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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the Curve2D.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_Curve2D:
- Curve2D
- =======
- **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- Describes a Bézier curve in 2D space.
- Description
- -----------
- This class describes a Bézier curve in 2D space. It is mainly used to give a shape to a :ref:`Path2D<class_Path2D>`, but can be manually sampled for other purposes.
- It keeps a cache of precalculated points along the curve, to speed up further calculations.
- Properties
- ----------
- +---------------------------+------------------------------------------------------------+---------+
- | :ref:`float<class_float>` | :ref:`bake_interval<class_Curve2D_property_bake_interval>` | ``5.0`` |
- +---------------------------+------------------------------------------------------------+---------+
- Methods
- -------
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`add_point<class_Curve2D_method_add_point>` **(** :ref:`Vector2<class_Vector2>` position, :ref:`Vector2<class_Vector2>` in=Vector2( 0, 0 ), :ref:`Vector2<class_Vector2>` out=Vector2( 0, 0 ), :ref:`int<class_int>` at_position=-1 **)** |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`clear_points<class_Curve2D_method_clear_points>` **(** **)** |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_baked_length<class_Curve2D_method_get_baked_length>` **(** **)** |const| |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`PoolVector2Array<class_PoolVector2Array>` | :ref:`get_baked_points<class_Curve2D_method_get_baked_points>` **(** **)** |const| |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_closest_offset<class_Curve2D_method_get_closest_offset>` **(** :ref:`Vector2<class_Vector2>` to_point **)** |const| |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`get_closest_point<class_Curve2D_method_get_closest_point>` **(** :ref:`Vector2<class_Vector2>` to_point **)** |const| |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_point_count<class_Curve2D_method_get_point_count>` **(** **)** |const| |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`get_point_in<class_Curve2D_method_get_point_in>` **(** :ref:`int<class_int>` idx **)** |const| |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`get_point_out<class_Curve2D_method_get_point_out>` **(** :ref:`int<class_int>` idx **)** |const| |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`get_point_position<class_Curve2D_method_get_point_position>` **(** :ref:`int<class_int>` idx **)** |const| |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`interpolate<class_Curve2D_method_interpolate>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` t **)** |const| |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`interpolate_baked<class_Curve2D_method_interpolate_baked>` **(** :ref:`float<class_float>` offset, :ref:`bool<class_bool>` cubic=false **)** |const| |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`interpolatef<class_Curve2D_method_interpolatef>` **(** :ref:`float<class_float>` fofs **)** |const| |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`remove_point<class_Curve2D_method_remove_point>` **(** :ref:`int<class_int>` idx **)** |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_point_in<class_Curve2D_method_set_point_in>` **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_Vector2>` position **)** |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_point_out<class_Curve2D_method_set_point_out>` **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_Vector2>` position **)** |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_point_position<class_Curve2D_method_set_point_position>` **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_Vector2>` position **)** |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`PoolVector2Array<class_PoolVector2Array>` | :ref:`tessellate<class_Curve2D_method_tessellate>` **(** :ref:`int<class_int>` max_stages=5, :ref:`float<class_float>` tolerance_degrees=4 **)** |const| |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- Property Descriptions
- ---------------------
- .. _class_Curve2D_property_bake_interval:
- - :ref:`float<class_float>` **bake_interval**
- +-----------+--------------------------+
- | *Default* | ``5.0`` |
- +-----------+--------------------------+
- | *Setter* | set_bake_interval(value) |
- +-----------+--------------------------+
- | *Getter* | get_bake_interval() |
- +-----------+--------------------------+
- The distance in pixels between two adjacent cached points. Changing it forces the cache to be recomputed the next time the :ref:`get_baked_points<class_Curve2D_method_get_baked_points>` or :ref:`get_baked_length<class_Curve2D_method_get_baked_length>` function is called. The smaller the distance, the more points in the cache and the more memory it will consume, so use with care.
- Method Descriptions
- -------------------
- .. _class_Curve2D_method_add_point:
- - void **add_point** **(** :ref:`Vector2<class_Vector2>` position, :ref:`Vector2<class_Vector2>` in=Vector2( 0, 0 ), :ref:`Vector2<class_Vector2>` out=Vector2( 0, 0 ), :ref:`int<class_int>` at_position=-1 **)**
- Adds a point to a curve at ``position`` relative to the ``Curve2D``'s position, with control points ``in`` and ``out``.
- If ``at_position`` is given, the point is inserted before the point number ``at_position``, moving that point (and every point after) after the inserted point. If ``at_position`` is not given, or is an illegal value (``at_position <0`` or ``at_position >= [method get_point_count]``), the point will be appended at the end of the point list.
- ----
- .. _class_Curve2D_method_clear_points:
- - void **clear_points** **(** **)**
- Removes all points from the curve.
- ----
- .. _class_Curve2D_method_get_baked_length:
- - :ref:`float<class_float>` **get_baked_length** **(** **)** |const|
- Returns the total length of the curve, based on the cached points. Given enough density (see :ref:`bake_interval<class_Curve2D_property_bake_interval>`), it should be approximate enough.
- ----
- .. _class_Curve2D_method_get_baked_points:
- - :ref:`PoolVector2Array<class_PoolVector2Array>` **get_baked_points** **(** **)** |const|
- Returns the cache of points as a :ref:`PoolVector2Array<class_PoolVector2Array>`.
- ----
- .. _class_Curve2D_method_get_closest_offset:
- - :ref:`float<class_float>` **get_closest_offset** **(** :ref:`Vector2<class_Vector2>` to_point **)** |const|
- Returns the closest offset to ``to_point``. This offset is meant to be used in :ref:`interpolate_baked<class_Curve2D_method_interpolate_baked>`.
- ``to_point`` must be in this curve's local space.
- ----
- .. _class_Curve2D_method_get_closest_point:
- - :ref:`Vector2<class_Vector2>` **get_closest_point** **(** :ref:`Vector2<class_Vector2>` to_point **)** |const|
- Returns the closest baked point (in curve's local space) to ``to_point``.
- ``to_point`` must be in this curve's local space.
- ----
- .. _class_Curve2D_method_get_point_count:
- - :ref:`int<class_int>` **get_point_count** **(** **)** |const|
- Returns the number of points describing the curve.
- ----
- .. _class_Curve2D_method_get_point_in:
- - :ref:`Vector2<class_Vector2>` **get_point_in** **(** :ref:`int<class_int>` idx **)** |const|
- Returns the position of the control point leading to the vertex ``idx``. The returned position is relative to the vertex ``idx``. If the index is out of bounds, the function sends an error to the console, and returns ``(0, 0)``.
- ----
- .. _class_Curve2D_method_get_point_out:
- - :ref:`Vector2<class_Vector2>` **get_point_out** **(** :ref:`int<class_int>` idx **)** |const|
- Returns the position of the control point leading out of the vertex ``idx``. The returned position is relative to the vertex ``idx``. If the index is out of bounds, the function sends an error to the console, and returns ``(0, 0)``.
- ----
- .. _class_Curve2D_method_get_point_position:
- - :ref:`Vector2<class_Vector2>` **get_point_position** **(** :ref:`int<class_int>` idx **)** |const|
- Returns the position of the vertex ``idx``. If the index is out of bounds, the function sends an error to the console, and returns ``(0, 0)``.
- ----
- .. _class_Curve2D_method_interpolate:
- - :ref:`Vector2<class_Vector2>` **interpolate** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` t **)** |const|
- Returns the position between the vertex ``idx`` and the vertex ``idx + 1``, where ``t`` controls if the point is the first vertex (``t = 0.0``), the last vertex (``t = 1.0``), or in between. Values of ``t`` outside the range (``0.0 >= t <=1``) give strange, but predictable results.
- If ``idx`` is out of bounds it is truncated to the first or last vertex, and ``t`` is ignored. If the curve has no points, the function sends an error to the console, and returns ``(0, 0)``.
- ----
- .. _class_Curve2D_method_interpolate_baked:
- - :ref:`Vector2<class_Vector2>` **interpolate_baked** **(** :ref:`float<class_float>` offset, :ref:`bool<class_bool>` cubic=false **)** |const|
- Returns a point within the curve at position ``offset``, where ``offset`` is measured as a pixel distance along the curve.
- To do that, it finds the two cached points where the ``offset`` lies between, then interpolates the values. This interpolation is cubic if ``cubic`` is set to ``true``, or linear if set to ``false``.
- Cubic interpolation tends to follow the curves better, but linear is faster (and often, precise enough).
- ----
- .. _class_Curve2D_method_interpolatef:
- - :ref:`Vector2<class_Vector2>` **interpolatef** **(** :ref:`float<class_float>` fofs **)** |const|
- Returns the position at the vertex ``fofs``. It calls :ref:`interpolate<class_Curve2D_method_interpolate>` using the integer part of ``fofs`` as ``idx``, and its fractional part as ``t``.
- ----
- .. _class_Curve2D_method_remove_point:
- - void **remove_point** **(** :ref:`int<class_int>` idx **)**
- Deletes the point ``idx`` from the curve. Sends an error to the console if ``idx`` is out of bounds.
- ----
- .. _class_Curve2D_method_set_point_in:
- - void **set_point_in** **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_Vector2>` position **)**
- Sets the position of the control point leading to the vertex ``idx``. If the index is out of bounds, the function sends an error to the console. The position is relative to the vertex.
- ----
- .. _class_Curve2D_method_set_point_out:
- - void **set_point_out** **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_Vector2>` position **)**
- Sets the position of the control point leading out of the vertex ``idx``. If the index is out of bounds, the function sends an error to the console. The position is relative to the vertex.
- ----
- .. _class_Curve2D_method_set_point_position:
- - void **set_point_position** **(** :ref:`int<class_int>` idx, :ref:`Vector2<class_Vector2>` position **)**
- Sets the position for the vertex ``idx``. If the index is out of bounds, the function sends an error to the console.
- ----
- .. _class_Curve2D_method_tessellate:
- - :ref:`PoolVector2Array<class_PoolVector2Array>` **tessellate** **(** :ref:`int<class_int>` max_stages=5, :ref:`float<class_float>` tolerance_degrees=4 **)** |const|
- Returns a list of points along the curve, with a curvature controlled point density. That is, the curvier parts will have more points than the straighter parts.
- This approximation makes straight segments between each point, then subdivides those segments until the resulting shape is similar enough.
- ``max_stages`` controls how many subdivisions a curve segment may face before it is considered approximate enough. Each subdivision splits the segment in half, so the default 5 stages may mean up to 32 subdivisions per curve segment. Increase with care!
- ``tolerance_degrees`` controls how many degrees the midpoint of a segment may deviate from the real curve, before the segment has to be subdivided.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|