class_visualshadernodeintparameter.rst 11 KB

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  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
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  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeIntParameter.xml.
  6. .. _class_VisualShaderNodeIntParameter:
  7. VisualShaderNodeIntParameter
  8. ============================
  9. **Inherits:** :ref:`VisualShaderNodeParameter<class_VisualShaderNodeParameter>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. A visual shader node for shader parameter (uniform) of type :ref:`int<class_int>`.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. A :ref:`VisualShaderNodeParameter<class_VisualShaderNodeParameter>` of type :ref:`int<class_int>`. Offers additional customization for range of accepted values.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
  21. | :ref:`int<class_int>` | :ref:`default_value<class_VisualShaderNodeIntParameter_property_default_value>` | ``0`` |
  22. +-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
  23. | :ref:`bool<class_bool>` | :ref:`default_value_enabled<class_VisualShaderNodeIntParameter_property_default_value_enabled>` | ``false`` |
  24. +-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
  25. | :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`enum_names<class_VisualShaderNodeIntParameter_property_enum_names>` | ``PackedStringArray()`` |
  26. +-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
  27. | :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` | :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` | ``0`` |
  28. +-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
  29. | :ref:`int<class_int>` | :ref:`max<class_VisualShaderNodeIntParameter_property_max>` | ``100`` |
  30. +-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
  31. | :ref:`int<class_int>` | :ref:`min<class_VisualShaderNodeIntParameter_property_min>` | ``0`` |
  32. +-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
  33. | :ref:`int<class_int>` | :ref:`step<class_VisualShaderNodeIntParameter_property_step>` | ``1`` |
  34. +-----------------------------------------------------+-------------------------------------------------------------------------------------------------+-------------------------+
  35. .. rst-class:: classref-section-separator
  36. ----
  37. .. rst-class:: classref-descriptions-group
  38. Enumerations
  39. ------------
  40. .. _enum_VisualShaderNodeIntParameter_Hint:
  41. .. rst-class:: classref-enumeration
  42. enum **Hint**: :ref:`🔗<enum_VisualShaderNodeIntParameter_Hint>`
  43. .. _class_VisualShaderNodeIntParameter_constant_HINT_NONE:
  44. .. rst-class:: classref-enumeration-constant
  45. :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_NONE** = ``0``
  46. The parameter will not constrain its value.
  47. .. _class_VisualShaderNodeIntParameter_constant_HINT_RANGE:
  48. .. rst-class:: classref-enumeration-constant
  49. :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_RANGE** = ``1``
  50. The parameter's value must be within the specified :ref:`min<class_VisualShaderNodeIntParameter_property_min>`/:ref:`max<class_VisualShaderNodeIntParameter_property_max>` range.
  51. .. _class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP:
  52. .. rst-class:: classref-enumeration-constant
  53. :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_RANGE_STEP** = ``2``
  54. The parameter's value must be within the specified range, with the given :ref:`step<class_VisualShaderNodeIntParameter_property_step>` between values.
  55. .. _class_VisualShaderNodeIntParameter_constant_HINT_ENUM:
  56. .. rst-class:: classref-enumeration-constant
  57. :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_ENUM** = ``3``
  58. The parameter uses an enum to associate preset values to names in the editor.
  59. .. _class_VisualShaderNodeIntParameter_constant_HINT_MAX:
  60. .. rst-class:: classref-enumeration-constant
  61. :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **HINT_MAX** = ``4``
  62. Represents the size of the :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` enum.
  63. .. rst-class:: classref-section-separator
  64. ----
  65. .. rst-class:: classref-descriptions-group
  66. Property Descriptions
  67. ---------------------
  68. .. _class_VisualShaderNodeIntParameter_property_default_value:
  69. .. rst-class:: classref-property
  70. :ref:`int<class_int>` **default_value** = ``0`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_default_value>`
  71. .. rst-class:: classref-property-setget
  72. - |void| **set_default_value**\ (\ value\: :ref:`int<class_int>`\ )
  73. - :ref:`int<class_int>` **get_default_value**\ (\ )
  74. Default value of this parameter, which will be used if not set externally. :ref:`default_value_enabled<class_VisualShaderNodeIntParameter_property_default_value_enabled>` must be enabled; defaults to ``0`` otherwise.
  75. .. rst-class:: classref-item-separator
  76. ----
  77. .. _class_VisualShaderNodeIntParameter_property_default_value_enabled:
  78. .. rst-class:: classref-property
  79. :ref:`bool<class_bool>` **default_value_enabled** = ``false`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_default_value_enabled>`
  80. .. rst-class:: classref-property-setget
  81. - |void| **set_default_value_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
  82. - :ref:`bool<class_bool>` **is_default_value_enabled**\ (\ )
  83. If ``true``, the node will have a custom default value.
  84. .. rst-class:: classref-item-separator
  85. ----
  86. .. _class_VisualShaderNodeIntParameter_property_enum_names:
  87. .. rst-class:: classref-property
  88. :ref:`PackedStringArray<class_PackedStringArray>` **enum_names** = ``PackedStringArray()`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_enum_names>`
  89. .. rst-class:: classref-property-setget
  90. - |void| **set_enum_names**\ (\ value\: :ref:`PackedStringArray<class_PackedStringArray>`\ )
  91. - :ref:`PackedStringArray<class_PackedStringArray>` **get_enum_names**\ (\ )
  92. The names used for the enum select in the editor. :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` must be :ref:`HINT_ENUM<class_VisualShaderNodeIntParameter_constant_HINT_ENUM>` for this to take effect.
  93. **Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedStringArray<class_PackedStringArray>` for more details.
  94. .. rst-class:: classref-item-separator
  95. ----
  96. .. _class_VisualShaderNodeIntParameter_property_hint:
  97. .. rst-class:: classref-property
  98. :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **hint** = ``0`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_hint>`
  99. .. rst-class:: classref-property-setget
  100. - |void| **set_hint**\ (\ value\: :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>`\ )
  101. - :ref:`Hint<enum_VisualShaderNodeIntParameter_Hint>` **get_hint**\ (\ )
  102. Range hint of this node. Use it to customize valid parameter range.
  103. .. rst-class:: classref-item-separator
  104. ----
  105. .. _class_VisualShaderNodeIntParameter_property_max:
  106. .. rst-class:: classref-property
  107. :ref:`int<class_int>` **max** = ``100`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_max>`
  108. .. rst-class:: classref-property-setget
  109. - |void| **set_max**\ (\ value\: :ref:`int<class_int>`\ )
  110. - :ref:`int<class_int>` **get_max**\ (\ )
  111. The maximum value this parameter can take. :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` must be either :ref:`HINT_RANGE<class_VisualShaderNodeIntParameter_constant_HINT_RANGE>` or :ref:`HINT_RANGE_STEP<class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP>` for this to take effect.
  112. .. rst-class:: classref-item-separator
  113. ----
  114. .. _class_VisualShaderNodeIntParameter_property_min:
  115. .. rst-class:: classref-property
  116. :ref:`int<class_int>` **min** = ``0`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_min>`
  117. .. rst-class:: classref-property-setget
  118. - |void| **set_min**\ (\ value\: :ref:`int<class_int>`\ )
  119. - :ref:`int<class_int>` **get_min**\ (\ )
  120. The minimum value this parameter can take. :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` must be either :ref:`HINT_RANGE<class_VisualShaderNodeIntParameter_constant_HINT_RANGE>` or :ref:`HINT_RANGE_STEP<class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP>` for this to take effect.
  121. .. rst-class:: classref-item-separator
  122. ----
  123. .. _class_VisualShaderNodeIntParameter_property_step:
  124. .. rst-class:: classref-property
  125. :ref:`int<class_int>` **step** = ``1`` :ref:`🔗<class_VisualShaderNodeIntParameter_property_step>`
  126. .. rst-class:: classref-property-setget
  127. - |void| **set_step**\ (\ value\: :ref:`int<class_int>`\ )
  128. - :ref:`int<class_int>` **get_step**\ (\ )
  129. The step between parameter's values. Forces the parameter to be a multiple of the given value. :ref:`hint<class_VisualShaderNodeIntParameter_property_hint>` must be :ref:`HINT_RANGE_STEP<class_VisualShaderNodeIntParameter_constant_HINT_RANGE_STEP>` for this to take effect.
  130. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  131. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  132. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  133. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  134. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  135. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  136. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  137. .. |void| replace:: :abbr:`void (No return value.)`