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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectRecord.xml.
- .. _class_AudioEffectRecord:
- AudioEffectRecord
- =================
- **Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Audio effect used for recording the sound from an audio bus.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- Allows the user to record the sound from an audio bus into an :ref:`AudioStreamWAV<class_AudioStreamWAV>`. When used on the "Master" audio bus, this includes all audio output by Godot.
- Unlike :ref:`AudioEffectCapture<class_AudioEffectCapture>`, this effect encodes the recording with the given format (8-bit, 16-bit, or compressed) instead of giving access to the raw audio samples.
- Can be used (with an :ref:`AudioStreamMicrophone<class_AudioStreamMicrophone>`) to record from a microphone.
- \ **Note:** :ref:`ProjectSettings.audio/driver/enable_input<class_ProjectSettings_property_audio/driver/enable_input>` must be ``true`` for audio input to work. See also that setting's description for caveats related to permissions and operating system privacy settings.
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - :doc:`Recording with microphone <../tutorials/audio/recording_with_microphone>`
- - `Audio Microphone Record Demo <https://godotengine.org/asset-library/asset/2760>`__
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +-------------------------------------------+--------------------------------------------------------+-------+
- | :ref:`Format<enum_AudioStreamWAV_Format>` | :ref:`format<class_AudioEffectRecord_property_format>` | ``1`` |
- +-------------------------------------------+--------------------------------------------------------+-------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +---------------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
- | :ref:`AudioStreamWAV<class_AudioStreamWAV>` | :ref:`get_recording<class_AudioEffectRecord_method_get_recording>`\ (\ ) |const| |
- +---------------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_recording_active<class_AudioEffectRecord_method_is_recording_active>`\ (\ ) |const| |
- +---------------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`set_recording_active<class_AudioEffectRecord_method_set_recording_active>`\ (\ record\: :ref:`bool<class_bool>`\ ) |
- +---------------------------------------------+--------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_AudioEffectRecord_property_format:
- .. rst-class:: classref-property
- :ref:`Format<enum_AudioStreamWAV_Format>` **format** = ``1`` :ref:`🔗<class_AudioEffectRecord_property_format>`
- .. rst-class:: classref-property-setget
- - |void| **set_format**\ (\ value\: :ref:`Format<enum_AudioStreamWAV_Format>`\ )
- - :ref:`Format<enum_AudioStreamWAV_Format>` **get_format**\ (\ )
- Specifies the format in which the sample will be recorded. See :ref:`Format<enum_AudioStreamWAV_Format>` for available formats.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_AudioEffectRecord_method_get_recording:
- .. rst-class:: classref-method
- :ref:`AudioStreamWAV<class_AudioStreamWAV>` **get_recording**\ (\ ) |const| :ref:`🔗<class_AudioEffectRecord_method_get_recording>`
- Returns the recorded sample.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AudioEffectRecord_method_is_recording_active:
- .. rst-class:: classref-method
- :ref:`bool<class_bool>` **is_recording_active**\ (\ ) |const| :ref:`🔗<class_AudioEffectRecord_method_is_recording_active>`
- Returns whether the recording is active or not.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AudioEffectRecord_method_set_recording_active:
- .. rst-class:: classref-method
- |void| **set_recording_active**\ (\ record\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_AudioEffectRecord_method_set_recording_active>`
- If ``true``, the sound will be recorded. Note that restarting the recording will remove the previously recorded sample.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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