class_tileset.rst 66 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the TileSet.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_TileSet:
  6. TileSet
  7. =======
  8. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Tile library for tilemaps.
  10. Description
  11. -----------
  12. A TileSet is a library of tiles for a :ref:`TileMap<class_TileMap>`. It contains a list of tiles, each consisting of a sprite and optional collision shapes.
  13. Tiles are referenced by a unique integer ID.
  14. Tutorials
  15. ---------
  16. - :doc:`../tutorials/2d/using_tilemaps`
  17. - `2D Platformer Demo <https://godotengine.org/asset-library/asset/120>`__
  18. - `2D Isometric Demo <https://godotengine.org/asset-library/asset/112>`__
  19. - `2D Hexagonal Demo <https://godotengine.org/asset-library/asset/111>`__
  20. - `2D Navigation Astar Demo <https://godotengine.org/asset-library/asset/519>`__
  21. - `2D Role Playing Game Demo <https://godotengine.org/asset-library/asset/520>`__
  22. - `2D Kinematic Character Demo <https://godotengine.org/asset-library/asset/113>`__
  23. Methods
  24. -------
  25. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  26. | :ref:`Vector2<class_Vector2>` | :ref:`_forward_atlas_subtile_selection<class_TileSet_method__forward_atlas_subtile_selection>` **(** :ref:`int<class_int>` atlastile_id, :ref:`Object<class_Object>` tilemap, :ref:`Vector2<class_Vector2>` tile_location **)** |virtual| |
  27. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  28. | :ref:`Vector2<class_Vector2>` | :ref:`_forward_subtile_selection<class_TileSet_method__forward_subtile_selection>` **(** :ref:`int<class_int>` autotile_id, :ref:`int<class_int>` bitmask, :ref:`Object<class_Object>` tilemap, :ref:`Vector2<class_Vector2>` tile_location **)** |virtual| |
  29. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`bool<class_bool>` | :ref:`_is_tile_bound<class_TileSet_method__is_tile_bound>` **(** :ref:`int<class_int>` drawn_id, :ref:`int<class_int>` neighbor_id **)** |virtual| |
  31. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | void | :ref:`autotile_clear_bitmask_map<class_TileSet_method_autotile_clear_bitmask_map>` **(** :ref:`int<class_int>` id **)** |
  33. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`int<class_int>` | :ref:`autotile_get_bitmask<class_TileSet_method_autotile_get_bitmask>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
  35. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` | :ref:`autotile_get_bitmask_mode<class_TileSet_method_autotile_get_bitmask_mode>` **(** :ref:`int<class_int>` id **)** |const| |
  37. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`Vector2<class_Vector2>` | :ref:`autotile_get_icon_coordinate<class_TileSet_method_autotile_get_icon_coordinate>` **(** :ref:`int<class_int>` id **)** |const| |
  39. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`autotile_get_light_occluder<class_TileSet_method_autotile_get_light_occluder>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |const| |
  41. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`NavigationPolygon<class_NavigationPolygon>` | :ref:`autotile_get_navigation_polygon<class_TileSet_method_autotile_get_navigation_polygon>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |const| |
  43. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`Vector2<class_Vector2>` | :ref:`autotile_get_size<class_TileSet_method_autotile_get_size>` **(** :ref:`int<class_int>` id **)** |const| |
  45. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`int<class_int>` | :ref:`autotile_get_spacing<class_TileSet_method_autotile_get_spacing>` **(** :ref:`int<class_int>` id **)** |const| |
  47. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`int<class_int>` | :ref:`autotile_get_subtile_priority<class_TileSet_method_autotile_get_subtile_priority>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
  49. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`int<class_int>` | :ref:`autotile_get_z_index<class_TileSet_method_autotile_get_z_index>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
  51. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | void | :ref:`autotile_set_bitmask<class_TileSet_method_autotile_set_bitmask>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` bitmask, :ref:`int<class_int>` flag **)** |
  53. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | void | :ref:`autotile_set_bitmask_mode<class_TileSet_method_autotile_set_bitmask_mode>` **(** :ref:`int<class_int>` id, :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` mode **)** |
  55. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | void | :ref:`autotile_set_icon_coordinate<class_TileSet_method_autotile_set_icon_coordinate>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
  57. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | void | :ref:`autotile_set_light_occluder<class_TileSet_method_autotile_set_light_occluder>` **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder, :ref:`Vector2<class_Vector2>` coord **)** |
  59. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | void | :ref:`autotile_set_navigation_polygon<class_TileSet_method_autotile_set_navigation_polygon>` **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon, :ref:`Vector2<class_Vector2>` coord **)** |
  61. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | void | :ref:`autotile_set_size<class_TileSet_method_autotile_set_size>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` size **)** |
  63. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | void | :ref:`autotile_set_spacing<class_TileSet_method_autotile_set_spacing>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` spacing **)** |
  65. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | void | :ref:`autotile_set_subtile_priority<class_TileSet_method_autotile_set_subtile_priority>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` priority **)** |
  67. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | void | :ref:`autotile_set_z_index<class_TileSet_method_autotile_set_z_index>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` z_index **)** |
  69. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | void | :ref:`clear<class_TileSet_method_clear>` **(** **)** |
  71. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | void | :ref:`create_tile<class_TileSet_method_create_tile>` **(** :ref:`int<class_int>` id **)** |
  73. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | :ref:`int<class_int>` | :ref:`find_tile_by_name<class_TileSet_method_find_tile_by_name>` **(** :ref:`String<class_String>` name **)** |const| |
  75. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | :ref:`int<class_int>` | :ref:`get_last_unused_tile_id<class_TileSet_method_get_last_unused_tile_id>` **(** **)** |const| |
  77. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | :ref:`Array<class_Array>` | :ref:`get_tiles_ids<class_TileSet_method_get_tiles_ids>` **(** **)** |const| |
  79. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | void | :ref:`remove_tile<class_TileSet_method_remove_tile>` **(** :ref:`int<class_int>` id **)** |
  81. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | void | :ref:`tile_add_shape<class_TileSet_method_tile_add_shape>` **(** :ref:`int<class_int>` id, :ref:`Shape2D<class_Shape2D>` shape, :ref:`Transform2D<class_Transform2D>` shape_transform, :ref:`bool<class_bool>` one_way=false, :ref:`Vector2<class_Vector2>` autotile_coord=Vector2( 0, 0 ) **)** |
  83. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`tile_get_light_occluder<class_TileSet_method_tile_get_light_occluder>` **(** :ref:`int<class_int>` id **)** |const| |
  85. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | :ref:`ShaderMaterial<class_ShaderMaterial>` | :ref:`tile_get_material<class_TileSet_method_tile_get_material>` **(** :ref:`int<class_int>` id **)** |const| |
  87. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | :ref:`Color<class_Color>` | :ref:`tile_get_modulate<class_TileSet_method_tile_get_modulate>` **(** :ref:`int<class_int>` id **)** |const| |
  89. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | :ref:`String<class_String>` | :ref:`tile_get_name<class_TileSet_method_tile_get_name>` **(** :ref:`int<class_int>` id **)** |const| |
  91. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. | :ref:`NavigationPolygon<class_NavigationPolygon>` | :ref:`tile_get_navigation_polygon<class_TileSet_method_tile_get_navigation_polygon>` **(** :ref:`int<class_int>` id **)** |const| |
  93. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  94. | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_navigation_polygon_offset<class_TileSet_method_tile_get_navigation_polygon_offset>` **(** :ref:`int<class_int>` id **)** |const| |
  95. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  96. | :ref:`Texture<class_Texture>` | :ref:`tile_get_normal_map<class_TileSet_method_tile_get_normal_map>` **(** :ref:`int<class_int>` id **)** |const| |
  97. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  98. | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_occluder_offset<class_TileSet_method_tile_get_occluder_offset>` **(** :ref:`int<class_int>` id **)** |const| |
  99. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  100. | :ref:`Rect2<class_Rect2>` | :ref:`tile_get_region<class_TileSet_method_tile_get_region>` **(** :ref:`int<class_int>` id **)** |const| |
  101. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  102. | :ref:`Shape2D<class_Shape2D>` | :ref:`tile_get_shape<class_TileSet_method_tile_get_shape>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
  103. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  104. | :ref:`int<class_int>` | :ref:`tile_get_shape_count<class_TileSet_method_tile_get_shape_count>` **(** :ref:`int<class_int>` id **)** |const| |
  105. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  106. | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_shape_offset<class_TileSet_method_tile_get_shape_offset>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
  107. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  108. | :ref:`bool<class_bool>` | :ref:`tile_get_shape_one_way<class_TileSet_method_tile_get_shape_one_way>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
  109. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  110. | :ref:`float<class_float>` | :ref:`tile_get_shape_one_way_margin<class_TileSet_method_tile_get_shape_one_way_margin>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
  111. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  112. | :ref:`Transform2D<class_Transform2D>` | :ref:`tile_get_shape_transform<class_TileSet_method_tile_get_shape_transform>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
  113. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  114. | :ref:`Array<class_Array>` | :ref:`tile_get_shapes<class_TileSet_method_tile_get_shapes>` **(** :ref:`int<class_int>` id **)** |const| |
  115. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  116. | :ref:`Texture<class_Texture>` | :ref:`tile_get_texture<class_TileSet_method_tile_get_texture>` **(** :ref:`int<class_int>` id **)** |const| |
  117. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  118. | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_texture_offset<class_TileSet_method_tile_get_texture_offset>` **(** :ref:`int<class_int>` id **)** |const| |
  119. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  120. | :ref:`TileMode<enum_TileSet_TileMode>` | :ref:`tile_get_tile_mode<class_TileSet_method_tile_get_tile_mode>` **(** :ref:`int<class_int>` id **)** |const| |
  121. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  122. | :ref:`int<class_int>` | :ref:`tile_get_z_index<class_TileSet_method_tile_get_z_index>` **(** :ref:`int<class_int>` id **)** |const| |
  123. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  124. | void | :ref:`tile_set_light_occluder<class_TileSet_method_tile_set_light_occluder>` **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder **)** |
  125. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  126. | void | :ref:`tile_set_material<class_TileSet_method_tile_set_material>` **(** :ref:`int<class_int>` id, :ref:`ShaderMaterial<class_ShaderMaterial>` material **)** |
  127. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  128. | void | :ref:`tile_set_modulate<class_TileSet_method_tile_set_modulate>` **(** :ref:`int<class_int>` id, :ref:`Color<class_Color>` color **)** |
  129. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  130. | void | :ref:`tile_set_name<class_TileSet_method_tile_set_name>` **(** :ref:`int<class_int>` id, :ref:`String<class_String>` name **)** |
  131. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  132. | void | :ref:`tile_set_navigation_polygon<class_TileSet_method_tile_set_navigation_polygon>` **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)** |
  133. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  134. | void | :ref:`tile_set_navigation_polygon_offset<class_TileSet_method_tile_set_navigation_polygon_offset>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` navigation_polygon_offset **)** |
  135. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  136. | void | :ref:`tile_set_normal_map<class_TileSet_method_tile_set_normal_map>` **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` normal_map **)** |
  137. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  138. | void | :ref:`tile_set_occluder_offset<class_TileSet_method_tile_set_occluder_offset>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` occluder_offset **)** |
  139. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  140. | void | :ref:`tile_set_region<class_TileSet_method_tile_set_region>` **(** :ref:`int<class_int>` id, :ref:`Rect2<class_Rect2>` region **)** |
  141. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  142. | void | :ref:`tile_set_shape<class_TileSet_method_tile_set_shape>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Shape2D<class_Shape2D>` shape **)** |
  143. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  144. | void | :ref:`tile_set_shape_offset<class_TileSet_method_tile_set_shape_offset>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Vector2<class_Vector2>` shape_offset **)** |
  145. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  146. | void | :ref:`tile_set_shape_one_way<class_TileSet_method_tile_set_shape_one_way>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`bool<class_bool>` one_way **)** |
  147. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  148. | void | :ref:`tile_set_shape_one_way_margin<class_TileSet_method_tile_set_shape_one_way_margin>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`float<class_float>` one_way **)** |
  149. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  150. | void | :ref:`tile_set_shape_transform<class_TileSet_method_tile_set_shape_transform>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Transform2D<class_Transform2D>` shape_transform **)** |
  151. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  152. | void | :ref:`tile_set_shapes<class_TileSet_method_tile_set_shapes>` **(** :ref:`int<class_int>` id, :ref:`Array<class_Array>` shapes **)** |
  153. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  154. | void | :ref:`tile_set_texture<class_TileSet_method_tile_set_texture>` **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` texture **)** |
  155. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  156. | void | :ref:`tile_set_texture_offset<class_TileSet_method_tile_set_texture_offset>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` texture_offset **)** |
  157. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  158. | void | :ref:`tile_set_tile_mode<class_TileSet_method_tile_set_tile_mode>` **(** :ref:`int<class_int>` id, :ref:`TileMode<enum_TileSet_TileMode>` tilemode **)** |
  159. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  160. | void | :ref:`tile_set_z_index<class_TileSet_method_tile_set_z_index>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` z_index **)** |
  161. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  162. Enumerations
  163. ------------
  164. .. _enum_TileSet_BitmaskMode:
  165. .. _class_TileSet_constant_BITMASK_2X2:
  166. .. _class_TileSet_constant_BITMASK_3X3_MINIMAL:
  167. .. _class_TileSet_constant_BITMASK_3X3:
  168. enum **BitmaskMode**:
  169. - **BITMASK_2X2** = **0**
  170. - **BITMASK_3X3_MINIMAL** = **1**
  171. - **BITMASK_3X3** = **2**
  172. ----
  173. .. _enum_TileSet_AutotileBindings:
  174. .. _class_TileSet_constant_BIND_TOPLEFT:
  175. .. _class_TileSet_constant_BIND_TOP:
  176. .. _class_TileSet_constant_BIND_TOPRIGHT:
  177. .. _class_TileSet_constant_BIND_LEFT:
  178. .. _class_TileSet_constant_BIND_CENTER:
  179. .. _class_TileSet_constant_BIND_RIGHT:
  180. .. _class_TileSet_constant_BIND_BOTTOMLEFT:
  181. .. _class_TileSet_constant_BIND_BOTTOM:
  182. .. _class_TileSet_constant_BIND_BOTTOMRIGHT:
  183. enum **AutotileBindings**:
  184. - **BIND_TOPLEFT** = **1**
  185. - **BIND_TOP** = **2**
  186. - **BIND_TOPRIGHT** = **4**
  187. - **BIND_LEFT** = **8**
  188. - **BIND_CENTER** = **16**
  189. - **BIND_RIGHT** = **32**
  190. - **BIND_BOTTOMLEFT** = **64**
  191. - **BIND_BOTTOM** = **128**
  192. - **BIND_BOTTOMRIGHT** = **256**
  193. ----
  194. .. _enum_TileSet_TileMode:
  195. .. _class_TileSet_constant_SINGLE_TILE:
  196. .. _class_TileSet_constant_AUTO_TILE:
  197. .. _class_TileSet_constant_ATLAS_TILE:
  198. enum **TileMode**:
  199. - **SINGLE_TILE** = **0**
  200. - **AUTO_TILE** = **1**
  201. - **ATLAS_TILE** = **2**
  202. Method Descriptions
  203. -------------------
  204. .. _class_TileSet_method__forward_atlas_subtile_selection:
  205. - :ref:`Vector2<class_Vector2>` **_forward_atlas_subtile_selection** **(** :ref:`int<class_int>` atlastile_id, :ref:`Object<class_Object>` tilemap, :ref:`Vector2<class_Vector2>` tile_location **)** |virtual|
  206. ----
  207. .. _class_TileSet_method__forward_subtile_selection:
  208. - :ref:`Vector2<class_Vector2>` **_forward_subtile_selection** **(** :ref:`int<class_int>` autotile_id, :ref:`int<class_int>` bitmask, :ref:`Object<class_Object>` tilemap, :ref:`Vector2<class_Vector2>` tile_location **)** |virtual|
  209. ----
  210. .. _class_TileSet_method__is_tile_bound:
  211. - :ref:`bool<class_bool>` **_is_tile_bound** **(** :ref:`int<class_int>` drawn_id, :ref:`int<class_int>` neighbor_id **)** |virtual|
  212. Determines when the auto-tiler should consider two different auto-tile IDs to be bound together.
  213. **Note:** ``neighbor_id`` will be ``-1`` (:ref:`TileMap.INVALID_CELL<class_TileMap_constant_INVALID_CELL>`) when checking a tile against an empty neighbor tile.
  214. ----
  215. .. _class_TileSet_method_autotile_clear_bitmask_map:
  216. - void **autotile_clear_bitmask_map** **(** :ref:`int<class_int>` id **)**
  217. Clears all bitmask information of the autotile.
  218. ----
  219. .. _class_TileSet_method_autotile_get_bitmask:
  220. - :ref:`int<class_int>` **autotile_get_bitmask** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
  221. Returns the bitmask of the subtile from an autotile given its coordinates.
  222. The value is the sum of the values in :ref:`AutotileBindings<enum_TileSet_AutotileBindings>` present in the subtile (e.g. a value of 5 means the bitmask has bindings in both the top left and top right).
  223. ----
  224. .. _class_TileSet_method_autotile_get_bitmask_mode:
  225. - :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` **autotile_get_bitmask_mode** **(** :ref:`int<class_int>` id **)** |const|
  226. Returns the :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` of the autotile.
  227. ----
  228. .. _class_TileSet_method_autotile_get_icon_coordinate:
  229. - :ref:`Vector2<class_Vector2>` **autotile_get_icon_coordinate** **(** :ref:`int<class_int>` id **)** |const|
  230. Returns the subtile that's being used as an icon in an atlas/autotile given its coordinates.
  231. The subtile defined as the icon will be used as a fallback when the atlas/autotile's bitmask information is incomplete. It will also be used to represent it in the TileSet editor.
  232. ----
  233. .. _class_TileSet_method_autotile_get_light_occluder:
  234. - :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **autotile_get_light_occluder** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |const|
  235. Returns the light occluder of the subtile from an atlas/autotile given its coordinates.
  236. ----
  237. .. _class_TileSet_method_autotile_get_navigation_polygon:
  238. - :ref:`NavigationPolygon<class_NavigationPolygon>` **autotile_get_navigation_polygon** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |const|
  239. Returns the navigation polygon of the subtile from an atlas/autotile given its coordinates.
  240. ----
  241. .. _class_TileSet_method_autotile_get_size:
  242. - :ref:`Vector2<class_Vector2>` **autotile_get_size** **(** :ref:`int<class_int>` id **)** |const|
  243. Returns the size of the subtiles in an atlas/autotile.
  244. ----
  245. .. _class_TileSet_method_autotile_get_spacing:
  246. - :ref:`int<class_int>` **autotile_get_spacing** **(** :ref:`int<class_int>` id **)** |const|
  247. Returns the spacing between subtiles of the atlas/autotile.
  248. ----
  249. .. _class_TileSet_method_autotile_get_subtile_priority:
  250. - :ref:`int<class_int>` **autotile_get_subtile_priority** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
  251. Returns the priority of the subtile from an autotile given its coordinates.
  252. When more than one subtile has the same bitmask value, one of them will be picked randomly for drawing. Its priority will define how often it will be picked.
  253. ----
  254. .. _class_TileSet_method_autotile_get_z_index:
  255. - :ref:`int<class_int>` **autotile_get_z_index** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
  256. Returns the drawing index of the subtile from an atlas/autotile given its coordinates.
  257. ----
  258. .. _class_TileSet_method_autotile_set_bitmask:
  259. - void **autotile_set_bitmask** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` bitmask, :ref:`int<class_int>` flag **)**
  260. Sets the bitmask of the subtile from an autotile given its coordinates.
  261. The value is the sum of the values in :ref:`AutotileBindings<enum_TileSet_AutotileBindings>` present in the subtile (e.g. a value of 5 means the bitmask has bindings in both the top left and top right).
  262. ----
  263. .. _class_TileSet_method_autotile_set_bitmask_mode:
  264. - void **autotile_set_bitmask_mode** **(** :ref:`int<class_int>` id, :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` mode **)**
  265. Sets the :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` of the autotile.
  266. ----
  267. .. _class_TileSet_method_autotile_set_icon_coordinate:
  268. - void **autotile_set_icon_coordinate** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
  269. Sets the subtile that will be used as an icon in an atlas/autotile given its coordinates.
  270. The subtile defined as the icon will be used as a fallback when the atlas/autotile's bitmask information is incomplete. It will also be used to represent it in the TileSet editor.
  271. ----
  272. .. _class_TileSet_method_autotile_set_light_occluder:
  273. - void **autotile_set_light_occluder** **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder, :ref:`Vector2<class_Vector2>` coord **)**
  274. Sets the light occluder of the subtile from an atlas/autotile given its coordinates.
  275. ----
  276. .. _class_TileSet_method_autotile_set_navigation_polygon:
  277. - void **autotile_set_navigation_polygon** **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon, :ref:`Vector2<class_Vector2>` coord **)**
  278. Sets the navigation polygon of the subtile from an atlas/autotile given its coordinates.
  279. ----
  280. .. _class_TileSet_method_autotile_set_size:
  281. - void **autotile_set_size** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` size **)**
  282. Sets the size of the subtiles in an atlas/autotile.
  283. ----
  284. .. _class_TileSet_method_autotile_set_spacing:
  285. - void **autotile_set_spacing** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` spacing **)**
  286. Sets the spacing between subtiles of the atlas/autotile.
  287. ----
  288. .. _class_TileSet_method_autotile_set_subtile_priority:
  289. - void **autotile_set_subtile_priority** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` priority **)**
  290. Sets the priority of the subtile from an autotile given its coordinates.
  291. When more than one subtile has the same bitmask value, one of them will be picked randomly for drawing. Its priority will define how often it will be picked.
  292. ----
  293. .. _class_TileSet_method_autotile_set_z_index:
  294. - void **autotile_set_z_index** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` z_index **)**
  295. Sets the drawing index of the subtile from an atlas/autotile given its coordinates.
  296. ----
  297. .. _class_TileSet_method_clear:
  298. - void **clear** **(** **)**
  299. Clears all tiles.
  300. ----
  301. .. _class_TileSet_method_create_tile:
  302. - void **create_tile** **(** :ref:`int<class_int>` id **)**
  303. Creates a new tile with the given ID.
  304. ----
  305. .. _class_TileSet_method_find_tile_by_name:
  306. - :ref:`int<class_int>` **find_tile_by_name** **(** :ref:`String<class_String>` name **)** |const|
  307. Returns the first tile matching the given name.
  308. ----
  309. .. _class_TileSet_method_get_last_unused_tile_id:
  310. - :ref:`int<class_int>` **get_last_unused_tile_id** **(** **)** |const|
  311. Returns the ID following the last currently used ID, useful when creating a new tile.
  312. ----
  313. .. _class_TileSet_method_get_tiles_ids:
  314. - :ref:`Array<class_Array>` **get_tiles_ids** **(** **)** |const|
  315. Returns an array of all currently used tile IDs.
  316. ----
  317. .. _class_TileSet_method_remove_tile:
  318. - void **remove_tile** **(** :ref:`int<class_int>` id **)**
  319. Removes the given tile ID.
  320. ----
  321. .. _class_TileSet_method_tile_add_shape:
  322. - void **tile_add_shape** **(** :ref:`int<class_int>` id, :ref:`Shape2D<class_Shape2D>` shape, :ref:`Transform2D<class_Transform2D>` shape_transform, :ref:`bool<class_bool>` one_way=false, :ref:`Vector2<class_Vector2>` autotile_coord=Vector2( 0, 0 ) **)**
  323. Adds a shape to the tile.
  324. ----
  325. .. _class_TileSet_method_tile_get_light_occluder:
  326. - :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **tile_get_light_occluder** **(** :ref:`int<class_int>` id **)** |const|
  327. Returns the tile's light occluder.
  328. ----
  329. .. _class_TileSet_method_tile_get_material:
  330. - :ref:`ShaderMaterial<class_ShaderMaterial>` **tile_get_material** **(** :ref:`int<class_int>` id **)** |const|
  331. Returns the tile's material.
  332. ----
  333. .. _class_TileSet_method_tile_get_modulate:
  334. - :ref:`Color<class_Color>` **tile_get_modulate** **(** :ref:`int<class_int>` id **)** |const|
  335. Returns the tile's modulation color.
  336. ----
  337. .. _class_TileSet_method_tile_get_name:
  338. - :ref:`String<class_String>` **tile_get_name** **(** :ref:`int<class_int>` id **)** |const|
  339. Returns the tile's name.
  340. ----
  341. .. _class_TileSet_method_tile_get_navigation_polygon:
  342. - :ref:`NavigationPolygon<class_NavigationPolygon>` **tile_get_navigation_polygon** **(** :ref:`int<class_int>` id **)** |const|
  343. Returns the navigation polygon of the tile.
  344. ----
  345. .. _class_TileSet_method_tile_get_navigation_polygon_offset:
  346. - :ref:`Vector2<class_Vector2>` **tile_get_navigation_polygon_offset** **(** :ref:`int<class_int>` id **)** |const|
  347. Returns the offset of the tile's navigation polygon.
  348. ----
  349. .. _class_TileSet_method_tile_get_normal_map:
  350. - :ref:`Texture<class_Texture>` **tile_get_normal_map** **(** :ref:`int<class_int>` id **)** |const|
  351. Returns the tile's normal map texture.
  352. ----
  353. .. _class_TileSet_method_tile_get_occluder_offset:
  354. - :ref:`Vector2<class_Vector2>` **tile_get_occluder_offset** **(** :ref:`int<class_int>` id **)** |const|
  355. Returns the offset of the tile's light occluder.
  356. ----
  357. .. _class_TileSet_method_tile_get_region:
  358. - :ref:`Rect2<class_Rect2>` **tile_get_region** **(** :ref:`int<class_int>` id **)** |const|
  359. Returns the tile sub-region in the texture.
  360. ----
  361. .. _class_TileSet_method_tile_get_shape:
  362. - :ref:`Shape2D<class_Shape2D>` **tile_get_shape** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
  363. Returns a tile's given shape.
  364. ----
  365. .. _class_TileSet_method_tile_get_shape_count:
  366. - :ref:`int<class_int>` **tile_get_shape_count** **(** :ref:`int<class_int>` id **)** |const|
  367. Returns the number of shapes assigned to a tile.
  368. ----
  369. .. _class_TileSet_method_tile_get_shape_offset:
  370. - :ref:`Vector2<class_Vector2>` **tile_get_shape_offset** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
  371. Returns the offset of a tile's shape.
  372. ----
  373. .. _class_TileSet_method_tile_get_shape_one_way:
  374. - :ref:`bool<class_bool>` **tile_get_shape_one_way** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
  375. Returns the one-way collision value of a tile's shape.
  376. ----
  377. .. _class_TileSet_method_tile_get_shape_one_way_margin:
  378. - :ref:`float<class_float>` **tile_get_shape_one_way_margin** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
  379. ----
  380. .. _class_TileSet_method_tile_get_shape_transform:
  381. - :ref:`Transform2D<class_Transform2D>` **tile_get_shape_transform** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
  382. Returns the :ref:`Transform2D<class_Transform2D>` of a tile's shape.
  383. ----
  384. .. _class_TileSet_method_tile_get_shapes:
  385. - :ref:`Array<class_Array>` **tile_get_shapes** **(** :ref:`int<class_int>` id **)** |const|
  386. Returns an array of dictionaries describing the tile's shapes.
  387. **Dictionary structure in the array returned by this method:**
  388. ::
  389. {
  390. "autotile_coord": Vector2,
  391. "one_way": bool,
  392. "one_way_margin": int,
  393. "shape": CollisionShape2D,
  394. "shape_transform": Transform2D,
  395. }
  396. ----
  397. .. _class_TileSet_method_tile_get_texture:
  398. - :ref:`Texture<class_Texture>` **tile_get_texture** **(** :ref:`int<class_int>` id **)** |const|
  399. Returns the tile's texture.
  400. ----
  401. .. _class_TileSet_method_tile_get_texture_offset:
  402. - :ref:`Vector2<class_Vector2>` **tile_get_texture_offset** **(** :ref:`int<class_int>` id **)** |const|
  403. Returns the texture offset of the tile.
  404. ----
  405. .. _class_TileSet_method_tile_get_tile_mode:
  406. - :ref:`TileMode<enum_TileSet_TileMode>` **tile_get_tile_mode** **(** :ref:`int<class_int>` id **)** |const|
  407. Returns the tile's :ref:`TileMode<enum_TileSet_TileMode>`.
  408. ----
  409. .. _class_TileSet_method_tile_get_z_index:
  410. - :ref:`int<class_int>` **tile_get_z_index** **(** :ref:`int<class_int>` id **)** |const|
  411. Returns the tile's Z index (drawing layer).
  412. ----
  413. .. _class_TileSet_method_tile_set_light_occluder:
  414. - void **tile_set_light_occluder** **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder **)**
  415. Sets a light occluder for the tile.
  416. ----
  417. .. _class_TileSet_method_tile_set_material:
  418. - void **tile_set_material** **(** :ref:`int<class_int>` id, :ref:`ShaderMaterial<class_ShaderMaterial>` material **)**
  419. Sets the tile's material.
  420. ----
  421. .. _class_TileSet_method_tile_set_modulate:
  422. - void **tile_set_modulate** **(** :ref:`int<class_int>` id, :ref:`Color<class_Color>` color **)**
  423. Sets the tile's modulation color.
  424. **Note:** Modulation is performed by setting the tile's vertex color. To access this in a shader, use ``COLOR`` rather than ``MODULATE`` (which instead accesses the :ref:`TileMap<class_TileMap>`'s :ref:`CanvasItem.modulate<class_CanvasItem_property_modulate>` property).
  425. ----
  426. .. _class_TileSet_method_tile_set_name:
  427. - void **tile_set_name** **(** :ref:`int<class_int>` id, :ref:`String<class_String>` name **)**
  428. Sets the tile's name.
  429. ----
  430. .. _class_TileSet_method_tile_set_navigation_polygon:
  431. - void **tile_set_navigation_polygon** **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)**
  432. Sets the tile's navigation polygon.
  433. ----
  434. .. _class_TileSet_method_tile_set_navigation_polygon_offset:
  435. - void **tile_set_navigation_polygon_offset** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` navigation_polygon_offset **)**
  436. Sets an offset for the tile's navigation polygon.
  437. ----
  438. .. _class_TileSet_method_tile_set_normal_map:
  439. - void **tile_set_normal_map** **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` normal_map **)**
  440. Sets the tile's normal map texture.
  441. **Note:** Godot expects the normal map to use X+, Y-, and Z+ coordinates. See `this page <http://wiki.polycount.com/wiki/Normal_Map_Technical_Details#Common_Swizzle_Coordinates>`__ for a comparison of normal map coordinates expected by popular engines.
  442. ----
  443. .. _class_TileSet_method_tile_set_occluder_offset:
  444. - void **tile_set_occluder_offset** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` occluder_offset **)**
  445. Sets an offset for the tile's light occluder.
  446. ----
  447. .. _class_TileSet_method_tile_set_region:
  448. - void **tile_set_region** **(** :ref:`int<class_int>` id, :ref:`Rect2<class_Rect2>` region **)**
  449. Sets the tile's sub-region in the texture. This is common in texture atlases.
  450. ----
  451. .. _class_TileSet_method_tile_set_shape:
  452. - void **tile_set_shape** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Shape2D<class_Shape2D>` shape **)**
  453. Sets a shape for the tile, enabling collision.
  454. ----
  455. .. _class_TileSet_method_tile_set_shape_offset:
  456. - void **tile_set_shape_offset** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Vector2<class_Vector2>` shape_offset **)**
  457. Sets the offset of a tile's shape.
  458. ----
  459. .. _class_TileSet_method_tile_set_shape_one_way:
  460. - void **tile_set_shape_one_way** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`bool<class_bool>` one_way **)**
  461. Enables one-way collision on a tile's shape.
  462. ----
  463. .. _class_TileSet_method_tile_set_shape_one_way_margin:
  464. - void **tile_set_shape_one_way_margin** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`float<class_float>` one_way **)**
  465. ----
  466. .. _class_TileSet_method_tile_set_shape_transform:
  467. - void **tile_set_shape_transform** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Transform2D<class_Transform2D>` shape_transform **)**
  468. Sets a :ref:`Transform2D<class_Transform2D>` on a tile's shape.
  469. ----
  470. .. _class_TileSet_method_tile_set_shapes:
  471. - void **tile_set_shapes** **(** :ref:`int<class_int>` id, :ref:`Array<class_Array>` shapes **)**
  472. Sets an array of shapes for the tile, enabling collision.
  473. ----
  474. .. _class_TileSet_method_tile_set_texture:
  475. - void **tile_set_texture** **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` texture **)**
  476. Sets the tile's texture.
  477. ----
  478. .. _class_TileSet_method_tile_set_texture_offset:
  479. - void **tile_set_texture_offset** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` texture_offset **)**
  480. Sets the tile's texture offset.
  481. ----
  482. .. _class_TileSet_method_tile_set_tile_mode:
  483. - void **tile_set_tile_mode** **(** :ref:`int<class_int>` id, :ref:`TileMode<enum_TileSet_TileMode>` tilemode **)**
  484. Sets the tile's :ref:`TileMode<enum_TileSet_TileMode>`.
  485. ----
  486. .. _class_TileSet_method_tile_set_z_index:
  487. - void **tile_set_z_index** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` z_index **)**
  488. Sets the tile's drawing index.
  489. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  490. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  491. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`