class_collisionpolygon2d.rst 6.0 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the CollisionPolygon2D.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_CollisionPolygon2D:
  6. CollisionPolygon2D
  7. ==================
  8. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. Defines a 2D collision polygon.
  10. Description
  11. -----------
  12. Provides a 2D collision polygon to a :ref:`CollisionObject2D<class_CollisionObject2D>` parent. Polygons can be drawn in the editor or specified by a list of vertices.
  13. Properties
  14. ----------
  15. +-----------------------------------------------------+---------------------------------------------------------------------------------------------+--------------------------+
  16. | :ref:`BuildMode<enum_CollisionPolygon2D_BuildMode>` | :ref:`build_mode<class_CollisionPolygon2D_property_build_mode>` | ``0`` |
  17. +-----------------------------------------------------+---------------------------------------------------------------------------------------------+--------------------------+
  18. | :ref:`bool<class_bool>` | :ref:`disabled<class_CollisionPolygon2D_property_disabled>` | ``false`` |
  19. +-----------------------------------------------------+---------------------------------------------------------------------------------------------+--------------------------+
  20. | :ref:`bool<class_bool>` | :ref:`one_way_collision<class_CollisionPolygon2D_property_one_way_collision>` | ``false`` |
  21. +-----------------------------------------------------+---------------------------------------------------------------------------------------------+--------------------------+
  22. | :ref:`float<class_float>` | :ref:`one_way_collision_margin<class_CollisionPolygon2D_property_one_way_collision_margin>` | ``1.0`` |
  23. +-----------------------------------------------------+---------------------------------------------------------------------------------------------+--------------------------+
  24. | :ref:`PoolVector2Array<class_PoolVector2Array>` | :ref:`polygon<class_CollisionPolygon2D_property_polygon>` | ``PoolVector2Array( )`` |
  25. +-----------------------------------------------------+---------------------------------------------------------------------------------------------+--------------------------+
  26. Enumerations
  27. ------------
  28. .. _enum_CollisionPolygon2D_BuildMode:
  29. .. _class_CollisionPolygon2D_constant_BUILD_SOLIDS:
  30. .. _class_CollisionPolygon2D_constant_BUILD_SEGMENTS:
  31. enum **BuildMode**:
  32. - **BUILD_SOLIDS** = **0** --- Collisions will include the polygon and its contained area.
  33. - **BUILD_SEGMENTS** = **1** --- Collisions will only include the polygon edges.
  34. Property Descriptions
  35. ---------------------
  36. .. _class_CollisionPolygon2D_property_build_mode:
  37. - :ref:`BuildMode<enum_CollisionPolygon2D_BuildMode>` **build_mode**
  38. +-----------+-----------------------+
  39. | *Default* | ``0`` |
  40. +-----------+-----------------------+
  41. | *Setter* | set_build_mode(value) |
  42. +-----------+-----------------------+
  43. | *Getter* | get_build_mode() |
  44. +-----------+-----------------------+
  45. Collision build mode. Use one of the :ref:`BuildMode<enum_CollisionPolygon2D_BuildMode>` constants.
  46. ----
  47. .. _class_CollisionPolygon2D_property_disabled:
  48. - :ref:`bool<class_bool>` **disabled**
  49. +-----------+---------------------+
  50. | *Default* | ``false`` |
  51. +-----------+---------------------+
  52. | *Setter* | set_disabled(value) |
  53. +-----------+---------------------+
  54. | *Getter* | is_disabled() |
  55. +-----------+---------------------+
  56. If ``true``, no collisions will be detected.
  57. ----
  58. .. _class_CollisionPolygon2D_property_one_way_collision:
  59. - :ref:`bool<class_bool>` **one_way_collision**
  60. +-----------+--------------------------------+
  61. | *Default* | ``false`` |
  62. +-----------+--------------------------------+
  63. | *Setter* | set_one_way_collision(value) |
  64. +-----------+--------------------------------+
  65. | *Getter* | is_one_way_collision_enabled() |
  66. +-----------+--------------------------------+
  67. If ``true``, only edges that face up, relative to ``CollisionPolygon2D``'s rotation, will collide with other objects.
  68. ----
  69. .. _class_CollisionPolygon2D_property_one_way_collision_margin:
  70. - :ref:`float<class_float>` **one_way_collision_margin**
  71. +-----------+-------------------------------------+
  72. | *Default* | ``1.0`` |
  73. +-----------+-------------------------------------+
  74. | *Setter* | set_one_way_collision_margin(value) |
  75. +-----------+-------------------------------------+
  76. | *Getter* | get_one_way_collision_margin() |
  77. +-----------+-------------------------------------+
  78. The margin used for one-way collision (in pixels). Higher values will make the shape thicker, and work better for colliders that enter the polygon at a high velocity.
  79. ----
  80. .. _class_CollisionPolygon2D_property_polygon:
  81. - :ref:`PoolVector2Array<class_PoolVector2Array>` **polygon**
  82. +-----------+--------------------------+
  83. | *Default* | ``PoolVector2Array( )`` |
  84. +-----------+--------------------------+
  85. | *Setter* | set_polygon(value) |
  86. +-----------+--------------------------+
  87. | *Getter* | get_polygon() |
  88. +-----------+--------------------------+
  89. The polygon's list of vertices. The final point will be connected to the first. The returned value is a clone of the :ref:`PoolVector2Array<class_PoolVector2Array>`, not a reference.
  90. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  91. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  92. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`