class_websocketserver.rst 13 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the WebSocketServer.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_WebSocketServer:
  6. WebSocketServer
  7. ===============
  8. **Inherits:** :ref:`WebSocketMultiplayerPeer<class_WebSocketMultiplayerPeer>` **<** :ref:`NetworkedMultiplayerPeer<class_NetworkedMultiplayerPeer>` **<** :ref:`PacketPeer<class_PacketPeer>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. A WebSocket server implementation.
  10. Description
  11. -----------
  12. This class implements a WebSocket server that can also support the high-level multiplayer API.
  13. After starting the server (:ref:`listen<class_WebSocketServer_method_listen>`), you will need to :ref:`NetworkedMultiplayerPeer.poll<class_NetworkedMultiplayerPeer_method_poll>` it at regular intervals (e.g. inside :ref:`Node._process<class_Node_method__process>`). When clients connect, disconnect, or send data, you will receive the appropriate signal.
  14. **Note:** Not available in HTML5 exports.
  15. Properties
  16. ----------
  17. +-----------------------------------------------+----------------------------------------------------------------------------+---------+
  18. | :ref:`String<class_String>` | :ref:`bind_ip<class_WebSocketServer_property_bind_ip>` | ``"*"`` |
  19. +-----------------------------------------------+----------------------------------------------------------------------------+---------+
  20. | :ref:`X509Certificate<class_X509Certificate>` | :ref:`ca_chain<class_WebSocketServer_property_ca_chain>` | |
  21. +-----------------------------------------------+----------------------------------------------------------------------------+---------+
  22. | :ref:`float<class_float>` | :ref:`handshake_timeout<class_WebSocketServer_property_handshake_timeout>` | ``3.0`` |
  23. +-----------------------------------------------+----------------------------------------------------------------------------+---------+
  24. | :ref:`CryptoKey<class_CryptoKey>` | :ref:`private_key<class_WebSocketServer_property_private_key>` | |
  25. +-----------------------------------------------+----------------------------------------------------------------------------+---------+
  26. | :ref:`X509Certificate<class_X509Certificate>` | :ref:`ssl_certificate<class_WebSocketServer_property_ssl_certificate>` | |
  27. +-----------------------------------------------+----------------------------------------------------------------------------+---------+
  28. Methods
  29. -------
  30. +---------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | void | :ref:`disconnect_peer<class_WebSocketServer_method_disconnect_peer>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` code=1000, :ref:`String<class_String>` reason="" **)** |
  32. +---------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | :ref:`String<class_String>` | :ref:`get_peer_address<class_WebSocketServer_method_get_peer_address>` **(** :ref:`int<class_int>` id **)** |const| |
  34. +---------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | :ref:`int<class_int>` | :ref:`get_peer_port<class_WebSocketServer_method_get_peer_port>` **(** :ref:`int<class_int>` id **)** |const| |
  36. +---------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | :ref:`bool<class_bool>` | :ref:`has_peer<class_WebSocketServer_method_has_peer>` **(** :ref:`int<class_int>` id **)** |const| |
  38. +---------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. | :ref:`bool<class_bool>` | :ref:`is_listening<class_WebSocketServer_method_is_listening>` **(** **)** |const| |
  40. +---------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`listen<class_WebSocketServer_method_listen>` **(** :ref:`int<class_int>` port, :ref:`PoolStringArray<class_PoolStringArray>` protocols=PoolStringArray( ), :ref:`bool<class_bool>` gd_mp_api=false **)** |
  42. +---------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. | void | :ref:`stop<class_WebSocketServer_method_stop>` **(** **)** |
  44. +---------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. Signals
  46. -------
  47. .. _class_WebSocketServer_signal_client_close_request:
  48. - **client_close_request** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` code, :ref:`String<class_String>` reason **)**
  49. Emitted when a client requests a clean close. You should keep polling until you get a :ref:`client_disconnected<class_WebSocketServer_signal_client_disconnected>` signal with the same ``id`` to achieve the clean close. See :ref:`WebSocketPeer.close<class_WebSocketPeer_method_close>` for more details.
  50. ----
  51. .. _class_WebSocketServer_signal_client_connected:
  52. - **client_connected** **(** :ref:`int<class_int>` id, :ref:`String<class_String>` protocol **)**
  53. Emitted when a new client connects. "protocol" will be the sub-protocol agreed with the client.
  54. ----
  55. .. _class_WebSocketServer_signal_client_disconnected:
  56. - **client_disconnected** **(** :ref:`int<class_int>` id, :ref:`bool<class_bool>` was_clean_close **)**
  57. Emitted when a client disconnects. ``was_clean_close`` will be ``true`` if the connection was shutdown cleanly.
  58. ----
  59. .. _class_WebSocketServer_signal_data_received:
  60. - **data_received** **(** :ref:`int<class_int>` id **)**
  61. Emitted when a new message is received.
  62. **Note:** This signal is *not* emitted when used as high-level multiplayer peer.
  63. Property Descriptions
  64. ---------------------
  65. .. _class_WebSocketServer_property_bind_ip:
  66. - :ref:`String<class_String>` **bind_ip**
  67. +-----------+--------------------+
  68. | *Default* | ``"*"`` |
  69. +-----------+--------------------+
  70. | *Setter* | set_bind_ip(value) |
  71. +-----------+--------------------+
  72. | *Getter* | get_bind_ip() |
  73. +-----------+--------------------+
  74. When not set to ``*`` will restrict incoming connections to the specified IP address. Setting ``bind_ip`` to ``127.0.0.1`` will cause the server to listen only to the local host.
  75. ----
  76. .. _class_WebSocketServer_property_ca_chain:
  77. - :ref:`X509Certificate<class_X509Certificate>` **ca_chain**
  78. +----------+---------------------+
  79. | *Setter* | set_ca_chain(value) |
  80. +----------+---------------------+
  81. | *Getter* | get_ca_chain() |
  82. +----------+---------------------+
  83. When using SSL (see :ref:`private_key<class_WebSocketServer_property_private_key>` and :ref:`ssl_certificate<class_WebSocketServer_property_ssl_certificate>`), you can set this to a valid :ref:`X509Certificate<class_X509Certificate>` to be provided as additional CA chain information during the SSL handshake.
  84. ----
  85. .. _class_WebSocketServer_property_handshake_timeout:
  86. - :ref:`float<class_float>` **handshake_timeout**
  87. +-----------+------------------------------+
  88. | *Default* | ``3.0`` |
  89. +-----------+------------------------------+
  90. | *Setter* | set_handshake_timeout(value) |
  91. +-----------+------------------------------+
  92. | *Getter* | get_handshake_timeout() |
  93. +-----------+------------------------------+
  94. The time in seconds before a pending client (i.e. a client that has not yet finished the HTTP handshake) is considered stale and forcefully disconnected.
  95. ----
  96. .. _class_WebSocketServer_property_private_key:
  97. - :ref:`CryptoKey<class_CryptoKey>` **private_key**
  98. +----------+------------------------+
  99. | *Setter* | set_private_key(value) |
  100. +----------+------------------------+
  101. | *Getter* | get_private_key() |
  102. +----------+------------------------+
  103. When set to a valid :ref:`CryptoKey<class_CryptoKey>` (along with :ref:`ssl_certificate<class_WebSocketServer_property_ssl_certificate>`) will cause the server to require SSL instead of regular TCP (i.e. the ``wss://`` protocol).
  104. ----
  105. .. _class_WebSocketServer_property_ssl_certificate:
  106. - :ref:`X509Certificate<class_X509Certificate>` **ssl_certificate**
  107. +----------+----------------------------+
  108. | *Setter* | set_ssl_certificate(value) |
  109. +----------+----------------------------+
  110. | *Getter* | get_ssl_certificate() |
  111. +----------+----------------------------+
  112. When set to a valid :ref:`X509Certificate<class_X509Certificate>` (along with :ref:`private_key<class_WebSocketServer_property_private_key>`) will cause the server to require SSL instead of regular TCP (i.e. the ``wss://`` protocol).
  113. Method Descriptions
  114. -------------------
  115. .. _class_WebSocketServer_method_disconnect_peer:
  116. - void **disconnect_peer** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` code=1000, :ref:`String<class_String>` reason="" **)**
  117. Disconnects the peer identified by ``id`` from the server. See :ref:`WebSocketPeer.close<class_WebSocketPeer_method_close>` for more information.
  118. ----
  119. .. _class_WebSocketServer_method_get_peer_address:
  120. - :ref:`String<class_String>` **get_peer_address** **(** :ref:`int<class_int>` id **)** |const|
  121. Returns the IP address of the given peer.
  122. ----
  123. .. _class_WebSocketServer_method_get_peer_port:
  124. - :ref:`int<class_int>` **get_peer_port** **(** :ref:`int<class_int>` id **)** |const|
  125. Returns the remote port of the given peer.
  126. ----
  127. .. _class_WebSocketServer_method_has_peer:
  128. - :ref:`bool<class_bool>` **has_peer** **(** :ref:`int<class_int>` id **)** |const|
  129. Returns ``true`` if a peer with the given ID is connected.
  130. ----
  131. .. _class_WebSocketServer_method_is_listening:
  132. - :ref:`bool<class_bool>` **is_listening** **(** **)** |const|
  133. Returns ``true`` if the server is actively listening on a port.
  134. ----
  135. .. _class_WebSocketServer_method_listen:
  136. - :ref:`Error<enum_@GlobalScope_Error>` **listen** **(** :ref:`int<class_int>` port, :ref:`PoolStringArray<class_PoolStringArray>` protocols=PoolStringArray( ), :ref:`bool<class_bool>` gd_mp_api=false **)**
  137. Starts listening on the given port.
  138. You can specify the desired subprotocols via the "protocols" array. If the list empty (default), no sub-protocol will be requested.
  139. If ``true`` is passed as ``gd_mp_api``, the server will behave like a network peer for the :ref:`MultiplayerAPI<class_MultiplayerAPI>`, connections from non-Godot clients will not work, and :ref:`data_received<class_WebSocketServer_signal_data_received>` will not be emitted.
  140. If ``false`` is passed instead (default), you must call :ref:`PacketPeer<class_PacketPeer>` functions (``put_packet``, ``get_packet``, etc.), on the :ref:`WebSocketPeer<class_WebSocketPeer>` returned via ``get_peer(id)`` to communicate with the peer with given ``id`` (e.g. ``get_peer(id).get_available_packet_count``).
  141. ----
  142. .. _class_WebSocketServer_method_stop:
  143. - void **stop** **(** **)**
  144. Stops the server and clear its state.
  145. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  146. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  147. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`