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- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectSpectrumAnalyzer.xml.
- .. _class_AudioEffectSpectrumAnalyzer:
- AudioEffectSpectrumAnalyzer
- ===========================
- **Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Audio effect that can be used for real-time audio visualizations.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- This audio effect does not affect sound output, but can be used for real-time audio visualizations.
- This resource configures an :ref:`AudioEffectSpectrumAnalyzerInstance<class_AudioEffectSpectrumAnalyzerInstance>`, which performs the actual analysis at runtime. An instance can be obtained with :ref:`AudioServer.get_bus_effect_instance<class_AudioServer_method_get_bus_effect_instance>`.
- See also :ref:`AudioStreamGenerator<class_AudioStreamGenerator>` for procedurally generating sounds.
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - `Audio Spectrum Visualizer Demo <https://godotengine.org/asset-library/asset/2762>`__
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +----------------------------------------------------------+--------------------------------------------------------------------------------+----------+
- | :ref:`float<class_float>` | :ref:`buffer_length<class_AudioEffectSpectrumAnalyzer_property_buffer_length>` | ``2.0`` |
- +----------------------------------------------------------+--------------------------------------------------------------------------------+----------+
- | :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` | :ref:`fft_size<class_AudioEffectSpectrumAnalyzer_property_fft_size>` | ``2`` |
- +----------------------------------------------------------+--------------------------------------------------------------------------------+----------+
- | :ref:`float<class_float>` | :ref:`tap_back_pos<class_AudioEffectSpectrumAnalyzer_property_tap_back_pos>` | ``0.01`` |
- +----------------------------------------------------------+--------------------------------------------------------------------------------+----------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Enumerations
- ------------
- .. _enum_AudioEffectSpectrumAnalyzer_FFTSize:
- .. rst-class:: classref-enumeration
- enum **FFTSize**: :ref:`🔗<enum_AudioEffectSpectrumAnalyzer_FFTSize>`
- .. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_256:
- .. rst-class:: classref-enumeration-constant
- :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **FFT_SIZE_256** = ``0``
- Use a buffer of 256 samples for the Fast Fourier transform. Lowest latency, but least stable over time.
- .. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_512:
- .. rst-class:: classref-enumeration-constant
- :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **FFT_SIZE_512** = ``1``
- Use a buffer of 512 samples for the Fast Fourier transform. Low latency, but less stable over time.
- .. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_1024:
- .. rst-class:: classref-enumeration-constant
- :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **FFT_SIZE_1024** = ``2``
- Use a buffer of 1024 samples for the Fast Fourier transform. This is a compromise between latency and stability over time.
- .. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_2048:
- .. rst-class:: classref-enumeration-constant
- :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **FFT_SIZE_2048** = ``3``
- Use a buffer of 2048 samples for the Fast Fourier transform. High latency, but stable over time.
- .. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_4096:
- .. rst-class:: classref-enumeration-constant
- :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **FFT_SIZE_4096** = ``4``
- Use a buffer of 4096 samples for the Fast Fourier transform. Highest latency, but most stable over time.
- .. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_MAX:
- .. rst-class:: classref-enumeration-constant
- :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **FFT_SIZE_MAX** = ``5``
- Represents the size of the :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` enum.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_AudioEffectSpectrumAnalyzer_property_buffer_length:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **buffer_length** = ``2.0`` :ref:`🔗<class_AudioEffectSpectrumAnalyzer_property_buffer_length>`
- .. rst-class:: classref-property-setget
- - |void| **set_buffer_length**\ (\ value\: :ref:`float<class_float>`\ )
- - :ref:`float<class_float>` **get_buffer_length**\ (\ )
- The length of the buffer to keep (in seconds). Higher values keep data around for longer, but require more memory.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AudioEffectSpectrumAnalyzer_property_fft_size:
- .. rst-class:: classref-property
- :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **fft_size** = ``2`` :ref:`🔗<class_AudioEffectSpectrumAnalyzer_property_fft_size>`
- .. rst-class:: classref-property-setget
- - |void| **set_fft_size**\ (\ value\: :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>`\ )
- - :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **get_fft_size**\ (\ )
- The size of the `Fast Fourier transform <https://en.wikipedia.org/wiki/Fast_Fourier_transform>`__ buffer. Higher values smooth out the spectrum analysis over time, but have greater latency. The effects of this higher latency are especially noticeable with sudden amplitude changes.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AudioEffectSpectrumAnalyzer_property_tap_back_pos:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **tap_back_pos** = ``0.01`` :ref:`🔗<class_AudioEffectSpectrumAnalyzer_property_tap_back_pos>`
- .. rst-class:: classref-property-setget
- - |void| **set_tap_back_pos**\ (\ value\: :ref:`float<class_float>`\ )
- - :ref:`float<class_float>` **get_tap_back_pos**\ (\ )
- .. container:: contribute
- There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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