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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the GLTFSkin.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_GLTFSkin:
- GLTFSkin
- ========
- **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- Properties
- ----------
- +-----------------------------------------+-----------------------------------------------------------------+----------------------+
- | :ref:`Skin<class_Skin>` | :ref:`godot_skin<class_GLTFSkin_property_godot_skin>` | |
- +-----------------------------------------+-----------------------------------------------------------------+----------------------+
- | :ref:`PoolIntArray<class_PoolIntArray>` | :ref:`joints<class_GLTFSkin_property_joints>` | ``PoolIntArray( )`` |
- +-----------------------------------------+-----------------------------------------------------------------+----------------------+
- | :ref:`PoolIntArray<class_PoolIntArray>` | :ref:`joints_original<class_GLTFSkin_property_joints_original>` | ``PoolIntArray( )`` |
- +-----------------------------------------+-----------------------------------------------------------------+----------------------+
- | :ref:`PoolIntArray<class_PoolIntArray>` | :ref:`non_joints<class_GLTFSkin_property_non_joints>` | ``PoolIntArray( )`` |
- +-----------------------------------------+-----------------------------------------------------------------+----------------------+
- | :ref:`PoolIntArray<class_PoolIntArray>` | :ref:`roots<class_GLTFSkin_property_roots>` | ``PoolIntArray( )`` |
- +-----------------------------------------+-----------------------------------------------------------------+----------------------+
- | :ref:`int<class_int>` | :ref:`skeleton<class_GLTFSkin_property_skeleton>` | ``-1`` |
- +-----------------------------------------+-----------------------------------------------------------------+----------------------+
- | :ref:`int<class_int>` | :ref:`skin_root<class_GLTFSkin_property_skin_root>` | ``-1`` |
- +-----------------------------------------+-----------------------------------------------------------------+----------------------+
- Methods
- -------
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Array<class_Array>` | :ref:`get_inverse_binds<class_GLTFSkin_method_get_inverse_binds>` **(** **)** |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Dictionary<class_Dictionary>` | :ref:`get_joint_i_to_bone_i<class_GLTFSkin_method_get_joint_i_to_bone_i>` **(** **)** |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Dictionary<class_Dictionary>` | :ref:`get_joint_i_to_name<class_GLTFSkin_method_get_joint_i_to_name>` **(** **)** |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_inverse_binds<class_GLTFSkin_method_set_inverse_binds>` **(** :ref:`Array<class_Array>` inverse_binds **)** |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_joint_i_to_bone_i<class_GLTFSkin_method_set_joint_i_to_bone_i>` **(** :ref:`Dictionary<class_Dictionary>` joint_i_to_bone_i **)** |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_joint_i_to_name<class_GLTFSkin_method_set_joint_i_to_name>` **(** :ref:`Dictionary<class_Dictionary>` joint_i_to_name **)** |
- +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
- Property Descriptions
- ---------------------
- .. _class_GLTFSkin_property_godot_skin:
- - :ref:`Skin<class_Skin>` **godot_skin**
- +----------+-----------------------+
- | *Setter* | set_godot_skin(value) |
- +----------+-----------------------+
- | *Getter* | get_godot_skin() |
- +----------+-----------------------+
- ----
- .. _class_GLTFSkin_property_joints:
- - :ref:`PoolIntArray<class_PoolIntArray>` **joints**
- +-----------+----------------------+
- | *Default* | ``PoolIntArray( )`` |
- +-----------+----------------------+
- | *Setter* | set_joints(value) |
- +-----------+----------------------+
- | *Getter* | get_joints() |
- +-----------+----------------------+
- ----
- .. _class_GLTFSkin_property_joints_original:
- - :ref:`PoolIntArray<class_PoolIntArray>` **joints_original**
- +-----------+----------------------------+
- | *Default* | ``PoolIntArray( )`` |
- +-----------+----------------------------+
- | *Setter* | set_joints_original(value) |
- +-----------+----------------------------+
- | *Getter* | get_joints_original() |
- +-----------+----------------------------+
- ----
- .. _class_GLTFSkin_property_non_joints:
- - :ref:`PoolIntArray<class_PoolIntArray>` **non_joints**
- +-----------+-----------------------+
- | *Default* | ``PoolIntArray( )`` |
- +-----------+-----------------------+
- | *Setter* | set_non_joints(value) |
- +-----------+-----------------------+
- | *Getter* | get_non_joints() |
- +-----------+-----------------------+
- ----
- .. _class_GLTFSkin_property_roots:
- - :ref:`PoolIntArray<class_PoolIntArray>` **roots**
- +-----------+----------------------+
- | *Default* | ``PoolIntArray( )`` |
- +-----------+----------------------+
- | *Setter* | set_roots(value) |
- +-----------+----------------------+
- | *Getter* | get_roots() |
- +-----------+----------------------+
- ----
- .. _class_GLTFSkin_property_skeleton:
- - :ref:`int<class_int>` **skeleton**
- +-----------+---------------------+
- | *Default* | ``-1`` |
- +-----------+---------------------+
- | *Setter* | set_skeleton(value) |
- +-----------+---------------------+
- | *Getter* | get_skeleton() |
- +-----------+---------------------+
- ----
- .. _class_GLTFSkin_property_skin_root:
- - :ref:`int<class_int>` **skin_root**
- +-----------+----------------------+
- | *Default* | ``-1`` |
- +-----------+----------------------+
- | *Setter* | set_skin_root(value) |
- +-----------+----------------------+
- | *Getter* | get_skin_root() |
- +-----------+----------------------+
- Method Descriptions
- -------------------
- .. _class_GLTFSkin_method_get_inverse_binds:
- - :ref:`Array<class_Array>` **get_inverse_binds** **(** **)**
- ----
- .. _class_GLTFSkin_method_get_joint_i_to_bone_i:
- - :ref:`Dictionary<class_Dictionary>` **get_joint_i_to_bone_i** **(** **)**
- ----
- .. _class_GLTFSkin_method_get_joint_i_to_name:
- - :ref:`Dictionary<class_Dictionary>` **get_joint_i_to_name** **(** **)**
- ----
- .. _class_GLTFSkin_method_set_inverse_binds:
- - void **set_inverse_binds** **(** :ref:`Array<class_Array>` inverse_binds **)**
- ----
- .. _class_GLTFSkin_method_set_joint_i_to_bone_i:
- - void **set_joint_i_to_bone_i** **(** :ref:`Dictionary<class_Dictionary>` joint_i_to_bone_i **)**
- ----
- .. _class_GLTFSkin_method_set_joint_i_to_name:
- - void **set_joint_i_to_name** **(** :ref:`Dictionary<class_Dictionary>` joint_i_to_name **)**
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|