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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the RemoteTransform.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_RemoteTransform:
- RemoteTransform
- ===============
- **Inherits:** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- RemoteTransform pushes its own :ref:`Transform<class_Transform>` to another :ref:`Spatial<class_Spatial>` derived Node in the scene.
- Description
- -----------
- RemoteTransform pushes its own :ref:`Transform<class_Transform>` to another :ref:`Spatial<class_Spatial>` derived Node (called the remote node) in the scene.
- It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates.
- Properties
- ----------
- +---------------------------------+--------------------------------------------------------------------------------------+------------------+
- | :ref:`NodePath<class_NodePath>` | :ref:`remote_path<class_RemoteTransform_property_remote_path>` | ``NodePath("")`` |
- +---------------------------------+--------------------------------------------------------------------------------------+------------------+
- | :ref:`bool<class_bool>` | :ref:`update_position<class_RemoteTransform_property_update_position>` | ``true`` |
- +---------------------------------+--------------------------------------------------------------------------------------+------------------+
- | :ref:`bool<class_bool>` | :ref:`update_rotation<class_RemoteTransform_property_update_rotation>` | ``true`` |
- +---------------------------------+--------------------------------------------------------------------------------------+------------------+
- | :ref:`bool<class_bool>` | :ref:`update_scale<class_RemoteTransform_property_update_scale>` | ``true`` |
- +---------------------------------+--------------------------------------------------------------------------------------+------------------+
- | :ref:`bool<class_bool>` | :ref:`use_global_coordinates<class_RemoteTransform_property_use_global_coordinates>` | ``true`` |
- +---------------------------------+--------------------------------------------------------------------------------------+------------------+
- Methods
- -------
- +------+----------------------------------------------------------------------------------------+
- | void | :ref:`force_update_cache<class_RemoteTransform_method_force_update_cache>` **(** **)** |
- +------+----------------------------------------------------------------------------------------+
- Property Descriptions
- ---------------------
- .. _class_RemoteTransform_property_remote_path:
- - :ref:`NodePath<class_NodePath>` **remote_path**
- +-----------+------------------------+
- | *Default* | ``NodePath("")`` |
- +-----------+------------------------+
- | *Setter* | set_remote_node(value) |
- +-----------+------------------------+
- | *Getter* | get_remote_node() |
- +-----------+------------------------+
- The :ref:`NodePath<class_NodePath>` to the remote node, relative to the RemoteTransform's position in the scene.
- ----
- .. _class_RemoteTransform_property_update_position:
- - :ref:`bool<class_bool>` **update_position**
- +-----------+----------------------------+
- | *Default* | ``true`` |
- +-----------+----------------------------+
- | *Setter* | set_update_position(value) |
- +-----------+----------------------------+
- | *Getter* | get_update_position() |
- +-----------+----------------------------+
- If ``true``, the remote node's position is updated.
- ----
- .. _class_RemoteTransform_property_update_rotation:
- - :ref:`bool<class_bool>` **update_rotation**
- +-----------+----------------------------+
- | *Default* | ``true`` |
- +-----------+----------------------------+
- | *Setter* | set_update_rotation(value) |
- +-----------+----------------------------+
- | *Getter* | get_update_rotation() |
- +-----------+----------------------------+
- If ``true``, the remote node's rotation is updated.
- ----
- .. _class_RemoteTransform_property_update_scale:
- - :ref:`bool<class_bool>` **update_scale**
- +-----------+-------------------------+
- | *Default* | ``true`` |
- +-----------+-------------------------+
- | *Setter* | set_update_scale(value) |
- +-----------+-------------------------+
- | *Getter* | get_update_scale() |
- +-----------+-------------------------+
- If ``true``, the remote node's scale is updated.
- ----
- .. _class_RemoteTransform_property_use_global_coordinates:
- - :ref:`bool<class_bool>` **use_global_coordinates**
- +-----------+-----------------------------------+
- | *Default* | ``true`` |
- +-----------+-----------------------------------+
- | *Setter* | set_use_global_coordinates(value) |
- +-----------+-----------------------------------+
- | *Getter* | get_use_global_coordinates() |
- +-----------+-----------------------------------+
- If ``true``, global coordinates are used. If ``false``, local coordinates are used.
- Method Descriptions
- -------------------
- .. _class_RemoteTransform_method_force_update_cache:
- - void **force_update_cache** **(** **)**
- ``RemoteTransform`` caches the remote node. It may not notice if the remote node disappears; :ref:`force_update_cache<class_RemoteTransform_method_force_update_cache>` forces it to update the cache again.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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