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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/BackBufferCopy.xml.
- .. _class_BackBufferCopy:
- BackBufferCopy
- ==============
- **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- A node that copies a region of the screen to a buffer for access in shader code.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- Node for back-buffering the currently-displayed screen. The region defined in the **BackBufferCopy** node is buffered with the content of the screen it covers, or the entire screen according to the :ref:`copy_mode<class_BackBufferCopy_property_copy_mode>`. It can be accessed in shader scripts using the screen texture (i.e. a uniform sampler with ``hint_screen_texture``).
- \ **Note:** Since this node inherits from :ref:`Node2D<class_Node2D>` (and not :ref:`Control<class_Control>`), anchors and margins won't apply to child :ref:`Control<class_Control>`-derived nodes. This can be problematic when resizing the window. To avoid this, add :ref:`Control<class_Control>`-derived nodes as *siblings* to the **BackBufferCopy** node instead of adding them as children.
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - :doc:`Screen-reading shaders <../tutorials/shaders/screen-reading_shaders>`
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +-----------------------------------------------+-----------------------------------------------------------+---------------------------------+
- | :ref:`CopyMode<enum_BackBufferCopy_CopyMode>` | :ref:`copy_mode<class_BackBufferCopy_property_copy_mode>` | ``1`` |
- +-----------------------------------------------+-----------------------------------------------------------+---------------------------------+
- | :ref:`Rect2<class_Rect2>` | :ref:`rect<class_BackBufferCopy_property_rect>` | ``Rect2(-100, -100, 200, 200)`` |
- +-----------------------------------------------+-----------------------------------------------------------+---------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Enumerations
- ------------
- .. _enum_BackBufferCopy_CopyMode:
- .. rst-class:: classref-enumeration
- enum **CopyMode**: :ref:`🔗<enum_BackBufferCopy_CopyMode>`
- .. _class_BackBufferCopy_constant_COPY_MODE_DISABLED:
- .. rst-class:: classref-enumeration-constant
- :ref:`CopyMode<enum_BackBufferCopy_CopyMode>` **COPY_MODE_DISABLED** = ``0``
- Disables the buffering mode. This means the **BackBufferCopy** node will directly use the portion of screen it covers.
- .. _class_BackBufferCopy_constant_COPY_MODE_RECT:
- .. rst-class:: classref-enumeration-constant
- :ref:`CopyMode<enum_BackBufferCopy_CopyMode>` **COPY_MODE_RECT** = ``1``
- **BackBufferCopy** buffers a rectangular region.
- .. _class_BackBufferCopy_constant_COPY_MODE_VIEWPORT:
- .. rst-class:: classref-enumeration-constant
- :ref:`CopyMode<enum_BackBufferCopy_CopyMode>` **COPY_MODE_VIEWPORT** = ``2``
- **BackBufferCopy** buffers the entire screen.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_BackBufferCopy_property_copy_mode:
- .. rst-class:: classref-property
- :ref:`CopyMode<enum_BackBufferCopy_CopyMode>` **copy_mode** = ``1`` :ref:`🔗<class_BackBufferCopy_property_copy_mode>`
- .. rst-class:: classref-property-setget
- - |void| **set_copy_mode**\ (\ value\: :ref:`CopyMode<enum_BackBufferCopy_CopyMode>`\ )
- - :ref:`CopyMode<enum_BackBufferCopy_CopyMode>` **get_copy_mode**\ (\ )
- Buffer mode. See :ref:`CopyMode<enum_BackBufferCopy_CopyMode>` constants.
- .. rst-class:: classref-item-separator
- ----
- .. _class_BackBufferCopy_property_rect:
- .. rst-class:: classref-property
- :ref:`Rect2<class_Rect2>` **rect** = ``Rect2(-100, -100, 200, 200)`` :ref:`🔗<class_BackBufferCopy_property_rect>`
- .. rst-class:: classref-property-setget
- - |void| **set_rect**\ (\ value\: :ref:`Rect2<class_Rect2>`\ )
- - :ref:`Rect2<class_Rect2>` **get_rect**\ (\ )
- The area covered by the **BackBufferCopy**. Only used if :ref:`copy_mode<class_BackBufferCopy_property_copy_mode>` is :ref:`COPY_MODE_RECT<class_BackBufferCopy_constant_COPY_MODE_RECT>`.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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