class_physics2dserver.rst 148 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the Physics2DServer.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_Physics2DServer:
  6. Physics2DServer
  7. ===============
  8. **Inherits:** :ref:`Object<class_Object>`
  9. Server interface for low-level 2D physics access.
  10. Description
  11. -----------
  12. Physics2DServer is the server responsible for all 2D physics. It can create many kinds of physics objects, but does not insert them on the node tree.
  13. Methods
  14. -------
  15. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  16. | void | :ref:`area_add_shape<class_Physics2DServer_method_area_add_shape>` **(** :ref:`RID<class_RID>` area, :ref:`RID<class_RID>` shape, :ref:`Transform2D<class_Transform2D>` transform=Transform2D( 1, 0, 0, 1, 0, 0 ), :ref:`bool<class_bool>` disabled=false **)** |
  17. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  18. | void | :ref:`area_attach_canvas_instance_id<class_Physics2DServer_method_area_attach_canvas_instance_id>` **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` id **)** |
  19. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  20. | void | :ref:`area_attach_object_instance_id<class_Physics2DServer_method_area_attach_object_instance_id>` **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` id **)** |
  21. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  22. | void | :ref:`area_clear_shapes<class_Physics2DServer_method_area_clear_shapes>` **(** :ref:`RID<class_RID>` area **)** |
  23. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  24. | :ref:`RID<class_RID>` | :ref:`area_create<class_Physics2DServer_method_area_create>` **(** **)** |
  25. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  26. | :ref:`int<class_int>` | :ref:`area_get_canvas_instance_id<class_Physics2DServer_method_area_get_canvas_instance_id>` **(** :ref:`RID<class_RID>` area **)** |const| |
  27. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  28. | :ref:`int<class_int>` | :ref:`area_get_object_instance_id<class_Physics2DServer_method_area_get_object_instance_id>` **(** :ref:`RID<class_RID>` area **)** |const| |
  29. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`Variant<class_Variant>` | :ref:`area_get_param<class_Physics2DServer_method_area_get_param>` **(** :ref:`RID<class_RID>` area, :ref:`AreaParameter<enum_Physics2DServer_AreaParameter>` param **)** |const| |
  31. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`RID<class_RID>` | :ref:`area_get_shape<class_Physics2DServer_method_area_get_shape>` **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` shape_idx **)** |const| |
  33. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`int<class_int>` | :ref:`area_get_shape_count<class_Physics2DServer_method_area_get_shape_count>` **(** :ref:`RID<class_RID>` area **)** |const| |
  35. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`Transform2D<class_Transform2D>` | :ref:`area_get_shape_transform<class_Physics2DServer_method_area_get_shape_transform>` **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` shape_idx **)** |const| |
  37. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`RID<class_RID>` | :ref:`area_get_space<class_Physics2DServer_method_area_get_space>` **(** :ref:`RID<class_RID>` area **)** |const| |
  39. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`AreaSpaceOverrideMode<enum_Physics2DServer_AreaSpaceOverrideMode>` | :ref:`area_get_space_override_mode<class_Physics2DServer_method_area_get_space_override_mode>` **(** :ref:`RID<class_RID>` area **)** |const| |
  41. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`Transform2D<class_Transform2D>` | :ref:`area_get_transform<class_Physics2DServer_method_area_get_transform>` **(** :ref:`RID<class_RID>` area **)** |const| |
  43. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | void | :ref:`area_remove_shape<class_Physics2DServer_method_area_remove_shape>` **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` shape_idx **)** |
  45. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | void | :ref:`area_set_area_monitor_callback<class_Physics2DServer_method_area_set_area_monitor_callback>` **(** :ref:`RID<class_RID>` area, :ref:`Object<class_Object>` receiver, :ref:`String<class_String>` method **)** |
  47. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | void | :ref:`area_set_collision_layer<class_Physics2DServer_method_area_set_collision_layer>` **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` layer **)** |
  49. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | void | :ref:`area_set_collision_mask<class_Physics2DServer_method_area_set_collision_mask>` **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` mask **)** |
  51. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | void | :ref:`area_set_monitor_callback<class_Physics2DServer_method_area_set_monitor_callback>` **(** :ref:`RID<class_RID>` area, :ref:`Object<class_Object>` receiver, :ref:`String<class_String>` method **)** |
  53. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | void | :ref:`area_set_monitorable<class_Physics2DServer_method_area_set_monitorable>` **(** :ref:`RID<class_RID>` area, :ref:`bool<class_bool>` monitorable **)** |
  55. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | void | :ref:`area_set_param<class_Physics2DServer_method_area_set_param>` **(** :ref:`RID<class_RID>` area, :ref:`AreaParameter<enum_Physics2DServer_AreaParameter>` param, :ref:`Variant<class_Variant>` value **)** |
  57. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | void | :ref:`area_set_shape<class_Physics2DServer_method_area_set_shape>` **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` shape_idx, :ref:`RID<class_RID>` shape **)** |
  59. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | void | :ref:`area_set_shape_disabled<class_Physics2DServer_method_area_set_shape_disabled>` **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` shape_idx, :ref:`bool<class_bool>` disabled **)** |
  61. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | void | :ref:`area_set_shape_transform<class_Physics2DServer_method_area_set_shape_transform>` **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` shape_idx, :ref:`Transform2D<class_Transform2D>` transform **)** |
  63. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | void | :ref:`area_set_space<class_Physics2DServer_method_area_set_space>` **(** :ref:`RID<class_RID>` area, :ref:`RID<class_RID>` space **)** |
  65. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | void | :ref:`area_set_space_override_mode<class_Physics2DServer_method_area_set_space_override_mode>` **(** :ref:`RID<class_RID>` area, :ref:`AreaSpaceOverrideMode<enum_Physics2DServer_AreaSpaceOverrideMode>` mode **)** |
  67. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | void | :ref:`area_set_transform<class_Physics2DServer_method_area_set_transform>` **(** :ref:`RID<class_RID>` area, :ref:`Transform2D<class_Transform2D>` transform **)** |
  69. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | void | :ref:`body_add_central_force<class_Physics2DServer_method_body_add_central_force>` **(** :ref:`RID<class_RID>` body, :ref:`Vector2<class_Vector2>` force **)** |
  71. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | void | :ref:`body_add_collision_exception<class_Physics2DServer_method_body_add_collision_exception>` **(** :ref:`RID<class_RID>` body, :ref:`RID<class_RID>` excepted_body **)** |
  73. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | void | :ref:`body_add_force<class_Physics2DServer_method_body_add_force>` **(** :ref:`RID<class_RID>` body, :ref:`Vector2<class_Vector2>` offset, :ref:`Vector2<class_Vector2>` force **)** |
  75. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | void | :ref:`body_add_shape<class_Physics2DServer_method_body_add_shape>` **(** :ref:`RID<class_RID>` body, :ref:`RID<class_RID>` shape, :ref:`Transform2D<class_Transform2D>` transform=Transform2D( 1, 0, 0, 1, 0, 0 ), :ref:`bool<class_bool>` disabled=false **)** |
  77. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | void | :ref:`body_add_torque<class_Physics2DServer_method_body_add_torque>` **(** :ref:`RID<class_RID>` body, :ref:`float<class_float>` torque **)** |
  79. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | void | :ref:`body_apply_central_impulse<class_Physics2DServer_method_body_apply_central_impulse>` **(** :ref:`RID<class_RID>` body, :ref:`Vector2<class_Vector2>` impulse **)** |
  81. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | void | :ref:`body_apply_impulse<class_Physics2DServer_method_body_apply_impulse>` **(** :ref:`RID<class_RID>` body, :ref:`Vector2<class_Vector2>` position, :ref:`Vector2<class_Vector2>` impulse **)** |
  83. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | void | :ref:`body_apply_torque_impulse<class_Physics2DServer_method_body_apply_torque_impulse>` **(** :ref:`RID<class_RID>` body, :ref:`float<class_float>` impulse **)** |
  85. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | void | :ref:`body_attach_canvas_instance_id<class_Physics2DServer_method_body_attach_canvas_instance_id>` **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` id **)** |
  87. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | void | :ref:`body_attach_object_instance_id<class_Physics2DServer_method_body_attach_object_instance_id>` **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` id **)** |
  89. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | void | :ref:`body_clear_shapes<class_Physics2DServer_method_body_clear_shapes>` **(** :ref:`RID<class_RID>` body **)** |
  91. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. | :ref:`RID<class_RID>` | :ref:`body_create<class_Physics2DServer_method_body_create>` **(** **)** |
  93. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  94. | :ref:`int<class_int>` | :ref:`body_get_canvas_instance_id<class_Physics2DServer_method_body_get_canvas_instance_id>` **(** :ref:`RID<class_RID>` body **)** |const| |
  95. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  96. | :ref:`int<class_int>` | :ref:`body_get_collision_layer<class_Physics2DServer_method_body_get_collision_layer>` **(** :ref:`RID<class_RID>` body **)** |const| |
  97. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  98. | :ref:`int<class_int>` | :ref:`body_get_collision_mask<class_Physics2DServer_method_body_get_collision_mask>` **(** :ref:`RID<class_RID>` body **)** |const| |
  99. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  100. | :ref:`CCDMode<enum_Physics2DServer_CCDMode>` | :ref:`body_get_continuous_collision_detection_mode<class_Physics2DServer_method_body_get_continuous_collision_detection_mode>` **(** :ref:`RID<class_RID>` body **)** |const| |
  101. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  102. | :ref:`Physics2DDirectBodyState<class_Physics2DDirectBodyState>` | :ref:`body_get_direct_state<class_Physics2DServer_method_body_get_direct_state>` **(** :ref:`RID<class_RID>` body **)** |
  103. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  104. | :ref:`int<class_int>` | :ref:`body_get_max_contacts_reported<class_Physics2DServer_method_body_get_max_contacts_reported>` **(** :ref:`RID<class_RID>` body **)** |const| |
  105. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  106. | :ref:`BodyMode<enum_Physics2DServer_BodyMode>` | :ref:`body_get_mode<class_Physics2DServer_method_body_get_mode>` **(** :ref:`RID<class_RID>` body **)** |const| |
  107. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  108. | :ref:`int<class_int>` | :ref:`body_get_object_instance_id<class_Physics2DServer_method_body_get_object_instance_id>` **(** :ref:`RID<class_RID>` body **)** |const| |
  109. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  110. | :ref:`float<class_float>` | :ref:`body_get_param<class_Physics2DServer_method_body_get_param>` **(** :ref:`RID<class_RID>` body, :ref:`BodyParameter<enum_Physics2DServer_BodyParameter>` param **)** |const| |
  111. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  112. | :ref:`RID<class_RID>` | :ref:`body_get_shape<class_Physics2DServer_method_body_get_shape>` **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx **)** |const| |
  113. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  114. | :ref:`int<class_int>` | :ref:`body_get_shape_count<class_Physics2DServer_method_body_get_shape_count>` **(** :ref:`RID<class_RID>` body **)** |const| |
  115. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  116. | :ref:`Variant<class_Variant>` | :ref:`body_get_shape_metadata<class_Physics2DServer_method_body_get_shape_metadata>` **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx **)** |const| |
  117. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  118. | :ref:`Transform2D<class_Transform2D>` | :ref:`body_get_shape_transform<class_Physics2DServer_method_body_get_shape_transform>` **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx **)** |const| |
  119. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  120. | :ref:`RID<class_RID>` | :ref:`body_get_space<class_Physics2DServer_method_body_get_space>` **(** :ref:`RID<class_RID>` body **)** |const| |
  121. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  122. | :ref:`Variant<class_Variant>` | :ref:`body_get_state<class_Physics2DServer_method_body_get_state>` **(** :ref:`RID<class_RID>` body, :ref:`BodyState<enum_Physics2DServer_BodyState>` state **)** |const| |
  123. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  124. | :ref:`bool<class_bool>` | :ref:`body_is_omitting_force_integration<class_Physics2DServer_method_body_is_omitting_force_integration>` **(** :ref:`RID<class_RID>` body **)** |const| |
  125. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  126. | void | :ref:`body_remove_collision_exception<class_Physics2DServer_method_body_remove_collision_exception>` **(** :ref:`RID<class_RID>` body, :ref:`RID<class_RID>` excepted_body **)** |
  127. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  128. | void | :ref:`body_remove_shape<class_Physics2DServer_method_body_remove_shape>` **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx **)** |
  129. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  130. | void | :ref:`body_set_axis_velocity<class_Physics2DServer_method_body_set_axis_velocity>` **(** :ref:`RID<class_RID>` body, :ref:`Vector2<class_Vector2>` axis_velocity **)** |
  131. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  132. | void | :ref:`body_set_collision_layer<class_Physics2DServer_method_body_set_collision_layer>` **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` layer **)** |
  133. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  134. | void | :ref:`body_set_collision_mask<class_Physics2DServer_method_body_set_collision_mask>` **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` mask **)** |
  135. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  136. | void | :ref:`body_set_continuous_collision_detection_mode<class_Physics2DServer_method_body_set_continuous_collision_detection_mode>` **(** :ref:`RID<class_RID>` body, :ref:`CCDMode<enum_Physics2DServer_CCDMode>` mode **)** |
  137. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  138. | void | :ref:`body_set_force_integration_callback<class_Physics2DServer_method_body_set_force_integration_callback>` **(** :ref:`RID<class_RID>` body, :ref:`Object<class_Object>` receiver, :ref:`String<class_String>` method, :ref:`Variant<class_Variant>` userdata=null **)** |
  139. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  140. | void | :ref:`body_set_max_contacts_reported<class_Physics2DServer_method_body_set_max_contacts_reported>` **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` amount **)** |
  141. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  142. | void | :ref:`body_set_mode<class_Physics2DServer_method_body_set_mode>` **(** :ref:`RID<class_RID>` body, :ref:`BodyMode<enum_Physics2DServer_BodyMode>` mode **)** |
  143. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  144. | void | :ref:`body_set_omit_force_integration<class_Physics2DServer_method_body_set_omit_force_integration>` **(** :ref:`RID<class_RID>` body, :ref:`bool<class_bool>` enable **)** |
  145. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  146. | void | :ref:`body_set_param<class_Physics2DServer_method_body_set_param>` **(** :ref:`RID<class_RID>` body, :ref:`BodyParameter<enum_Physics2DServer_BodyParameter>` param, :ref:`float<class_float>` value **)** |
  147. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  148. | void | :ref:`body_set_shape<class_Physics2DServer_method_body_set_shape>` **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx, :ref:`RID<class_RID>` shape **)** |
  149. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  150. | void | :ref:`body_set_shape_as_one_way_collision<class_Physics2DServer_method_body_set_shape_as_one_way_collision>` **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx, :ref:`bool<class_bool>` enable, :ref:`float<class_float>` margin **)** |
  151. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  152. | void | :ref:`body_set_shape_disabled<class_Physics2DServer_method_body_set_shape_disabled>` **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx, :ref:`bool<class_bool>` disabled **)** |
  153. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  154. | void | :ref:`body_set_shape_metadata<class_Physics2DServer_method_body_set_shape_metadata>` **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx, :ref:`Variant<class_Variant>` metadata **)** |
  155. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  156. | void | :ref:`body_set_shape_transform<class_Physics2DServer_method_body_set_shape_transform>` **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx, :ref:`Transform2D<class_Transform2D>` transform **)** |
  157. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  158. | void | :ref:`body_set_space<class_Physics2DServer_method_body_set_space>` **(** :ref:`RID<class_RID>` body, :ref:`RID<class_RID>` space **)** |
  159. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  160. | void | :ref:`body_set_state<class_Physics2DServer_method_body_set_state>` **(** :ref:`RID<class_RID>` body, :ref:`BodyState<enum_Physics2DServer_BodyState>` state, :ref:`Variant<class_Variant>` value **)** |
  161. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  162. | :ref:`bool<class_bool>` | :ref:`body_test_motion<class_Physics2DServer_method_body_test_motion>` **(** :ref:`RID<class_RID>` body, :ref:`Transform2D<class_Transform2D>` from, :ref:`Vector2<class_Vector2>` motion, :ref:`bool<class_bool>` infinite_inertia, :ref:`float<class_float>` margin=0.08, :ref:`Physics2DTestMotionResult<class_Physics2DTestMotionResult>` result=null, :ref:`bool<class_bool>` exclude_raycast_shapes=true, :ref:`Array<class_Array>` exclude=[ ] **)** |
  163. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  164. | :ref:`RID<class_RID>` | :ref:`capsule_shape_create<class_Physics2DServer_method_capsule_shape_create>` **(** **)** |
  165. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  166. | :ref:`RID<class_RID>` | :ref:`circle_shape_create<class_Physics2DServer_method_circle_shape_create>` **(** **)** |
  167. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  168. | :ref:`RID<class_RID>` | :ref:`concave_polygon_shape_create<class_Physics2DServer_method_concave_polygon_shape_create>` **(** **)** |
  169. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  170. | :ref:`RID<class_RID>` | :ref:`convex_polygon_shape_create<class_Physics2DServer_method_convex_polygon_shape_create>` **(** **)** |
  171. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  172. | :ref:`RID<class_RID>` | :ref:`damped_spring_joint_create<class_Physics2DServer_method_damped_spring_joint_create>` **(** :ref:`Vector2<class_Vector2>` anchor_a, :ref:`Vector2<class_Vector2>` anchor_b, :ref:`RID<class_RID>` body_a, :ref:`RID<class_RID>` body_b **)** |
  173. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  174. | :ref:`float<class_float>` | :ref:`damped_string_joint_get_param<class_Physics2DServer_method_damped_string_joint_get_param>` **(** :ref:`RID<class_RID>` joint, :ref:`DampedStringParam<enum_Physics2DServer_DampedStringParam>` param **)** |const| |
  175. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  176. | void | :ref:`damped_string_joint_set_param<class_Physics2DServer_method_damped_string_joint_set_param>` **(** :ref:`RID<class_RID>` joint, :ref:`DampedStringParam<enum_Physics2DServer_DampedStringParam>` param, :ref:`float<class_float>` value **)** |
  177. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  178. | void | :ref:`free_rid<class_Physics2DServer_method_free_rid>` **(** :ref:`RID<class_RID>` rid **)** |
  179. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  180. | :ref:`int<class_int>` | :ref:`get_process_info<class_Physics2DServer_method_get_process_info>` **(** :ref:`ProcessInfo<enum_Physics2DServer_ProcessInfo>` process_info **)** |
  181. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  182. | :ref:`RID<class_RID>` | :ref:`groove_joint_create<class_Physics2DServer_method_groove_joint_create>` **(** :ref:`Vector2<class_Vector2>` groove1_a, :ref:`Vector2<class_Vector2>` groove2_a, :ref:`Vector2<class_Vector2>` anchor_b, :ref:`RID<class_RID>` body_a, :ref:`RID<class_RID>` body_b **)** |
  183. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  184. | :ref:`float<class_float>` | :ref:`joint_get_param<class_Physics2DServer_method_joint_get_param>` **(** :ref:`RID<class_RID>` joint, :ref:`JointParam<enum_Physics2DServer_JointParam>` param **)** |const| |
  185. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  186. | :ref:`JointType<enum_Physics2DServer_JointType>` | :ref:`joint_get_type<class_Physics2DServer_method_joint_get_type>` **(** :ref:`RID<class_RID>` joint **)** |const| |
  187. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  188. | void | :ref:`joint_set_param<class_Physics2DServer_method_joint_set_param>` **(** :ref:`RID<class_RID>` joint, :ref:`JointParam<enum_Physics2DServer_JointParam>` param, :ref:`float<class_float>` value **)** |
  189. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  190. | :ref:`RID<class_RID>` | :ref:`line_shape_create<class_Physics2DServer_method_line_shape_create>` **(** **)** |
  191. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  192. | :ref:`RID<class_RID>` | :ref:`pin_joint_create<class_Physics2DServer_method_pin_joint_create>` **(** :ref:`Vector2<class_Vector2>` anchor, :ref:`RID<class_RID>` body_a, :ref:`RID<class_RID>` body_b **)** |
  193. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  194. | :ref:`RID<class_RID>` | :ref:`ray_shape_create<class_Physics2DServer_method_ray_shape_create>` **(** **)** |
  195. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  196. | :ref:`RID<class_RID>` | :ref:`rectangle_shape_create<class_Physics2DServer_method_rectangle_shape_create>` **(** **)** |
  197. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  198. | :ref:`RID<class_RID>` | :ref:`segment_shape_create<class_Physics2DServer_method_segment_shape_create>` **(** **)** |
  199. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  200. | void | :ref:`set_active<class_Physics2DServer_method_set_active>` **(** :ref:`bool<class_bool>` active **)** |
  201. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  202. | void | :ref:`set_collision_iterations<class_Physics2DServer_method_set_collision_iterations>` **(** :ref:`int<class_int>` iterations **)** |
  203. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  204. | :ref:`Variant<class_Variant>` | :ref:`shape_get_data<class_Physics2DServer_method_shape_get_data>` **(** :ref:`RID<class_RID>` shape **)** |const| |
  205. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  206. | :ref:`ShapeType<enum_Physics2DServer_ShapeType>` | :ref:`shape_get_type<class_Physics2DServer_method_shape_get_type>` **(** :ref:`RID<class_RID>` shape **)** |const| |
  207. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  208. | void | :ref:`shape_set_data<class_Physics2DServer_method_shape_set_data>` **(** :ref:`RID<class_RID>` shape, :ref:`Variant<class_Variant>` data **)** |
  209. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  210. | :ref:`RID<class_RID>` | :ref:`space_create<class_Physics2DServer_method_space_create>` **(** **)** |
  211. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  212. | :ref:`Physics2DDirectSpaceState<class_Physics2DDirectSpaceState>` | :ref:`space_get_direct_state<class_Physics2DServer_method_space_get_direct_state>` **(** :ref:`RID<class_RID>` space **)** |
  213. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  214. | :ref:`float<class_float>` | :ref:`space_get_param<class_Physics2DServer_method_space_get_param>` **(** :ref:`RID<class_RID>` space, :ref:`SpaceParameter<enum_Physics2DServer_SpaceParameter>` param **)** |const| |
  215. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  216. | :ref:`bool<class_bool>` | :ref:`space_is_active<class_Physics2DServer_method_space_is_active>` **(** :ref:`RID<class_RID>` space **)** |const| |
  217. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  218. | void | :ref:`space_set_active<class_Physics2DServer_method_space_set_active>` **(** :ref:`RID<class_RID>` space, :ref:`bool<class_bool>` active **)** |
  219. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  220. | void | :ref:`space_set_param<class_Physics2DServer_method_space_set_param>` **(** :ref:`RID<class_RID>` space, :ref:`SpaceParameter<enum_Physics2DServer_SpaceParameter>` param, :ref:`float<class_float>` value **)** |
  221. +--------------------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  222. Enumerations
  223. ------------
  224. .. _enum_Physics2DServer_SpaceParameter:
  225. .. _class_Physics2DServer_constant_SPACE_PARAM_CONTACT_RECYCLE_RADIUS:
  226. .. _class_Physics2DServer_constant_SPACE_PARAM_CONTACT_MAX_SEPARATION:
  227. .. _class_Physics2DServer_constant_SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION:
  228. .. _class_Physics2DServer_constant_SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD:
  229. .. _class_Physics2DServer_constant_SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD:
  230. .. _class_Physics2DServer_constant_SPACE_PARAM_BODY_TIME_TO_SLEEP:
  231. .. _class_Physics2DServer_constant_SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS:
  232. enum **SpaceParameter**:
  233. - **SPACE_PARAM_CONTACT_RECYCLE_RADIUS** = **0** --- Constant to set/get the maximum distance a pair of bodies has to move before their collision status has to be recalculated.
  234. - **SPACE_PARAM_CONTACT_MAX_SEPARATION** = **1** --- Constant to set/get the maximum distance a shape can be from another before they are considered separated.
  235. - **SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION** = **2** --- Constant to set/get the maximum distance a shape can penetrate another shape before it is considered a collision.
  236. - **SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD** = **3** --- Constant to set/get the threshold linear velocity of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after the time given.
  237. - **SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD** = **4** --- Constant to set/get the threshold angular velocity of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after the time given.
  238. - **SPACE_PARAM_BODY_TIME_TO_SLEEP** = **5** --- Constant to set/get the maximum time of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after this time.
  239. - **SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS** = **6** --- Constant to set/get the default solver bias for all physics constraints. A solver bias is a factor controlling how much two objects "rebound", after violating a constraint, to avoid leaving them in that state because of numerical imprecision.
  240. ----
  241. .. _enum_Physics2DServer_ShapeType:
  242. .. _class_Physics2DServer_constant_SHAPE_LINE:
  243. .. _class_Physics2DServer_constant_SHAPE_RAY:
  244. .. _class_Physics2DServer_constant_SHAPE_SEGMENT:
  245. .. _class_Physics2DServer_constant_SHAPE_CIRCLE:
  246. .. _class_Physics2DServer_constant_SHAPE_RECTANGLE:
  247. .. _class_Physics2DServer_constant_SHAPE_CAPSULE:
  248. .. _class_Physics2DServer_constant_SHAPE_CONVEX_POLYGON:
  249. .. _class_Physics2DServer_constant_SHAPE_CONCAVE_POLYGON:
  250. .. _class_Physics2DServer_constant_SHAPE_CUSTOM:
  251. enum **ShapeType**:
  252. - **SHAPE_LINE** = **0** --- This is the constant for creating line shapes. A line shape is an infinite line with an origin point, and a normal. Thus, it can be used for front/behind checks.
  253. - **SHAPE_RAY** = **1**
  254. - **SHAPE_SEGMENT** = **2** --- This is the constant for creating segment shapes. A segment shape is a line from a point A to a point B. It can be checked for intersections.
  255. - **SHAPE_CIRCLE** = **3** --- This is the constant for creating circle shapes. A circle shape only has a radius. It can be used for intersections and inside/outside checks.
  256. - **SHAPE_RECTANGLE** = **4** --- This is the constant for creating rectangle shapes. A rectangle shape is defined by a width and a height. It can be used for intersections and inside/outside checks.
  257. - **SHAPE_CAPSULE** = **5** --- This is the constant for creating capsule shapes. A capsule shape is defined by a radius and a length. It can be used for intersections and inside/outside checks.
  258. - **SHAPE_CONVEX_POLYGON** = **6** --- This is the constant for creating convex polygon shapes. A polygon is defined by a list of points. It can be used for intersections and inside/outside checks. Unlike the :ref:`CollisionPolygon2D.polygon<class_CollisionPolygon2D_property_polygon>` property, polygons modified with :ref:`shape_set_data<class_Physics2DServer_method_shape_set_data>` do not verify that the points supplied form is a convex polygon.
  259. - **SHAPE_CONCAVE_POLYGON** = **7** --- This is the constant for creating concave polygon shapes. A polygon is defined by a list of points. It can be used for intersections checks, but not for inside/outside checks.
  260. - **SHAPE_CUSTOM** = **8** --- This constant is used internally by the engine. Any attempt to create this kind of shape results in an error.
  261. ----
  262. .. _enum_Physics2DServer_AreaParameter:
  263. .. _class_Physics2DServer_constant_AREA_PARAM_GRAVITY:
  264. .. _class_Physics2DServer_constant_AREA_PARAM_GRAVITY_VECTOR:
  265. .. _class_Physics2DServer_constant_AREA_PARAM_GRAVITY_IS_POINT:
  266. .. _class_Physics2DServer_constant_AREA_PARAM_GRAVITY_DISTANCE_SCALE:
  267. .. _class_Physics2DServer_constant_AREA_PARAM_GRAVITY_POINT_ATTENUATION:
  268. .. _class_Physics2DServer_constant_AREA_PARAM_LINEAR_DAMP:
  269. .. _class_Physics2DServer_constant_AREA_PARAM_ANGULAR_DAMP:
  270. .. _class_Physics2DServer_constant_AREA_PARAM_PRIORITY:
  271. enum **AreaParameter**:
  272. - **AREA_PARAM_GRAVITY** = **0** --- Constant to set/get gravity strength in an area.
  273. - **AREA_PARAM_GRAVITY_VECTOR** = **1** --- Constant to set/get gravity vector/center in an area.
  274. - **AREA_PARAM_GRAVITY_IS_POINT** = **2** --- Constant to set/get whether the gravity vector of an area is a direction, or a center point.
  275. - **AREA_PARAM_GRAVITY_DISTANCE_SCALE** = **3** --- Constant to set/get the falloff factor for point gravity of an area. The greater this value is, the faster the strength of gravity decreases with the square of distance.
  276. - **AREA_PARAM_GRAVITY_POINT_ATTENUATION** = **4** --- This constant was used to set/get the falloff factor for point gravity. It has been superseded by :ref:`AREA_PARAM_GRAVITY_DISTANCE_SCALE<class_Physics2DServer_constant_AREA_PARAM_GRAVITY_DISTANCE_SCALE>`.
  277. - **AREA_PARAM_LINEAR_DAMP** = **5** --- Constant to set/get the linear dampening factor of an area.
  278. - **AREA_PARAM_ANGULAR_DAMP** = **6** --- Constant to set/get the angular dampening factor of an area.
  279. - **AREA_PARAM_PRIORITY** = **7** --- Constant to set/get the priority (order of processing) of an area.
  280. ----
  281. .. _enum_Physics2DServer_AreaSpaceOverrideMode:
  282. .. _class_Physics2DServer_constant_AREA_SPACE_OVERRIDE_DISABLED:
  283. .. _class_Physics2DServer_constant_AREA_SPACE_OVERRIDE_COMBINE:
  284. .. _class_Physics2DServer_constant_AREA_SPACE_OVERRIDE_COMBINE_REPLACE:
  285. .. _class_Physics2DServer_constant_AREA_SPACE_OVERRIDE_REPLACE:
  286. .. _class_Physics2DServer_constant_AREA_SPACE_OVERRIDE_REPLACE_COMBINE:
  287. enum **AreaSpaceOverrideMode**:
  288. - **AREA_SPACE_OVERRIDE_DISABLED** = **0** --- This area does not affect gravity/damp. These are generally areas that exist only to detect collisions, and objects entering or exiting them.
  289. - **AREA_SPACE_OVERRIDE_COMBINE** = **1** --- This area adds its gravity/damp values to whatever has been calculated so far. This way, many overlapping areas can combine their physics to make interesting effects.
  290. - **AREA_SPACE_OVERRIDE_COMBINE_REPLACE** = **2** --- This area adds its gravity/damp values to whatever has been calculated so far. Then stops taking into account the rest of the areas, even the default one.
  291. - **AREA_SPACE_OVERRIDE_REPLACE** = **3** --- This area replaces any gravity/damp, even the default one, and stops taking into account the rest of the areas.
  292. - **AREA_SPACE_OVERRIDE_REPLACE_COMBINE** = **4** --- This area replaces any gravity/damp calculated so far, but keeps calculating the rest of the areas, down to the default one.
  293. ----
  294. .. _enum_Physics2DServer_BodyMode:
  295. .. _class_Physics2DServer_constant_BODY_MODE_STATIC:
  296. .. _class_Physics2DServer_constant_BODY_MODE_KINEMATIC:
  297. .. _class_Physics2DServer_constant_BODY_MODE_RIGID:
  298. .. _class_Physics2DServer_constant_BODY_MODE_CHARACTER:
  299. enum **BodyMode**:
  300. - **BODY_MODE_STATIC** = **0** --- Constant for static bodies.
  301. - **BODY_MODE_KINEMATIC** = **1** --- Constant for kinematic bodies.
  302. - **BODY_MODE_RIGID** = **2** --- Constant for rigid bodies.
  303. - **BODY_MODE_CHARACTER** = **3** --- Constant for rigid bodies in character mode. In this mode, a body can not rotate, and only its linear velocity is affected by physics.
  304. ----
  305. .. _enum_Physics2DServer_BodyParameter:
  306. .. _class_Physics2DServer_constant_BODY_PARAM_BOUNCE:
  307. .. _class_Physics2DServer_constant_BODY_PARAM_FRICTION:
  308. .. _class_Physics2DServer_constant_BODY_PARAM_MASS:
  309. .. _class_Physics2DServer_constant_BODY_PARAM_INERTIA:
  310. .. _class_Physics2DServer_constant_BODY_PARAM_GRAVITY_SCALE:
  311. .. _class_Physics2DServer_constant_BODY_PARAM_LINEAR_DAMP:
  312. .. _class_Physics2DServer_constant_BODY_PARAM_ANGULAR_DAMP:
  313. .. _class_Physics2DServer_constant_BODY_PARAM_MAX:
  314. enum **BodyParameter**:
  315. - **BODY_PARAM_BOUNCE** = **0** --- Constant to set/get a body's bounce factor.
  316. - **BODY_PARAM_FRICTION** = **1** --- Constant to set/get a body's friction.
  317. - **BODY_PARAM_MASS** = **2** --- Constant to set/get a body's mass.
  318. - **BODY_PARAM_INERTIA** = **3** --- Constant to set/get a body's inertia.
  319. - **BODY_PARAM_GRAVITY_SCALE** = **4** --- Constant to set/get a body's gravity multiplier.
  320. - **BODY_PARAM_LINEAR_DAMP** = **5** --- Constant to set/get a body's linear dampening factor.
  321. - **BODY_PARAM_ANGULAR_DAMP** = **6** --- Constant to set/get a body's angular dampening factor.
  322. - **BODY_PARAM_MAX** = **7** --- Represents the size of the :ref:`BodyParameter<enum_Physics2DServer_BodyParameter>` enum.
  323. ----
  324. .. _enum_Physics2DServer_BodyState:
  325. .. _class_Physics2DServer_constant_BODY_STATE_TRANSFORM:
  326. .. _class_Physics2DServer_constant_BODY_STATE_LINEAR_VELOCITY:
  327. .. _class_Physics2DServer_constant_BODY_STATE_ANGULAR_VELOCITY:
  328. .. _class_Physics2DServer_constant_BODY_STATE_SLEEPING:
  329. .. _class_Physics2DServer_constant_BODY_STATE_CAN_SLEEP:
  330. enum **BodyState**:
  331. - **BODY_STATE_TRANSFORM** = **0** --- Constant to set/get the current transform matrix of the body.
  332. - **BODY_STATE_LINEAR_VELOCITY** = **1** --- Constant to set/get the current linear velocity of the body.
  333. - **BODY_STATE_ANGULAR_VELOCITY** = **2** --- Constant to set/get the current angular velocity of the body.
  334. - **BODY_STATE_SLEEPING** = **3** --- Constant to sleep/wake up a body, or to get whether it is sleeping.
  335. - **BODY_STATE_CAN_SLEEP** = **4** --- Constant to set/get whether the body can sleep.
  336. ----
  337. .. _enum_Physics2DServer_JointType:
  338. .. _class_Physics2DServer_constant_JOINT_PIN:
  339. .. _class_Physics2DServer_constant_JOINT_GROOVE:
  340. .. _class_Physics2DServer_constant_JOINT_DAMPED_SPRING:
  341. enum **JointType**:
  342. - **JOINT_PIN** = **0** --- Constant to create pin joints.
  343. - **JOINT_GROOVE** = **1** --- Constant to create groove joints.
  344. - **JOINT_DAMPED_SPRING** = **2** --- Constant to create damped spring joints.
  345. ----
  346. .. _enum_Physics2DServer_JointParam:
  347. .. _class_Physics2DServer_constant_JOINT_PARAM_BIAS:
  348. .. _class_Physics2DServer_constant_JOINT_PARAM_MAX_BIAS:
  349. .. _class_Physics2DServer_constant_JOINT_PARAM_MAX_FORCE:
  350. enum **JointParam**:
  351. - **JOINT_PARAM_BIAS** = **0**
  352. - **JOINT_PARAM_MAX_BIAS** = **1**
  353. - **JOINT_PARAM_MAX_FORCE** = **2**
  354. ----
  355. .. _enum_Physics2DServer_DampedStringParam:
  356. .. _class_Physics2DServer_constant_DAMPED_STRING_REST_LENGTH:
  357. .. _class_Physics2DServer_constant_DAMPED_STRING_STIFFNESS:
  358. .. _class_Physics2DServer_constant_DAMPED_STRING_DAMPING:
  359. enum **DampedStringParam**:
  360. - **DAMPED_STRING_REST_LENGTH** = **0** --- Sets the resting length of the spring joint. The joint will always try to go to back this length when pulled apart.
  361. - **DAMPED_STRING_STIFFNESS** = **1** --- Sets the stiffness of the spring joint. The joint applies a force equal to the stiffness times the distance from its resting length.
  362. - **DAMPED_STRING_DAMPING** = **2** --- Sets the damping ratio of the spring joint. A value of 0 indicates an undamped spring, while 1 causes the system to reach equilibrium as fast as possible (critical damping).
  363. ----
  364. .. _enum_Physics2DServer_CCDMode:
  365. .. _class_Physics2DServer_constant_CCD_MODE_DISABLED:
  366. .. _class_Physics2DServer_constant_CCD_MODE_CAST_RAY:
  367. .. _class_Physics2DServer_constant_CCD_MODE_CAST_SHAPE:
  368. enum **CCDMode**:
  369. - **CCD_MODE_DISABLED** = **0** --- Disables continuous collision detection. This is the fastest way to detect body collisions, but can miss small, fast-moving objects.
  370. - **CCD_MODE_CAST_RAY** = **1** --- Enables continuous collision detection by raycasting. It is faster than shapecasting, but less precise.
  371. - **CCD_MODE_CAST_SHAPE** = **2** --- Enables continuous collision detection by shapecasting. It is the slowest CCD method, and the most precise.
  372. ----
  373. .. _enum_Physics2DServer_AreaBodyStatus:
  374. .. _class_Physics2DServer_constant_AREA_BODY_ADDED:
  375. .. _class_Physics2DServer_constant_AREA_BODY_REMOVED:
  376. enum **AreaBodyStatus**:
  377. - **AREA_BODY_ADDED** = **0** --- The value of the first parameter and area callback function receives, when an object enters one of its shapes.
  378. - **AREA_BODY_REMOVED** = **1** --- The value of the first parameter and area callback function receives, when an object exits one of its shapes.
  379. ----
  380. .. _enum_Physics2DServer_ProcessInfo:
  381. .. _class_Physics2DServer_constant_INFO_ACTIVE_OBJECTS:
  382. .. _class_Physics2DServer_constant_INFO_COLLISION_PAIRS:
  383. .. _class_Physics2DServer_constant_INFO_ISLAND_COUNT:
  384. enum **ProcessInfo**:
  385. - **INFO_ACTIVE_OBJECTS** = **0** --- Constant to get the number of objects that are not sleeping.
  386. - **INFO_COLLISION_PAIRS** = **1** --- Constant to get the number of possible collisions.
  387. - **INFO_ISLAND_COUNT** = **2** --- Constant to get the number of space regions where a collision could occur.
  388. Method Descriptions
  389. -------------------
  390. .. _class_Physics2DServer_method_area_add_shape:
  391. - void **area_add_shape** **(** :ref:`RID<class_RID>` area, :ref:`RID<class_RID>` shape, :ref:`Transform2D<class_Transform2D>` transform=Transform2D( 1, 0, 0, 1, 0, 0 ), :ref:`bool<class_bool>` disabled=false **)**
  392. Adds a shape to the area, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index.
  393. ----
  394. .. _class_Physics2DServer_method_area_attach_canvas_instance_id:
  395. - void **area_attach_canvas_instance_id** **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` id **)**
  396. ----
  397. .. _class_Physics2DServer_method_area_attach_object_instance_id:
  398. - void **area_attach_object_instance_id** **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` id **)**
  399. Assigns the area to a descendant of :ref:`Object<class_Object>`, so it can exist in the node tree.
  400. ----
  401. .. _class_Physics2DServer_method_area_clear_shapes:
  402. - void **area_clear_shapes** **(** :ref:`RID<class_RID>` area **)**
  403. Removes all shapes from an area. It does not delete the shapes, so they can be reassigned later.
  404. ----
  405. .. _class_Physics2DServer_method_area_create:
  406. - :ref:`RID<class_RID>` **area_create** **(** **)**
  407. Creates an :ref:`Area2D<class_Area2D>`. After creating an :ref:`Area2D<class_Area2D>` with this method, assign it to a space using :ref:`area_set_space<class_Physics2DServer_method_area_set_space>` to use the created :ref:`Area2D<class_Area2D>` in the physics world.
  408. ----
  409. .. _class_Physics2DServer_method_area_get_canvas_instance_id:
  410. - :ref:`int<class_int>` **area_get_canvas_instance_id** **(** :ref:`RID<class_RID>` area **)** |const|
  411. ----
  412. .. _class_Physics2DServer_method_area_get_object_instance_id:
  413. - :ref:`int<class_int>` **area_get_object_instance_id** **(** :ref:`RID<class_RID>` area **)** |const|
  414. Gets the instance ID of the object the area is assigned to.
  415. ----
  416. .. _class_Physics2DServer_method_area_get_param:
  417. - :ref:`Variant<class_Variant>` **area_get_param** **(** :ref:`RID<class_RID>` area, :ref:`AreaParameter<enum_Physics2DServer_AreaParameter>` param **)** |const|
  418. Returns an area parameter value. See :ref:`AreaParameter<enum_Physics2DServer_AreaParameter>` for a list of available parameters.
  419. ----
  420. .. _class_Physics2DServer_method_area_get_shape:
  421. - :ref:`RID<class_RID>` **area_get_shape** **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` shape_idx **)** |const|
  422. Returns the :ref:`RID<class_RID>` of the nth shape of an area.
  423. ----
  424. .. _class_Physics2DServer_method_area_get_shape_count:
  425. - :ref:`int<class_int>` **area_get_shape_count** **(** :ref:`RID<class_RID>` area **)** |const|
  426. Returns the number of shapes assigned to an area.
  427. ----
  428. .. _class_Physics2DServer_method_area_get_shape_transform:
  429. - :ref:`Transform2D<class_Transform2D>` **area_get_shape_transform** **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` shape_idx **)** |const|
  430. Returns the transform matrix of a shape within an area.
  431. ----
  432. .. _class_Physics2DServer_method_area_get_space:
  433. - :ref:`RID<class_RID>` **area_get_space** **(** :ref:`RID<class_RID>` area **)** |const|
  434. Returns the space assigned to the area.
  435. ----
  436. .. _class_Physics2DServer_method_area_get_space_override_mode:
  437. - :ref:`AreaSpaceOverrideMode<enum_Physics2DServer_AreaSpaceOverrideMode>` **area_get_space_override_mode** **(** :ref:`RID<class_RID>` area **)** |const|
  438. Returns the space override mode for the area.
  439. ----
  440. .. _class_Physics2DServer_method_area_get_transform:
  441. - :ref:`Transform2D<class_Transform2D>` **area_get_transform** **(** :ref:`RID<class_RID>` area **)** |const|
  442. Returns the transform matrix for an area.
  443. ----
  444. .. _class_Physics2DServer_method_area_remove_shape:
  445. - void **area_remove_shape** **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` shape_idx **)**
  446. Removes a shape from an area. It does not delete the shape, so it can be reassigned later.
  447. ----
  448. .. _class_Physics2DServer_method_area_set_area_monitor_callback:
  449. - void **area_set_area_monitor_callback** **(** :ref:`RID<class_RID>` area, :ref:`Object<class_Object>` receiver, :ref:`String<class_String>` method **)**
  450. ----
  451. .. _class_Physics2DServer_method_area_set_collision_layer:
  452. - void **area_set_collision_layer** **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` layer **)**
  453. Assigns the area to one or many physics layers.
  454. ----
  455. .. _class_Physics2DServer_method_area_set_collision_mask:
  456. - void **area_set_collision_mask** **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` mask **)**
  457. Sets which physics layers the area will monitor.
  458. ----
  459. .. _class_Physics2DServer_method_area_set_monitor_callback:
  460. - void **area_set_monitor_callback** **(** :ref:`RID<class_RID>` area, :ref:`Object<class_Object>` receiver, :ref:`String<class_String>` method **)**
  461. Sets the function to call when any body/area enters or exits the area. This callback will be called for any object interacting with the area, and takes five parameters:
  462. 1: :ref:`AREA_BODY_ADDED<class_Physics2DServer_constant_AREA_BODY_ADDED>` or :ref:`AREA_BODY_REMOVED<class_Physics2DServer_constant_AREA_BODY_REMOVED>`, depending on whether the object entered or exited the area.
  463. 2: :ref:`RID<class_RID>` of the object that entered/exited the area.
  464. 3: Instance ID of the object that entered/exited the area.
  465. 4: The shape index of the object that entered/exited the area.
  466. 5: The shape index of the area where the object entered/exited.
  467. ----
  468. .. _class_Physics2DServer_method_area_set_monitorable:
  469. - void **area_set_monitorable** **(** :ref:`RID<class_RID>` area, :ref:`bool<class_bool>` monitorable **)**
  470. ----
  471. .. _class_Physics2DServer_method_area_set_param:
  472. - void **area_set_param** **(** :ref:`RID<class_RID>` area, :ref:`AreaParameter<enum_Physics2DServer_AreaParameter>` param, :ref:`Variant<class_Variant>` value **)**
  473. Sets the value for an area parameter. See :ref:`AreaParameter<enum_Physics2DServer_AreaParameter>` for a list of available parameters.
  474. ----
  475. .. _class_Physics2DServer_method_area_set_shape:
  476. - void **area_set_shape** **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` shape_idx, :ref:`RID<class_RID>` shape **)**
  477. Substitutes a given area shape by another. The old shape is selected by its index, the new one by its :ref:`RID<class_RID>`.
  478. ----
  479. .. _class_Physics2DServer_method_area_set_shape_disabled:
  480. - void **area_set_shape_disabled** **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` shape_idx, :ref:`bool<class_bool>` disabled **)**
  481. Disables a given shape in an area.
  482. ----
  483. .. _class_Physics2DServer_method_area_set_shape_transform:
  484. - void **area_set_shape_transform** **(** :ref:`RID<class_RID>` area, :ref:`int<class_int>` shape_idx, :ref:`Transform2D<class_Transform2D>` transform **)**
  485. Sets the transform matrix for an area shape.
  486. ----
  487. .. _class_Physics2DServer_method_area_set_space:
  488. - void **area_set_space** **(** :ref:`RID<class_RID>` area, :ref:`RID<class_RID>` space **)**
  489. Assigns a space to the area.
  490. ----
  491. .. _class_Physics2DServer_method_area_set_space_override_mode:
  492. - void **area_set_space_override_mode** **(** :ref:`RID<class_RID>` area, :ref:`AreaSpaceOverrideMode<enum_Physics2DServer_AreaSpaceOverrideMode>` mode **)**
  493. Sets the space override mode for the area. See :ref:`AreaSpaceOverrideMode<enum_Physics2DServer_AreaSpaceOverrideMode>` for a list of available modes.
  494. ----
  495. .. _class_Physics2DServer_method_area_set_transform:
  496. - void **area_set_transform** **(** :ref:`RID<class_RID>` area, :ref:`Transform2D<class_Transform2D>` transform **)**
  497. Sets the transform matrix for an area.
  498. ----
  499. .. _class_Physics2DServer_method_body_add_central_force:
  500. - void **body_add_central_force** **(** :ref:`RID<class_RID>` body, :ref:`Vector2<class_Vector2>` force **)**
  501. ----
  502. .. _class_Physics2DServer_method_body_add_collision_exception:
  503. - void **body_add_collision_exception** **(** :ref:`RID<class_RID>` body, :ref:`RID<class_RID>` excepted_body **)**
  504. Adds a body to the list of bodies exempt from collisions.
  505. ----
  506. .. _class_Physics2DServer_method_body_add_force:
  507. - void **body_add_force** **(** :ref:`RID<class_RID>` body, :ref:`Vector2<class_Vector2>` offset, :ref:`Vector2<class_Vector2>` force **)**
  508. Adds a positioned force to the applied force and torque. As with :ref:`body_apply_impulse<class_Physics2DServer_method_body_apply_impulse>`, both the force and the offset from the body origin are in global coordinates. A force differs from an impulse in that, while the two are forces, the impulse clears itself after being applied.
  509. ----
  510. .. _class_Physics2DServer_method_body_add_shape:
  511. - void **body_add_shape** **(** :ref:`RID<class_RID>` body, :ref:`RID<class_RID>` shape, :ref:`Transform2D<class_Transform2D>` transform=Transform2D( 1, 0, 0, 1, 0, 0 ), :ref:`bool<class_bool>` disabled=false **)**
  512. Adds a shape to the body, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index.
  513. ----
  514. .. _class_Physics2DServer_method_body_add_torque:
  515. - void **body_add_torque** **(** :ref:`RID<class_RID>` body, :ref:`float<class_float>` torque **)**
  516. ----
  517. .. _class_Physics2DServer_method_body_apply_central_impulse:
  518. - void **body_apply_central_impulse** **(** :ref:`RID<class_RID>` body, :ref:`Vector2<class_Vector2>` impulse **)**
  519. ----
  520. .. _class_Physics2DServer_method_body_apply_impulse:
  521. - void **body_apply_impulse** **(** :ref:`RID<class_RID>` body, :ref:`Vector2<class_Vector2>` position, :ref:`Vector2<class_Vector2>` impulse **)**
  522. Adds a positioned impulse to the applied force and torque. Both the force and the offset from the body origin are in global coordinates.
  523. ----
  524. .. _class_Physics2DServer_method_body_apply_torque_impulse:
  525. - void **body_apply_torque_impulse** **(** :ref:`RID<class_RID>` body, :ref:`float<class_float>` impulse **)**
  526. ----
  527. .. _class_Physics2DServer_method_body_attach_canvas_instance_id:
  528. - void **body_attach_canvas_instance_id** **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` id **)**
  529. ----
  530. .. _class_Physics2DServer_method_body_attach_object_instance_id:
  531. - void **body_attach_object_instance_id** **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` id **)**
  532. Assigns the area to a descendant of :ref:`Object<class_Object>`, so it can exist in the node tree.
  533. ----
  534. .. _class_Physics2DServer_method_body_clear_shapes:
  535. - void **body_clear_shapes** **(** :ref:`RID<class_RID>` body **)**
  536. Removes all shapes from a body.
  537. ----
  538. .. _class_Physics2DServer_method_body_create:
  539. - :ref:`RID<class_RID>` **body_create** **(** **)**
  540. Creates a physics body.
  541. ----
  542. .. _class_Physics2DServer_method_body_get_canvas_instance_id:
  543. - :ref:`int<class_int>` **body_get_canvas_instance_id** **(** :ref:`RID<class_RID>` body **)** |const|
  544. ----
  545. .. _class_Physics2DServer_method_body_get_collision_layer:
  546. - :ref:`int<class_int>` **body_get_collision_layer** **(** :ref:`RID<class_RID>` body **)** |const|
  547. Returns the physics layer or layers a body belongs to.
  548. ----
  549. .. _class_Physics2DServer_method_body_get_collision_mask:
  550. - :ref:`int<class_int>` **body_get_collision_mask** **(** :ref:`RID<class_RID>` body **)** |const|
  551. Returns the physics layer or layers a body can collide with.
  552. ----
  553. .. _class_Physics2DServer_method_body_get_continuous_collision_detection_mode:
  554. - :ref:`CCDMode<enum_Physics2DServer_CCDMode>` **body_get_continuous_collision_detection_mode** **(** :ref:`RID<class_RID>` body **)** |const|
  555. Returns the continuous collision detection mode.
  556. ----
  557. .. _class_Physics2DServer_method_body_get_direct_state:
  558. - :ref:`Physics2DDirectBodyState<class_Physics2DDirectBodyState>` **body_get_direct_state** **(** :ref:`RID<class_RID>` body **)**
  559. Returns the :ref:`Physics2DDirectBodyState<class_Physics2DDirectBodyState>` of the body. Returns ``null`` if the body is destroyed or removed from the physics space.
  560. ----
  561. .. _class_Physics2DServer_method_body_get_max_contacts_reported:
  562. - :ref:`int<class_int>` **body_get_max_contacts_reported** **(** :ref:`RID<class_RID>` body **)** |const|
  563. Returns the maximum contacts that can be reported. See :ref:`body_set_max_contacts_reported<class_Physics2DServer_method_body_set_max_contacts_reported>`.
  564. ----
  565. .. _class_Physics2DServer_method_body_get_mode:
  566. - :ref:`BodyMode<enum_Physics2DServer_BodyMode>` **body_get_mode** **(** :ref:`RID<class_RID>` body **)** |const|
  567. Returns the body mode.
  568. ----
  569. .. _class_Physics2DServer_method_body_get_object_instance_id:
  570. - :ref:`int<class_int>` **body_get_object_instance_id** **(** :ref:`RID<class_RID>` body **)** |const|
  571. Gets the instance ID of the object the area is assigned to.
  572. ----
  573. .. _class_Physics2DServer_method_body_get_param:
  574. - :ref:`float<class_float>` **body_get_param** **(** :ref:`RID<class_RID>` body, :ref:`BodyParameter<enum_Physics2DServer_BodyParameter>` param **)** |const|
  575. Returns the value of a body parameter. See :ref:`BodyParameter<enum_Physics2DServer_BodyParameter>` for a list of available parameters.
  576. ----
  577. .. _class_Physics2DServer_method_body_get_shape:
  578. - :ref:`RID<class_RID>` **body_get_shape** **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx **)** |const|
  579. Returns the :ref:`RID<class_RID>` of the nth shape of a body.
  580. ----
  581. .. _class_Physics2DServer_method_body_get_shape_count:
  582. - :ref:`int<class_int>` **body_get_shape_count** **(** :ref:`RID<class_RID>` body **)** |const|
  583. Returns the number of shapes assigned to a body.
  584. ----
  585. .. _class_Physics2DServer_method_body_get_shape_metadata:
  586. - :ref:`Variant<class_Variant>` **body_get_shape_metadata** **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx **)** |const|
  587. Returns the metadata of a shape of a body.
  588. ----
  589. .. _class_Physics2DServer_method_body_get_shape_transform:
  590. - :ref:`Transform2D<class_Transform2D>` **body_get_shape_transform** **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx **)** |const|
  591. Returns the transform matrix of a body shape.
  592. ----
  593. .. _class_Physics2DServer_method_body_get_space:
  594. - :ref:`RID<class_RID>` **body_get_space** **(** :ref:`RID<class_RID>` body **)** |const|
  595. Returns the :ref:`RID<class_RID>` of the space assigned to a body.
  596. ----
  597. .. _class_Physics2DServer_method_body_get_state:
  598. - :ref:`Variant<class_Variant>` **body_get_state** **(** :ref:`RID<class_RID>` body, :ref:`BodyState<enum_Physics2DServer_BodyState>` state **)** |const|
  599. Returns a body state.
  600. ----
  601. .. _class_Physics2DServer_method_body_is_omitting_force_integration:
  602. - :ref:`bool<class_bool>` **body_is_omitting_force_integration** **(** :ref:`RID<class_RID>` body **)** |const|
  603. Returns whether a body uses a callback function to calculate its own physics (see :ref:`body_set_force_integration_callback<class_Physics2DServer_method_body_set_force_integration_callback>`).
  604. ----
  605. .. _class_Physics2DServer_method_body_remove_collision_exception:
  606. - void **body_remove_collision_exception** **(** :ref:`RID<class_RID>` body, :ref:`RID<class_RID>` excepted_body **)**
  607. Removes a body from the list of bodies exempt from collisions.
  608. ----
  609. .. _class_Physics2DServer_method_body_remove_shape:
  610. - void **body_remove_shape** **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx **)**
  611. Removes a shape from a body. The shape is not deleted, so it can be reused afterwards.
  612. ----
  613. .. _class_Physics2DServer_method_body_set_axis_velocity:
  614. - void **body_set_axis_velocity** **(** :ref:`RID<class_RID>` body, :ref:`Vector2<class_Vector2>` axis_velocity **)**
  615. Sets an axis velocity. The velocity in the given vector axis will be set as the given vector length. This is useful for jumping behavior.
  616. ----
  617. .. _class_Physics2DServer_method_body_set_collision_layer:
  618. - void **body_set_collision_layer** **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` layer **)**
  619. Sets the physics layer or layers a body belongs to.
  620. ----
  621. .. _class_Physics2DServer_method_body_set_collision_mask:
  622. - void **body_set_collision_mask** **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` mask **)**
  623. Sets the physics layer or layers a body can collide with.
  624. ----
  625. .. _class_Physics2DServer_method_body_set_continuous_collision_detection_mode:
  626. - void **body_set_continuous_collision_detection_mode** **(** :ref:`RID<class_RID>` body, :ref:`CCDMode<enum_Physics2DServer_CCDMode>` mode **)**
  627. Sets the continuous collision detection mode using one of the :ref:`CCDMode<enum_Physics2DServer_CCDMode>` constants.
  628. Continuous collision detection tries to predict where a moving body will collide, instead of moving it and correcting its movement if it collided.
  629. ----
  630. .. _class_Physics2DServer_method_body_set_force_integration_callback:
  631. - void **body_set_force_integration_callback** **(** :ref:`RID<class_RID>` body, :ref:`Object<class_Object>` receiver, :ref:`String<class_String>` method, :ref:`Variant<class_Variant>` userdata=null **)**
  632. Sets the function used to calculate physics for an object, if that object allows it (see :ref:`body_set_omit_force_integration<class_Physics2DServer_method_body_set_omit_force_integration>`).
  633. ----
  634. .. _class_Physics2DServer_method_body_set_max_contacts_reported:
  635. - void **body_set_max_contacts_reported** **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` amount **)**
  636. Sets the maximum contacts to report. Bodies can keep a log of the contacts with other bodies, this is enabled by setting the maximum amount of contacts reported to a number greater than 0.
  637. ----
  638. .. _class_Physics2DServer_method_body_set_mode:
  639. - void **body_set_mode** **(** :ref:`RID<class_RID>` body, :ref:`BodyMode<enum_Physics2DServer_BodyMode>` mode **)**
  640. Sets the body mode using one of the :ref:`BodyMode<enum_Physics2DServer_BodyMode>` constants.
  641. ----
  642. .. _class_Physics2DServer_method_body_set_omit_force_integration:
  643. - void **body_set_omit_force_integration** **(** :ref:`RID<class_RID>` body, :ref:`bool<class_bool>` enable **)**
  644. Sets whether a body uses a callback function to calculate its own physics (see :ref:`body_set_force_integration_callback<class_Physics2DServer_method_body_set_force_integration_callback>`).
  645. ----
  646. .. _class_Physics2DServer_method_body_set_param:
  647. - void **body_set_param** **(** :ref:`RID<class_RID>` body, :ref:`BodyParameter<enum_Physics2DServer_BodyParameter>` param, :ref:`float<class_float>` value **)**
  648. Sets a body parameter. See :ref:`BodyParameter<enum_Physics2DServer_BodyParameter>` for a list of available parameters.
  649. ----
  650. .. _class_Physics2DServer_method_body_set_shape:
  651. - void **body_set_shape** **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx, :ref:`RID<class_RID>` shape **)**
  652. Substitutes a given body shape by another. The old shape is selected by its index, the new one by its :ref:`RID<class_RID>`.
  653. ----
  654. .. _class_Physics2DServer_method_body_set_shape_as_one_way_collision:
  655. - void **body_set_shape_as_one_way_collision** **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx, :ref:`bool<class_bool>` enable, :ref:`float<class_float>` margin **)**
  656. Enables one way collision on body if ``enable`` is ``true``.
  657. ----
  658. .. _class_Physics2DServer_method_body_set_shape_disabled:
  659. - void **body_set_shape_disabled** **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx, :ref:`bool<class_bool>` disabled **)**
  660. Disables shape in body if ``disable`` is ``true``.
  661. ----
  662. .. _class_Physics2DServer_method_body_set_shape_metadata:
  663. - void **body_set_shape_metadata** **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx, :ref:`Variant<class_Variant>` metadata **)**
  664. Sets metadata of a shape within a body. This metadata is different from :ref:`Object.set_meta<class_Object_method_set_meta>`, and can be retrieved on shape queries.
  665. ----
  666. .. _class_Physics2DServer_method_body_set_shape_transform:
  667. - void **body_set_shape_transform** **(** :ref:`RID<class_RID>` body, :ref:`int<class_int>` shape_idx, :ref:`Transform2D<class_Transform2D>` transform **)**
  668. Sets the transform matrix for a body shape.
  669. ----
  670. .. _class_Physics2DServer_method_body_set_space:
  671. - void **body_set_space** **(** :ref:`RID<class_RID>` body, :ref:`RID<class_RID>` space **)**
  672. Assigns a space to the body (see :ref:`space_create<class_Physics2DServer_method_space_create>`).
  673. ----
  674. .. _class_Physics2DServer_method_body_set_state:
  675. - void **body_set_state** **(** :ref:`RID<class_RID>` body, :ref:`BodyState<enum_Physics2DServer_BodyState>` state, :ref:`Variant<class_Variant>` value **)**
  676. Sets a body state using one of the :ref:`BodyState<enum_Physics2DServer_BodyState>` constants.
  677. Note that the method doesn't take effect immediately. The state will change on the next physics frame.
  678. ----
  679. .. _class_Physics2DServer_method_body_test_motion:
  680. - :ref:`bool<class_bool>` **body_test_motion** **(** :ref:`RID<class_RID>` body, :ref:`Transform2D<class_Transform2D>` from, :ref:`Vector2<class_Vector2>` motion, :ref:`bool<class_bool>` infinite_inertia, :ref:`float<class_float>` margin=0.08, :ref:`Physics2DTestMotionResult<class_Physics2DTestMotionResult>` result=null, :ref:`bool<class_bool>` exclude_raycast_shapes=true, :ref:`Array<class_Array>` exclude=[ ] **)**
  681. Returns ``true`` if a collision would result from moving in the given direction from a given point in space. Margin increases the size of the shapes involved in the collision detection. :ref:`Physics2DTestMotionResult<class_Physics2DTestMotionResult>` can be passed to return additional information in.
  682. ----
  683. .. _class_Physics2DServer_method_capsule_shape_create:
  684. - :ref:`RID<class_RID>` **capsule_shape_create** **(** **)**
  685. ----
  686. .. _class_Physics2DServer_method_circle_shape_create:
  687. - :ref:`RID<class_RID>` **circle_shape_create** **(** **)**
  688. ----
  689. .. _class_Physics2DServer_method_concave_polygon_shape_create:
  690. - :ref:`RID<class_RID>` **concave_polygon_shape_create** **(** **)**
  691. ----
  692. .. _class_Physics2DServer_method_convex_polygon_shape_create:
  693. - :ref:`RID<class_RID>` **convex_polygon_shape_create** **(** **)**
  694. ----
  695. .. _class_Physics2DServer_method_damped_spring_joint_create:
  696. - :ref:`RID<class_RID>` **damped_spring_joint_create** **(** :ref:`Vector2<class_Vector2>` anchor_a, :ref:`Vector2<class_Vector2>` anchor_b, :ref:`RID<class_RID>` body_a, :ref:`RID<class_RID>` body_b **)**
  697. Creates a damped spring joint between two bodies. If not specified, the second body is assumed to be the joint itself.
  698. ----
  699. .. _class_Physics2DServer_method_damped_string_joint_get_param:
  700. - :ref:`float<class_float>` **damped_string_joint_get_param** **(** :ref:`RID<class_RID>` joint, :ref:`DampedStringParam<enum_Physics2DServer_DampedStringParam>` param **)** |const|
  701. Returns the value of a damped spring joint parameter.
  702. ----
  703. .. _class_Physics2DServer_method_damped_string_joint_set_param:
  704. - void **damped_string_joint_set_param** **(** :ref:`RID<class_RID>` joint, :ref:`DampedStringParam<enum_Physics2DServer_DampedStringParam>` param, :ref:`float<class_float>` value **)**
  705. Sets a damped spring joint parameter. See :ref:`DampedStringParam<enum_Physics2DServer_DampedStringParam>` for a list of available parameters.
  706. ----
  707. .. _class_Physics2DServer_method_free_rid:
  708. - void **free_rid** **(** :ref:`RID<class_RID>` rid **)**
  709. Destroys any of the objects created by Physics2DServer. If the :ref:`RID<class_RID>` passed is not one of the objects that can be created by Physics2DServer, an error will be sent to the console.
  710. ----
  711. .. _class_Physics2DServer_method_get_process_info:
  712. - :ref:`int<class_int>` **get_process_info** **(** :ref:`ProcessInfo<enum_Physics2DServer_ProcessInfo>` process_info **)**
  713. Returns information about the current state of the 2D physics engine. See :ref:`ProcessInfo<enum_Physics2DServer_ProcessInfo>` for a list of available states.
  714. ----
  715. .. _class_Physics2DServer_method_groove_joint_create:
  716. - :ref:`RID<class_RID>` **groove_joint_create** **(** :ref:`Vector2<class_Vector2>` groove1_a, :ref:`Vector2<class_Vector2>` groove2_a, :ref:`Vector2<class_Vector2>` anchor_b, :ref:`RID<class_RID>` body_a, :ref:`RID<class_RID>` body_b **)**
  717. Creates a groove joint between two bodies. If not specified, the bodies are assumed to be the joint itself.
  718. ----
  719. .. _class_Physics2DServer_method_joint_get_param:
  720. - :ref:`float<class_float>` **joint_get_param** **(** :ref:`RID<class_RID>` joint, :ref:`JointParam<enum_Physics2DServer_JointParam>` param **)** |const|
  721. Returns the value of a joint parameter.
  722. ----
  723. .. _class_Physics2DServer_method_joint_get_type:
  724. - :ref:`JointType<enum_Physics2DServer_JointType>` **joint_get_type** **(** :ref:`RID<class_RID>` joint **)** |const|
  725. Returns a joint's type (see :ref:`JointType<enum_Physics2DServer_JointType>`).
  726. ----
  727. .. _class_Physics2DServer_method_joint_set_param:
  728. - void **joint_set_param** **(** :ref:`RID<class_RID>` joint, :ref:`JointParam<enum_Physics2DServer_JointParam>` param, :ref:`float<class_float>` value **)**
  729. Sets a joint parameter. See :ref:`JointParam<enum_Physics2DServer_JointParam>` for a list of available parameters.
  730. ----
  731. .. _class_Physics2DServer_method_line_shape_create:
  732. - :ref:`RID<class_RID>` **line_shape_create** **(** **)**
  733. ----
  734. .. _class_Physics2DServer_method_pin_joint_create:
  735. - :ref:`RID<class_RID>` **pin_joint_create** **(** :ref:`Vector2<class_Vector2>` anchor, :ref:`RID<class_RID>` body_a, :ref:`RID<class_RID>` body_b **)**
  736. Creates a pin joint between two bodies. If not specified, the second body is assumed to be the joint itself.
  737. ----
  738. .. _class_Physics2DServer_method_ray_shape_create:
  739. - :ref:`RID<class_RID>` **ray_shape_create** **(** **)**
  740. ----
  741. .. _class_Physics2DServer_method_rectangle_shape_create:
  742. - :ref:`RID<class_RID>` **rectangle_shape_create** **(** **)**
  743. ----
  744. .. _class_Physics2DServer_method_segment_shape_create:
  745. - :ref:`RID<class_RID>` **segment_shape_create** **(** **)**
  746. ----
  747. .. _class_Physics2DServer_method_set_active:
  748. - void **set_active** **(** :ref:`bool<class_bool>` active **)**
  749. Activates or deactivates the 2D physics engine.
  750. ----
  751. .. _class_Physics2DServer_method_set_collision_iterations:
  752. - void **set_collision_iterations** **(** :ref:`int<class_int>` iterations **)**
  753. Sets the amount of iterations for calculating velocities of colliding bodies. The greater the amount of iterations, the more accurate the collisions will be. However, a greater amount of iterations requires more CPU power, which can decrease performance. The default value is ``8``.
  754. ----
  755. .. _class_Physics2DServer_method_shape_get_data:
  756. - :ref:`Variant<class_Variant>` **shape_get_data** **(** :ref:`RID<class_RID>` shape **)** |const|
  757. Returns the shape data.
  758. ----
  759. .. _class_Physics2DServer_method_shape_get_type:
  760. - :ref:`ShapeType<enum_Physics2DServer_ShapeType>` **shape_get_type** **(** :ref:`RID<class_RID>` shape **)** |const|
  761. Returns a shape's type (see :ref:`ShapeType<enum_Physics2DServer_ShapeType>`).
  762. ----
  763. .. _class_Physics2DServer_method_shape_set_data:
  764. - void **shape_set_data** **(** :ref:`RID<class_RID>` shape, :ref:`Variant<class_Variant>` data **)**
  765. Sets the shape data that defines its shape and size. The data to be passed depends on the kind of shape created :ref:`shape_get_type<class_Physics2DServer_method_shape_get_type>`.
  766. ----
  767. .. _class_Physics2DServer_method_space_create:
  768. - :ref:`RID<class_RID>` **space_create** **(** **)**
  769. Creates a space. A space is a collection of parameters for the physics engine that can be assigned to an area or a body. It can be assigned to an area with :ref:`area_set_space<class_Physics2DServer_method_area_set_space>`, or to a body with :ref:`body_set_space<class_Physics2DServer_method_body_set_space>`.
  770. ----
  771. .. _class_Physics2DServer_method_space_get_direct_state:
  772. - :ref:`Physics2DDirectSpaceState<class_Physics2DDirectSpaceState>` **space_get_direct_state** **(** :ref:`RID<class_RID>` space **)**
  773. Returns the state of a space, a :ref:`Physics2DDirectSpaceState<class_Physics2DDirectSpaceState>`. This object can be used to make collision/intersection queries.
  774. ----
  775. .. _class_Physics2DServer_method_space_get_param:
  776. - :ref:`float<class_float>` **space_get_param** **(** :ref:`RID<class_RID>` space, :ref:`SpaceParameter<enum_Physics2DServer_SpaceParameter>` param **)** |const|
  777. Returns the value of a space parameter.
  778. ----
  779. .. _class_Physics2DServer_method_space_is_active:
  780. - :ref:`bool<class_bool>` **space_is_active** **(** :ref:`RID<class_RID>` space **)** |const|
  781. Returns whether the space is active.
  782. ----
  783. .. _class_Physics2DServer_method_space_set_active:
  784. - void **space_set_active** **(** :ref:`RID<class_RID>` space, :ref:`bool<class_bool>` active **)**
  785. Marks a space as active. It will not have an effect, unless it is assigned to an area or body.
  786. ----
  787. .. _class_Physics2DServer_method_space_set_param:
  788. - void **space_set_param** **(** :ref:`RID<class_RID>` space, :ref:`SpaceParameter<enum_Physics2DServer_SpaceParameter>` param, :ref:`float<class_float>` value **)**
  789. Sets the value for a space parameter. See :ref:`SpaceParameter<enum_Physics2DServer_SpaceParameter>` for a list of available parameters.
  790. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  791. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  792. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`