index.rst 1.1 KB

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  1. :allow_comments: False
  2. Godot includes a dedicated 2D renderer and 2D physics engine, as well as
  3. 2D-specific features like tilemaps, particles, and animation systems. This
  4. section covers most 2D-specific topics in Godot.
  5. For 2D topics not covered in this section, see also :ref:`doc_2d_skeletons` and
  6. :ref:`doc_navigation_overview_2d`. For using physics in 2D, see
  7. :ref:`doc_physics_index`. There is also a step-by-step tutorial on creating a 2D
  8. game in :ref:`doc_your_first_2d_game`.
  9. 2D
  10. ==
  11. .. toctree::
  12. :maxdepth: 1
  13. :name: toc-learn-features-2d
  14. introduction_to_2d
  15. canvas_layers
  16. 2d_transforms
  17. .. _doc_2d_rendering:
  18. Rendering
  19. ---------
  20. .. toctree::
  21. :maxdepth: 1
  22. :name: toc-learn-features-2d-rendering
  23. 2d_lights_and_shadows
  24. 2d_meshes
  25. 2d_sprite_animation
  26. particle_systems_2d
  27. particle_process_material_2d
  28. 2d_antialiasing
  29. custom_drawing_in_2d
  30. 2d_parallax
  31. Physics and movement
  32. --------------------
  33. .. toctree::
  34. :maxdepth: 1
  35. :name: toc-learn-features-2d-physics
  36. 2d_movement
  37. Tools
  38. -----
  39. .. toctree::
  40. :maxdepth: 1
  41. :name: toc-learn-features-2d-tools
  42. using_tilesets
  43. using_tilemaps