class_position3d.rst 958 B

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the Position3D.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_Position3D:
  6. Position3D
  7. ==========
  8. **Inherits:** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. Generic 3D position hint for editing.
  10. Description
  11. -----------
  12. Generic 3D position hint for editing. It's just like a plain :ref:`Spatial<class_Spatial>`, but it displays as a cross in the 3D editor at all times.
  13. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  14. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  15. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`