class_resourcesaver.rst 4.5 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091
  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the ResourceSaver.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_ResourceSaver:
  6. ResourceSaver
  7. =============
  8. **Inherits:** :ref:`Object<class_Object>`
  9. Singleton for saving Godot-specific resource types.
  10. Description
  11. -----------
  12. Singleton for saving Godot-specific resource types to the filesystem.
  13. It uses the many :ref:`ResourceFormatSaver<class_ResourceFormatSaver>` classes registered in the engine (either built-in or from a plugin) to save engine-specific resource data to text-based (e.g. ``.tres`` or ``.tscn``) or binary files (e.g. ``.res`` or ``.scn``).
  14. Methods
  15. -------
  16. +-----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  17. | :ref:`PoolStringArray<class_PoolStringArray>` | :ref:`get_recognized_extensions<class_ResourceSaver_method_get_recognized_extensions>` **(** :ref:`Resource<class_Resource>` type **)** |
  18. +-----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  19. | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`save<class_ResourceSaver_method_save>` **(** :ref:`String<class_String>` path, :ref:`Resource<class_Resource>` resource, :ref:`SaverFlags<enum_ResourceSaver_SaverFlags>` flags=0 **)** |
  20. +-----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  21. Enumerations
  22. ------------
  23. .. _enum_ResourceSaver_SaverFlags:
  24. .. _class_ResourceSaver_constant_FLAG_RELATIVE_PATHS:
  25. .. _class_ResourceSaver_constant_FLAG_BUNDLE_RESOURCES:
  26. .. _class_ResourceSaver_constant_FLAG_CHANGE_PATH:
  27. .. _class_ResourceSaver_constant_FLAG_OMIT_EDITOR_PROPERTIES:
  28. .. _class_ResourceSaver_constant_FLAG_SAVE_BIG_ENDIAN:
  29. .. _class_ResourceSaver_constant_FLAG_COMPRESS:
  30. .. _class_ResourceSaver_constant_FLAG_REPLACE_SUBRESOURCE_PATHS:
  31. enum **SaverFlags**:
  32. - **FLAG_RELATIVE_PATHS** = **1** --- Save the resource with a path relative to the scene which uses it.
  33. - **FLAG_BUNDLE_RESOURCES** = **2** --- Bundles external resources.
  34. - **FLAG_CHANGE_PATH** = **4** --- Changes the :ref:`Resource.resource_path<class_Resource_property_resource_path>` of the saved resource to match its new location.
  35. - **FLAG_OMIT_EDITOR_PROPERTIES** = **8** --- Do not save editor-specific metadata (identified by their ``__editor`` prefix).
  36. - **FLAG_SAVE_BIG_ENDIAN** = **16** --- Save as big endian (see :ref:`File.endian_swap<class_File_property_endian_swap>`).
  37. - **FLAG_COMPRESS** = **32** --- Compress the resource on save using :ref:`File.COMPRESSION_ZSTD<class_File_constant_COMPRESSION_ZSTD>`. Only available for binary resource types.
  38. - **FLAG_REPLACE_SUBRESOURCE_PATHS** = **64** --- Take over the paths of the saved subresources (see :ref:`Resource.take_over_path<class_Resource_method_take_over_path>`).
  39. Method Descriptions
  40. -------------------
  41. .. _class_ResourceSaver_method_get_recognized_extensions:
  42. - :ref:`PoolStringArray<class_PoolStringArray>` **get_recognized_extensions** **(** :ref:`Resource<class_Resource>` type **)**
  43. Returns the list of extensions available for saving a resource of a given type.
  44. ----
  45. .. _class_ResourceSaver_method_save:
  46. - :ref:`Error<enum_@GlobalScope_Error>` **save** **(** :ref:`String<class_String>` path, :ref:`Resource<class_Resource>` resource, :ref:`SaverFlags<enum_ResourceSaver_SaverFlags>` flags=0 **)**
  47. Saves a resource to disk to the given path, using a :ref:`ResourceFormatSaver<class_ResourceFormatSaver>` that recognizes the resource object.
  48. The ``flags`` bitmask can be specified to customize the save behavior.
  49. Returns :ref:`@GlobalScope.OK<class_@GlobalScope_constant_OK>` on success.
  50. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  51. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  52. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`