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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the PanelContainer.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_PanelContainer:
- PanelContainer
- ==============
- **Inherits:** :ref:`Container<class_Container>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- **Inherited By:** :ref:`ScriptEditor<class_ScriptEditor>`
- Panel container type.
- Description
- -----------
- Panel container type. This container fits controls inside of the delimited area of a stylebox. It's useful for giving controls an outline.
- Tutorials
- ---------
- - `2D Role Playing Game Demo <https://godotengine.org/asset-library/asset/520>`__
- Theme Properties
- ----------------
- +---------------------------------+------------------------------------------------------+
- | :ref:`StyleBox<class_StyleBox>` | :ref:`panel<class_PanelContainer_theme_style_panel>` |
- +---------------------------------+------------------------------------------------------+
- Theme Property Descriptions
- ---------------------------
- .. _class_PanelContainer_theme_style_panel:
- - :ref:`StyleBox<class_StyleBox>` **panel**
- The style of ``PanelContainer``'s background.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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