>`.
- \ **Note:** This property is only used and visible in the editor if :ref:`particles_animation<class_CanvasItemMaterial_property_particles_animation>` is ``true``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_CanvasItemMaterial_property_particles_anim_loop:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **particles_anim_loop** :ref:`🔗<class_CanvasItemMaterial_property_particles_anim_loop>`
- .. rst-class:: classref-property-setget
- - |void| **set_particles_anim_loop**\ (\ value\: :ref:`bool<class_bool>`\ )
- - :ref:`bool<class_bool>` **get_particles_anim_loop**\ (\ )
- If ``true``, the particles animation will loop.
- \ **Note:** This property is only used and visible in the editor if :ref:`particles_animation<class_CanvasItemMaterial_property_particles_animation>` is ``true``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_CanvasItemMaterial_property_particles_anim_v_frames:
- .. rst-class:: classref-property
- :ref:`int<class_int>` **particles_anim_v_frames** :ref:`🔗<class_CanvasItemMaterial_property_particles_anim_v_frames>`
- .. rst-class:: classref-property-setget
- - |void| **set_particles_anim_v_frames**\ (\ value\: :ref:`int<class_int>`\ )
- - :ref:`int<class_int>` **get_particles_anim_v_frames**\ (\ )
- The number of rows in the spritesheet assigned as :ref:`Texture2D<class_Texture2D>` for a :ref:`GPUParticles2D<class_GPUParticles2D>` or :ref:`CPUParticles2D<class_CPUParticles2D>`.
- \ **Note:** This property is only used and visible in the editor if :ref:`particles_animation<class_CanvasItemMaterial_property_particles_animation>` is ``true``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_CanvasItemMaterial_property_particles_animation:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **particles_animation** = ``false`` :ref:`🔗<class_CanvasItemMaterial_property_particles_animation>`
- .. rst-class:: classref-property-setget
- - |void| **set_particles_animation**\ (\ value\: :ref:`bool<class_bool>`\ )
- - :ref:`bool<class_bool>` **get_particles_animation**\ (\ )
- If ``true``, enable spritesheet-based animation features when assigned to :ref:`GPUParticles2D<class_GPUParticles2D>` and :ref:`CPUParticles2D<class_CPUParticles2D>` nodes. The :ref:`ParticleProcessMaterial.anim_speed_max<class_ParticleProcessMaterial_property_anim_speed_max>` or :ref:`CPUParticles2D.anim_speed_max<class_CPUParticles2D_property_anim_speed_max>` should also be set to a positive value for the animation to play.
- This property (and other ``particles_anim_*`` properties that depend on it) has no effect on other types of nodes.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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