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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AnimationNodeBlendSpace1D.xml.
- .. _class_AnimationNodeBlendSpace1D:
- AnimationNodeBlendSpace1D
- =========================
- **Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- A set of :ref:`AnimationRootNode<class_AnimationRootNode>`\ s placed on a virtual axis, crossfading between the two adjacent ones. Used by :ref:`AnimationTree<class_AnimationTree>`.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- A resource used by :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
- \ **AnimationNodeBlendSpace1D** represents a virtual axis on which any type of :ref:`AnimationRootNode<class_AnimationRootNode>`\ s can be added using :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`. Outputs the linear blend of the two :ref:`AnimationRootNode<class_AnimationRootNode>`\ s adjacent to the current value.
- You can set the extents of the axis with :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` and :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>`.
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - :doc:`Using AnimationTree <../tutorials/animation/animation_tree>`
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +------------------------------------------------------------+--------------------------------------------------------------------------+-------------+
- | :ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` | :ref:`blend_mode<class_AnimationNodeBlendSpace1D_property_blend_mode>` | ``0`` |
- +------------------------------------------------------------+--------------------------------------------------------------------------+-------------+
- | :ref:`float<class_float>` | :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>` | ``1.0`` |
- +------------------------------------------------------------+--------------------------------------------------------------------------+-------------+
- | :ref:`float<class_float>` | :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` | ``-1.0`` |
- +------------------------------------------------------------+--------------------------------------------------------------------------+-------------+
- | :ref:`float<class_float>` | :ref:`snap<class_AnimationNodeBlendSpace1D_property_snap>` | ``0.1`` |
- +------------------------------------------------------------+--------------------------------------------------------------------------+-------------+
- | :ref:`bool<class_bool>` | :ref:`sync<class_AnimationNodeBlendSpace1D_property_sync>` | ``false`` |
- +------------------------------------------------------------+--------------------------------------------------------------------------+-------------+
- | :ref:`String<class_String>` | :ref:`value_label<class_AnimationNodeBlendSpace1D_property_value_label>` | ``"value"`` |
- +------------------------------------------------------------+--------------------------------------------------------------------------+-------------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +---------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`\ (\ node\: :ref:`AnimationRootNode<class_AnimationRootNode>`, pos\: :ref:`float<class_float>`, at_index\: :ref:`int<class_int>` = -1\ ) |
- +---------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_blend_point_count<class_AnimationNodeBlendSpace1D_method_get_blend_point_count>`\ (\ ) |const| |
- +---------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`AnimationRootNode<class_AnimationRootNode>` | :ref:`get_blend_point_node<class_AnimationNodeBlendSpace1D_method_get_blend_point_node>`\ (\ point\: :ref:`int<class_int>`\ ) |const| |
- +---------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_blend_point_position<class_AnimationNodeBlendSpace1D_method_get_blend_point_position>`\ (\ point\: :ref:`int<class_int>`\ ) |const| |
- +---------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`remove_blend_point<class_AnimationNodeBlendSpace1D_method_remove_blend_point>`\ (\ point\: :ref:`int<class_int>`\ ) |
- +---------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`set_blend_point_node<class_AnimationNodeBlendSpace1D_method_set_blend_point_node>`\ (\ point\: :ref:`int<class_int>`, node\: :ref:`AnimationRootNode<class_AnimationRootNode>`\ ) |
- +---------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`set_blend_point_position<class_AnimationNodeBlendSpace1D_method_set_blend_point_position>`\ (\ point\: :ref:`int<class_int>`, pos\: :ref:`float<class_float>`\ ) |
- +---------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Enumerations
- ------------
- .. _enum_AnimationNodeBlendSpace1D_BlendMode:
- .. rst-class:: classref-enumeration
- enum **BlendMode**: :ref:`🔗<enum_AnimationNodeBlendSpace1D_BlendMode>`
- .. _class_AnimationNodeBlendSpace1D_constant_BLEND_MODE_INTERPOLATED:
- .. rst-class:: classref-enumeration-constant
- :ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` **BLEND_MODE_INTERPOLATED** = ``0``
- The interpolation between animations is linear.
- .. _class_AnimationNodeBlendSpace1D_constant_BLEND_MODE_DISCRETE:
- .. rst-class:: classref-enumeration-constant
- :ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` **BLEND_MODE_DISCRETE** = ``1``
- The blend space plays the animation of the animation node which blending position is closest to. Useful for frame-by-frame 2D animations.
- .. _class_AnimationNodeBlendSpace1D_constant_BLEND_MODE_DISCRETE_CARRY:
- .. rst-class:: classref-enumeration-constant
- :ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` **BLEND_MODE_DISCRETE_CARRY** = ``2``
- Similar to :ref:`BLEND_MODE_DISCRETE<class_AnimationNodeBlendSpace1D_constant_BLEND_MODE_DISCRETE>`, but starts the new animation at the last animation's playback position.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_AnimationNodeBlendSpace1D_property_blend_mode:
- .. rst-class:: classref-property
- :ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` **blend_mode** = ``0`` :ref:`🔗<class_AnimationNodeBlendSpace1D_property_blend_mode>`
- .. rst-class:: classref-property-setget
- - |void| **set_blend_mode**\ (\ value\: :ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>`\ )
- - :ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` **get_blend_mode**\ (\ )
- Controls the interpolation between animations. See :ref:`BlendMode<enum_AnimationNodeBlendSpace1D_BlendMode>` constants.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendSpace1D_property_max_space:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **max_space** = ``1.0`` :ref:`🔗<class_AnimationNodeBlendSpace1D_property_max_space>`
- .. rst-class:: classref-property-setget
- - |void| **set_max_space**\ (\ value\: :ref:`float<class_float>`\ )
- - :ref:`float<class_float>` **get_max_space**\ (\ )
- The blend space's axis's upper limit for the points' position. See :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendSpace1D_property_min_space:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **min_space** = ``-1.0`` :ref:`🔗<class_AnimationNodeBlendSpace1D_property_min_space>`
- .. rst-class:: classref-property-setget
- - |void| **set_min_space**\ (\ value\: :ref:`float<class_float>`\ )
- - :ref:`float<class_float>` **get_min_space**\ (\ )
- The blend space's axis's lower limit for the points' position. See :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendSpace1D_property_snap:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **snap** = ``0.1`` :ref:`🔗<class_AnimationNodeBlendSpace1D_property_snap>`
- .. rst-class:: classref-property-setget
- - |void| **set_snap**\ (\ value\: :ref:`float<class_float>`\ )
- - :ref:`float<class_float>` **get_snap**\ (\ )
- Position increment to snap to when moving a point on the axis.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendSpace1D_property_sync:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **sync** = ``false`` :ref:`🔗<class_AnimationNodeBlendSpace1D_property_sync>`
- .. rst-class:: classref-property-setget
- - |void| **set_use_sync**\ (\ value\: :ref:`bool<class_bool>`\ )
- - :ref:`bool<class_bool>` **is_using_sync**\ (\ )
- If ``false``, the blended animations' frame are stopped when the blend value is ``0``.
- If ``true``, forcing the blended animations to advance frame.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendSpace1D_property_value_label:
- .. rst-class:: classref-property
- :ref:`String<class_String>` **value_label** = ``"value"`` :ref:`🔗<class_AnimationNodeBlendSpace1D_property_value_label>`
- .. rst-class:: classref-property-setget
- - |void| **set_value_label**\ (\ value\: :ref:`String<class_String>`\ )
- - :ref:`String<class_String>` **get_value_label**\ (\ )
- Label of the virtual axis of the blend space.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_AnimationNodeBlendSpace1D_method_add_blend_point:
- .. rst-class:: classref-method
- |void| **add_blend_point**\ (\ node\: :ref:`AnimationRootNode<class_AnimationRootNode>`, pos\: :ref:`float<class_float>`, at_index\: :ref:`int<class_int>` = -1\ ) :ref:`🔗<class_AnimationNodeBlendSpace1D_method_add_blend_point>`
- Adds a new point that represents a ``node`` on the virtual axis at a given position set by ``pos``. You can insert it at a specific index using the ``at_index`` argument. If you use the default value for ``at_index``, the point is inserted at the end of the blend points array.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendSpace1D_method_get_blend_point_count:
- .. rst-class:: classref-method
- :ref:`int<class_int>` **get_blend_point_count**\ (\ ) |const| :ref:`🔗<class_AnimationNodeBlendSpace1D_method_get_blend_point_count>`
- Returns the number of points on the blend axis.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendSpace1D_method_get_blend_point_node:
- .. rst-class:: classref-method
- :ref:`AnimationRootNode<class_AnimationRootNode>` **get_blend_point_node**\ (\ point\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AnimationNodeBlendSpace1D_method_get_blend_point_node>`
- Returns the :ref:`AnimationNode<class_AnimationNode>` referenced by the point at index ``point``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendSpace1D_method_get_blend_point_position:
- .. rst-class:: classref-method
- :ref:`float<class_float>` **get_blend_point_position**\ (\ point\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_AnimationNodeBlendSpace1D_method_get_blend_point_position>`
- Returns the position of the point at index ``point``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendSpace1D_method_remove_blend_point:
- .. rst-class:: classref-method
- |void| **remove_blend_point**\ (\ point\: :ref:`int<class_int>`\ ) :ref:`🔗<class_AnimationNodeBlendSpace1D_method_remove_blend_point>`
- Removes the point at index ``point`` from the blend axis.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendSpace1D_method_set_blend_point_node:
- .. rst-class:: classref-method
- |void| **set_blend_point_node**\ (\ point\: :ref:`int<class_int>`, node\: :ref:`AnimationRootNode<class_AnimationRootNode>`\ ) :ref:`🔗<class_AnimationNodeBlendSpace1D_method_set_blend_point_node>`
- Changes the :ref:`AnimationNode<class_AnimationNode>` referenced by the point at index ``point``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_AnimationNodeBlendSpace1D_method_set_blend_point_position:
- .. rst-class:: classref-method
- |void| **set_blend_point_position**\ (\ point\: :ref:`int<class_int>`, pos\: :ref:`float<class_float>`\ ) :ref:`🔗<class_AnimationNodeBlendSpace1D_method_set_blend_point_position>`
- Updates the position of the point at index ``point`` on the blend axis.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
|