class_planemesh.rst 4.4 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the PlaneMesh.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_PlaneMesh:
  6. PlaneMesh
  7. =========
  8. **Inherits:** :ref:`PrimitiveMesh<class_PrimitiveMesh>` **<** :ref:`Mesh<class_Mesh>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Class representing a planar :ref:`PrimitiveMesh<class_PrimitiveMesh>`.
  10. Description
  11. -----------
  12. Class representing a planar :ref:`PrimitiveMesh<class_PrimitiveMesh>`. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Z axes; this default rotation isn't suited for use with billboarded materials. For billboarded materials, use :ref:`QuadMesh<class_QuadMesh>` instead.
  13. **Note:** When using a large textured ``PlaneMesh`` (e.g. as a floor), you may stumble upon UV jittering issues depending on the camera angle. To solve this, increase :ref:`subdivide_depth<class_PlaneMesh_property_subdivide_depth>` and :ref:`subdivide_width<class_PlaneMesh_property_subdivide_width>` until you no longer notice UV jittering.
  14. Properties
  15. ----------
  16. +-------------------------------+------------------------------------------------------------------+------------------------+
  17. | :ref:`Vector3<class_Vector3>` | :ref:`center_offset<class_PlaneMesh_property_center_offset>` | ``Vector3( 0, 0, 0 )`` |
  18. +-------------------------------+------------------------------------------------------------------+------------------------+
  19. | :ref:`Vector2<class_Vector2>` | :ref:`size<class_PlaneMesh_property_size>` | ``Vector2( 2, 2 )`` |
  20. +-------------------------------+------------------------------------------------------------------+------------------------+
  21. | :ref:`int<class_int>` | :ref:`subdivide_depth<class_PlaneMesh_property_subdivide_depth>` | ``0`` |
  22. +-------------------------------+------------------------------------------------------------------+------------------------+
  23. | :ref:`int<class_int>` | :ref:`subdivide_width<class_PlaneMesh_property_subdivide_width>` | ``0`` |
  24. +-------------------------------+------------------------------------------------------------------+------------------------+
  25. Property Descriptions
  26. ---------------------
  27. .. _class_PlaneMesh_property_center_offset:
  28. - :ref:`Vector3<class_Vector3>` **center_offset**
  29. +-----------+--------------------------+
  30. | *Default* | ``Vector3( 0, 0, 0 )`` |
  31. +-----------+--------------------------+
  32. | *Setter* | set_center_offset(value) |
  33. +-----------+--------------------------+
  34. | *Getter* | get_center_offset() |
  35. +-----------+--------------------------+
  36. Offset from the origin of the generated plane. Useful for particles.
  37. ----
  38. .. _class_PlaneMesh_property_size:
  39. - :ref:`Vector2<class_Vector2>` **size**
  40. +-----------+---------------------+
  41. | *Default* | ``Vector2( 2, 2 )`` |
  42. +-----------+---------------------+
  43. | *Setter* | set_size(value) |
  44. +-----------+---------------------+
  45. | *Getter* | get_size() |
  46. +-----------+---------------------+
  47. Size of the generated plane.
  48. ----
  49. .. _class_PlaneMesh_property_subdivide_depth:
  50. - :ref:`int<class_int>` **subdivide_depth**
  51. +-----------+----------------------------+
  52. | *Default* | ``0`` |
  53. +-----------+----------------------------+
  54. | *Setter* | set_subdivide_depth(value) |
  55. +-----------+----------------------------+
  56. | *Getter* | get_subdivide_depth() |
  57. +-----------+----------------------------+
  58. Number of subdivision along the Z axis.
  59. ----
  60. .. _class_PlaneMesh_property_subdivide_width:
  61. - :ref:`int<class_int>` **subdivide_width**
  62. +-----------+----------------------------+
  63. | *Default* | ``0`` |
  64. +-----------+----------------------------+
  65. | *Setter* | set_subdivide_width(value) |
  66. +-----------+----------------------------+
  67. | *Getter* | get_subdivide_width() |
  68. +-----------+----------------------------+
  69. Number of subdivision along the X axis.
  70. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  71. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  72. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`