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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the WorldEnvironment.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_WorldEnvironment:
- WorldEnvironment
- ================
- **Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- Default environment properties for the entire scene (post-processing effects, lighting and background settings).
- Description
- -----------
- The ``WorldEnvironment`` node is used to configure the default :ref:`Environment<class_Environment>` for the scene.
- The parameters defined in the ``WorldEnvironment`` can be overridden by an :ref:`Environment<class_Environment>` node set on the current :ref:`Camera<class_Camera>`. Additionally, only one ``WorldEnvironment`` may be instanced in a given scene at a time.
- The ``WorldEnvironment`` allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). Usually, these are added in order to improve the realism/color balance of the scene.
- Tutorials
- ---------
- - :doc:`../tutorials/3d/environment_and_post_processing`
- - `3D Material Testers Demo <https://godotengine.org/asset-library/asset/123>`__
- - `2D HDR Demo <https://godotengine.org/asset-library/asset/110>`__
- - `Third Person Shooter Demo <https://godotengine.org/asset-library/asset/678>`__
- Properties
- ----------
- +---------------------------------------+-----------------------------------------------------------------+
- | :ref:`Environment<class_Environment>` | :ref:`environment<class_WorldEnvironment_property_environment>` |
- +---------------------------------------+-----------------------------------------------------------------+
- Property Descriptions
- ---------------------
- .. _class_WorldEnvironment_property_environment:
- - :ref:`Environment<class_Environment>` **environment**
- +----------+------------------------+
- | *Setter* | set_environment(value) |
- +----------+------------------------+
- | *Getter* | get_environment() |
- +----------+------------------------+
- The :ref:`Environment<class_Environment>` resource used by this ``WorldEnvironment``, defining the default properties.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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