class_animationnodesync.rst 3.2 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677
  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AnimationNodeSync.xml.
  6. .. _class_AnimationNodeSync:
  7. AnimationNodeSync
  8. =================
  9. **Inherits:** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`AnimationNodeAdd2<class_AnimationNodeAdd2>`, :ref:`AnimationNodeAdd3<class_AnimationNodeAdd3>`, :ref:`AnimationNodeBlend2<class_AnimationNodeBlend2>`, :ref:`AnimationNodeBlend3<class_AnimationNodeBlend3>`, :ref:`AnimationNodeOneShot<class_AnimationNodeOneShot>`, :ref:`AnimationNodeSub2<class_AnimationNodeSub2>`, :ref:`AnimationNodeTransition<class_AnimationNodeTransition>`
  11. Base class for :ref:`AnimationNode<class_AnimationNode>`\ s with multiple input ports that must be synchronized.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. An animation node used to combine, mix, or blend two or more animations together while keeping them synchronized within an :ref:`AnimationTree<class_AnimationTree>`.
  16. .. rst-class:: classref-introduction-group
  17. Tutorials
  18. ---------
  19. - :doc:`Using AnimationTree <../tutorials/animation/animation_tree>`
  20. .. rst-class:: classref-reftable-group
  21. Properties
  22. ----------
  23. .. table::
  24. :widths: auto
  25. +-------------------------+----------------------------------------------------+-----------+
  26. | :ref:`bool<class_bool>` | :ref:`sync<class_AnimationNodeSync_property_sync>` | ``false`` |
  27. +-------------------------+----------------------------------------------------+-----------+
  28. .. rst-class:: classref-section-separator
  29. ----
  30. .. rst-class:: classref-descriptions-group
  31. Property Descriptions
  32. ---------------------
  33. .. _class_AnimationNodeSync_property_sync:
  34. .. rst-class:: classref-property
  35. :ref:`bool<class_bool>` **sync** = ``false`` :ref:`🔗<class_AnimationNodeSync_property_sync>`
  36. .. rst-class:: classref-property-setget
  37. - |void| **set_use_sync**\ (\ value\: :ref:`bool<class_bool>`\ )
  38. - :ref:`bool<class_bool>` **is_using_sync**\ (\ )
  39. If ``false``, the blended animations' frame are stopped when the blend value is ``0``.
  40. If ``true``, forcing the blended animations to advance frame.
  41. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  42. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  43. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  44. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  45. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  46. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  47. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  48. .. |void| replace:: :abbr:`void (No return value.)`