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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the ResourceSaver.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_ResourceSaver:
- ResourceSaver
- =============
- **Inherits:** :ref:`Object<class_Object>`
- Singleton for saving Godot-specific resource types.
- Description
- -----------
- Singleton for saving Godot-specific resource types to the filesystem.
- It uses the many :ref:`ResourceFormatSaver<class_ResourceFormatSaver>` classes registered in the engine (either built-in or from a plugin) to save engine-specific resource data to text-based (e.g. ``.tres`` or ``.tscn``) or binary files (e.g. ``.res`` or ``.scn``).
- Methods
- -------
- +-----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`PoolStringArray<class_PoolStringArray>` | :ref:`get_recognized_extensions<class_ResourceSaver_method_get_recognized_extensions>` **(** :ref:`Resource<class_Resource>` type **)** |
- +-----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`save<class_ResourceSaver_method_save>` **(** :ref:`String<class_String>` path, :ref:`Resource<class_Resource>` resource, :ref:`SaverFlags<enum_ResourceSaver_SaverFlags>` flags=0 **)** |
- +-----------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- Enumerations
- ------------
- .. _enum_ResourceSaver_SaverFlags:
- .. _class_ResourceSaver_constant_FLAG_RELATIVE_PATHS:
- .. _class_ResourceSaver_constant_FLAG_BUNDLE_RESOURCES:
- .. _class_ResourceSaver_constant_FLAG_CHANGE_PATH:
- .. _class_ResourceSaver_constant_FLAG_OMIT_EDITOR_PROPERTIES:
- .. _class_ResourceSaver_constant_FLAG_SAVE_BIG_ENDIAN:
- .. _class_ResourceSaver_constant_FLAG_COMPRESS:
- .. _class_ResourceSaver_constant_FLAG_REPLACE_SUBRESOURCE_PATHS:
- enum **SaverFlags**:
- - **FLAG_RELATIVE_PATHS** = **1** --- Save the resource with a path relative to the scene which uses it.
- - **FLAG_BUNDLE_RESOURCES** = **2** --- Bundles external resources.
- - **FLAG_CHANGE_PATH** = **4** --- Changes the :ref:`Resource.resource_path<class_Resource_property_resource_path>` of the saved resource to match its new location.
- - **FLAG_OMIT_EDITOR_PROPERTIES** = **8** --- Do not save editor-specific metadata (identified by their ``__editor`` prefix).
- - **FLAG_SAVE_BIG_ENDIAN** = **16** --- Save as big endian (see :ref:`File.endian_swap<class_File_property_endian_swap>`).
- - **FLAG_COMPRESS** = **32** --- Compress the resource on save using :ref:`File.COMPRESSION_ZSTD<class_File_constant_COMPRESSION_ZSTD>`. Only available for binary resource types.
- - **FLAG_REPLACE_SUBRESOURCE_PATHS** = **64** --- Take over the paths of the saved subresources (see :ref:`Resource.take_over_path<class_Resource_method_take_over_path>`).
- Method Descriptions
- -------------------
- .. _class_ResourceSaver_method_get_recognized_extensions:
- - :ref:`PoolStringArray<class_PoolStringArray>` **get_recognized_extensions** **(** :ref:`Resource<class_Resource>` type **)**
- Returns the list of extensions available for saving a resource of a given type.
- ----
- .. _class_ResourceSaver_method_save:
- - :ref:`Error<enum_@GlobalScope_Error>` **save** **(** :ref:`String<class_String>` path, :ref:`Resource<class_Resource>` resource, :ref:`SaverFlags<enum_ResourceSaver_SaverFlags>` flags=0 **)**
- Saves a resource to disk to the given path, using a :ref:`ResourceFormatSaver<class_ResourceFormatSaver>` that recognizes the resource object.
- The ``flags`` bitmask can be specified to customize the save behavior.
- Returns :ref:`@GlobalScope.OK<class_@GlobalScope_constant_OK>` on success.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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