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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/BoneMap.xml.
- .. _class_BoneMap:
- BoneMap
- =======
- **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Describes a mapping of bone names for retargeting :ref:`Skeleton3D<class_Skeleton3D>` into common names defined by a :ref:`SkeletonProfile<class_SkeletonProfile>`.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- This class contains a dictionary that uses a list of bone names in :ref:`SkeletonProfile<class_SkeletonProfile>` as key names.
- By assigning the actual :ref:`Skeleton3D<class_Skeleton3D>` bone name as the key value, it maps the :ref:`Skeleton3D<class_Skeleton3D>` to the :ref:`SkeletonProfile<class_SkeletonProfile>`.
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - :doc:`Retargeting 3D Skeletons <../tutorials/assets_pipeline/retargeting_3d_skeletons>`
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +-----------------------------------------------+------------------------------------------------+
- | :ref:`SkeletonProfile<class_SkeletonProfile>` | :ref:`profile<class_BoneMap_property_profile>` |
- +-----------------------------------------------+------------------------------------------------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +-------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`StringName<class_StringName>` | :ref:`find_profile_bone_name<class_BoneMap_method_find_profile_bone_name>`\ (\ skeleton_bone_name\: :ref:`StringName<class_StringName>`\ ) |const| |
- +-------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`StringName<class_StringName>` | :ref:`get_skeleton_bone_name<class_BoneMap_method_get_skeleton_bone_name>`\ (\ profile_bone_name\: :ref:`StringName<class_StringName>`\ ) |const| |
- +-------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`set_skeleton_bone_name<class_BoneMap_method_set_skeleton_bone_name>`\ (\ profile_bone_name\: :ref:`StringName<class_StringName>`, skeleton_bone_name\: :ref:`StringName<class_StringName>`\ ) |
- +-------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Signals
- -------
- .. _class_BoneMap_signal_bone_map_updated:
- .. rst-class:: classref-signal
- **bone_map_updated**\ (\ ) :ref:`🔗<class_BoneMap_signal_bone_map_updated>`
- This signal is emitted when change the key value in the **BoneMap**. This is used to validate mapping and to update **BoneMap** editor.
- .. rst-class:: classref-item-separator
- ----
- .. _class_BoneMap_signal_profile_updated:
- .. rst-class:: classref-signal
- **profile_updated**\ (\ ) :ref:`🔗<class_BoneMap_signal_profile_updated>`
- This signal is emitted when change the value in profile or change the reference of profile. This is used to update key names in the **BoneMap** and to redraw the **BoneMap** editor.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_BoneMap_property_profile:
- .. rst-class:: classref-property
- :ref:`SkeletonProfile<class_SkeletonProfile>` **profile** :ref:`🔗<class_BoneMap_property_profile>`
- .. rst-class:: classref-property-setget
- - |void| **set_profile**\ (\ value\: :ref:`SkeletonProfile<class_SkeletonProfile>`\ )
- - :ref:`SkeletonProfile<class_SkeletonProfile>` **get_profile**\ (\ )
- A :ref:`SkeletonProfile<class_SkeletonProfile>` of the mapping target. Key names in the **BoneMap** are synchronized with it.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_BoneMap_method_find_profile_bone_name:
- .. rst-class:: classref-method
- :ref:`StringName<class_StringName>` **find_profile_bone_name**\ (\ skeleton_bone_name\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`🔗<class_BoneMap_method_find_profile_bone_name>`
- Returns a profile bone name having ``skeleton_bone_name``. If not found, an empty :ref:`StringName<class_StringName>` will be returned.
- In the retargeting process, the returned bone name is the bone name of the target skeleton.
- .. rst-class:: classref-item-separator
- ----
- .. _class_BoneMap_method_get_skeleton_bone_name:
- .. rst-class:: classref-method
- :ref:`StringName<class_StringName>` **get_skeleton_bone_name**\ (\ profile_bone_name\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`🔗<class_BoneMap_method_get_skeleton_bone_name>`
- Returns a skeleton bone name is mapped to ``profile_bone_name``.
- In the retargeting process, the returned bone name is the bone name of the source skeleton.
- .. rst-class:: classref-item-separator
- ----
- .. _class_BoneMap_method_set_skeleton_bone_name:
- .. rst-class:: classref-method
- |void| **set_skeleton_bone_name**\ (\ profile_bone_name\: :ref:`StringName<class_StringName>`, skeleton_bone_name\: :ref:`StringName<class_StringName>`\ ) :ref:`🔗<class_BoneMap_method_set_skeleton_bone_name>`
- Maps a skeleton bone name to ``profile_bone_name``.
- In the retargeting process, the setting bone name is the bone name of the source skeleton.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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