class_primitivemesh.rst 5.0 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the PrimitiveMesh.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_PrimitiveMesh:
  6. PrimitiveMesh
  7. =============
  8. **Inherits:** :ref:`Mesh<class_Mesh>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Inherited By:** :ref:`CapsuleMesh<class_CapsuleMesh>`, :ref:`CubeMesh<class_CubeMesh>`, :ref:`CylinderMesh<class_CylinderMesh>`, :ref:`PlaneMesh<class_PlaneMesh>`, :ref:`PointMesh<class_PointMesh>`, :ref:`PrismMesh<class_PrismMesh>`, :ref:`QuadMesh<class_QuadMesh>`, :ref:`SphereMesh<class_SphereMesh>`
  10. Base class for all primitive meshes. Handles applying a :ref:`Material<class_Material>` to a primitive mesh.
  11. Description
  12. -----------
  13. Base class for all primitive meshes. Handles applying a :ref:`Material<class_Material>` to a primitive mesh. Examples include :ref:`CapsuleMesh<class_CapsuleMesh>`, :ref:`CubeMesh<class_CubeMesh>`, :ref:`CylinderMesh<class_CylinderMesh>`, :ref:`PlaneMesh<class_PlaneMesh>`, :ref:`PrismMesh<class_PrismMesh>`, :ref:`QuadMesh<class_QuadMesh>`, and :ref:`SphereMesh<class_SphereMesh>`.
  14. Properties
  15. ----------
  16. +---------------------------------+--------------------------------------------------------------+------------------------------+
  17. | :ref:`AABB<class_AABB>` | :ref:`custom_aabb<class_PrimitiveMesh_property_custom_aabb>` | ``AABB( 0, 0, 0, 0, 0, 0 )`` |
  18. +---------------------------------+--------------------------------------------------------------+------------------------------+
  19. | :ref:`bool<class_bool>` | :ref:`flip_faces<class_PrimitiveMesh_property_flip_faces>` | ``false`` |
  20. +---------------------------------+--------------------------------------------------------------+------------------------------+
  21. | :ref:`Material<class_Material>` | :ref:`material<class_PrimitiveMesh_property_material>` | |
  22. +---------------------------------+--------------------------------------------------------------+------------------------------+
  23. Methods
  24. -------
  25. +---------------------------+----------------------------------------------------------------------------------------+
  26. | :ref:`Array<class_Array>` | :ref:`get_mesh_arrays<class_PrimitiveMesh_method_get_mesh_arrays>` **(** **)** |const| |
  27. +---------------------------+----------------------------------------------------------------------------------------+
  28. Property Descriptions
  29. ---------------------
  30. .. _class_PrimitiveMesh_property_custom_aabb:
  31. - :ref:`AABB<class_AABB>` **custom_aabb**
  32. +-----------+------------------------------+
  33. | *Default* | ``AABB( 0, 0, 0, 0, 0, 0 )`` |
  34. +-----------+------------------------------+
  35. | *Setter* | set_custom_aabb(value) |
  36. +-----------+------------------------------+
  37. | *Getter* | get_custom_aabb() |
  38. +-----------+------------------------------+
  39. Overrides the :ref:`AABB<class_AABB>` with one defined by user for use with frustum culling. Especially useful to avoid unexpected culling when using a shader to offset vertices.
  40. ----
  41. .. _class_PrimitiveMesh_property_flip_faces:
  42. - :ref:`bool<class_bool>` **flip_faces**
  43. +-----------+-----------------------+
  44. | *Default* | ``false`` |
  45. +-----------+-----------------------+
  46. | *Setter* | set_flip_faces(value) |
  47. +-----------+-----------------------+
  48. | *Getter* | get_flip_faces() |
  49. +-----------+-----------------------+
  50. If set, the order of the vertices in each triangle are reversed resulting in the backside of the mesh being drawn.
  51. This gives the same result as using :ref:`SpatialMaterial.CULL_BACK<class_SpatialMaterial_constant_CULL_BACK>` in :ref:`SpatialMaterial.params_cull_mode<class_SpatialMaterial_property_params_cull_mode>`.
  52. ----
  53. .. _class_PrimitiveMesh_property_material:
  54. - :ref:`Material<class_Material>` **material**
  55. +----------+---------------------+
  56. | *Setter* | set_material(value) |
  57. +----------+---------------------+
  58. | *Getter* | get_material() |
  59. +----------+---------------------+
  60. The current :ref:`Material<class_Material>` of the primitive mesh.
  61. Method Descriptions
  62. -------------------
  63. .. _class_PrimitiveMesh_method_get_mesh_arrays:
  64. - :ref:`Array<class_Array>` **get_mesh_arrays** **(** **)** |const|
  65. Returns mesh arrays used to constitute surface of :ref:`Mesh<class_Mesh>`. The result can be passed to :ref:`ArrayMesh.add_surface_from_arrays<class_ArrayMesh_method_add_surface_from_arrays>` to create a new surface. For example:
  66. ::
  67. var c := CylinderMesh.new()
  68. var arr_mesh := ArrayMesh.new()
  69. arr_mesh.add_surface_from_arrays(Mesh.PRIMITIVE_TRIANGLES, c.get_mesh_arrays())
  70. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  71. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  72. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`