class_audioeffectphaser.rst 4.6 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the AudioEffectPhaser.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_AudioEffectPhaser:
  6. AudioEffectPhaser
  7. =================
  8. **Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Adds a phaser audio effect to an Audio bus.
  10. Combines the original signal with a copy that is slightly out of phase with the original.
  11. Description
  12. -----------
  13. Combines phase-shifted signals with the original signal. The movement of the phase-shifted signals is controlled using a low-frequency oscillator.
  14. Properties
  15. ----------
  16. +---------------------------+--------------------------------------------------------------------+------------+
  17. | :ref:`float<class_float>` | :ref:`depth<class_AudioEffectPhaser_property_depth>` | ``1.0`` |
  18. +---------------------------+--------------------------------------------------------------------+------------+
  19. | :ref:`float<class_float>` | :ref:`feedback<class_AudioEffectPhaser_property_feedback>` | ``0.7`` |
  20. +---------------------------+--------------------------------------------------------------------+------------+
  21. | :ref:`float<class_float>` | :ref:`range_max_hz<class_AudioEffectPhaser_property_range_max_hz>` | ``1600.0`` |
  22. +---------------------------+--------------------------------------------------------------------+------------+
  23. | :ref:`float<class_float>` | :ref:`range_min_hz<class_AudioEffectPhaser_property_range_min_hz>` | ``440.0`` |
  24. +---------------------------+--------------------------------------------------------------------+------------+
  25. | :ref:`float<class_float>` | :ref:`rate_hz<class_AudioEffectPhaser_property_rate_hz>` | ``0.5`` |
  26. +---------------------------+--------------------------------------------------------------------+------------+
  27. Property Descriptions
  28. ---------------------
  29. .. _class_AudioEffectPhaser_property_depth:
  30. - :ref:`float<class_float>` **depth**
  31. +-----------+------------------+
  32. | *Default* | ``1.0`` |
  33. +-----------+------------------+
  34. | *Setter* | set_depth(value) |
  35. +-----------+------------------+
  36. | *Getter* | get_depth() |
  37. +-----------+------------------+
  38. Governs how high the filter frequencies sweep. Low value will primarily affect bass frequencies. High value can sweep high into the treble. Value can range from 0.1 to 4.
  39. ----
  40. .. _class_AudioEffectPhaser_property_feedback:
  41. - :ref:`float<class_float>` **feedback**
  42. +-----------+---------------------+
  43. | *Default* | ``0.7`` |
  44. +-----------+---------------------+
  45. | *Setter* | set_feedback(value) |
  46. +-----------+---------------------+
  47. | *Getter* | get_feedback() |
  48. +-----------+---------------------+
  49. Output percent of modified sound. Value can range from 0.1 to 0.9.
  50. ----
  51. .. _class_AudioEffectPhaser_property_range_max_hz:
  52. - :ref:`float<class_float>` **range_max_hz**
  53. +-----------+-------------------------+
  54. | *Default* | ``1600.0`` |
  55. +-----------+-------------------------+
  56. | *Setter* | set_range_max_hz(value) |
  57. +-----------+-------------------------+
  58. | *Getter* | get_range_max_hz() |
  59. +-----------+-------------------------+
  60. Determines the maximum frequency affected by the LFO modulations, in Hz. Value can range from 10 to 10000.
  61. ----
  62. .. _class_AudioEffectPhaser_property_range_min_hz:
  63. - :ref:`float<class_float>` **range_min_hz**
  64. +-----------+-------------------------+
  65. | *Default* | ``440.0`` |
  66. +-----------+-------------------------+
  67. | *Setter* | set_range_min_hz(value) |
  68. +-----------+-------------------------+
  69. | *Getter* | get_range_min_hz() |
  70. +-----------+-------------------------+
  71. Determines the minimum frequency affected by the LFO modulations, in Hz. Value can range from 10 to 10000.
  72. ----
  73. .. _class_AudioEffectPhaser_property_rate_hz:
  74. - :ref:`float<class_float>` **rate_hz**
  75. +-----------+--------------------+
  76. | *Default* | ``0.5`` |
  77. +-----------+--------------------+
  78. | *Setter* | set_rate_hz(value) |
  79. +-----------+--------------------+
  80. | *Getter* | get_rate_hz() |
  81. +-----------+--------------------+
  82. Adjusts the rate in Hz at which the effect sweeps up and down across the frequency range.
  83. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  84. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  85. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`