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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AnimationNodeBlendTree.xml.
- .. _class_AnimationNodeBlendTree:
- AnimationNodeBlendTree
- ======================
- **Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- A sub-tree of many type :ref:`AnimationNode<class_AnimationNode>`\ s used for complex animations. Used by :ref:`AnimationTree<class_AnimationTree>`.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- This animation node may contain a sub-tree of any other type animation nodes, such as :ref:`AnimationNodeTransition<class_AnimationNodeTransition>`, :ref:`AnimationNodeBlend2<class_AnimationNodeBlend2>`, :ref:`AnimationNodeBlend3<class_AnimationNodeBlend3>`, :ref:`AnimationNodeOneShot<class_AnimationNodeOneShot>`, etc. This is one of the most commonly used animation node roots.
- An :ref:`AnimationNodeOutput<class_AnimationNodeOutput>` node named ``output`` is created by default.
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - :doc:`Using AnimationTree <../tutorials/animation/animation_tree>`
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +-------------------------------+-------------------------------------------------------------------------+-------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`graph_offset<class_AnimationNodeBlendTree_property_graph_offset>` | ``Vector2(0, 0)`` |
- +-------------------------------+-------------------------------------------------------------------------+-------------------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +-------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`add_node<class_AnimationNodeBlendTree_method_add_node>`\ (\ name\: :ref:`StringName<class_StringName>`, node\: :ref:`AnimationNode<class_AnimationNode>`, position\: :ref:`Vector2<class_Vector2>` = Vector2(0, 0)\ ) |
- +-------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`connect_node<class_AnimationNodeBlendTree_method_connect_node>`\ (\ input_node\: :ref:`StringName<class_StringName>`, input_index\: :ref:`int<class_int>`, output_node\: :ref:`StringName<class_StringName>`\ ) |
- +-------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`disconnect_node<class_AnimationNodeBlendTree_method_disconnect_node>`\ (\ input_node\: :ref:`StringName<class_StringName>`, input_index\: :ref:`int<class_int>`\ ) |
- +-------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`AnimationNode<class_AnimationNode>` | :ref:`get_node<class_AnimationNodeBlendTree_method_get_node>`\ (\ name\: :ref:`StringName<class_StringName>`\ ) |const| |
- +-------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`get_node_position<class_AnimationNodeBlendTree_method_get_node_position>`\ (\ name\: :ref:`StringName<class_StringName>`\ ) |const| |
- +-------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`has_node<class_AnimationNodeBlendTree_method_has_node>`\ (\ name\: :ref:`StringName<class_StringName>`\ ) |const| |
- +-------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`remove_node<class_AnimationNodeBlendTree_method_remove_node>`\ (\ name\: :ref:`StringName<class_StringName>`\ ) |
- +-------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`rename_node<class_AnimationNodeBlendTree_method_rename_node>`\ (\ name\: :ref:`StringName<class_StringName>`, new_name\: :ref:`StringName<class_StringName>`\ ) |
- +-------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`set_node_position<class_AnimationNodeBlendTree_method_set_node_position>`\ (\ name\: :ref:`StringName<class_StringName>`, position\: :ref:`Vector2<class_Vector2>`\ ) |
- +-------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Signals
- -------
- .. _class_AnimationNodeBlendTree_signal_node_changed:
- .. rst-class:: classref-signal
- **node_changed**\ (\ node_name\: :ref:`StringName<class_StringName>`\ ) :ref:`🔗<class_AnimationNodeBlendTree_signal_node_changed>`
- Emitted when the input port information is changed.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Constants
- ---------
- .. _class_AnimationNodeBlendTree_constant_CONNECTION_OK:
- .. rst-class:: classref-constant
- **CONNECTION_OK** = ``0`` :ref:`🔗<class_AnimationNodeBlendTree_constant_CONNECTION_OK>`
- The connection was successful.
- .. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_NO_INPUT:
- .. rst-class:: classref-constant
- **CONNECTION_ERROR_NO_INPUT** = ``1`` :ref:`🔗<class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_NO_INPUT>`
- The input node is ``null``.
- .. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_NO_INPUT_INDEX:
- .. rst-class:: classref-constant
- **CONNECTION_ERROR_NO_INPUT_INDEX** = ``2`` :ref:`🔗<class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_NO_INPUT_INDEX>`
- The specified input port is out of range.
- .. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_NO_OUTPUT:
- .. rst-class:: classref-constant
- **CONNECTION_ERROR_NO_OUTPUT** = ``3`` :ref:`🔗<class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_NO_OUTPUT>`
- The output node is ``null``.
- .. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_SAME_NODE:
- .. rst-class:: classref-constant
- **CONNECTION_ERROR_SAME_NODE** = ``4`` :ref:`🔗<class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_SAME_NODE>`
- Input and output nodes are the same.
- .. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_CONNECTION_EXISTS:
- .. rst-class:: classref-constant
- **CONNECTION_ERROR_CONNECTION_EXISTS** = ``5`` :ref:`🔗<class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_CONNECTION_EXISTS>`
- The specified connection already exists.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_AnimationNodeBlendTree_property_graph_offset:
- .. rst-class:: classref-property
- :ref:`Vector2<class_Vector2>` **graph_offset** = ``Vector2(0, 0)`` :ref:`🔗<class_AnimationNodeBlendTree_property_graph_offset>`
- .. rst-class:: classref-property-setget
- - |void| **set_graph_offset**\ (\ value\: :ref:`Vector2<class_Vector2>`\ )
- - :ref:`Vector2<class_Vector2>` **get_graph_offset**\ (\ )
- The global offset of all sub animation nodes.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_AnimationNodeBlendTree_method_add_node:
- .. rst-class:: classref-method
- |void| **add_node**\ (\ name\: :ref:`StringName<class_StringName>`, node\: :ref:`AnimationNode<class_AnimationNode>`, position\: :ref:`Vector2<class_Vector2>` = Vector2(0, 0)\ ) :ref:`🔗<class_AnimationNodeBlendTree_method_add_node>`
- Adds an :ref:`AnimationNode<class_AnimationNode>` at the given ``position``. The ``name`` is used to identify the created sub animation node later.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendTree_method_connect_node:
- .. rst-class:: classref-method
- |void| **connect_node**\ (\ input_node\: :ref:`StringName<class_StringName>`, input_index\: :ref:`int<class_int>`, output_node\: :ref:`StringName<class_StringName>`\ ) :ref:`🔗<class_AnimationNodeBlendTree_method_connect_node>`
- Connects the output of an :ref:`AnimationNode<class_AnimationNode>` as input for another :ref:`AnimationNode<class_AnimationNode>`, at the input port specified by ``input_index``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendTree_method_disconnect_node:
- .. rst-class:: classref-method
- |void| **disconnect_node**\ (\ input_node\: :ref:`StringName<class_StringName>`, input_index\: :ref:`int<class_int>`\ ) :ref:`🔗<class_AnimationNodeBlendTree_method_disconnect_node>`
- Disconnects the animation node connected to the specified input.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendTree_method_get_node:
- .. rst-class:: classref-method
- :ref:`AnimationNode<class_AnimationNode>` **get_node**\ (\ name\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`🔗<class_AnimationNodeBlendTree_method_get_node>`
- Returns the sub animation node with the specified ``name``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendTree_method_get_node_position:
- .. rst-class:: classref-method
- :ref:`Vector2<class_Vector2>` **get_node_position**\ (\ name\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`🔗<class_AnimationNodeBlendTree_method_get_node_position>`
- Returns the position of the sub animation node with the specified ``name``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendTree_method_has_node:
- .. rst-class:: classref-method
- :ref:`bool<class_bool>` **has_node**\ (\ name\: :ref:`StringName<class_StringName>`\ ) |const| :ref:`🔗<class_AnimationNodeBlendTree_method_has_node>`
- Returns ``true`` if a sub animation node with specified ``name`` exists.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendTree_method_remove_node:
- .. rst-class:: classref-method
- |void| **remove_node**\ (\ name\: :ref:`StringName<class_StringName>`\ ) :ref:`🔗<class_AnimationNodeBlendTree_method_remove_node>`
- Removes a sub animation node.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendTree_method_rename_node:
- .. rst-class:: classref-method
- |void| **rename_node**\ (\ name\: :ref:`StringName<class_StringName>`, new_name\: :ref:`StringName<class_StringName>`\ ) :ref:`🔗<class_AnimationNodeBlendTree_method_rename_node>`
- Changes the name of a sub animation node.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendTree_method_set_node_position:
- .. rst-class:: classref-method
- |void| **set_node_position**\ (\ name\: :ref:`StringName<class_StringName>`, position\: :ref:`Vector2<class_Vector2>`\ ) :ref:`🔗<class_AnimationNodeBlendTree_method_set_node_position>`
- Modifies the position of a sub animation node.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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