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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the Rect2.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_Rect2:
- Rect2
- =====
- 2D axis-aligned bounding box.
- Description
- -----------
- ``Rect2`` consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
- It uses floating-point coordinates.
- The 3D counterpart to ``Rect2`` is :ref:`AABB<class_AABB>`.
- Tutorials
- ---------
- - :doc:`../tutorials/math/index`
- - :doc:`../tutorials/math/vector_math`
- - :doc:`../tutorials/math/vectors_advanced`
- Properties
- ----------
- +-------------------------------+------------------------------------------------+---------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`end<class_Rect2_property_end>` | ``Vector2( 0, 0 )`` |
- +-------------------------------+------------------------------------------------+---------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`position<class_Rect2_property_position>` | ``Vector2( 0, 0 )`` |
- +-------------------------------+------------------------------------------------+---------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`size<class_Rect2_property_size>` | ``Vector2( 0, 0 )`` |
- +-------------------------------+------------------------------------------------+---------------------+
- Methods
- -------
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Rect2<class_Rect2>` | :ref:`Rect2<class_Rect2_method_Rect2>` **(** :ref:`Vector2<class_Vector2>` position, :ref:`Vector2<class_Vector2>` size **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Rect2<class_Rect2>` | :ref:`Rect2<class_Rect2_method_Rect2>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` width, :ref:`float<class_float>` height **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Rect2<class_Rect2>` | :ref:`abs<class_Rect2_method_abs>` **(** **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Rect2<class_Rect2>` | :ref:`clip<class_Rect2_method_clip>` **(** :ref:`Rect2<class_Rect2>` b **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`encloses<class_Rect2_method_encloses>` **(** :ref:`Rect2<class_Rect2>` b **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Rect2<class_Rect2>` | :ref:`expand<class_Rect2_method_expand>` **(** :ref:`Vector2<class_Vector2>` to **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_area<class_Rect2_method_get_area>` **(** **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Rect2<class_Rect2>` | :ref:`grow<class_Rect2_method_grow>` **(** :ref:`float<class_float>` by **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Rect2<class_Rect2>` | :ref:`grow_individual<class_Rect2_method_grow_individual>` **(** :ref:`float<class_float>` left, :ref:`float<class_float>` top, :ref:`float<class_float>` right, :ref:`float<class_float>` bottom **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Rect2<class_Rect2>` | :ref:`grow_margin<class_Rect2_method_grow_margin>` **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` by **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`has_no_area<class_Rect2_method_has_no_area>` **(** **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`has_point<class_Rect2_method_has_point>` **(** :ref:`Vector2<class_Vector2>` point **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`intersects<class_Rect2_method_intersects>` **(** :ref:`Rect2<class_Rect2>` b, :ref:`bool<class_bool>` include_borders=false **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_equal_approx<class_Rect2_method_is_equal_approx>` **(** :ref:`Rect2<class_Rect2>` rect **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Rect2<class_Rect2>` | :ref:`merge<class_Rect2_method_merge>` **(** :ref:`Rect2<class_Rect2>` b **)** |
- +---------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- Property Descriptions
- ---------------------
- .. _class_Rect2_property_end:
- - :ref:`Vector2<class_Vector2>` **end**
- +-----------+---------------------+
- | *Default* | ``Vector2( 0, 0 )`` |
- +-----------+---------------------+
- Ending corner. This is calculated as ``position + size``. Setting this value will change the size.
- ----
- .. _class_Rect2_property_position:
- - :ref:`Vector2<class_Vector2>` **position**
- +-----------+---------------------+
- | *Default* | ``Vector2( 0, 0 )`` |
- +-----------+---------------------+
- Beginning corner. Typically has values lower than :ref:`end<class_Rect2_property_end>`.
- ----
- .. _class_Rect2_property_size:
- - :ref:`Vector2<class_Vector2>` **size**
- +-----------+---------------------+
- | *Default* | ``Vector2( 0, 0 )`` |
- +-----------+---------------------+
- Size from :ref:`position<class_Rect2_property_position>` to :ref:`end<class_Rect2_property_end>`. Typically, all components are positive.
- If the size is negative, you can use :ref:`abs<class_Rect2_method_abs>` to fix it.
- Method Descriptions
- -------------------
- .. _class_Rect2_method_Rect2:
- - :ref:`Rect2<class_Rect2>` **Rect2** **(** :ref:`Vector2<class_Vector2>` position, :ref:`Vector2<class_Vector2>` size **)**
- Constructs a ``Rect2`` by position and size.
- ----
- - :ref:`Rect2<class_Rect2>` **Rect2** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` width, :ref:`float<class_float>` height **)**
- Constructs a ``Rect2`` by x, y, width, and height.
- ----
- .. _class_Rect2_method_abs:
- - :ref:`Rect2<class_Rect2>` **abs** **(** **)**
- Returns a ``Rect2`` with equivalent position and area, modified so that the top-left corner is the origin and ``width`` and ``height`` are positive.
- ----
- .. _class_Rect2_method_clip:
- - :ref:`Rect2<class_Rect2>` **clip** **(** :ref:`Rect2<class_Rect2>` b **)**
- Returns the intersection of this ``Rect2`` and b.
- ----
- .. _class_Rect2_method_encloses:
- - :ref:`bool<class_bool>` **encloses** **(** :ref:`Rect2<class_Rect2>` b **)**
- Returns ``true`` if this ``Rect2`` completely encloses another one.
- ----
- .. _class_Rect2_method_expand:
- - :ref:`Rect2<class_Rect2>` **expand** **(** :ref:`Vector2<class_Vector2>` to **)**
- Returns a copy of this ``Rect2`` expanded to include a given point.
- **Example:**
- ::
- # position (-3, 2), size (1, 1)
- var rect = Rect2(Vector2(-3, 2), Vector2(1, 1))
- # position (-3, -1), size (3, 4), so we fit both rect and Vector2(0, -1)
- var rect2 = rect.expand(Vector2(0, -1))
- ----
- .. _class_Rect2_method_get_area:
- - :ref:`float<class_float>` **get_area** **(** **)**
- Returns the area of the ``Rect2``. See also :ref:`has_no_area<class_Rect2_method_has_no_area>`.
- ----
- .. _class_Rect2_method_grow:
- - :ref:`Rect2<class_Rect2>` **grow** **(** :ref:`float<class_float>` by **)**
- Returns a copy of the ``Rect2`` grown a given amount of units towards all the sides.
- ----
- .. _class_Rect2_method_grow_individual:
- - :ref:`Rect2<class_Rect2>` **grow_individual** **(** :ref:`float<class_float>` left, :ref:`float<class_float>` top, :ref:`float<class_float>` right, :ref:`float<class_float>` bottom **)**
- Returns a copy of the ``Rect2`` grown a given amount of units towards each direction individually.
- ----
- .. _class_Rect2_method_grow_margin:
- - :ref:`Rect2<class_Rect2>` **grow_margin** **(** :ref:`int<class_int>` margin, :ref:`float<class_float>` by **)**
- Returns a copy of the ``Rect2`` grown a given amount of units towards the :ref:`Margin<enum_@GlobalScope_Margin>` direction.
- ----
- .. _class_Rect2_method_has_no_area:
- - :ref:`bool<class_bool>` **has_no_area** **(** **)**
- Returns ``true`` if the ``Rect2`` is flat or empty, ``false`` otherwise. See also :ref:`get_area<class_Rect2_method_get_area>`.
- **Note:** If the ``Rect2`` has a negative size and is not flat or empty, :ref:`has_no_area<class_Rect2_method_has_no_area>` will return ``true``.
- ----
- .. _class_Rect2_method_has_point:
- - :ref:`bool<class_bool>` **has_point** **(** :ref:`Vector2<class_Vector2>` point **)**
- Returns ``true`` if the ``Rect2`` contains a point. By convention, the right and bottom edges of the ``Rect2`` are considered exclusive, so points on these edges are **not** included.
- **Note:** This method is not reliable for ``Rect2`` with a *negative size*. Use :ref:`abs<class_Rect2_method_abs>` to get a positive sized equivalent rectangle to check for contained points.
- ----
- .. _class_Rect2_method_intersects:
- - :ref:`bool<class_bool>` **intersects** **(** :ref:`Rect2<class_Rect2>` b, :ref:`bool<class_bool>` include_borders=false **)**
- Returns ``true`` if the ``Rect2`` overlaps with ``b`` (i.e. they have at least one point in common).
- If ``include_borders`` is ``true``, they will also be considered overlapping if their borders touch, even without intersection.
- ----
- .. _class_Rect2_method_is_equal_approx:
- - :ref:`bool<class_bool>` **is_equal_approx** **(** :ref:`Rect2<class_Rect2>` rect **)**
- Returns ``true`` if this ``Rect2`` and ``rect`` are approximately equal, by calling ``is_equal_approx`` on each component.
- ----
- .. _class_Rect2_method_merge:
- - :ref:`Rect2<class_Rect2>` **merge** **(** :ref:`Rect2<class_Rect2>` b **)**
- Returns a larger ``Rect2`` that contains this ``Rect2`` and ``b``.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|