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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the PhysicalBone.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_PhysicalBone:
- PhysicalBone
- ============
- **Inherits:** :ref:`PhysicsBody<class_PhysicsBody>` **<** :ref:`CollisionObject<class_CollisionObject>` **<** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- Properties
- ----------
- +-----------------------------------------------+-----------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`Transform<class_Transform>` | :ref:`body_offset<class_PhysicalBone_property_body_offset>` | ``Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )`` |
- +-----------------------------------------------+-----------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`bounce<class_PhysicalBone_property_bounce>` | ``0.0`` |
- +-----------------------------------------------+-----------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`friction<class_PhysicalBone_property_friction>` | ``1.0`` |
- +-----------------------------------------------+-----------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`gravity_scale<class_PhysicalBone_property_gravity_scale>` | ``1.0`` |
- +-----------------------------------------------+-----------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`Transform<class_Transform>` | :ref:`joint_offset<class_PhysicalBone_property_joint_offset>` | ``Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )`` |
- +-----------------------------------------------+-----------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`JointType<enum_PhysicalBone_JointType>` | :ref:`joint_type<class_PhysicalBone_property_joint_type>` | ``0`` |
- +-----------------------------------------------+-----------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`mass<class_PhysicalBone_property_mass>` | ``1.0`` |
- +-----------------------------------------------+-----------------------------------------------------------------+-----------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`weight<class_PhysicalBone_property_weight>` | ``9.8`` |
- +-----------------------------------------------+-----------------------------------------------------------------+-----------------------------------------------------+
- Methods
- -------
- +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`apply_central_impulse<class_PhysicalBone_method_apply_central_impulse>` **(** :ref:`Vector3<class_Vector3>` impulse **)** |
- +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`apply_impulse<class_PhysicalBone_method_apply_impulse>` **(** :ref:`Vector3<class_Vector3>` position, :ref:`Vector3<class_Vector3>` impulse **)** |
- +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_bone_id<class_PhysicalBone_method_get_bone_id>` **(** **)** |const| |
- +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`get_simulate_physics<class_PhysicalBone_method_get_simulate_physics>` **(** **)** |
- +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_simulating_physics<class_PhysicalBone_method_is_simulating_physics>` **(** **)** |
- +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_static_body<class_PhysicalBone_method_is_static_body>` **(** **)** |
- +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
- Enumerations
- ------------
- .. _enum_PhysicalBone_JointType:
- .. _class_PhysicalBone_constant_JOINT_TYPE_NONE:
- .. _class_PhysicalBone_constant_JOINT_TYPE_PIN:
- .. _class_PhysicalBone_constant_JOINT_TYPE_CONE:
- .. _class_PhysicalBone_constant_JOINT_TYPE_HINGE:
- .. _class_PhysicalBone_constant_JOINT_TYPE_SLIDER:
- .. _class_PhysicalBone_constant_JOINT_TYPE_6DOF:
- enum **JointType**:
- - **JOINT_TYPE_NONE** = **0**
- - **JOINT_TYPE_PIN** = **1**
- - **JOINT_TYPE_CONE** = **2**
- - **JOINT_TYPE_HINGE** = **3**
- - **JOINT_TYPE_SLIDER** = **4**
- - **JOINT_TYPE_6DOF** = **5**
- Property Descriptions
- ---------------------
- .. _class_PhysicalBone_property_body_offset:
- - :ref:`Transform<class_Transform>` **body_offset**
- +-----------+-----------------------------------------------------+
- | *Default* | ``Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )`` |
- +-----------+-----------------------------------------------------+
- | *Setter* | set_body_offset(value) |
- +-----------+-----------------------------------------------------+
- | *Getter* | get_body_offset() |
- +-----------+-----------------------------------------------------+
- ----
- .. _class_PhysicalBone_property_bounce:
- - :ref:`float<class_float>` **bounce**
- +-----------+-------------------+
- | *Default* | ``0.0`` |
- +-----------+-------------------+
- | *Setter* | set_bounce(value) |
- +-----------+-------------------+
- | *Getter* | get_bounce() |
- +-----------+-------------------+
- ----
- .. _class_PhysicalBone_property_friction:
- - :ref:`float<class_float>` **friction**
- +-----------+---------------------+
- | *Default* | ``1.0`` |
- +-----------+---------------------+
- | *Setter* | set_friction(value) |
- +-----------+---------------------+
- | *Getter* | get_friction() |
- +-----------+---------------------+
- ----
- .. _class_PhysicalBone_property_gravity_scale:
- - :ref:`float<class_float>` **gravity_scale**
- +-----------+--------------------------+
- | *Default* | ``1.0`` |
- +-----------+--------------------------+
- | *Setter* | set_gravity_scale(value) |
- +-----------+--------------------------+
- | *Getter* | get_gravity_scale() |
- +-----------+--------------------------+
- ----
- .. _class_PhysicalBone_property_joint_offset:
- - :ref:`Transform<class_Transform>` **joint_offset**
- +-----------+-----------------------------------------------------+
- | *Default* | ``Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )`` |
- +-----------+-----------------------------------------------------+
- | *Setter* | set_joint_offset(value) |
- +-----------+-----------------------------------------------------+
- | *Getter* | get_joint_offset() |
- +-----------+-----------------------------------------------------+
- ----
- .. _class_PhysicalBone_property_joint_type:
- - :ref:`JointType<enum_PhysicalBone_JointType>` **joint_type**
- +-----------+-----------------------+
- | *Default* | ``0`` |
- +-----------+-----------------------+
- | *Setter* | set_joint_type(value) |
- +-----------+-----------------------+
- | *Getter* | get_joint_type() |
- +-----------+-----------------------+
- ----
- .. _class_PhysicalBone_property_mass:
- - :ref:`float<class_float>` **mass**
- +-----------+-----------------+
- | *Default* | ``1.0`` |
- +-----------+-----------------+
- | *Setter* | set_mass(value) |
- +-----------+-----------------+
- | *Getter* | get_mass() |
- +-----------+-----------------+
- ----
- .. _class_PhysicalBone_property_weight:
- - :ref:`float<class_float>` **weight**
- +-----------+-------------------+
- | *Default* | ``9.8`` |
- +-----------+-------------------+
- | *Setter* | set_weight(value) |
- +-----------+-------------------+
- | *Getter* | get_weight() |
- +-----------+-------------------+
- Method Descriptions
- -------------------
- .. _class_PhysicalBone_method_apply_central_impulse:
- - void **apply_central_impulse** **(** :ref:`Vector3<class_Vector3>` impulse **)**
- ----
- .. _class_PhysicalBone_method_apply_impulse:
- - void **apply_impulse** **(** :ref:`Vector3<class_Vector3>` position, :ref:`Vector3<class_Vector3>` impulse **)**
- ----
- .. _class_PhysicalBone_method_get_bone_id:
- - :ref:`int<class_int>` **get_bone_id** **(** **)** |const|
- ----
- .. _class_PhysicalBone_method_get_simulate_physics:
- - :ref:`bool<class_bool>` **get_simulate_physics** **(** **)**
- ----
- .. _class_PhysicalBone_method_is_simulating_physics:
- - :ref:`bool<class_bool>` **is_simulating_physics** **(** **)**
- ----
- .. _class_PhysicalBone_method_is_static_body:
- - :ref:`bool<class_bool>` **is_static_body** **(** **)**
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|