class_visualshadernodeif.rst 843 B

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeIf.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualShaderNodeIf:
  6. VisualShaderNodeIf
  7. ==================
  8. **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  10. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  11. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`