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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the Physics2DShapeQueryParameters.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_Physics2DShapeQueryParameters:
- Physics2DShapeQueryParameters
- =============================
- **Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- Parameters to be sent to a 2D shape physics query.
- Description
- -----------
- This class contains the shape and other parameters for 2D intersection/collision queries.
- Properties
- ----------
- +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`collide_with_areas<class_Physics2DShapeQueryParameters_property_collide_with_areas>` | ``false`` |
- +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`collide_with_bodies<class_Physics2DShapeQueryParameters_property_collide_with_bodies>` | ``true`` |
- +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
- | :ref:`int<class_int>` | :ref:`collision_layer<class_Physics2DShapeQueryParameters_property_collision_layer>` | ``2147483647`` |
- +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
- | :ref:`Array<class_Array>` | :ref:`exclude<class_Physics2DShapeQueryParameters_property_exclude>` | ``[ ]`` |
- +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
- | :ref:`float<class_float>` | :ref:`margin<class_Physics2DShapeQueryParameters_property_margin>` | ``0.0`` |
- +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`motion<class_Physics2DShapeQueryParameters_property_motion>` | ``Vector2( 0, 0 )`` |
- +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
- | :ref:`RID<class_RID>` | :ref:`shape_rid<class_Physics2DShapeQueryParameters_property_shape_rid>` | |
- +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
- | :ref:`Transform2D<class_Transform2D>` | :ref:`transform<class_Physics2DShapeQueryParameters_property_transform>` | ``Transform2D( 1, 0, 0, 1, 0, 0 )`` |
- +---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
- Methods
- -------
- +------+--------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_shape<class_Physics2DShapeQueryParameters_method_set_shape>` **(** :ref:`Resource<class_Resource>` shape **)** |
- +------+--------------------------------------------------------------------------------------------------------------------------+
- Property Descriptions
- ---------------------
- .. _class_Physics2DShapeQueryParameters_property_collide_with_areas:
- - :ref:`bool<class_bool>` **collide_with_areas**
- +-----------+---------------------------------+
- | *Default* | ``false`` |
- +-----------+---------------------------------+
- | *Setter* | set_collide_with_areas(value) |
- +-----------+---------------------------------+
- | *Getter* | is_collide_with_areas_enabled() |
- +-----------+---------------------------------+
- If ``true``, the query will take :ref:`Area2D<class_Area2D>`\ s into account.
- ----
- .. _class_Physics2DShapeQueryParameters_property_collide_with_bodies:
- - :ref:`bool<class_bool>` **collide_with_bodies**
- +-----------+----------------------------------+
- | *Default* | ``true`` |
- +-----------+----------------------------------+
- | *Setter* | set_collide_with_bodies(value) |
- +-----------+----------------------------------+
- | *Getter* | is_collide_with_bodies_enabled() |
- +-----------+----------------------------------+
- If ``true``, the query will take :ref:`PhysicsBody2D<class_PhysicsBody2D>`\ s into account.
- ----
- .. _class_Physics2DShapeQueryParameters_property_collision_layer:
- - :ref:`int<class_int>` **collision_layer**
- +-----------+----------------------------+
- | *Default* | ``2147483647`` |
- +-----------+----------------------------+
- | *Setter* | set_collision_layer(value) |
- +-----------+----------------------------+
- | *Getter* | get_collision_layer() |
- +-----------+----------------------------+
- The physics layer(s) the query will take into account (as a bitmask). See `Collision layers and masks <https://docs.godotengine.org/en/3.4/tutorials/physics/physics_introduction.html#collision-layers-and-masks>`__ in the documentation for more information.
- ----
- .. _class_Physics2DShapeQueryParameters_property_exclude:
- - :ref:`Array<class_Array>` **exclude**
- +-----------+--------------------+
- | *Default* | ``[ ]`` |
- +-----------+--------------------+
- | *Setter* | set_exclude(value) |
- +-----------+--------------------+
- | *Getter* | get_exclude() |
- +-----------+--------------------+
- The list of objects or object :ref:`RID<class_RID>`\ s that will be excluded from collisions.
- ----
- .. _class_Physics2DShapeQueryParameters_property_margin:
- - :ref:`float<class_float>` **margin**
- +-----------+-------------------+
- | *Default* | ``0.0`` |
- +-----------+-------------------+
- | *Setter* | set_margin(value) |
- +-----------+-------------------+
- | *Getter* | get_margin() |
- +-----------+-------------------+
- The collision margin for the shape.
- ----
- .. _class_Physics2DShapeQueryParameters_property_motion:
- - :ref:`Vector2<class_Vector2>` **motion**
- +-----------+---------------------+
- | *Default* | ``Vector2( 0, 0 )`` |
- +-----------+---------------------+
- | *Setter* | set_motion(value) |
- +-----------+---------------------+
- | *Getter* | get_motion() |
- +-----------+---------------------+
- The motion of the shape being queried for.
- ----
- .. _class_Physics2DShapeQueryParameters_property_shape_rid:
- - :ref:`RID<class_RID>` **shape_rid**
- +----------+----------------------+
- | *Setter* | set_shape_rid(value) |
- +----------+----------------------+
- | *Getter* | get_shape_rid() |
- +----------+----------------------+
- The queried shape's :ref:`RID<class_RID>`. See also :ref:`set_shape<class_Physics2DShapeQueryParameters_method_set_shape>`.
- ----
- .. _class_Physics2DShapeQueryParameters_property_transform:
- - :ref:`Transform2D<class_Transform2D>` **transform**
- +-----------+-------------------------------------+
- | *Default* | ``Transform2D( 1, 0, 0, 1, 0, 0 )`` |
- +-----------+-------------------------------------+
- | *Setter* | set_transform(value) |
- +-----------+-------------------------------------+
- | *Getter* | get_transform() |
- +-----------+-------------------------------------+
- The queried shape's transform matrix.
- Method Descriptions
- -------------------
- .. _class_Physics2DShapeQueryParameters_method_set_shape:
- - void **set_shape** **(** :ref:`Resource<class_Resource>` shape **)**
- Sets the :ref:`Shape2D<class_Shape2D>` that will be used for collision/intersection queries.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|