class_skinreference.rst 1.5 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the SkinReference.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_SkinReference:
  6. SkinReference
  7. =============
  8. **Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Methods
  10. -------
  11. +-------------------------+----------------------------------------------------------------------------------+
  12. | :ref:`RID<class_RID>` | :ref:`get_skeleton<class_SkinReference_method_get_skeleton>` **(** **)** |const| |
  13. +-------------------------+----------------------------------------------------------------------------------+
  14. | :ref:`Skin<class_Skin>` | :ref:`get_skin<class_SkinReference_method_get_skin>` **(** **)** |const| |
  15. +-------------------------+----------------------------------------------------------------------------------+
  16. Method Descriptions
  17. -------------------
  18. .. _class_SkinReference_method_get_skeleton:
  19. - :ref:`RID<class_RID>` **get_skeleton** **(** **)** |const|
  20. ----
  21. .. _class_SkinReference_method_get_skin:
  22. - :ref:`Skin<class_Skin>` **get_skin** **(** **)** |const|
  23. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  24. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  25. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`