class_audioeffecteq21.rst 1.5 KB

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  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the AudioEffectEQ21.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_AudioEffectEQ21:
  6. AudioEffectEQ21
  7. ===============
  8. **Inherits:** :ref:`AudioEffectEQ<class_AudioEffectEQ>` **<** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz.
  10. Each frequency can be modulated between -60/+24 dB.
  11. Description
  12. -----------
  13. Frequency bands:
  14. Band 1: 22 Hz
  15. Band 2: 32 Hz
  16. Band 3: 44 Hz
  17. Band 4: 63 Hz
  18. Band 5: 90 Hz
  19. Band 6: 125 Hz
  20. Band 7: 175 Hz
  21. Band 8: 250 Hz
  22. Band 9: 350 Hz
  23. Band 10: 500 Hz
  24. Band 11: 700 Hz
  25. Band 12: 1000 Hz
  26. Band 13: 1400 Hz
  27. Band 14: 2000 Hz
  28. Band 15: 2800 Hz
  29. Band 16: 4000 Hz
  30. Band 17: 5600 Hz
  31. Band 18: 8000 Hz
  32. Band 19: 11000 Hz
  33. Band 20: 16000 Hz
  34. Band 21: 22000 Hz
  35. See also :ref:`AudioEffectEQ<class_AudioEffectEQ>`, :ref:`AudioEffectEQ6<class_AudioEffectEQ6>`, :ref:`AudioEffectEQ10<class_AudioEffectEQ10>`.
  36. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  37. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  38. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`