1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071 |
- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the VisualShaderNodeTransformMult.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_VisualShaderNodeTransformMult:
- VisualShaderNodeTransformMult
- =============================
- **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- Multiplies :ref:`Transform<class_Transform>` by :ref:`Transform<class_Transform>` within the visual shader graph.
- Description
- -----------
- A multiplication operation on two transforms (4x4 matrices), with support for different multiplication operators.
- Properties
- ----------
- +--------------------------------------------------------------+------------------------------------------------------------------------+-------+
- | :ref:`Operator<enum_VisualShaderNodeTransformMult_Operator>` | :ref:`operator<class_VisualShaderNodeTransformMult_property_operator>` | ``0`` |
- +--------------------------------------------------------------+------------------------------------------------------------------------+-------+
- Enumerations
- ------------
- .. _enum_VisualShaderNodeTransformMult_Operator:
- .. _class_VisualShaderNodeTransformMult_constant_OP_AxB:
- .. _class_VisualShaderNodeTransformMult_constant_OP_BxA:
- .. _class_VisualShaderNodeTransformMult_constant_OP_AxB_COMP:
- .. _class_VisualShaderNodeTransformMult_constant_OP_BxA_COMP:
- enum **Operator**:
- - **OP_AxB** = **0** --- Multiplies transform ``a`` by the transform ``b``.
- - **OP_BxA** = **1** --- Multiplies transform ``b`` by the transform ``a``.
- - **OP_AxB_COMP** = **2** --- Performs a component-wise multiplication of transform ``a`` by the transform ``b``.
- - **OP_BxA_COMP** = **3** --- Performs a component-wise multiplication of transform ``b`` by the transform ``a``.
- Property Descriptions
- ---------------------
- .. _class_VisualShaderNodeTransformMult_property_operator:
- - :ref:`Operator<enum_VisualShaderNodeTransformMult_Operator>` **operator**
- +-----------+---------------------+
- | *Default* | ``0`` |
- +-----------+---------------------+
- | *Setter* | set_operator(value) |
- +-----------+---------------------+
- | *Getter* | get_operator() |
- +-----------+---------------------+
- The multiplication type to be performed on the transforms. See :ref:`Operator<enum_VisualShaderNodeTransformMult_Operator>` for options.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|