class_editorspatialgizmo.rst 18 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the EditorSpatialGizmo.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_EditorSpatialGizmo:
  6. EditorSpatialGizmo
  7. ==================
  8. **Inherits:** :ref:`SpatialGizmo<class_SpatialGizmo>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Custom gizmo for editing Spatial objects.
  10. Description
  11. -----------
  12. Custom gizmo that is used for providing custom visualization and editing (handles) for 3D Spatial objects. See :ref:`EditorSpatialGizmoPlugin<class_EditorSpatialGizmoPlugin>` for more information.
  13. Methods
  14. -------
  15. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  16. | void | :ref:`add_collision_segments<class_EditorSpatialGizmo_method_add_collision_segments>` **(** :ref:`PoolVector3Array<class_PoolVector3Array>` segments **)** |
  17. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  18. | void | :ref:`add_collision_triangles<class_EditorSpatialGizmo_method_add_collision_triangles>` **(** :ref:`TriangleMesh<class_TriangleMesh>` triangles **)** |
  19. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  20. | void | :ref:`add_handles<class_EditorSpatialGizmo_method_add_handles>` **(** :ref:`PoolVector3Array<class_PoolVector3Array>` handles, :ref:`Material<class_Material>` material, :ref:`bool<class_bool>` billboard=false, :ref:`bool<class_bool>` secondary=false **)** |
  21. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  22. | void | :ref:`add_lines<class_EditorSpatialGizmo_method_add_lines>` **(** :ref:`PoolVector3Array<class_PoolVector3Array>` lines, :ref:`Material<class_Material>` material, :ref:`bool<class_bool>` billboard=false, :ref:`Color<class_Color>` modulate=Color( 1, 1, 1, 1 ) **)** |
  23. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  24. | void | :ref:`add_mesh<class_EditorSpatialGizmo_method_add_mesh>` **(** :ref:`Mesh<class_Mesh>` mesh, :ref:`bool<class_bool>` billboard=false, :ref:`SkinReference<class_SkinReference>` skeleton=null, :ref:`Material<class_Material>` material=null **)** |
  25. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  26. | void | :ref:`add_unscaled_billboard<class_EditorSpatialGizmo_method_add_unscaled_billboard>` **(** :ref:`Material<class_Material>` material, :ref:`float<class_float>` default_scale=1, :ref:`Color<class_Color>` modulate=Color( 1, 1, 1, 1 ) **)** |
  27. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  28. | void | :ref:`clear<class_EditorSpatialGizmo_method_clear>` **(** **)** |
  29. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | void | :ref:`commit_handle<class_EditorSpatialGizmo_method_commit_handle>` **(** :ref:`int<class_int>` index, :ref:`Variant<class_Variant>` restore, :ref:`bool<class_bool>` cancel=false **)** |virtual| |
  31. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`String<class_String>` | :ref:`get_handle_name<class_EditorSpatialGizmo_method_get_handle_name>` **(** :ref:`int<class_int>` index **)** |virtual| |
  33. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`Variant<class_Variant>` | :ref:`get_handle_value<class_EditorSpatialGizmo_method_get_handle_value>` **(** :ref:`int<class_int>` index **)** |virtual| |
  35. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`EditorSpatialGizmoPlugin<class_EditorSpatialGizmoPlugin>` | :ref:`get_plugin<class_EditorSpatialGizmo_method_get_plugin>` **(** **)** |const| |
  37. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`Spatial<class_Spatial>` | :ref:`get_spatial_node<class_EditorSpatialGizmo_method_get_spatial_node>` **(** **)** |const| |
  39. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`bool<class_bool>` | :ref:`is_handle_highlighted<class_EditorSpatialGizmo_method_is_handle_highlighted>` **(** :ref:`int<class_int>` index **)** |virtual| |
  41. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | void | :ref:`redraw<class_EditorSpatialGizmo_method_redraw>` **(** **)** |virtual| |
  43. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | void | :ref:`set_handle<class_EditorSpatialGizmo_method_set_handle>` **(** :ref:`int<class_int>` index, :ref:`Camera<class_Camera>` camera, :ref:`Vector2<class_Vector2>` point **)** |virtual| |
  45. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | void | :ref:`set_hidden<class_EditorSpatialGizmo_method_set_hidden>` **(** :ref:`bool<class_bool>` hidden **)** |
  47. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | void | :ref:`set_spatial_node<class_EditorSpatialGizmo_method_set_spatial_node>` **(** :ref:`Node<class_Node>` node **)** |
  49. +-----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. Method Descriptions
  51. -------------------
  52. .. _class_EditorSpatialGizmo_method_add_collision_segments:
  53. - void **add_collision_segments** **(** :ref:`PoolVector3Array<class_PoolVector3Array>` segments **)**
  54. Adds the specified ``segments`` to the gizmo's collision shape for picking. Call this function during :ref:`redraw<class_EditorSpatialGizmo_method_redraw>`.
  55. ----
  56. .. _class_EditorSpatialGizmo_method_add_collision_triangles:
  57. - void **add_collision_triangles** **(** :ref:`TriangleMesh<class_TriangleMesh>` triangles **)**
  58. Adds collision triangles to the gizmo for picking. A :ref:`TriangleMesh<class_TriangleMesh>` can be generated from a regular :ref:`Mesh<class_Mesh>` too. Call this function during :ref:`redraw<class_EditorSpatialGizmo_method_redraw>`.
  59. ----
  60. .. _class_EditorSpatialGizmo_method_add_handles:
  61. - void **add_handles** **(** :ref:`PoolVector3Array<class_PoolVector3Array>` handles, :ref:`Material<class_Material>` material, :ref:`bool<class_bool>` billboard=false, :ref:`bool<class_bool>` secondary=false **)**
  62. Adds a list of handles (points) which can be used to deform the object being edited.
  63. There are virtual functions which will be called upon editing of these handles. Call this function during :ref:`redraw<class_EditorSpatialGizmo_method_redraw>`.
  64. ----
  65. .. _class_EditorSpatialGizmo_method_add_lines:
  66. - void **add_lines** **(** :ref:`PoolVector3Array<class_PoolVector3Array>` lines, :ref:`Material<class_Material>` material, :ref:`bool<class_bool>` billboard=false, :ref:`Color<class_Color>` modulate=Color( 1, 1, 1, 1 ) **)**
  67. Adds lines to the gizmo (as sets of 2 points), with a given material. The lines are used for visualizing the gizmo. Call this function during :ref:`redraw<class_EditorSpatialGizmo_method_redraw>`.
  68. ----
  69. .. _class_EditorSpatialGizmo_method_add_mesh:
  70. - void **add_mesh** **(** :ref:`Mesh<class_Mesh>` mesh, :ref:`bool<class_bool>` billboard=false, :ref:`SkinReference<class_SkinReference>` skeleton=null, :ref:`Material<class_Material>` material=null **)**
  71. Adds a mesh to the gizmo with the specified ``billboard`` state, ``skeleton`` and ``material``. If ``billboard`` is ``true``, the mesh will rotate to always face the camera. Call this function during :ref:`redraw<class_EditorSpatialGizmo_method_redraw>`.
  72. ----
  73. .. _class_EditorSpatialGizmo_method_add_unscaled_billboard:
  74. - void **add_unscaled_billboard** **(** :ref:`Material<class_Material>` material, :ref:`float<class_float>` default_scale=1, :ref:`Color<class_Color>` modulate=Color( 1, 1, 1, 1 ) **)**
  75. Adds an unscaled billboard for visualization. Call this function during :ref:`redraw<class_EditorSpatialGizmo_method_redraw>`.
  76. ----
  77. .. _class_EditorSpatialGizmo_method_clear:
  78. - void **clear** **(** **)**
  79. Removes everything in the gizmo including meshes, collisions and handles.
  80. ----
  81. .. _class_EditorSpatialGizmo_method_commit_handle:
  82. - void **commit_handle** **(** :ref:`int<class_int>` index, :ref:`Variant<class_Variant>` restore, :ref:`bool<class_bool>` cancel=false **)** |virtual|
  83. Commit a handle being edited (handles must have been previously added by :ref:`add_handles<class_EditorSpatialGizmo_method_add_handles>`).
  84. If the ``cancel`` parameter is ``true``, an option to restore the edited value to the original is provided.
  85. ----
  86. .. _class_EditorSpatialGizmo_method_get_handle_name:
  87. - :ref:`String<class_String>` **get_handle_name** **(** :ref:`int<class_int>` index **)** |virtual|
  88. Gets the name of an edited handle (handles must have been previously added by :ref:`add_handles<class_EditorSpatialGizmo_method_add_handles>`).
  89. Handles can be named for reference to the user when editing.
  90. ----
  91. .. _class_EditorSpatialGizmo_method_get_handle_value:
  92. - :ref:`Variant<class_Variant>` **get_handle_value** **(** :ref:`int<class_int>` index **)** |virtual|
  93. Gets actual value of a handle. This value can be anything and used for eventually undoing the motion when calling :ref:`commit_handle<class_EditorSpatialGizmo_method_commit_handle>`.
  94. ----
  95. .. _class_EditorSpatialGizmo_method_get_plugin:
  96. - :ref:`EditorSpatialGizmoPlugin<class_EditorSpatialGizmoPlugin>` **get_plugin** **(** **)** |const|
  97. Returns the :ref:`EditorSpatialGizmoPlugin<class_EditorSpatialGizmoPlugin>` that owns this gizmo. It's useful to retrieve materials using :ref:`EditorSpatialGizmoPlugin.get_material<class_EditorSpatialGizmoPlugin_method_get_material>`.
  98. ----
  99. .. _class_EditorSpatialGizmo_method_get_spatial_node:
  100. - :ref:`Spatial<class_Spatial>` **get_spatial_node** **(** **)** |const|
  101. Returns the Spatial node associated with this gizmo.
  102. ----
  103. .. _class_EditorSpatialGizmo_method_is_handle_highlighted:
  104. - :ref:`bool<class_bool>` **is_handle_highlighted** **(** :ref:`int<class_int>` index **)** |virtual|
  105. Returns ``true`` if the handle at index ``index`` is highlighted by being hovered with the mouse.
  106. ----
  107. .. _class_EditorSpatialGizmo_method_redraw:
  108. - void **redraw** **(** **)** |virtual|
  109. This function is called when the :ref:`Spatial<class_Spatial>` this gizmo refers to changes (the :ref:`Spatial.update_gizmo<class_Spatial_method_update_gizmo>` is called).
  110. ----
  111. .. _class_EditorSpatialGizmo_method_set_handle:
  112. - void **set_handle** **(** :ref:`int<class_int>` index, :ref:`Camera<class_Camera>` camera, :ref:`Vector2<class_Vector2>` point **)** |virtual|
  113. This function is used when the user drags a gizmo handle (previously added with :ref:`add_handles<class_EditorSpatialGizmo_method_add_handles>`) in screen coordinates.
  114. The :ref:`Camera<class_Camera>` is also provided so screen coordinates can be converted to raycasts.
  115. ----
  116. .. _class_EditorSpatialGizmo_method_set_hidden:
  117. - void **set_hidden** **(** :ref:`bool<class_bool>` hidden **)**
  118. Sets the gizmo's hidden state. If ``true``, the gizmo will be hidden. If ``false``, it will be shown.
  119. ----
  120. .. _class_EditorSpatialGizmo_method_set_spatial_node:
  121. - void **set_spatial_node** **(** :ref:`Node<class_Node>` node **)**
  122. Sets the reference :ref:`Spatial<class_Spatial>` node for the gizmo. ``node`` must inherit from :ref:`Spatial<class_Spatial>`.
  123. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  124. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  125. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`