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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the EditorScriptPicker.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_EditorScriptPicker:
- EditorScriptPicker
- ==================
- **Inherits:** :ref:`EditorResourcePicker<class_EditorResourcePicker>` **<** :ref:`HBoxContainer<class_HBoxContainer>` **<** :ref:`BoxContainer<class_BoxContainer>` **<** :ref:`Container<class_Container>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- Godot editor's control for selecting the ``script`` property of a :ref:`Node<class_Node>`.
- Description
- -----------
- Similar to :ref:`EditorResourcePicker<class_EditorResourcePicker>` this :ref:`Control<class_Control>` node is used in the editor's Inspector dock, but only to edit the ``script`` property of a :ref:`Node<class_Node>`. Default options for creating new resources of all possible subtypes are replaced with dedicated buttons that open the "Attach Node Script" dialog. Can be used with :ref:`EditorInspectorPlugin<class_EditorInspectorPlugin>` to recreate the same behavior.
- **Note:** You must set the :ref:`script_owner<class_EditorScriptPicker_property_script_owner>` for the custom context menu items to work.
- Properties
- ----------
- +-------------------------+---------------------------------------------------------------------+
- | :ref:`Node<class_Node>` | :ref:`script_owner<class_EditorScriptPicker_property_script_owner>` |
- +-------------------------+---------------------------------------------------------------------+
- Property Descriptions
- ---------------------
- .. _class_EditorScriptPicker_property_script_owner:
- - :ref:`Node<class_Node>` **script_owner**
- +----------+-------------------------+
- | *Setter* | set_script_owner(value) |
- +----------+-------------------------+
- | *Getter* | get_script_owner() |
- +----------+-------------------------+
- The owner :ref:`Node<class_Node>` of the script property that holds the edited resource.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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