class_visualshadernodescalarconstant.rst 1.6 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeScalarConstant.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualShaderNodeScalarConstant:
  6. VisualShaderNodeScalarConstant
  7. ==============================
  8. **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Properties
  10. ----------
  11. +---------------------------+-------------------------------------------------------------------------+---------+
  12. | :ref:`float<class_float>` | :ref:`constant<class_VisualShaderNodeScalarConstant_property_constant>` | ``0.0`` |
  13. +---------------------------+-------------------------------------------------------------------------+---------+
  14. Property Descriptions
  15. ---------------------
  16. .. _class_VisualShaderNodeScalarConstant_property_constant:
  17. - :ref:`float<class_float>` **constant**
  18. +-----------+---------------------+
  19. | *Default* | ``0.0`` |
  20. +-----------+---------------------+
  21. | *Setter* | set_constant(value) |
  22. +-----------+---------------------+
  23. | *Getter* | get_constant() |
  24. +-----------+---------------------+
  25. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  26. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  27. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`