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- :github_url: hide
- .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the AudioEffectSpectrumAnalyzer.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_AudioEffectSpectrumAnalyzer:
- AudioEffectSpectrumAnalyzer
- ===========================
- **Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- Audio effect that can be used for real-time audio visualizations.
- Description
- -----------
- This audio effect does not affect sound output, but can be used for real-time audio visualizations.
- See also :ref:`AudioStreamGenerator<class_AudioStreamGenerator>` for procedurally generating sounds.
- Tutorials
- ---------
- - `Audio Spectrum Demo <https://godotengine.org/asset-library/asset/528>`__
- - `Godot 3.2 will get new audio features <https://godotengine.org/article/godot-32-will-get-new-audio-features>`__
- Properties
- ----------
- +------------------------------------------------------------+--------------------------------------------------------------------------------+----------+
- | :ref:`float<class_float>` | :ref:`buffer_length<class_AudioEffectSpectrumAnalyzer_property_buffer_length>` | ``2.0`` |
- +------------------------------------------------------------+--------------------------------------------------------------------------------+----------+
- | :ref:`FFT_Size<enum_AudioEffectSpectrumAnalyzer_FFT_Size>` | :ref:`fft_size<class_AudioEffectSpectrumAnalyzer_property_fft_size>` | ``2`` |
- +------------------------------------------------------------+--------------------------------------------------------------------------------+----------+
- | :ref:`float<class_float>` | :ref:`tap_back_pos<class_AudioEffectSpectrumAnalyzer_property_tap_back_pos>` | ``0.01`` |
- +------------------------------------------------------------+--------------------------------------------------------------------------------+----------+
- Enumerations
- ------------
- .. _enum_AudioEffectSpectrumAnalyzer_FFT_Size:
- .. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_256:
- .. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_512:
- .. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_1024:
- .. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_2048:
- .. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_4096:
- .. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_MAX:
- enum **FFT_Size**:
- - **FFT_SIZE_256** = **0** --- Use a buffer of 256 samples for the Fast Fourier transform. Lowest latency, but least stable over time.
- - **FFT_SIZE_512** = **1** --- Use a buffer of 512 samples for the Fast Fourier transform. Low latency, but less stable over time.
- - **FFT_SIZE_1024** = **2** --- Use a buffer of 1024 samples for the Fast Fourier transform. This is a compromise between latency and stability over time.
- - **FFT_SIZE_2048** = **3** --- Use a buffer of 2048 samples for the Fast Fourier transform. High latency, but stable over time.
- - **FFT_SIZE_4096** = **4** --- Use a buffer of 4096 samples for the Fast Fourier transform. Highest latency, but most stable over time.
- - **FFT_SIZE_MAX** = **5** --- Represents the size of the :ref:`FFT_Size<enum_AudioEffectSpectrumAnalyzer_FFT_Size>` enum.
- Property Descriptions
- ---------------------
- .. _class_AudioEffectSpectrumAnalyzer_property_buffer_length:
- - :ref:`float<class_float>` **buffer_length**
- +-----------+--------------------------+
- | *Default* | ``2.0`` |
- +-----------+--------------------------+
- | *Setter* | set_buffer_length(value) |
- +-----------+--------------------------+
- | *Getter* | get_buffer_length() |
- +-----------+--------------------------+
- The length of the buffer to keep (in seconds). Higher values keep data around for longer, but require more memory.
- ----
- .. _class_AudioEffectSpectrumAnalyzer_property_fft_size:
- - :ref:`FFT_Size<enum_AudioEffectSpectrumAnalyzer_FFT_Size>` **fft_size**
- +-----------+---------------------+
- | *Default* | ``2`` |
- +-----------+---------------------+
- | *Setter* | set_fft_size(value) |
- +-----------+---------------------+
- | *Getter* | get_fft_size() |
- +-----------+---------------------+
- The size of the `Fast Fourier transform <https://en.wikipedia.org/wiki/Fast_Fourier_transform>`__ buffer. Higher values smooth out the spectrum analysis over time, but have greater latency. The effects of this higher latency are especially noticeable with sudden amplitude changes.
- ----
- .. _class_AudioEffectSpectrumAnalyzer_property_tap_back_pos:
- - :ref:`float<class_float>` **tap_back_pos**
- +-----------+-------------------------+
- | *Default* | ``0.01`` |
- +-----------+-------------------------+
- | *Setter* | set_tap_back_pos(value) |
- +-----------+-------------------------+
- | *Getter* | get_tap_back_pos() |
- +-----------+-------------------------+
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|