class_csgsphere.rst 4.7 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the CSGSphere.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_CSGSphere:
  6. CSGSphere
  7. =========
  8. **Inherits:** :ref:`CSGPrimitive<class_CSGPrimitive>` **<** :ref:`CSGShape<class_CSGShape>` **<** :ref:`GeometryInstance<class_GeometryInstance>` **<** :ref:`VisualInstance<class_VisualInstance>` **<** :ref:`CullInstance<class_CullInstance>` **<** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. A CSG Sphere shape.
  10. Description
  11. -----------
  12. This node allows you to create a sphere for use with the CSG system.
  13. **Note:** CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a :ref:`MeshInstance<class_MeshInstance>` with a :ref:`PrimitiveMesh<class_PrimitiveMesh>`. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.
  14. Tutorials
  15. ---------
  16. - `Prototyping levels with CSG <$DOCS_URL/tutorials/3d/csg_tools.html>`__
  17. Properties
  18. ----------
  19. +---------------------------------+------------------------------------------------------------------+----------+
  20. | :ref:`Material<class_Material>` | :ref:`material<class_CSGSphere_property_material>` | |
  21. +---------------------------------+------------------------------------------------------------------+----------+
  22. | :ref:`int<class_int>` | :ref:`radial_segments<class_CSGSphere_property_radial_segments>` | ``12`` |
  23. +---------------------------------+------------------------------------------------------------------+----------+
  24. | :ref:`float<class_float>` | :ref:`radius<class_CSGSphere_property_radius>` | ``1.0`` |
  25. +---------------------------------+------------------------------------------------------------------+----------+
  26. | :ref:`int<class_int>` | :ref:`rings<class_CSGSphere_property_rings>` | ``6`` |
  27. +---------------------------------+------------------------------------------------------------------+----------+
  28. | :ref:`bool<class_bool>` | :ref:`smooth_faces<class_CSGSphere_property_smooth_faces>` | ``true`` |
  29. +---------------------------------+------------------------------------------------------------------+----------+
  30. Property Descriptions
  31. ---------------------
  32. .. _class_CSGSphere_property_material:
  33. - :ref:`Material<class_Material>` **material**
  34. +----------+---------------------+
  35. | *Setter* | set_material(value) |
  36. +----------+---------------------+
  37. | *Getter* | get_material() |
  38. +----------+---------------------+
  39. The material used to render the sphere.
  40. ----
  41. .. _class_CSGSphere_property_radial_segments:
  42. - :ref:`int<class_int>` **radial_segments**
  43. +-----------+----------------------------+
  44. | *Default* | ``12`` |
  45. +-----------+----------------------------+
  46. | *Setter* | set_radial_segments(value) |
  47. +-----------+----------------------------+
  48. | *Getter* | get_radial_segments() |
  49. +-----------+----------------------------+
  50. Number of vertical slices for the sphere.
  51. ----
  52. .. _class_CSGSphere_property_radius:
  53. - :ref:`float<class_float>` **radius**
  54. +-----------+-------------------+
  55. | *Default* | ``1.0`` |
  56. +-----------+-------------------+
  57. | *Setter* | set_radius(value) |
  58. +-----------+-------------------+
  59. | *Getter* | get_radius() |
  60. +-----------+-------------------+
  61. Radius of the sphere.
  62. ----
  63. .. _class_CSGSphere_property_rings:
  64. - :ref:`int<class_int>` **rings**
  65. +-----------+------------------+
  66. | *Default* | ``6`` |
  67. +-----------+------------------+
  68. | *Setter* | set_rings(value) |
  69. +-----------+------------------+
  70. | *Getter* | get_rings() |
  71. +-----------+------------------+
  72. Number of horizontal slices for the sphere.
  73. ----
  74. .. _class_CSGSphere_property_smooth_faces:
  75. - :ref:`bool<class_bool>` **smooth_faces**
  76. +-----------+-------------------------+
  77. | *Default* | ``true`` |
  78. +-----------+-------------------------+
  79. | *Setter* | set_smooth_faces(value) |
  80. +-----------+-------------------------+
  81. | *Getter* | get_smooth_faces() |
  82. +-----------+-------------------------+
  83. If ``true`` the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If ``false`` the sphere will have a flat shaded look.
  84. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  85. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  86. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`