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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the TileSet.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_TileSet:
- TileSet
- =======
- **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- Tile library for tilemaps.
- Description
- -----------
- A TileSet is a library of tiles for a :ref:`TileMap<class_TileMap>`. It contains a list of tiles, each consisting of a sprite and optional collision shapes.
- Tiles are referenced by a unique integer ID.
- Tutorials
- ---------
- - :doc:`../tutorials/2d/using_tilemaps`
- - `2D Platformer Demo <https://godotengine.org/asset-library/asset/120>`__
- - `2D Isometric Demo <https://godotengine.org/asset-library/asset/112>`__
- - `2D Hexagonal Demo <https://godotengine.org/asset-library/asset/111>`__
- - `2D Navigation Astar Demo <https://godotengine.org/asset-library/asset/519>`__
- - `2D Role Playing Game Demo <https://godotengine.org/asset-library/asset/520>`__
- - `2D Kinematic Character Demo <https://godotengine.org/asset-library/asset/113>`__
- Methods
- -------
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`_forward_atlas_subtile_selection<class_TileSet_method__forward_atlas_subtile_selection>` **(** :ref:`int<class_int>` atlastile_id, :ref:`Object<class_Object>` tilemap, :ref:`Vector2<class_Vector2>` tile_location **)** |virtual| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`_forward_subtile_selection<class_TileSet_method__forward_subtile_selection>` **(** :ref:`int<class_int>` autotile_id, :ref:`int<class_int>` bitmask, :ref:`Object<class_Object>` tilemap, :ref:`Vector2<class_Vector2>` tile_location **)** |virtual| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`_is_tile_bound<class_TileSet_method__is_tile_bound>` **(** :ref:`int<class_int>` drawn_id, :ref:`int<class_int>` neighbor_id **)** |virtual| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`autotile_clear_bitmask_map<class_TileSet_method_autotile_clear_bitmask_map>` **(** :ref:`int<class_int>` id **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`autotile_get_bitmask<class_TileSet_method_autotile_get_bitmask>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` | :ref:`autotile_get_bitmask_mode<class_TileSet_method_autotile_get_bitmask_mode>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`autotile_get_icon_coordinate<class_TileSet_method_autotile_get_icon_coordinate>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`autotile_get_light_occluder<class_TileSet_method_autotile_get_light_occluder>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`NavigationPolygon<class_NavigationPolygon>` | :ref:`autotile_get_navigation_polygon<class_TileSet_method_autotile_get_navigation_polygon>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`autotile_get_size<class_TileSet_method_autotile_get_size>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`autotile_get_spacing<class_TileSet_method_autotile_get_spacing>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`autotile_get_subtile_priority<class_TileSet_method_autotile_get_subtile_priority>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`autotile_get_z_index<class_TileSet_method_autotile_get_z_index>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`autotile_set_bitmask<class_TileSet_method_autotile_set_bitmask>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` bitmask, :ref:`int<class_int>` flag **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`autotile_set_bitmask_mode<class_TileSet_method_autotile_set_bitmask_mode>` **(** :ref:`int<class_int>` id, :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` mode **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`autotile_set_icon_coordinate<class_TileSet_method_autotile_set_icon_coordinate>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`autotile_set_light_occluder<class_TileSet_method_autotile_set_light_occluder>` **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder, :ref:`Vector2<class_Vector2>` coord **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`autotile_set_navigation_polygon<class_TileSet_method_autotile_set_navigation_polygon>` **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon, :ref:`Vector2<class_Vector2>` coord **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`autotile_set_size<class_TileSet_method_autotile_set_size>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` size **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`autotile_set_spacing<class_TileSet_method_autotile_set_spacing>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` spacing **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`autotile_set_subtile_priority<class_TileSet_method_autotile_set_subtile_priority>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` priority **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`autotile_set_z_index<class_TileSet_method_autotile_set_z_index>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` z_index **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`clear<class_TileSet_method_clear>` **(** **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`create_tile<class_TileSet_method_create_tile>` **(** :ref:`int<class_int>` id **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`find_tile_by_name<class_TileSet_method_find_tile_by_name>` **(** :ref:`String<class_String>` name **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_last_unused_tile_id<class_TileSet_method_get_last_unused_tile_id>` **(** **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Array<class_Array>` | :ref:`get_tiles_ids<class_TileSet_method_get_tiles_ids>` **(** **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`remove_tile<class_TileSet_method_remove_tile>` **(** :ref:`int<class_int>` id **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_add_shape<class_TileSet_method_tile_add_shape>` **(** :ref:`int<class_int>` id, :ref:`Shape2D<class_Shape2D>` shape, :ref:`Transform2D<class_Transform2D>` shape_transform, :ref:`bool<class_bool>` one_way=false, :ref:`Vector2<class_Vector2>` autotile_coord=Vector2( 0, 0 ) **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`tile_get_light_occluder<class_TileSet_method_tile_get_light_occluder>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`ShaderMaterial<class_ShaderMaterial>` | :ref:`tile_get_material<class_TileSet_method_tile_get_material>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Color<class_Color>` | :ref:`tile_get_modulate<class_TileSet_method_tile_get_modulate>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`String<class_String>` | :ref:`tile_get_name<class_TileSet_method_tile_get_name>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`NavigationPolygon<class_NavigationPolygon>` | :ref:`tile_get_navigation_polygon<class_TileSet_method_tile_get_navigation_polygon>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_navigation_polygon_offset<class_TileSet_method_tile_get_navigation_polygon_offset>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Texture<class_Texture>` | :ref:`tile_get_normal_map<class_TileSet_method_tile_get_normal_map>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_occluder_offset<class_TileSet_method_tile_get_occluder_offset>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Rect2<class_Rect2>` | :ref:`tile_get_region<class_TileSet_method_tile_get_region>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Shape2D<class_Shape2D>` | :ref:`tile_get_shape<class_TileSet_method_tile_get_shape>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`tile_get_shape_count<class_TileSet_method_tile_get_shape_count>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_shape_offset<class_TileSet_method_tile_get_shape_offset>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`tile_get_shape_one_way<class_TileSet_method_tile_get_shape_one_way>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`tile_get_shape_one_way_margin<class_TileSet_method_tile_get_shape_one_way_margin>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Transform2D<class_Transform2D>` | :ref:`tile_get_shape_transform<class_TileSet_method_tile_get_shape_transform>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Array<class_Array>` | :ref:`tile_get_shapes<class_TileSet_method_tile_get_shapes>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Texture<class_Texture>` | :ref:`tile_get_texture<class_TileSet_method_tile_get_texture>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_texture_offset<class_TileSet_method_tile_get_texture_offset>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`TileMode<enum_TileSet_TileMode>` | :ref:`tile_get_tile_mode<class_TileSet_method_tile_get_tile_mode>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`tile_get_z_index<class_TileSet_method_tile_get_z_index>` **(** :ref:`int<class_int>` id **)** |const| |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_light_occluder<class_TileSet_method_tile_set_light_occluder>` **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_material<class_TileSet_method_tile_set_material>` **(** :ref:`int<class_int>` id, :ref:`ShaderMaterial<class_ShaderMaterial>` material **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_modulate<class_TileSet_method_tile_set_modulate>` **(** :ref:`int<class_int>` id, :ref:`Color<class_Color>` color **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_name<class_TileSet_method_tile_set_name>` **(** :ref:`int<class_int>` id, :ref:`String<class_String>` name **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_navigation_polygon<class_TileSet_method_tile_set_navigation_polygon>` **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_navigation_polygon_offset<class_TileSet_method_tile_set_navigation_polygon_offset>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` navigation_polygon_offset **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_normal_map<class_TileSet_method_tile_set_normal_map>` **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` normal_map **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_occluder_offset<class_TileSet_method_tile_set_occluder_offset>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` occluder_offset **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_region<class_TileSet_method_tile_set_region>` **(** :ref:`int<class_int>` id, :ref:`Rect2<class_Rect2>` region **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_shape<class_TileSet_method_tile_set_shape>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Shape2D<class_Shape2D>` shape **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_shape_offset<class_TileSet_method_tile_set_shape_offset>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Vector2<class_Vector2>` shape_offset **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_shape_one_way<class_TileSet_method_tile_set_shape_one_way>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`bool<class_bool>` one_way **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_shape_one_way_margin<class_TileSet_method_tile_set_shape_one_way_margin>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`float<class_float>` one_way **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_shape_transform<class_TileSet_method_tile_set_shape_transform>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Transform2D<class_Transform2D>` shape_transform **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_shapes<class_TileSet_method_tile_set_shapes>` **(** :ref:`int<class_int>` id, :ref:`Array<class_Array>` shapes **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_texture<class_TileSet_method_tile_set_texture>` **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` texture **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_texture_offset<class_TileSet_method_tile_set_texture_offset>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` texture_offset **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_tile_mode<class_TileSet_method_tile_set_tile_mode>` **(** :ref:`int<class_int>` id, :ref:`TileMode<enum_TileSet_TileMode>` tilemode **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`tile_set_z_index<class_TileSet_method_tile_set_z_index>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` z_index **)** |
- +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- Enumerations
- ------------
- .. _enum_TileSet_BitmaskMode:
- .. _class_TileSet_constant_BITMASK_2X2:
- .. _class_TileSet_constant_BITMASK_3X3_MINIMAL:
- .. _class_TileSet_constant_BITMASK_3X3:
- enum **BitmaskMode**:
- - **BITMASK_2X2** = **0**
- - **BITMASK_3X3_MINIMAL** = **1**
- - **BITMASK_3X3** = **2**
- ----
- .. _enum_TileSet_AutotileBindings:
- .. _class_TileSet_constant_BIND_TOPLEFT:
- .. _class_TileSet_constant_BIND_TOP:
- .. _class_TileSet_constant_BIND_TOPRIGHT:
- .. _class_TileSet_constant_BIND_LEFT:
- .. _class_TileSet_constant_BIND_CENTER:
- .. _class_TileSet_constant_BIND_RIGHT:
- .. _class_TileSet_constant_BIND_BOTTOMLEFT:
- .. _class_TileSet_constant_BIND_BOTTOM:
- .. _class_TileSet_constant_BIND_BOTTOMRIGHT:
- enum **AutotileBindings**:
- - **BIND_TOPLEFT** = **1**
- - **BIND_TOP** = **2**
- - **BIND_TOPRIGHT** = **4**
- - **BIND_LEFT** = **8**
- - **BIND_CENTER** = **16**
- - **BIND_RIGHT** = **32**
- - **BIND_BOTTOMLEFT** = **64**
- - **BIND_BOTTOM** = **128**
- - **BIND_BOTTOMRIGHT** = **256**
- ----
- .. _enum_TileSet_TileMode:
- .. _class_TileSet_constant_SINGLE_TILE:
- .. _class_TileSet_constant_AUTO_TILE:
- .. _class_TileSet_constant_ATLAS_TILE:
- enum **TileMode**:
- - **SINGLE_TILE** = **0**
- - **AUTO_TILE** = **1**
- - **ATLAS_TILE** = **2**
- Method Descriptions
- -------------------
- .. _class_TileSet_method__forward_atlas_subtile_selection:
- - :ref:`Vector2<class_Vector2>` **_forward_atlas_subtile_selection** **(** :ref:`int<class_int>` atlastile_id, :ref:`Object<class_Object>` tilemap, :ref:`Vector2<class_Vector2>` tile_location **)** |virtual|
- ----
- .. _class_TileSet_method__forward_subtile_selection:
- - :ref:`Vector2<class_Vector2>` **_forward_subtile_selection** **(** :ref:`int<class_int>` autotile_id, :ref:`int<class_int>` bitmask, :ref:`Object<class_Object>` tilemap, :ref:`Vector2<class_Vector2>` tile_location **)** |virtual|
- ----
- .. _class_TileSet_method__is_tile_bound:
- - :ref:`bool<class_bool>` **_is_tile_bound** **(** :ref:`int<class_int>` drawn_id, :ref:`int<class_int>` neighbor_id **)** |virtual|
- Determines when the auto-tiler should consider two different auto-tile IDs to be bound together.
- **Note:** ``neighbor_id`` will be ``-1`` (:ref:`TileMap.INVALID_CELL<class_TileMap_constant_INVALID_CELL>`) when checking a tile against an empty neighbor tile.
- ----
- .. _class_TileSet_method_autotile_clear_bitmask_map:
- - void **autotile_clear_bitmask_map** **(** :ref:`int<class_int>` id **)**
- Clears all bitmask information of the autotile.
- ----
- .. _class_TileSet_method_autotile_get_bitmask:
- - :ref:`int<class_int>` **autotile_get_bitmask** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
- Returns the bitmask of the subtile from an autotile given its coordinates.
- The value is the sum of the values in :ref:`AutotileBindings<enum_TileSet_AutotileBindings>` present in the subtile (e.g. a value of 5 means the bitmask has bindings in both the top left and top right).
- ----
- .. _class_TileSet_method_autotile_get_bitmask_mode:
- - :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` **autotile_get_bitmask_mode** **(** :ref:`int<class_int>` id **)** |const|
- Returns the :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` of the autotile.
- ----
- .. _class_TileSet_method_autotile_get_icon_coordinate:
- - :ref:`Vector2<class_Vector2>` **autotile_get_icon_coordinate** **(** :ref:`int<class_int>` id **)** |const|
- Returns the subtile that's being used as an icon in an atlas/autotile given its coordinates.
- The subtile defined as the icon will be used as a fallback when the atlas/autotile's bitmask information is incomplete. It will also be used to represent it in the TileSet editor.
- ----
- .. _class_TileSet_method_autotile_get_light_occluder:
- - :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **autotile_get_light_occluder** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |const|
- Returns the light occluder of the subtile from an atlas/autotile given its coordinates.
- ----
- .. _class_TileSet_method_autotile_get_navigation_polygon:
- - :ref:`NavigationPolygon<class_NavigationPolygon>` **autotile_get_navigation_polygon** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |const|
- Returns the navigation polygon of the subtile from an atlas/autotile given its coordinates.
- ----
- .. _class_TileSet_method_autotile_get_size:
- - :ref:`Vector2<class_Vector2>` **autotile_get_size** **(** :ref:`int<class_int>` id **)** |const|
- Returns the size of the subtiles in an atlas/autotile.
- ----
- .. _class_TileSet_method_autotile_get_spacing:
- - :ref:`int<class_int>` **autotile_get_spacing** **(** :ref:`int<class_int>` id **)** |const|
- Returns the spacing between subtiles of the atlas/autotile.
- ----
- .. _class_TileSet_method_autotile_get_subtile_priority:
- - :ref:`int<class_int>` **autotile_get_subtile_priority** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
- Returns the priority of the subtile from an autotile given its coordinates.
- When more than one subtile has the same bitmask value, one of them will be picked randomly for drawing. Its priority will define how often it will be picked.
- ----
- .. _class_TileSet_method_autotile_get_z_index:
- - :ref:`int<class_int>` **autotile_get_z_index** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
- Returns the drawing index of the subtile from an atlas/autotile given its coordinates.
- ----
- .. _class_TileSet_method_autotile_set_bitmask:
- - void **autotile_set_bitmask** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` bitmask, :ref:`int<class_int>` flag **)**
- Sets the bitmask of the subtile from an autotile given its coordinates.
- The value is the sum of the values in :ref:`AutotileBindings<enum_TileSet_AutotileBindings>` present in the subtile (e.g. a value of 5 means the bitmask has bindings in both the top left and top right).
- ----
- .. _class_TileSet_method_autotile_set_bitmask_mode:
- - void **autotile_set_bitmask_mode** **(** :ref:`int<class_int>` id, :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` mode **)**
- Sets the :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` of the autotile.
- ----
- .. _class_TileSet_method_autotile_set_icon_coordinate:
- - void **autotile_set_icon_coordinate** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
- Sets the subtile that will be used as an icon in an atlas/autotile given its coordinates.
- The subtile defined as the icon will be used as a fallback when the atlas/autotile's bitmask information is incomplete. It will also be used to represent it in the TileSet editor.
- ----
- .. _class_TileSet_method_autotile_set_light_occluder:
- - void **autotile_set_light_occluder** **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder, :ref:`Vector2<class_Vector2>` coord **)**
- Sets the light occluder of the subtile from an atlas/autotile given its coordinates.
- ----
- .. _class_TileSet_method_autotile_set_navigation_polygon:
- - void **autotile_set_navigation_polygon** **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon, :ref:`Vector2<class_Vector2>` coord **)**
- Sets the navigation polygon of the subtile from an atlas/autotile given its coordinates.
- ----
- .. _class_TileSet_method_autotile_set_size:
- - void **autotile_set_size** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` size **)**
- Sets the size of the subtiles in an atlas/autotile.
- ----
- .. _class_TileSet_method_autotile_set_spacing:
- - void **autotile_set_spacing** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` spacing **)**
- Sets the spacing between subtiles of the atlas/autotile.
- ----
- .. _class_TileSet_method_autotile_set_subtile_priority:
- - void **autotile_set_subtile_priority** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` priority **)**
- Sets the priority of the subtile from an autotile given its coordinates.
- When more than one subtile has the same bitmask value, one of them will be picked randomly for drawing. Its priority will define how often it will be picked.
- ----
- .. _class_TileSet_method_autotile_set_z_index:
- - void **autotile_set_z_index** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` z_index **)**
- Sets the drawing index of the subtile from an atlas/autotile given its coordinates.
- ----
- .. _class_TileSet_method_clear:
- - void **clear** **(** **)**
- Clears all tiles.
- ----
- .. _class_TileSet_method_create_tile:
- - void **create_tile** **(** :ref:`int<class_int>` id **)**
- Creates a new tile with the given ID.
- ----
- .. _class_TileSet_method_find_tile_by_name:
- - :ref:`int<class_int>` **find_tile_by_name** **(** :ref:`String<class_String>` name **)** |const|
- Returns the first tile matching the given name.
- ----
- .. _class_TileSet_method_get_last_unused_tile_id:
- - :ref:`int<class_int>` **get_last_unused_tile_id** **(** **)** |const|
- Returns the ID following the last currently used ID, useful when creating a new tile.
- ----
- .. _class_TileSet_method_get_tiles_ids:
- - :ref:`Array<class_Array>` **get_tiles_ids** **(** **)** |const|
- Returns an array of all currently used tile IDs.
- ----
- .. _class_TileSet_method_remove_tile:
- - void **remove_tile** **(** :ref:`int<class_int>` id **)**
- Removes the given tile ID.
- ----
- .. _class_TileSet_method_tile_add_shape:
- - void **tile_add_shape** **(** :ref:`int<class_int>` id, :ref:`Shape2D<class_Shape2D>` shape, :ref:`Transform2D<class_Transform2D>` shape_transform, :ref:`bool<class_bool>` one_way=false, :ref:`Vector2<class_Vector2>` autotile_coord=Vector2( 0, 0 ) **)**
- Adds a shape to the tile.
- ----
- .. _class_TileSet_method_tile_get_light_occluder:
- - :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **tile_get_light_occluder** **(** :ref:`int<class_int>` id **)** |const|
- Returns the tile's light occluder.
- ----
- .. _class_TileSet_method_tile_get_material:
- - :ref:`ShaderMaterial<class_ShaderMaterial>` **tile_get_material** **(** :ref:`int<class_int>` id **)** |const|
- Returns the tile's material.
- ----
- .. _class_TileSet_method_tile_get_modulate:
- - :ref:`Color<class_Color>` **tile_get_modulate** **(** :ref:`int<class_int>` id **)** |const|
- Returns the tile's modulation color.
- ----
- .. _class_TileSet_method_tile_get_name:
- - :ref:`String<class_String>` **tile_get_name** **(** :ref:`int<class_int>` id **)** |const|
- Returns the tile's name.
- ----
- .. _class_TileSet_method_tile_get_navigation_polygon:
- - :ref:`NavigationPolygon<class_NavigationPolygon>` **tile_get_navigation_polygon** **(** :ref:`int<class_int>` id **)** |const|
- Returns the navigation polygon of the tile.
- ----
- .. _class_TileSet_method_tile_get_navigation_polygon_offset:
- - :ref:`Vector2<class_Vector2>` **tile_get_navigation_polygon_offset** **(** :ref:`int<class_int>` id **)** |const|
- Returns the offset of the tile's navigation polygon.
- ----
- .. _class_TileSet_method_tile_get_normal_map:
- - :ref:`Texture<class_Texture>` **tile_get_normal_map** **(** :ref:`int<class_int>` id **)** |const|
- Returns the tile's normal map texture.
- ----
- .. _class_TileSet_method_tile_get_occluder_offset:
- - :ref:`Vector2<class_Vector2>` **tile_get_occluder_offset** **(** :ref:`int<class_int>` id **)** |const|
- Returns the offset of the tile's light occluder.
- ----
- .. _class_TileSet_method_tile_get_region:
- - :ref:`Rect2<class_Rect2>` **tile_get_region** **(** :ref:`int<class_int>` id **)** |const|
- Returns the tile sub-region in the texture.
- ----
- .. _class_TileSet_method_tile_get_shape:
- - :ref:`Shape2D<class_Shape2D>` **tile_get_shape** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
- Returns a tile's given shape.
- ----
- .. _class_TileSet_method_tile_get_shape_count:
- - :ref:`int<class_int>` **tile_get_shape_count** **(** :ref:`int<class_int>` id **)** |const|
- Returns the number of shapes assigned to a tile.
- ----
- .. _class_TileSet_method_tile_get_shape_offset:
- - :ref:`Vector2<class_Vector2>` **tile_get_shape_offset** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
- Returns the offset of a tile's shape.
- ----
- .. _class_TileSet_method_tile_get_shape_one_way:
- - :ref:`bool<class_bool>` **tile_get_shape_one_way** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
- Returns the one-way collision value of a tile's shape.
- ----
- .. _class_TileSet_method_tile_get_shape_one_way_margin:
- - :ref:`float<class_float>` **tile_get_shape_one_way_margin** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
- ----
- .. _class_TileSet_method_tile_get_shape_transform:
- - :ref:`Transform2D<class_Transform2D>` **tile_get_shape_transform** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
- Returns the :ref:`Transform2D<class_Transform2D>` of a tile's shape.
- ----
- .. _class_TileSet_method_tile_get_shapes:
- - :ref:`Array<class_Array>` **tile_get_shapes** **(** :ref:`int<class_int>` id **)** |const|
- Returns an array of dictionaries describing the tile's shapes.
- **Dictionary structure in the array returned by this method:**
- ::
- {
- "autotile_coord": Vector2,
- "one_way": bool,
- "one_way_margin": int,
- "shape": CollisionShape2D,
- "shape_transform": Transform2D,
- }
- ----
- .. _class_TileSet_method_tile_get_texture:
- - :ref:`Texture<class_Texture>` **tile_get_texture** **(** :ref:`int<class_int>` id **)** |const|
- Returns the tile's texture.
- ----
- .. _class_TileSet_method_tile_get_texture_offset:
- - :ref:`Vector2<class_Vector2>` **tile_get_texture_offset** **(** :ref:`int<class_int>` id **)** |const|
- Returns the texture offset of the tile.
- ----
- .. _class_TileSet_method_tile_get_tile_mode:
- - :ref:`TileMode<enum_TileSet_TileMode>` **tile_get_tile_mode** **(** :ref:`int<class_int>` id **)** |const|
- Returns the tile's :ref:`TileMode<enum_TileSet_TileMode>`.
- ----
- .. _class_TileSet_method_tile_get_z_index:
- - :ref:`int<class_int>` **tile_get_z_index** **(** :ref:`int<class_int>` id **)** |const|
- Returns the tile's Z index (drawing layer).
- ----
- .. _class_TileSet_method_tile_set_light_occluder:
- - void **tile_set_light_occluder** **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder **)**
- Sets a light occluder for the tile.
- ----
- .. _class_TileSet_method_tile_set_material:
- - void **tile_set_material** **(** :ref:`int<class_int>` id, :ref:`ShaderMaterial<class_ShaderMaterial>` material **)**
- Sets the tile's material.
- ----
- .. _class_TileSet_method_tile_set_modulate:
- - void **tile_set_modulate** **(** :ref:`int<class_int>` id, :ref:`Color<class_Color>` color **)**
- Sets the tile's modulation color.
- **Note:** Modulation is performed by setting the tile's vertex color. To access this in a shader, use ``COLOR`` rather than ``MODULATE`` (which instead accesses the :ref:`TileMap<class_TileMap>`'s :ref:`CanvasItem.modulate<class_CanvasItem_property_modulate>` property).
- ----
- .. _class_TileSet_method_tile_set_name:
- - void **tile_set_name** **(** :ref:`int<class_int>` id, :ref:`String<class_String>` name **)**
- Sets the tile's name.
- ----
- .. _class_TileSet_method_tile_set_navigation_polygon:
- - void **tile_set_navigation_polygon** **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)**
- Sets the tile's navigation polygon.
- ----
- .. _class_TileSet_method_tile_set_navigation_polygon_offset:
- - void **tile_set_navigation_polygon_offset** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` navigation_polygon_offset **)**
- Sets an offset for the tile's navigation polygon.
- ----
- .. _class_TileSet_method_tile_set_normal_map:
- - void **tile_set_normal_map** **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` normal_map **)**
- Sets the tile's normal map texture.
- **Note:** Godot expects the normal map to use X+, Y-, and Z+ coordinates. See `this page <http://wiki.polycount.com/wiki/Normal_Map_Technical_Details#Common_Swizzle_Coordinates>`__ for a comparison of normal map coordinates expected by popular engines.
- ----
- .. _class_TileSet_method_tile_set_occluder_offset:
- - void **tile_set_occluder_offset** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` occluder_offset **)**
- Sets an offset for the tile's light occluder.
- ----
- .. _class_TileSet_method_tile_set_region:
- - void **tile_set_region** **(** :ref:`int<class_int>` id, :ref:`Rect2<class_Rect2>` region **)**
- Sets the tile's sub-region in the texture. This is common in texture atlases.
- ----
- .. _class_TileSet_method_tile_set_shape:
- - void **tile_set_shape** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Shape2D<class_Shape2D>` shape **)**
- Sets a shape for the tile, enabling collision.
- ----
- .. _class_TileSet_method_tile_set_shape_offset:
- - void **tile_set_shape_offset** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Vector2<class_Vector2>` shape_offset **)**
- Sets the offset of a tile's shape.
- ----
- .. _class_TileSet_method_tile_set_shape_one_way:
- - void **tile_set_shape_one_way** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`bool<class_bool>` one_way **)**
- Enables one-way collision on a tile's shape.
- ----
- .. _class_TileSet_method_tile_set_shape_one_way_margin:
- - void **tile_set_shape_one_way_margin** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`float<class_float>` one_way **)**
- ----
- .. _class_TileSet_method_tile_set_shape_transform:
- - void **tile_set_shape_transform** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Transform2D<class_Transform2D>` shape_transform **)**
- Sets a :ref:`Transform2D<class_Transform2D>` on a tile's shape.
- ----
- .. _class_TileSet_method_tile_set_shapes:
- - void **tile_set_shapes** **(** :ref:`int<class_int>` id, :ref:`Array<class_Array>` shapes **)**
- Sets an array of shapes for the tile, enabling collision.
- ----
- .. _class_TileSet_method_tile_set_texture:
- - void **tile_set_texture** **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` texture **)**
- Sets the tile's texture.
- ----
- .. _class_TileSet_method_tile_set_texture_offset:
- - void **tile_set_texture_offset** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` texture_offset **)**
- Sets the tile's texture offset.
- ----
- .. _class_TileSet_method_tile_set_tile_mode:
- - void **tile_set_tile_mode** **(** :ref:`int<class_int>` id, :ref:`TileMode<enum_TileSet_TileMode>` tilemode **)**
- Sets the tile's :ref:`TileMode<enum_TileSet_TileMode>`.
- ----
- .. _class_TileSet_method_tile_set_z_index:
- - void **tile_set_z_index** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` z_index **)**
- Sets the tile's drawing index.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|