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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the HeightMapShape.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_HeightMapShape:
- HeightMapShape
- ==============
- **Inherits:** :ref:`Shape<class_Shape>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- Height map shape for 3D physics.
- Description
- -----------
- Height map shape resource, which can be added to a :ref:`PhysicsBody<class_PhysicsBody>` or :ref:`Area<class_Area>`.
- Properties
- ----------
- +-------------------------------------------+-----------------------------------------------------------+---------------------------------+
- | :ref:`PoolRealArray<class_PoolRealArray>` | :ref:`map_data<class_HeightMapShape_property_map_data>` | ``PoolRealArray( 0, 0, 0, 0 )`` |
- +-------------------------------------------+-----------------------------------------------------------+---------------------------------+
- | :ref:`int<class_int>` | :ref:`map_depth<class_HeightMapShape_property_map_depth>` | ``2`` |
- +-------------------------------------------+-----------------------------------------------------------+---------------------------------+
- | :ref:`int<class_int>` | :ref:`map_width<class_HeightMapShape_property_map_width>` | ``2`` |
- +-------------------------------------------+-----------------------------------------------------------+---------------------------------+
- Property Descriptions
- ---------------------
- .. _class_HeightMapShape_property_map_data:
- - :ref:`PoolRealArray<class_PoolRealArray>` **map_data**
- +-----------+---------------------------------+
- | *Default* | ``PoolRealArray( 0, 0, 0, 0 )`` |
- +-----------+---------------------------------+
- | *Setter* | set_map_data(value) |
- +-----------+---------------------------------+
- | *Getter* | get_map_data() |
- +-----------+---------------------------------+
- Height map data, pool array must be of :ref:`map_width<class_HeightMapShape_property_map_width>` \* :ref:`map_depth<class_HeightMapShape_property_map_depth>` size.
- ----
- .. _class_HeightMapShape_property_map_depth:
- - :ref:`int<class_int>` **map_depth**
- +-----------+----------------------+
- | *Default* | ``2`` |
- +-----------+----------------------+
- | *Setter* | set_map_depth(value) |
- +-----------+----------------------+
- | *Getter* | get_map_depth() |
- +-----------+----------------------+
- Number of vertices in the depth of the height map. Changing this will resize the :ref:`map_data<class_HeightMapShape_property_map_data>`.
- ----
- .. _class_HeightMapShape_property_map_width:
- - :ref:`int<class_int>` **map_width**
- +-----------+----------------------+
- | *Default* | ``2`` |
- +-----------+----------------------+
- | *Setter* | set_map_width(value) |
- +-----------+----------------------+
- | *Getter* | get_map_width() |
- +-----------+----------------------+
- Number of vertices in the width of the height map. Changing this will resize the :ref:`map_data<class_HeightMapShape_property_map_data>`.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|